Blue Darknut: Difference between revisions

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m (Text replacement - "{{Note|If {{Term|TLoZ|Link}} defeats 10 enemies without getting hit or teleporting with the {{Term|TLoZ|Recorder|link}}, then the 10th enemy defeated will drop five {{Plural|TLoZ|Rupee}}. However, if the 10th enemy is defeated with a {{Term|TLoZ|Bomb|link}}, then it will drop four {{Plural|TLoZ|Bomb}}. If {{Term|TLoZ|Link}} defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a {{Term|TLoZ|Fairy|link}}. After the 16th enemy, {{Term|TLoZ|Link...)
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{{Term/Store|Blue Darknut|Blue Darknuts|Series, TLoZ, OoS, OoA|plural}} are recurring enemies in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 173 {{Exp Game|TLoZ|OoS|OoA}}}}</ref>
{{Term/Store|Blue Darknut|Blue Darknuts|Series, TLoZ, OoS, OoA|plural}} are recurring {{Plural|Series|Enemy|link}} in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 173 {{Exp Game|TLoZ|OoS|OoA}}}}</ref>


==Characteristics==
==Characteristics==

Revision as of 14:30, 11 June 2020

Blue Darknuts are recurring Enemies in The Legend of Zelda series.[1]

Characteristics

The Legend of Zelda

In The Legend of Zelda, Blue Darknuts are stronger than their Red counterparts. They are able to shield themselves from any attack and are thus invulnerable if attacked from the front.[2] Link can harm them by attacking them from the side or behind with either his Sword or a Bomb. Blue Darknuts cannot be stunned by the Boomerang and they cannot be harmed by the Magical Rod, Arrows, or Fire. They have a health of eight. When defeated, Blue Darknuts may drop either a Heart, one Rupee, or a Fairy.[note 1]

Oracle of Seasons

Blue Darknuts appear in Oracle of Seasons acting like Darknuts in Link's Awakening, either throwing spears or charging at Link with their sword.



Oracle of Ages

Blue Darknuts appear in Oracle of Ages acting like Darknuts in Link's Awakening, either throwing spears or charging at Link with their sword.



Gallery

See Also

Notes

  1. If Link defeats 10 enemies without getting hit or teleporting with the Flute, then the 10th enemy defeated will drop five Rupees. However, if the 10th enemy is defeated with a Bomb, then it will drop four Bombs. If Link defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a Fairy. After the 16th enemy, Link must get hit and reset the counter to zero in order to achieve this effect again. Defeating Armos, Like Likes, Keese, or Gels will not be counted.[3]

References

  1. Encyclopedia, Dark Horse Books, pg. 173 (TLoZ)
  2. "The knight who lives in the labyrinths. He has lots of attacking power. He repels Link's attacks from the front with his shield." (The Legend of Zelda manual, pg. 36)
  3. Template:Cite web