Octive: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
(18 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{Enemy
{{Infobox Enemy
|name = Octive
|image = File:ST Octive Model.png
|image = [[File:Octive.png]]
|caption =  
|caption =  
|race =  
|race =  
|game = {{ST}}
|game = ST
|other =  
|other =  
|habitat = [[Snow Temple]]
|habitat = {{Spawn Locations}}
|member =  
|member =  
|attack =  
|attack =  
|weapon = [[Whirlwind]]<br>[[Bow]] and [[Arrows]]<br>[[Boomerang]]<br>[[Sword]]
|weapon =  
{{List|
[[Whirlwind]],
[[Bow]] and [[Arrow]]s,
[[Boomerang]],
[[Sword]]
}}
}}
'''Octives''' are enemies in {{ST}}.
}}
{{Term/Store|Octive|Octives|Series, ST|plural}} are enemies in {{ST}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 195}}</ref>


==Characteristics and Weaknesses==
==Characteristics==
Octives submerge into the [[Water (Terrain)|water]] when approached by [[Link]] and will shoot rocks at him once he is within their shooting range. Octives act similarly to [[Octorok]]s, as they are both water-borne, projectile-shooting enemies. These enemies will dive back under the water if Link comes too close, so Link must reflect or [[Whirlwind (Item)|blow]] their projectiles back into their face to defeat them.
Octives submerge into the [[Water (Terrain)|water]] when approached by [[Link]] and will shoot rocks at him once he is within their shooting range. Octives act similarly to [[Octorok]]s, as they are both water-borne, projectile-shooting enemies. These enemies will dive back under the water if Link comes too close, so Link must reflect or [[Whirlwind|blow]] their projectiles back into their face to defeat them.


[[Ergtorok]]s, close relatives of the Octive, appear in the [[Sand Temple]], where they submerge into the [[Sand]] rather than water. These foes are dealt with in similar ways, but also become weak through use of the [[Sand Wand]].
[[Ergtorok]]s, close relatives of the Octive, appear in the [[Sand Temple]], where they submerge into the [[Sand]] rather than water. These foes are dealt with in similar ways, but also become weak through use of the [[Sand Wand]].
{{Clear}}
 
{{Octo}}
==Nomenclature==
[[Category:Enemies in Spirit Tracks]]
{{Nomenclature}}
 
===Other Names===
{{Other Names
|-
| Spitter Slug<ref>{{Cite Guide|quote= |game= ST |guide= Prima |page= 206}}</ref>
| {{ST}}
| {{Guide|ST|Prima}}
| {{E}}
}}
 
{{Ref}}
 
{{Categories
|Octoroks, Octos
|enemies= ST
}}

Latest revision as of 04:46, 22 August 2023

Octives are enemies in Spirit Tracks.[1]

Characteristics

Octives submerge into the water when approached by Link and will shoot rocks at him once he is within their shooting range. Octives act similarly to Octoroks, as they are both water-borne, projectile-shooting enemies. These enemies will dive back under the water if Link comes too close, so Link must reflect or blow their projectiles back into their face to defeat them.

Ergtoroks, close relatives of the Octive, appear in the Sand Temple, where they submerge into the Sand rather than water. These foes are dealt with in similar ways, but also become weak through use of the Sand Wand.

Nomenclature

Names in Other Regions
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Other Names

These names, though from official English sources, are not considered Canon by Zelda Wiki as they contradict a name or names from a higher-priority source.

References

  1. Encyclopedia, Dark Horse Books, pg. 195
  2. The Legend of Zelda: Spirit Tracks—PRIMA Official Game Guide, Prima Games, pg. 206