Leever: Difference between revisions
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Although the behavior of the Leever changes little between games and variations, they do seem to possess varying levels of vitality and strength by color. In {{TLoZ}}, there are two varieties of Leever, red and blue, with the blue type being the strongest,<ref>{{Cite manual| quote= Blue Leevers are a little stronger, but the red ones don't have much attacking power.| game= The Legend of Zelda (Game)| page= 29|}}</ref> a trend that carries on into {{ALttP}}, where a standard green Leever and a slightly stronger purple variety co-exist. Attack strategy is a second characteristic added to the different Leever variations, beginning with the species seen in {{LA}} and on through to the {{OoX}}. These Leevers come in three colors: red, blue, and orange. The red Leevers travel in a straight line, while the blue variety tends to zig-zag at random intervals. The orange version actively pursues Link, and notably has increased speed in comparison to its red and blue counterparts. | Although the behavior of the Leever changes little between games and variations, they do seem to possess varying levels of vitality and strength by color. In {{TLoZ}}, there are two varieties of Leever, red and blue, with the blue type being the strongest,<ref>{{Cite manual| quote= Blue Leevers are a little stronger, but the red ones don't have much attacking power.| game= The Legend of Zelda (Game)| page= 29|}}</ref> a trend that carries on into {{ALttP}}, where a standard green Leever and a slightly stronger purple variety co-exist. Attack strategy is a second characteristic added to the different Leever variations, beginning with the species seen in {{LA}} and on through to the {{OoX}}. These Leevers come in three colors: red, blue, and orange. The red Leevers travel in a straight line, while the blue variety tends to zig-zag at random intervals. The orange version actively pursues Link, and notably has increased speed in comparison to its red and blue counterparts. | ||
In {{OoT}} and {{MM}}, larger Leevers can spawn after defeating | In {{OoT}} and {{MM}}, larger Leevers can spawn after defeating twelve standard Leevers. It shares this trait with [[Stalchild]]ren and [[Guay]]s. | ||
The overall strategy to defeat any Leever, regardless of game, is to attack it with the [[Sword]], or any quantifiable weapon used to defeat any other commonplace enemy. Usually one to three hits is enough to dispel any incarnation of the Leever. Generally, Leevers can be dodged entirely, although some incarnations make this harder due to their increased speed. In {{MM}}, Link can completely avoid Leevers while riding on [[Epona]]. | The overall strategy to defeat any Leever, regardless of game, is to attack it with the [[Sword]], or any quantifiable weapon used to defeat any other commonplace enemy. Usually one to three hits is enough to dispel any incarnation of the Leever. Generally, Leevers can be dodged entirely, although some incarnations make this harder due to their increased speed. In {{MM}}, Link can completely avoid Leevers while riding on [[Epona]]. |
Revision as of 02:14, 12 April 2016
Leevers (pronounced /ˈliːvəɹ/ LEE-vər)[1][2] are a recurring enemy in Template:LZS.
Characteristics
The Leever is a sand-dwelling creature known for its burrowing capabilities, found mostly in areas with sand such as deserts and beaches. These cone-shaped creatures burrow out of the ground, or remain at a semi-burrow as in The Adventure of Link, upon detecting movement and begin pursuing territorial threats until they tire or vacate the proximity of intruders. Though while mostly cone-like in appearance, Twilight Princess brings a certain graphical realism to the Leever, giving it a stronger plant-like appearance. Leevers are often fast-moving enemies.[3][4] They are almost always fought in groups, as many of these creatures target and hone in on Link at once in order to maximize the chance of inflicting damage and ridding their territory of threat.
Although the behavior of the Leever changes little between games and variations, they do seem to possess varying levels of vitality and strength by color. In The Legend of Zelda, there are two varieties of Leever, red and blue, with the blue type being the strongest,[5] a trend that carries on into A Link to the Past, where a standard green Leever and a slightly stronger purple variety co-exist. Attack strategy is a second characteristic added to the different Leever variations, beginning with the species seen in Link's Awakening and on through to the Template:OoX. These Leevers come in three colors: red, blue, and orange. The red Leevers travel in a straight line, while the blue variety tends to zig-zag at random intervals. The orange version actively pursues Link, and notably has increased speed in comparison to its red and blue counterparts.
In Ocarina of Time and Majora's Mask, larger Leevers can spawn after defeating twelve standard Leevers. It shares this trait with Stalchildren and Guays.
The overall strategy to defeat any Leever, regardless of game, is to attack it with the Sword, or any quantifiable weapon used to defeat any other commonplace enemy. Usually one to three hits is enough to dispel any incarnation of the Leever. Generally, Leevers can be dodged entirely, although some incarnations make this harder due to their increased speed. In Majora's Mask, Link can completely avoid Leevers while riding on Epona.
Trivia
- While Z-Targeting normal Leevers in Ocarina of Time, the target turns green instead of yellow. Also, the music that normally plays when close to enemies cannot be heard. These two effects appear to be related, and may even be intentional, as the constant appearance and movement of Leevers would disrupt the world and enemy music. Larger Leevers however do have the yellow targeting and enemy music.
- The official Japanese Shogakukan guide for Four Swords Adventures refers to Leevers as Peahats.[citation needed]
- Leevers in Zelda's Adventure do not burrow underground.
Gallery
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Leever artwork from The Legend of Zelda
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Leever from The Legend of Zelda
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Blue Leever from The Legend of Zelda
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A Leever among other enemies chasing Link artwork from The Legend of Zelda
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Leever from The Adventure of Link
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Green Leever from A Link to the Past
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Purple Leever from A Link to the Past
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Leever from Link's Awakening DX
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Leever from Ocarina of Time
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Link targeting a Giant Leever in Ocarina of Time
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Leever from Majora's Mask
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Red Leever from the Oracle series
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Blue Leever from the Oracle series
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Orange Leever from the Oracle series
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Leever from The Minish Cap
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Leever from A Link Between Worlds
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A Leever from Tri Force Heroes
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Red Leever Million Publishing guide artwork from The Legend of Zelda
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Blue Leever Million Publishing guide artwork from The Legend of Zelda
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Red Leever form BS The Legend of Zelda
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Blue Leever from BS The Legend of Zelda
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Leever from Zelda's Adventure
References
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ "Leever. Watch its movements closely and let it go by!" — Navi (Ocarina of Time)
- ↑ "You know about the Leever, right? It actually moves pretty fast. That's not exactly good news, is it?" — Tatl (Majora's Mask)
- ↑ "Blue Leevers are a little stronger, but the red ones don't have much attacking power." (The Legend of Zelda (Game) manual, pg. 29)
Names in Other Regions | ||
---|---|---|
Language | Name | |
Japanese | Template:Japanese Template:Japanese Template:ExpGame Template:Japanese Template:ExpGame | |
French | Leever | |
German | Sandkiller | |
Italian | Leever | |
Spanish | Leever |
- Enemies
- Enemies in The Legend of Zelda
- Enemies in The Adventure of Link
- Enemies in A Link to the Past
- Enemies in Link's Awakening
- Enemies in Ocarina of Time
- Enemies in Majora's Mask
- Enemies in Oracle of Ages
- Enemies in Oracle of Seasons
- Enemies in Four Swords Adventures
- Enemies in The Minish Cap
- Enemies in Twilight Princess
- Enemies in A Link Between Worlds
- Enemies in Tri Force Heroes
- Enemies in Zelda's Adventure
- Enemies in BS The Legend of Zelda
- Enemies in Ancient Stone Tablets