Second Day: Difference between revisions

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(→‎Events: added MM3D exclusive event. Grammar isn't my strong suit so if someone can reword this better, I'd appreciate it.)
 
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{{Event
{{Infobox Event
|name      = Dawn of The Second Day
|image= File:MM Dawn of the Second Day.png
|image      = [[File:Secondday.png|200px]]
|caption=   
|caption   =   
|game= {{MM}}
|game       = {{MM}}
|location= [[Termina]]
|location   = [[Termina]]
|occurrence=  
|occurrence =  
|resolution=
|resolution =  
|theme=  
}}
}}
In {{MM}}, the '''Second Day''' is the second of the three total days that [[Link]] has before the [[Moon (Majora's Mask)|Moon]] crashes into [[Clock Town]] and destroys all of [[Termina]]. From the dawn of this day, the young hero and [[Tatl]] have 48 hours left to complete different tasks.  
The {{Term/Store|Second Day||Series, MM, MM3D}} is the second of the three total days that [[Link]] has before the [[Moon (Object)|Moon]] crashes into [[Clock Town]] and destroys all of [[Termina]] in {{MM}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 246}}</ref> From the dawn of this day, the young hero and [[Tatl]] have 48 hours left to complete different tasks.  


==Overview==
==Overview==
By now, even more townsfolk have become aware of the impending fate that could befall them, and some of them have even begun to make plans to flee the town. The environment and the theme of Clock Town reflect their restlessness, for the weather is unpleasant with the constant rain and the Clock Town music has taken a faster pace.  
By now, more townsfolk are starting to become aware of the impending fate that could befall them, as the Moon now appears much closer, and some of them have even begun to make plans to flee out of the town. The environment and the theme of Clock Town reflect their restlessness, for the weather is unpleasant with a constant thunderstorm during daytime and the Clock Town music has taken a slightly faster pace, with a few less instruments compared to [[First Day]].  


===Events===
===Events===
Below is a chart showing most of the major events that occur during the Second Day, including the time, place, and a brief description of said event.
Below is a chart showing most of the major events that occur during the Second Day, including the time, place, and a brief description of said event.
{{clear}}
{{Clear}}


{|class="wikitable sortable" border="1"
{|class="wikitable sortable"
|-
|-
!width="150px"|Time
!width="150px"|Time
Line 28: Line 28:
|-
|-
|{{Key|02}}Anytime
|{{Key|02}}Anytime
|Road to [[Ikana Canyon]]
|[[Road to Ikana]]
|Link can give [[Shiro]] a [[Red Potion]] to receive the [[Stone Mask]] from him.
|Link can give [[Shiro]] a [[Red Potion]] to receive the [[Stone Mask]] from him.{{Exp Game|MM}}
|-
|{{Key|03}}Anytime
|[[Pirates' Fortress]]
|Link can give [[Shiro]] a [[Red Potion]] to receive the [[Stone Mask]]. {{Exp Game|MM3D}}
|-
|-
|{{Key|03}}6:00 AM to 6:00 PM
|{{Key|03}}6:00 AM to 6:00 PM
Line 37: Line 41:
|{{Key|04}}6:00 AM to 6:00 PM
|{{Key|04}}6:00 AM to 6:00 PM
|[[Stock Pot Inn]]
|[[Stock Pot Inn]]
|Link can receive a [[Heart Container#Piece of Heart|Piece of Heart]] from [[Granny|Anju's Grandmother]] by [[All-Night Mask|staying awake]] through her stories.
|Link can receive a [[Piece of Heart]] from [[Anju's Grandmother]] by [[All-Night Mask|staying awake]] through her stories.
|-
|-
|{{Key|05}}6:00 AM to 6:00 PM
|{{Key|05}}6:00 AM to 6:00 PM
Line 44: Line 48:
|-
|-
|{{Key|06}}6:00 AM to 6:00 PM
|{{Key|06}}6:00 AM to 6:00 PM
|[[Romani Ranch#Cucco Shack|Cucco Shack]]
|[[Cucco Shack]]
|Link can obtain the [[Bunny Hood]] from [[Grog]] by turning his chicks into [[Cucco]]s.
|Link can obtain the [[Bunny Hood]] from [[Grog]] by turning his chicks into [[Cucco]]s.
|-
|-
|{{Key|07}}10:00 AM to 8:00 PM
|{{Key|07}}7:00 AM to 12:00 AM
|[[Mayor's Residence]]
|[[Clock Town]]<br/>[[Swamp Fishing Hole]]{{Exp Game|MM3D}}<br/>[[Ocean Fishing Hole]]{{Exp Game|MM3D}}
|Rain will fall throughout Clock Town and in the two [[Fishing Hole]]s. Rain will cause the [[Termina Loach]] to swim near the water's surface and the [[Goodta Goby]] to swim deeper underwater, making them easier to catch with standard lure and sinking lure respectively.
|-
|{{Key|08}}10:00 AM to 8:00 PM
|[[Mayor's Official Residence]]
|Link can talk to [[Madame Aroma]] to receive [[Kafei's Mask]]
|Link can talk to [[Madame Aroma]] to receive [[Kafei's Mask]]
|-
|-
|{{Key|08}}10:00 AM to 8:00 PM
|{{Key|09}}10:00 AM to 8:00 PM
|Mayor's Residence
|Mayor's Official Residence
|[[Mayor Dotour]] is having a stressful meeting about the [[Carnival of Time]]. Link can help him end the meeting by wearing the [[Couple's Mask]] in front of him and receive a Piece of Heart.
|[[Mayor Dotour]] is having a stressful meeting about the [[Carnival of Time]]. Link can help him end the meeting by wearing the [[Couple's Mask]] in front of him and receive a Piece of Heart.
|-
|-
|{{Key|09}}12:00 PM to 6:00 PM
|{{Key|10}}12:00 PM to 6:00 PM
|Mayor's Residence
|Stock Pot Inn
|[[Gorman]] is found oversleeping in the Stock Pot Inn lamenting his troupe's cancelled performances. Link can alleviate his stomach problems by delivering the Special Milk from the [[Gorman Brothers]]. ({{MM3D}} only)
|[[Gorman]] is found sleeping in the Stock Pot Inn lamenting his troupe's cancelled performances. Link can alleviate his stomach problems by delivering [[Mystery Milk]] from his brothers. {{Exp Game|MM3D}}
|-
|-
|{{Key|09}}3:00 PM to 12:00 AM
|{{Key|11}}3:00 PM to 12:00 AM
|[[Post Office]]
|[[Post Office]]
|The [[Postman]] is training his mind with the timing game. Link can play it to receive a Piece of Heart from him.
|The [[Postman]] is training his mind with the timing game. Link can play it to receive a Piece of Heart from him.
|-
|-
|{{Key|10}}3:30 PM to 3:40 PM
|{{Key|12}}3:30 PM to 3:40 PM
|Laundry Pool
|Laundry Pool
|The Postman delivers Anju's letter to [[Kafei]]
|The Postman delivers [[Anju]]'s letter to [[Kafei]]
|-
|-
|{{Key|11}}4:15 PM
|{{Key|13}}4:15 PM
|Laundry Pool
|Laundry Pool
|Kafei unlocks the door to the Curiosity Shop's back room. Link can go in and talk to Kafei to receive the [[Pendant of Memories]].
|Kafei unlocks the door to the Curiosity Shop's back room. Link can go in and talk to Kafei to receive the [[Pendant of Memories]].
|-
|-
|{{Key|12}}5:00 PM to 9:00 PM
|{{Key|14}}5:00 PM to 9:00 PM
|Stock Pot Inn
|Stock Pot Inn
|Link can deliver the Pendant of Memories to Anju to reassure her of Kafei's love for her.
|Link can deliver the Pendant of Memories to Anju to reassure her of Kafei's love for her.
|-
|-
|{{Key|13}}6:00 PM to 7:00 PM
|{{Key|15}}6:00 PM to 7:00 PM
|Romani Ranch
|Romani Ranch
|[[Cremia]] prepares to take the milk cargo via wagon to Clock Town's Milk Bar. Link can accompany her (provided he saved the cows on the First Day) and receive [[Romani's Mask]] as a reward for protecting the milk from the bandits.
|[[Cremia]] prepares to take the milk cargo via wagon to Clock Town's Milk Bar. Link can accompany her (provided he saved the cows on the First Day) and receive [[Romani's Mask]] as a reward for protecting the milk from the bandits. If he already has the mask, he will get a Huge Rupee instead, but there is a chance Link will receive a heartwarming hug from Cremia.
|-
|-
|{{Key|14}}6:00 PM to 6:00 AM
|{{Key|16}}6:00 PM to 6:00 AM
|[[East Clock Town]]
|[[East Clock Town]]
|A Stray Fairy is floating around East Clock Town. Link can take her to the Fairy's Fountain in North Clock Town to receive a Magic Meter or the Great Fairy's Mask
|A Stray Fairy is floating around East Clock Town. Link can take her to the Fairy's Fountain in North Clock Town to receive a Magic Meter or the Great Fairy's Mask
|-
|-
|{{Key|15}}6:00 PM to 6:00 AM
|{{Key|17}}6:00 PM to 6:00 AM
|[[West Clock Town]]
|[[West Clock Town]]
|The [[Rosa Sisters]] are practicing their choreography. Link can show them [[Kamaro]]'s dance moves to receive a Piece of Heart.
|The [[Rosa Sisters]] are practicing their choreography. Link can show them [[Kamaro]]'s dance moves to receive a Piece of Heart.
|-
|-
|{{Key|16}}6:00 PM to 6:00 AM
|{{Key|18}}6:00 PM to 6:00 AM
|Laundry Pool
|Laundry Pool
|[[Guru-Guru]] is practicing his music box. Link can talk to him to open up Guru-Guru's true feelings and receive the [[Bremen Mask]] as a sign of gratitude.
|[[Guru-Guru]] is practicing his music box. Link can talk to him to open up Guru-Guru's true feelings and receive the [[Bremen Mask]] as a sign of gratitude.
|-
|-
|{{Key|17}}10:00 PM to 6:00 AM
|{{Key|19}}9:30 PM
|Stock Pot Inn's Knife Chamber
|Link can overhear a conversation between Anju and her [[Anju's Mother|Mother]] if he has the Room Key.
|-
|{{Key|20}}10:00 PM to 6:00 AM
|[[Milk Bar]]
|[[Milk Bar]]
|Gorman can be found drowning his sorrows at the Milk Bar. Link can cheer him up by helping [[Toto]] do a sound check of the [[Ballad of the Wind Fish]] and receive the [[Troupe Leader's Mask]] during the process.
|Gorman can be found drowning his sorrows at the Milk Bar. Link can cheer him up by helping [[Toto]] do a sound check of the [[Ballad of the Wind Fish]] and receive the [[Troupe Leader's Mask]] during the process.
|-
|-
|{{Key|18}}12:00 AM to 1:00 AM
|{{Key|21}}12:00 AM to 1:00 AM
|[[Curiosity Shop]]
|[[Curiosity Shop]]
|Sakon will try to sell his stolen goods to the [[Man from Curiosity Shop|Curiosity Shop Owner]].
|Sakon will try to sell his stolen goods to the [[Man from Curiosity Shop]].
|-
|-
|{{Key|19}}12:00 AM to 6:00 AM
|{{Key|22}}12:00 AM to 6:00 AM
|Stock Pot Inn restroom
|Stock Pot Inn restroom
|Link can give [[???]] a [[Title Deed]] or a letter to receive a Piece of Heart.
|Link can give {{Term|MM3D|??? (Majora's Mask)|link}} a [[Title Deed]] or a letter to receive a Piece of Heart.
|-
|-
|{{Key|20}}12:00 AM to 6:00 AM
|{{Key|23}}12:00 AM to 6:00 AM
|[[Termina Field]]
|[[Termina Field]]
|[[Kamaro]] is found dancing atop the rocks near the [[Snowhead]] entrance. Link can heal his soul to receive [[Kamaro's Mask]].
|[[Kamaro]] is found dancing atop the rocks near the [[Snowhead]] entrance. Link can heal his soul to receive [[Kamaro's Mask]].
|-
|}
|}
==Nomenclature==
{{Nomenclature}}


==See Also==
==See Also==
*[[First Day]]
* {{Term|Series|First Day|link}}
*[[Final Day]]
* {{Term|Series|Final Day|link}}
*[[New Day]]
* {{Term|Series|New Day|link}}


[[Category:Events]]
{{Ref}}

Latest revision as of 18:43, 14 June 2023

The Second Day is the second of the three total days that Link has before the Moon crashes into Clock Town and destroys all of Termina in Majora's Mask.[1] From the dawn of this day, the young hero and Tatl have 48 hours left to complete different tasks.

Overview

By now, more townsfolk are starting to become aware of the impending fate that could befall them, as the Moon now appears much closer, and some of them have even begun to make plans to flee out of the town. The environment and the theme of Clock Town reflect their restlessness, for the weather is unpleasant with a constant thunderstorm during daytime and the Clock Town music has taken a slightly faster pace, with a few less instruments compared to First Day.

Events

Below is a chart showing most of the major events that occur during the Second Day, including the time, place, and a brief description of said event.

Time Place Event
01Anytime North Clock Town Link can play Hide-and-Seek with the Bombers to obtain the Bombers' Notebook
02Anytime Road to Ikana Link can give Shiro a Red Potion to receive the Stone Mask from him.(MM)
03Anytime Pirates' Fortress Link can give Shiro a Red Potion to receive the Stone Mask. (MM3D)
036:00 AM to 6:00 PM Laundry Pool A Stray Fairy is floating around the Laundry Pool. Link can take her to the Fairy's Fountain in North Clock Town to receive a Magic Meter or the Great Fairy's Mask
046:00 AM to 6:00 PM Stock Pot Inn Link can receive a Piece of Heart from Anju's Grandmother by staying awake through her stories.
056:00 AM to 6:00 PM Gorman Track Link can challenge the Gorman Brothers to a horse race and receive the Garo's Mask if he wins.
066:00 AM to 6:00 PM Cucco Shack Link can obtain the Bunny Hood from Grog by turning his chicks into Cuccos.
077:00 AM to 12:00 AM Clock Town
Swamp Fishing Hole(MM3D)
Ocean Fishing Hole(MM3D)
Rain will fall throughout Clock Town and in the two Fishing Holes. Rain will cause the Termina Loach to swim near the water's surface and the Goodta Goby to swim deeper underwater, making them easier to catch with standard lure and sinking lure respectively.
0810:00 AM to 8:00 PM Mayor's Official Residence Link can talk to Madame Aroma to receive Kafei's Mask
0910:00 AM to 8:00 PM Mayor's Official Residence Mayor Dotour is having a stressful meeting about the Carnival of Time. Link can help him end the meeting by wearing the Couple's Mask in front of him and receive a Piece of Heart.
1012:00 PM to 6:00 PM Stock Pot Inn Gorman is found sleeping in the Stock Pot Inn lamenting his troupe's cancelled performances. Link can alleviate his stomach problems by delivering Mystery Milk from his brothers. (MM3D)
113:00 PM to 12:00 AM Post Office The Postman is training his mind with the timing game. Link can play it to receive a Piece of Heart from him.
123:30 PM to 3:40 PM Laundry Pool The Postman delivers Anju's letter to Kafei
134:15 PM Laundry Pool Kafei unlocks the door to the Curiosity Shop's back room. Link can go in and talk to Kafei to receive the Pendant of Memories.
145:00 PM to 9:00 PM Stock Pot Inn Link can deliver the Pendant of Memories to Anju to reassure her of Kafei's love for her.
156:00 PM to 7:00 PM Romani Ranch Cremia prepares to take the milk cargo via wagon to Clock Town's Milk Bar. Link can accompany her (provided he saved the cows on the First Day) and receive Romani's Mask as a reward for protecting the milk from the bandits. If he already has the mask, he will get a Huge Rupee instead, but there is a chance Link will receive a heartwarming hug from Cremia.
166:00 PM to 6:00 AM East Clock Town A Stray Fairy is floating around East Clock Town. Link can take her to the Fairy's Fountain in North Clock Town to receive a Magic Meter or the Great Fairy's Mask
176:00 PM to 6:00 AM West Clock Town The Rosa Sisters are practicing their choreography. Link can show them Kamaro's dance moves to receive a Piece of Heart.
186:00 PM to 6:00 AM Laundry Pool Guru-Guru is practicing his music box. Link can talk to him to open up Guru-Guru's true feelings and receive the Bremen Mask as a sign of gratitude.
199:30 PM Stock Pot Inn's Knife Chamber Link can overhear a conversation between Anju and her Mother if he has the Room Key.
2010:00 PM to 6:00 AM Milk Bar Gorman can be found drowning his sorrows at the Milk Bar. Link can cheer him up by helping Toto do a sound check of the Ballad of the Wind Fish and receive the Troupe Leader's Mask during the process.
2112:00 AM to 1:00 AM Curiosity Shop Sakon will try to sell his stolen goods to the Man from Curiosity Shop.
2212:00 AM to 6:00 AM Stock Pot Inn restroom Link can give ??? a Title Deed or a letter to receive a Piece of Heart.
2312:00 AM to 6:00 AM Termina Field Kamaro is found dancing atop the rocks near the Snowhead entrance. Link can heal his soul to receive Kamaro's Mask.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. Encyclopedia, Dark Horse Books, pg. 246