Leever: Difference between revisions

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Although the behavior of the Leever changes little between games and variations, they do seem to possess varying levels of vitality and strength by color. In {{TLoZ}}, there are two varieties of Leever, red and blue, with the blue type being the strongest,<ref>{{Cite manual| quote= Blue Leevers are a little stronger, but the red ones don't have much attacking power.| game= The Legend of Zelda (Game)| page= 29|}}</ref> a trend that carries on into {{ALttP}}, where a standard green Leever and a slightly stronger purple variety co-exist. Attack strategy is a second characteristic added to the different Leever variations, beginning with the species seen in {{LA}} and on through to the {{OoX}}. These Leevers come in three colors: red, blue, and orange. The red Leevers travel in a straight line, while the blue variety tends to zig-zag at random intervals. The orange version actively pursues Link, and notably has increased speed in comparison to its red and blue counterparts.
Although the behavior of the Leever changes little between games and variations, they do seem to possess varying levels of vitality and strength by color. In {{TLoZ}}, there are two varieties of Leever, red and blue, with the blue type being the strongest,<ref>{{Cite manual| quote= Blue Leevers are a little stronger, but the red ones don't have much attacking power.| game= The Legend of Zelda (Game)| page= 29|}}</ref> a trend that carries on into {{ALttP}}, where a standard green Leever and a slightly stronger purple variety co-exist. Attack strategy is a second characteristic added to the different Leever variations, beginning with the species seen in {{LA}} and on through to the {{OoX}}. These Leevers come in three colors: red, blue, and orange. The red Leevers travel in a straight line, while the blue variety tends to zig-zag at random intervals. The orange version actively pursues Link, and notably has increased speed in comparison to its red and blue counterparts.


In {{OoT}} and {{MM}}, larger Leevers can spawn after defeating a certain number of standard Leevers.{{how many}} It shares this trait with [[Stalchild]]ren and [[Guay]]s.
In {{OoT}} and {{MM}}, larger Leevers can spawn after defeating twelve standard Leevers. It shares this trait with [[Stalchild]]ren and [[Guay]]s.


The overall strategy to defeat any Leever, regardless of game, is to attack it with the [[Sword]], or any quantifiable weapon used to defeat any other commonplace enemy. Usually one to three hits is enough to dispel any incarnation of the Leever. Generally, Leevers can be dodged entirely, although some incarnations make this harder due to their increased speed. In {{MM}}, Link can completely avoid Leevers while riding on [[Epona]].
The overall strategy to defeat any Leever, regardless of game, is to attack it with the [[Sword]], or any quantifiable weapon used to defeat any other commonplace enemy. Usually one to three hits is enough to dispel any incarnation of the Leever. Generally, Leevers can be dodged entirely, although some incarnations make this harder due to their increased speed. In {{MM}}, Link can completely avoid Leevers while riding on [[Epona]].

Revision as of 02:14, 12 April 2016

Leevers (pronounced /ˈliːvəɹ/ LEE-vər)[1][2] are a recurring enemy in Template:LZS.

Template:TLoZManual

Characteristics

File:TP Leever.png

The Leever is a sand-dwelling creature known for its burrowing capabilities, found mostly in areas with sand such as deserts and beaches. These cone-shaped creatures burrow out of the ground, or remain at a semi-burrow as in The Adventure of Link, upon detecting movement and begin pursuing territorial threats until they tire or vacate the proximity of intruders. Though while mostly cone-like in appearance, Twilight Princess brings a certain graphical realism to the Leever, giving it a stronger plant-like appearance. Leevers are often fast-moving enemies.[3][4] They are almost always fought in groups, as many of these creatures target and hone in on Link at once in order to maximize the chance of inflicting damage and ridding their territory of threat.

Although the behavior of the Leever changes little between games and variations, they do seem to possess varying levels of vitality and strength by color. In The Legend of Zelda, there are two varieties of Leever, red and blue, with the blue type being the strongest,[5] a trend that carries on into A Link to the Past, where a standard green Leever and a slightly stronger purple variety co-exist. Attack strategy is a second characteristic added to the different Leever variations, beginning with the species seen in Link's Awakening and on through to the Template:OoX. These Leevers come in three colors: red, blue, and orange. The red Leevers travel in a straight line, while the blue variety tends to zig-zag at random intervals. The orange version actively pursues Link, and notably has increased speed in comparison to its red and blue counterparts.

In Ocarina of Time and Majora's Mask, larger Leevers can spawn after defeating twelve standard Leevers. It shares this trait with Stalchildren and Guays.

The overall strategy to defeat any Leever, regardless of game, is to attack it with the Sword, or any quantifiable weapon used to defeat any other commonplace enemy. Usually one to three hits is enough to dispel any incarnation of the Leever. Generally, Leevers can be dodged entirely, although some incarnations make this harder due to their increased speed. In Majora's Mask, Link can completely avoid Leevers while riding on Epona.

Template:Figurine

Trivia

  • While Z-Targeting normal Leevers in Ocarina of Time, the target turns green instead of yellow. Also, the music that normally plays when close to enemies cannot be heard. These two effects appear to be related, and may even be intentional, as the constant appearance and movement of Leevers would disrupt the world and enemy music. Larger Leevers however do have the yellow targeting and enemy music.
  • The official Japanese Shogakukan guide for Four Swords Adventures refers to Leevers as Peahats.[citation needed]
  • Leevers in Zelda's Adventure do not burrow underground.

Gallery

References

  1. Template:Cite web
  2. Template:Cite web
  3. "Leever. Watch its movements closely and let it go by!" — Navi (Ocarina of Time)
  4. "You know about the Leever, right? It actually moves pretty fast. That's not exactly good news, is it?" — Tatl (Majora's Mask)
  5. "Blue Leevers are a little stronger, but the red ones don't have much attacking power." (The Legend of Zelda (Game) manual, pg. 29)
TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name
Japan Japanese Template:JapaneseTriforce piece.png
Template:Japanese Template:ExpGame
Template:Japanese Template:ExpGame
French-speaking countries French Leever
Germany German Sandkiller
Italy Italian Leever
Spanish-speaking countries Spanish Leever

Template:Enemies Template:SandEnemy