User:Agahnim's Shadow: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
No edit summary
Line 122: Line 122:
*''[[Zelda: The Wand of Gamelon]]'' - unplayed
*''[[Zelda: The Wand of Gamelon]]'' - unplayed
*''[[Zelda's Adventure]]'' - unplayed
*''[[Zelda's Adventure]]'' - unplayed
==Definition of 100%==
The Zelda games are probably some of the best for attempting to 100%, as Nintendo has put great care into ensuring you can never lose access to any item in the game (pieces of hearts, equipment etc.) However, what is 100% complete? Does this require speaking to every person in the game? Speaking to every person in every possible order? Breaking a world record in each mini game? Standing on every possible tile and using every item in every order? Doing this 100 times, on the off chance something happens?
For my purposes, I have defined 100% as firstly completing the story line and secondly having a full inventory as evident upon starting up. This was initially a convenient excuse not to catch the Hylian Loach in OoT. (I did end up catching it anyway, but that is another story). This came back to bite me in SS, where I hat to collect 99 of each bug or treasure in addition to upgrading everything (including 8 quivers, bomb bags seed satchels) and collecting every medal and piece of heart.

Revision as of 15:45, 18 October 2012

Introduction

Hey all, I'm Agahnim's Shadow or just Dan if I'm not being pretentious.

I'm 23 as of the last time I edited this page, and a long-time fan of the Zelda Series. I've recently started playing through every game - a vital quest for any true citizen of the 21st century - which led to a love of the connections between the games and resulted in me floating around this site a bit.

Eventually I decided to do what I could to contribute to this wiki, giving back just a little of the pleasure and information it has yielded to me. I also look forward to learning more about the Zelda games as I stumble across arcane and eldritch articles.

Games Played

Shamelessly copied from Dannyboy601's page and modified for my own bragging rights:

Game Played Completed 100% Completed
The Legend of Zelda
Yes
Yes
No
The Adventure of Link
Yes
Yes
No
A Link to the Past
Yes
Yes
Yes
Link's Awakening (DX)
Yes
No
No
Ocarina of Time
Yes
Yes
Yes
Majora's Mask
Yes
Yes
Yes
Oracle of Ages
Yes
Yes
Yes
Oracle of Seasons
Yes
Yes
Yes
Four Swords
No
No
No
The Wind Waker
No
No
No
Four Swords Adventures
No
No
No
The Minish Cap
No
No
No
Twilight Princess
Yes
Yes
No
Phantom Hourglass
Yes
Yes
No
Spirit Tracks
Yes
Yes
No
Skyward Sword
Yes
Yes
Yes

Other Games Played

Definition of 100%

The Zelda games are probably some of the best for attempting to 100%, as Nintendo has put great care into ensuring you can never lose access to any item in the game (pieces of hearts, equipment etc.) However, what is 100% complete? Does this require speaking to every person in the game? Speaking to every person in every possible order? Breaking a world record in each mini game? Standing on every possible tile and using every item in every order? Doing this 100 times, on the off chance something happens?

For my purposes, I have defined 100% as firstly completing the story line and secondly having a full inventory as evident upon starting up. This was initially a convenient excuse not to catch the Hylian Loach in OoT. (I did end up catching it anyway, but that is another story). This came back to bite me in SS, where I hat to collect 99 of each bug or treasure in addition to upgrading everything (including 8 quivers, bomb bags seed satchels) and collecting every medal and piece of heart.