Enemy Analysis in Twilight Princess

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This article evaluates the type and the attack strength of every opponent in the Zelda Game, Twilight Princess. The attack strength is in terms of the amount of Rupees that Link loses while wearing the Magic Armor. Unknown values are indicated with a question mark (?). If a an exact value is unknown, but it is known to be greater than a certain number, then it will be indicated by a greater than sign (>) and the number. Rupees Lost for opponents that can't be fought with the Magic Armor will have to be determined by the amount of hearts lost. Opponents that cause no damage at all are indicated by a line (——————) through the "Rupees Lost" box.

The research is incomplete but a preliminary analysis indicates that the following values for rupees lost translates to a certain amount of hearts lost. So far, no pattern is been found. These equivalences are subject to change until the research is complete.

Hearts Lost Rupees Lost
0.25 10
0.5 50
1 ?
2 ?
3 ?
4 ?
5 ?

There are seven types of opponents. These definitions are unique to this article and do not necessarily apply elsewhere. Here are the opponent types, in order of significance:

  • Final Boss is any final boss in the game (i.e. Puppet Zelda, Beast Ganon, Ganondorf).
  • Boss is the final opponent in a level, signified by its full name being displayed and a Heart Container being given upon its defeat.
  • Mini-Boss is a unique opponent, or one that is fought more than once, with which more dramatic music than normal is played and is protecting either an item, or passage to an key area, or a has a person (i.e. King Bulblin with Colin).
  • Semi-Boss is an opponent that acts like a mini-boss, but is not unique (i.e. they spawn elsewhere (i.e. Darknut). This type does not include Mini-Bosses that exist in a finite quantity (i.e. the four Poes in the Arbiter's Grounds).
  • Special is a opponent that serves a functional purpose, but does not fall under the first four types (i.e. Imp Poes, Bomblings, ChuChus, etc.).
  • Normal is a just a normal opponent.
  • Good is an opponent that not in the above types and is normally benign (i.e. Goron, Goat).


Here are

Enemy Rupees Lost Type
Aeralfos ? Semi-Boss
Argorok ? Boss
Armogohma ? Boss
Armos 50 Normal
Baba Serpent 10 Normal
Baby Gohma 10 Normal
Bari ? Normal
Beamos 10 Normal
Bee 10 Normal
Big Deku Baba ? Mini-Boss
Blizzeta 50 Boss
Bokoblin 10 Normal
Bombfish ? Special
Bombling ? Special
Bombskit 10 Special
Bubble 10 Normal
Bulblin 10 Normal
Bullbo —————— Special
Chilfos 10 Normal
ChuChu 10 Special
Chu Worm 10 Normal
Dangoro ? Mini-Boss
Darkhammer ? Mini-Boss
Darknut ? Semi-Boss
Death Sword ? Mini-Boss
Diababa ? Boss
Deku Baba 10 Normal
Deku Like 10 Normal
Deku Toad ? Mini-Boss
Dodongo 10 Normal
Dynalfos 10 Normal
Fyrus ? Boss
Ganon (Beast) ? Final Boss
Ganondorf (Horseback) ? Final Boss
Ganondorf ? Final Boss
Ghoul Rat —————— Normal
Goat —————— Good
Gohma Larva 10 Normal
Goron 10 Good
Guay 10 Normal
Helmasaur 10 Normal
Helmasaurus ? Normal
Imp Poe 10 Normal
Kargarok 10 Normal
Keese 10 Normal
King Bulblin (Bridge of Eldin) ? Mini-Boss
King Bulblin (Great Bridge of Hylia) ? Mini-Boss
King Bulblin (Bulblin Camp) >200 Mini-Boss
King Bulblin (Hyrule Castle) ? Mini-Boss
Leever 10 Normal
Lizalfos 10 Normal
Lord Bullbo —————— Special
Mini Freezard 10 Normal
Moldorm 10 Normal
Morpheel ? Boss
Ook ? Mini-Boss
Peahat 10 Normal
Phantom Zant ? Mini-Boss
Poe ? Mini-Boss
Puppet 10 Normal
Puppet Zelda ? Final Boss
Rat 10 Normal
ReDead 50 Normal
Shadow Beast ? Special
Shadow Deku Baba 10 Normal
Shadow Insect 10 Special
Shadow Kargarok 10 Normal
Shadow Kargaroc Rider ? Mini-Boss
Shadow Vermin 10 Normal
Shell Blade 10 Normal
Skullfish 10 Normal
Skulltula 10 Normal
Skullwalltula 10 Normal
Stalfos 50 Normal
Stalhound 10 Normal
Stallord ? Boss
Staltroops 10 Normal
Tektite 10 Normal
Tile Worm 10 Normal
Toado 10 Normal
Toadpolis 10 Normal
Torch slug 10 Normal
Twilit Bloat ? Mini-Boss
White Wolfos 10 Normal
Zant ? Boss
Zant's Hand —————— Special
Zant's Mask ? Normal