StreetPass: Difference between revisions

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{{merge|Shadow Link Battle}}
{{Infobox Mechanic
{{General Infobox  
|image= File:StreetPass Illustration.png
| image= [[File:Streetpass.jpg|150px]]
|caption=  
| caption= Example of how StreetPass functions
|pronunciation=  
| 1 = Type = Feature
|game= ALBW
| 2 = System = [[Nintendo 3DS]]
|other= HWL
| 3 = Games = {{ALBW}}
|purpose= Connecting with other [[Nintendo 3DS]] systems
|related=  
}}
}}
'''StreetPass''' is a feature for the [[Nintendo 3DS]]. WiFi must be enabled in order to use it.
{{Term/Store|StreetPass|StreetPasses|Series, ALBW}} is a feature for the [[Nintendo 3DS]].<ref>{{Cite|Today is a day for the history books. Why? Because you are making your {{Color|ALBW Red|StreetPass}} debut!|Gramps|ALBW}}</ref> It allows players to automatically exchange data for use in 3DS games and apps.


==About StreetPass==
==Overview==
{{ImageCaption
|image= File:StreetPass Symbol.png
|size= 120px
|align= left
|caption= Symbol denoting StreetPass compatibility
|captionalign= center
}}
{{Term|Series|StreetPass}} is used in many games and applications for the [[Nintendo 3DS]], as indicated by a symbol on the back cover of game boxes or in their electronic manuals. To use {{Term|Series|StreetPass}}, two or more Nintendo 3DS systems with wireless communications enabled simply need to pass nearby one another, allowing the systems to electronically "tag" and exchange data. If the players involved have any {{Term|Series|StreetPass}}-enabled games in common, their systems will indicate a successful tag by turning their status lights a bright green and adding a notice to their Notifications menus.


StreetPass is a feature for the [[Nintendo 3DS]]. WiFi must be enabled to use it. With both WiFi and StreetPass enabled on a 3DS, it will send and receive signals to other 3DS's with the same aforementioned requirements. This will allow one to communicate with the other via special applications on the 3DS, and sends their favorite Miis to each others' systems. From here, the owners can use the other person's Mii in games found in the 3DS Mii Plaza. StreetPass also gives the players a small amount of personal information about the other, such as what video games they've played recently, what their dreams for the future are, and if they're a "cat or dog person." StreetPass can only be successful if the two systems are very closeby; most preferably in the same building.
{{Term|Series|StreetPass}} is commonly used as a way to transmit characters or Miis to another player's game to lend support, trade exclusive in-game items, exchange messages, or engage in battles. Each Nintendo 3DS system can have {{Term|Series|StreetPass}} enabled for up to 12 titles at a time, and will still perform {{Term|Series|StreetPass|display=StreetPasses}} even when none of them are running. After two systems have tagged, they must wait eight hours before the same two can tag each other again. The maximum number of {{Term|Series|StreetPass|display=StreetPasses}} that the 3DS can store in its queue differs between games and is shown in the Notifications menu.


StreetPass was introduced in most of the first few 3DS games, and has since played a role in most major 3DS games. Most of the time, it only plays a role as unlockable bonuses in games (meeting new Miis being the way to unlock them,) whereas in games from the Mii Plaza, it is impossible to complete them without it. Although, the game does not have to be originally for the 3DS for StreetPass to work on it. Games bought in the Nintendo eShop, Virtual Console games, or even [[Nintendo DS]] games will appear as a Mii's "recently played" game.
{{Term|Series|StreetPass}} was featured in many early titles for the Nintendo 3DS, but was gradually used in fewer new titles as the system's lifespan went on. The most commonly-used {{Term|Series|StreetPass}} title is a pre-installed collection of mini-games called ''[[Cameos of The Legend of Zelda in Nintendo Media#StreetPass Mii Plaza|StreetPass Mii Plaza]]''. In it, Miis are exchanged between systems to aid other players in completing the mini-games. These Miis can be dressed in a variety of unlockable hats and outfits, and can communicate using themed speech balloons, including several based on {{TLoZ|Series}}. One of the mini-games, ''Puzzle Swap'', allows players to exchange individual pieces of large images based on various games, with three images being based on the ''Zelda'' series and several others featuring its characters. These images become animated dioramas once all pieces are collected.


==StreetPass in ''Zelda'' games==
A precursor to {{Term|Series|StreetPass}} existed in {{PH}} and {{ST}}, known as {{Term|PH|Tag Mode|link}}. As tagging was not a system-wide function on the [[Nintendo DS]], all players involved must have one of these games running and their systems set to Sleep Mode for tagging to occur.
StreetPass, as previously mentioned, will work in some small ways for all ''Zelda'' titles playable on the 3DS, even the [[Nintendo DS|two DS games]], but only plays an important role in {{ALBW}}.


'''{{ALBW}}'''
=={{Term|Series|StreetPass}} in ''Zelda'' games==
==={{ALBW|-}}===
{{Main|Shadow Link Battle}}
In {{ALBW}}, players can use {{Term|Series|StreetPass}} to send {{Plural|ALBW|Shadow Link|link}} into each other's games. When {{Term|ALBW|Link|link}} encounters a {{Term|ALBW|Shadow Link}}, he can challenge it to a one-on-one duel called a {{Term|ALBW|Shadow Link Battle|link}}. The {{Term|ALBW|Shadow Link}} possesses the equipment and items carried by the other player's {{Term|ALBW|Link}}, but is controlled by A.I. in these battles. If {{Term|ALBW|Link}} wins the battle, he is awarded a number of {{Plural|ALBW|Rupee|link}} based on the difficulty of the {{Term|ALBW|Shadow Link}}, as well as medals for any of the 50 challenges for winning the battle under certain conditions. Once {{Term|ALBW|Link}} completes all of the challenges, he can face {{Term|ALBW|Gramps|link}} in a battle at any time by speaking to him at the {{Term|ALBW|StreetPass Meadow|link}}.


In ''A Link Between Worlds'', StreetPass allows the player to fight two extra [[Boss|bosses]] not available without it. Should the player speak to [[Gramps]], located in the [[StreetPass Meadow]] in [[Kakariko Village]], he explains to the player how StreetPass works. With the help of [[Gramps]], the player can create their own personal [[Shadow Link]] that serves as a substitute to the player's favorite Mii. If a person playing ''Link Between Worlds'' StreetPasses someone else doing the same, their [[Shadow Link|Shadow Links]] are sent to each others' games where they are fought as a kind of "secret" [[Boss|boss]]. The Shadow Links are customizable, with different gear depending on the player's choosing. Once the player's first Shadow Link is created, Gramps plants the [[StreetPass Tree]] next to [[Link's House]]. One apple grows on the [[StreetPass Tree|Tree]] for each Shadow Link defeated by [[Link]], and for each apple the player gains a Challenge Medal. After obtaining 50 Challenge Medals, Gramps challenges [[Link]] to a duel, where he fights as arguably the game's most difficult boss.
Up to 20 {{Term|Series|StreetPass}} tags for {{ALBW|-}} can be stored in the system's queue, and up to 20 {{Plural|ALBW|Shadow Link}} can occupy a [[Saving|saved game]] at a time. To import {{Plural|ALBW|Shadow Link}} from the system's queue, {{Term|ALBW|Link}} simply needs to enter {{Term|ALBW|Kakariko Village|link}}, where they will be automatically saved and appear as {{Plural|ALBW|Sign|link}} in the {{Term|ALBW|StreetPass Meadow}}. Up to three tags for {{ALBW|-}} can be transmitted in a single {{Term|Series|StreetPass}}—one for each saved game, provided that none of the saves are copies of another.


For more information on StreetPass in ''A Link Between Worlds'', see [[Gramps]] and [[Shadow Link]].
==={{HW|L|-}}===
{{Stub|HWL}}


==Trivia==
==Nomenclature==
*Shadow Link in ''A Link Between Worlds'' is tied with Gramps for the highest damage output of any vulnerable [[Enemy|enemy]] in the series. In [[Hero Mode]], he is able to deal 32 [[Heart|hearts]] of damage with a single use of the [[Potion#Purple Potion|Purple Potion]].
{{Nomenclature}}


==See also==
==See Also==
*[[Gramps]]
* {{Term|Series|Multiplayer|link}}
*[[Shadow Link]]
* {{Term|Series|Tag Mode|link}}
*[[Shadow Link Battle]]
* {{Term|Series|Shadow Link Battle|link}}
*[[StreetPass Tree]]
* {{Term|Series|StreetPass Tree|link}}
*[[StreetPass Meadow]]
* {{Term|Series|StreetPass Meadow|link}}


[[Category:Nintendo]]
{{Categories
|Nintendo
|mechanics= ALBW, HWL
}}

Latest revision as of 02:37, 1 September 2023

StreetPass is a feature for the Nintendo 3DS.[1] It allows players to automatically exchange data for use in 3DS games and apps.

Overview

StreetPass Symbol.png
Symbol denoting StreetPass compatibility

StreetPass is used in many games and applications for the Nintendo 3DS, as indicated by a symbol on the back cover of game boxes or in their electronic manuals. To use StreetPass, two or more Nintendo 3DS systems with wireless communications enabled simply need to pass nearby one another, allowing the systems to electronically "tag" and exchange data. If the players involved have any StreetPass-enabled games in common, their systems will indicate a successful tag by turning their status lights a bright green and adding a notice to their Notifications menus.

StreetPass is commonly used as a way to transmit characters or Miis to another player's game to lend support, trade exclusive in-game items, exchange messages, or engage in battles. Each Nintendo 3DS system can have StreetPass enabled for up to 12 titles at a time, and will still perform StreetPasses even when none of them are running. After two systems have tagged, they must wait eight hours before the same two can tag each other again. The maximum number of StreetPasses that the 3DS can store in its queue differs between games and is shown in the Notifications menu.

StreetPass was featured in many early titles for the Nintendo 3DS, but was gradually used in fewer new titles as the system's lifespan went on. The most commonly-used StreetPass title is a pre-installed collection of mini-games called StreetPass Mii Plaza. In it, Miis are exchanged between systems to aid other players in completing the mini-games. These Miis can be dressed in a variety of unlockable hats and outfits, and can communicate using themed speech balloons, including several based on The Legend of Zelda series. One of the mini-games, Puzzle Swap, allows players to exchange individual pieces of large images based on various games, with three images being based on the Zelda series and several others featuring its characters. These images become animated dioramas once all pieces are collected.

A precursor to StreetPass existed in Phantom Hourglass and Spirit Tracks, known as Tag Mode. As tagging was not a system-wide function on the Nintendo DS, all players involved must have one of these games running and their systems set to Sleep Mode for tagging to occur.

StreetPass in Zelda games

A Link Between Worlds

Main article: Shadow Link Battle

In A Link Between Worlds, players can use StreetPass to send Shadow Links into each other's games. When Link encounters a Shadow Link, he can challenge it to a one-on-one duel called a Shadow Link Battle. The Shadow Link possesses the equipment and items carried by the other player's Link, but is controlled by A.I. in these battles. If Link wins the battle, he is awarded a number of Rupees based on the difficulty of the Shadow Link, as well as medals for any of the 50 challenges for winning the battle under certain conditions. Once Link completes all of the challenges, he can face Gramps in a battle at any time by speaking to him at the StreetPass Meadow.

Up to 20 StreetPass tags for A Link Between Worlds can be stored in the system's queue, and up to 20 Shadow Links can occupy a saved game at a time. To import Shadow Links from the system's queue, Link simply needs to enter Kakariko Village, where they will be automatically saved and appear as Signs in the StreetPass Meadow. Up to three tags for A Link Between Worlds can be transmitted in a single StreetPass—one for each saved game, provided that none of the saves are copies of another.

Hyrule Warriors Legends



Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
すれちがい通信 (Surechigaitsūshin)[3]Passing-by Communications
Canada
FrenchCA
StreetPass[8]
The French Republic
FrenchEU
StreetPass[5]
The Federal Republic of Germany
German
StreetPass[4]
The Italian Republic
Italian
StreetPass[2]
The Republic of Korea
Korean
엇갈림 통신 (Eosgallim Tongsin)[6]Cross-Communication
Latin America
SpanishLA
StreetPass[7]
The Kingdom of Spain
SpanishEU
StreetPass[9]
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

  1. "Today is a day for the history books. Why? Because you are making your StreetPass debut!" — Gramps (A Link Between Worlds)
  2. "Ti spiego come funziona StreetPass?" — Gramps (A Link Between Worlds)
  3. "すれちがい通信について
    説明を聞くか?
    " — Gramps (A Link Between Worlds)
  4. "Soll ich dir die StreetPass-Funktion erklären?" — Gramps (A Link Between Worlds)
  5. "Dis donc, ça t'intéresse des informations sur StreetPass, bonhomme ?" — Gramps (A Link Between Worlds)
  6. "엇갈림 통신에 대한
    설명을 듣겠나?
    " — Gramps (A Link Between Worlds)
  7. "Muchacho, ¿quieres aprender más cosas sobre StreetPass?" — Gramps (A Link Between Worlds)
  8. "Dis donc, ça t'intéresse des informations sur StreetPass, bonhomme?" — Gramps (A Link Between Worlds)
  9. "Mozalbete, ¿quieres aprender más cosas sobre StreetPass?" — Gramps (A Link Between Worlds)