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[[File:MM3D Boss Key Icon.png|left]] | [[File:MM3D Boss Key Icon.png|left]] | ||
[[File:BossKey.gif|right|thumb|200px|Link obtaining a Boss Key in ''Ocarina of Time'']] | [[File:BossKey.gif|right|thumb|200px|Link obtaining a Boss Key in ''Ocarina of Time'']] | ||
'''Boss Keys''' are one of the three standard dungeon items, the other two being the Compass and the Dungeon Map. They are also called '''Big Keys''' in ''A Link to the Past'', {{TWW}}, {{TMC}}, and {{TP}},<ref>{{Cite|You got the Big Key! This is the master key of the dungeon. It can open many locks that small keys cannot.|N/A|ALttP}} | '''Boss Keys''' are one of the three standard dungeon items, the other two being the Compass and the Dungeon Map. They are also called '''Big Keys''' in ''A Link to the Past'', {{TWW}}, {{TMC}}, and {{TP}},<ref>{{Cite|You got the Big Key! This is the master key of the dungeon. It can open many locks that small keys cannot.|N/A|ALttP}}</ref><ref>{{Cite|You got the Big Key! Use it to gain entrance to the room where the dungeon's boss lurks!|N/A|TWW}}</ref><ref>{{Cite|You got the Big Key! Use it to open big doors!|N/A|TMC}}</ref><ref>{{Cite|You got the big key! Use it to gain access to the lair of this dungeon's boss!|N/A|TP}}</ref> and are specifically known as '''Nightmare Keys''' in ''Link's Awakening''.<ref>{{Cite|Eh? It's locked! You can open the door with the Nightmare Key.|N/A|LA}}</ref> They are generally used to open the big door leading to the boss' chamber. In ''A Link to the Past'', Big Keys are also necessary to open the Treasure Chests containing a dungeon's special item, and doors unlocked by the Big Key may not necessarily lead directly to the boss. In ''Twilight Princess'', the Big Key from the [[Goron Mines]] had to be put together by obtaining the three Key Shards from the [[Goron Elder#Twilight Princess|Goron Elders]]. In [[Snowpeak Ruins]], the Big Key is replaced by the '''Bedroom Key''', as said dungeon is actually the mansion residence of [[Yeto]] and [[Yeta]]. In {{PH}} and {{ST}}, Link must carry the Boss Key in his hands rather than inventory. In certain instances in ''Spirit Tracks'', the key is electrified and Link must have his [[Phantom]] partner carry it for him. | ||
===Dungeon Keys=== | ===Dungeon Keys=== |
Revision as of 18:58, 15 July 2015
Template:Item Keys are items found in the dungeons of every Zelda game. They are necessary for advancing through locked doors. Keys can be obtained through a variety of different puzzles, such as defeating all the enemies in a room. Once a Key is used, it disappears from Link's Inventory.
There are three different types of keys: Small Keys, Boss Keys (which grant access to the dungeon's boss), and Dungeon Keys (needed to enter their respective dungeon).
Types of Keys
Small Keys
Small Keys are featured in many Zelda games. They can be found in small chests, by defeating enemies such as Rats in A Link to the Past, or bought from a Merchant in The Legend of Zelda. A Small Key can be used to open locked doors that have chains around them[1] and key blocks. In every Zelda game, except The Legend of Zelda, they can only be used in the dungeon where they are found.
In game such as Link's Awakening and Majora's Mask, having the Compass will show Link where a hidden Key is found in a room via the Dungeon Map. The alert could be a tone sounding upon entering the room, as in Link's Awakening, or a colored blip on the map as seen in The Wind Waker.[2]
Boss Keys
Boss Keys are one of the three standard dungeon items, the other two being the Compass and the Dungeon Map. They are also called Big Keys in A Link to the Past, The Wind Waker, The Minish Cap, and Twilight Princess,[3][4][5][6] and are specifically known as Nightmare Keys in Link's Awakening.[7] They are generally used to open the big door leading to the boss' chamber. In A Link to the Past, Big Keys are also necessary to open the Treasure Chests containing a dungeon's special item, and doors unlocked by the Big Key may not necessarily lead directly to the boss. In Twilight Princess, the Big Key from the Goron Mines had to be put together by obtaining the three Key Shards from the Goron Elders. In Snowpeak Ruins, the Big Key is replaced by the Bedroom Key, as said dungeon is actually the mansion residence of Yeto and Yeta. In Phantom Hourglass and Spirit Tracks, Link must carry the Boss Key in his hands rather than inventory. In certain instances in Spirit Tracks, the key is electrified and Link must have his Phantom partner carry it for him.
Dungeon Keys
Dungeon Keys allow access to a dungeon. Not all dungeons in games that feature Dungeon Keys require a Dungeon Key to open. Alternatively, Dungeon Keys are specific to which dungeon they open.
- In Link's Awakening, Link must find the Tail Key, Slime Key, Angler Key, Face Key, and Bird Key
- In Oracle of Ages, Link must find the Graveyard Key, Crown Key, and Mermaid Key
- In Oracle of Seasons, Link must find the Gnarled Key, Floodgate Key, and Dragon Key
- In Spirit Tracks, Link must obtain three Keys held by Snurglars to gain access to the Fire Temple
- In Skyward Sword, Link must obtain five pieces of a Key buried and held by enemies around Eldin Volcano to gain access to the Earth Temple
Other Keys
In Four Swords, Great Keys are special Keys given to the Links upon completing a mission. They are required to unlock the final mission in the game, as well as to unlock bonus content.
Phantom Hourglass featured three Keys needed to open special doors spread across the islands of the World of the Ocean King: the Sun Key, the Ghost Key, and the King's Key.
Boss Door Objects
In Skyward Sword, Boss Door Objects are a special type of Keys with unique three-dimensional structures. The objects must be rotated until they glow gold, indicating that it is in the correct orientation. These objects are then inserted into the lock and the door opens automatically.
Gallery
Small Keys
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Small Key artwork from The Legend of Zelda
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Small Key artwork from The Legend of Zelda
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Small Key from The Legend of Zelda
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Small Key from The Adventure of Link
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Small Key from A Link to the Past
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Small Key from Link's Awakening
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Small Key from Ocarina of Time
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Small Key icon from Ocarina of Time 3D
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Small Key artwork from The Wind Waker
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Small Key from Four Swords Adventures
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Small Key from The Minish Cap
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Small Key from The Minish Cap
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Frozen Small Key from The Minish Cap
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Small Key from Twilight Princess
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Small Key from Twilight Princess
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Small Key from Phantom Hourglass and Spirit Tracks
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Small Key from Phantom Hourglass
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Small Key from Spirit Tracks
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Small Key from A Link Between Worlds
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Key from The Legend of Zelda Game Watch
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Key from Link: The Faces of Evil and Zelda: The Wand of Gamelon
Boss Keys
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Big Key from A Link to the Past
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Big Key artwork from A Link tot he Past
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Nightmare Key from Link's Awakening
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Boss Key from Ocarina of Time 3D
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Boss Key icon from Ocarina of Time 3D
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Boss Key artwork from Majora's Mask
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Boss Key from Majora's Mask
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Boss Key from Majora's Mask 3D
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Big Key artwork from The Wind Waker
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Boss Key from Four Swords Adventures
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Big Key from The Minish Cap
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Frozen Boss Key from The Minish Cap
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Big Key from Twilight Princess
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Big Key icon from Twilight Princess
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Key Shard from Twilight Princess
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Key Shard from Twilight Princess
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Key Shard from Twilight Princess
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Completed Goron Mines Big Key from Twilight Princess
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Completed Goron Mines Big Key from Twilight Princess
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Bedroom Key from Twilight Princess
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Boss Key from Phantom Hourglass
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Boss Key from Spirit Tracks
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Boss Key from Phantom Hourglass and Spirit Tracks
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Boss Key from A Link Between Worlds
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Boss Key from Hyrule Warriors
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The icon for the Boss Key from Hyrule Warriors
Dungeon Keys
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Tail Key artwork from Link's Awakening
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Tail Key artwork from Link's Awakening
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Slime Key artwork from Link's Awakening
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Slime Key artwork from Link's Awakening
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Angle Key artwork from Link's Awakening
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Angler Key artwork from Link's Awakening
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Face Key artwork from Link's Awakening
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Face Key artwork from Link's Awakening
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Bird Key artwork from Link's Awakening
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Bird Key artwork from Link's Awakening
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Graveyard Key from Oracle of Ages
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Crow Key from Oracle of Ages
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Old Mermaid Key from Oracle of Ages
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Mermaid Key from Oracle of Ages
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Gnarled Key from Oracle of Seasons
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Floodgate Key from Oracle of Seasons
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Dragon Key from Oracle of Seasons
Other Keys
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Sun Key from Phantom Hourglass
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Sun Key from Phantom Hourglass
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Ghost Key from Phantom Hourglass
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King's Key from Phantom Hourglass
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King's Key from Phantom Hourglass
See Also
References
- ↑ "You found a Small Key! This key will open a locked door. You can use it only in this dungeon." — N/A (Ocarina of Time)
- ↑ "You've got the Compass! Now, you can see where the chests and Nightmare are hidden! This Compass has a new feature — a tone will tell you if a key is hidden in a room when you enter!" — N/A (Link's Awakening)
- ↑ "You got the Big Key! This is the master key of the dungeon. It can open many locks that small keys cannot." — N/A (A Link to the Past)
- ↑ "You got the Big Key! Use it to gain entrance to the room where the dungeon's boss lurks!" — N/A (The Wind Waker)
- ↑ "You got the Big Key! Use it to open big doors!" — N/A (The Minish Cap)
- ↑ "You got the big key! Use it to gain access to the lair of this dungeon's boss!" — N/A (Twilight Princess)
- ↑ "Eh? It's locked! You can open the door with the Nightmare Key." — N/A (Link's Awakening)
Names in Other Regions | |||||
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Language | Name | ||||
Key | Door Key | Small Key | Big Key Boss Key | ||
Japanese | Template:Japanese | ||||
French | Clé | Petite clé | Grande clé Clé du Boss Grande clé Template:ExpGame | ||
FrenchCA | Clé Template:ExpGame | Petite clé Template:ExpGame | Grande clé Template:ExpGame | ||
German | Schlüssel | Kleiner Schlüssel Template:ExpGame | Großer Schlüssel Template:ExpGame | ||
Italian | Chiave piccola Template:ExpGame | Grande chiave Template:ExpGame | |||
SpanishEU | Llave pequeña Template:ExpGame | Big key Template:ExpGame | |||
SpanishLA | Llave Template:ExpGame | Llave pequeña Template:ExpGame | Big key Template:ExpGame Boss key Template:ExpGame |