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{{Place
{{Hatnote|This article is about the location in {{OoT|-}}. For other subjects relating to Windmills, see [[Windmill (Disambiguation)]].}}
|image = [[Image:Kakarikowindmill.jpg|320px]]
{{Infobox Location
|caption =  
|image=
|game = {{OoT}}
{{Media
|inhab = [[Guru-Guru|Windmill Man]]
|Artwork OoT = File:OoT Kakariko Windmill Artwork.png
|items = [[Piece of Heart]]<br>"[[Song of Storms]]"
|Screenshot OoT = File:OoT Kakariko Windmill.png
|related = [[Kakariko Village]]
|Screenshot OoT3D = File:OoT3D Kakariko Windmill.png
|theme music =
}}
}}
The {{Term/Store|Kakariko Windmill||Series, OoT}} is a location in {{OoT}}.<ref>{{Cite Book|type= Guide|quote= |game= OoT|publisher= Nintendo|page= 84}}</ref> It is located in [[Kakariko Village]].
|caption=
|pronunciation=
|game= OoT
|other=
|inhab= {{Term|OoT3D|Phonogram Man|link}}
|items=
{{List|
{{Term|OoT3D|Piece of Heart|link}},
"{{Term|OoT3D|Song of Storms|link}}"
}}
|services=
|season=
|temperature=
|theme=
|related=
{{List|
{{Term|OoT3D|Kakariko Village|link}},
{{Term|OoT3D|?|link}}
}}
}}
The {{Term/Store|Kakariko Windmill||Series, OoT, OoT3D}} is a location in {{OoT}}.<ref>{{Cite Guide|quote= |game= OoT|publisher= Nintendo|page= 84}}</ref>


==Features==
==Features and Overview==
The windmill is one of the most prominent features of the village, as it is used to draw up water from the nearby [[Bottom of the Well|well]].<ref>{{Cite|The windmill draws water up from the depth of the well.|Hylian|OoT}}</ref> The windmill is composed of two floors; however, the upper level can only be reached from the outside, in which [[Link]] must use the [[Longshot]] to grapple to a small wooden post that is located in an opening on the left of the windmill. Once inside the opening, the young hero can go up the stairs to find a lone [[Cucco]] and get a good view of the entire village by looking through another opening near where the Cucco is found.
The {{Term|OoT3D|Kakariko Windmill}} is used to draw up water from the nearby well.<ref>{{Cite|The windmill draws water up from the depth of the well.|Hylian|OoT}}</ref> To reach the upper level from the outside, {{Term|OoT3D|Link|link}} must use the {{Term|OoT3D|Longshot|link}} to grapple to a small wooden post located in an opening on the left of the {{Term|OoT3D|Kakariko Windmill|display= Windmill}}. Once inside, he can go up some stairs to find a lone {{Term|OoT3D|Cucco|link}}.


Right below the windmill is a door that leads to the windmill hut. It is home to the [[Guru-Guru|Windmill Man]], a music enthusiast who is trying to come up with a musical theme inspired by the windmill.<ref>{{Cite|I'm a music man who loves to go around and around! Go around and around!!! I'm trying to come up with a musical theme inspired by this windmill...going around and around and around!!!|Phonograph Man|OoT}}</ref> After drawing the [[Master Sword]] from its [[Pedestal of Time|pedestal]], Link can go back to the windmill and speak with the Windmill Man, who recalls that seven years ago, a [[Young Link|kid]] came to the windmill and played a [[Song of Storms|strange melody]], causing the windmill to speed up drastically.<ref>{{Cite|Grrrrrrrrr! I'll never forget what happened on that day, seven years ago! Grrrrrrrrr! It's all that Ocarina kid's fault! Next time he comes around here, I'm gonna mess him up!|Phonograph Man|OoT}}</ref> If Link shows him the [[Ocarina of Time (Item)|Ocarina of Time]], Guru-Guru will teach him the Song of Storms, which, paradoxically, is the song Link played for him seven years earlier.<ref>{{Cite|That reminds me of that time, seven years ago! Back then a mean kid came here and played a strange song. It messed up this windmill!|Phonograph Man|OoT}}</ref> The young hero can then go back seven years and play that same melody inside the windmill, which will drain the Kakariko Well completely and allow entry to the [[Bottom of the Well]] in order to search for the [[Lens of Truth]].
Inside the {{Term|OoT3D|Kakariko Windmill}}, {{Term|OoT3D|Link}} can find the {{Term|OoT3D|Phonogram Man|link}} who is trying to come up with a musical theme inspired by it.<ref>{{Cite|I'm a music man who loves to go around and around! Go around and around!!! I'm trying to come up with a musical theme inspired by this windmill...going around and around and around!!!|Phonogram Man|OoT}}</ref> As an adult, {{Term|OoT3D|Link}} can go inside the {{Term|OoT3D|Kakariko Windmill}} and speak with the {{Term|OoT3D|Phonogram Man}}, who recalls that seven years ago, a kid came and played a strange melody, causing the {{Term|OoT3D|Kakariko Windmill|display= Windmill}} to speed up drastically.<ref>{{Cite|Grrrrrrrrr! I'll never forget what happened on that day, seven years ago! Grrrrrrrrr! It's all that Ocarina kid's fault! Next time he comes around here, I'm gonna mess him up!|Phonogram Man|OoT}}</ref> If {{Term|OoT3D|Link}} shows him the {{Term|OoT3D|Ocarina of Time (Item)|link}}, the {{Term|OoT3D|Phonogram Man}} will teach him the "{{Term|OoT3D|Song of Storms|link}}", which, paradoxically, is the song {{Term|OoT3D|Link}} played for him seven years earlier.<ref>{{Cite|That reminds me of that time, seven years ago! Back then a mean kid came here and played a strange song. It messed up this windmill!|Phonogram Man|OoT}}</ref> {{Term|OoT3D|Link}} can then go back to the past and play that same melody inside the {{Term|OoT3D|Kakariko Windmill}}, which will drain the well, allowing entry to its {{Term|OoT3D|Bottom of the Well|link|display= bottom}}.


Inside the windmill hut is a [[Piece of Heart]] that can be reached after entering the hut through [[Dampé's Grave]], or using the [[Boomerang]]. Upon exiting the grave, Link stumbles into the upper level of the inside of the hut, allowing the young hero to ride on top of the spinning platforms and thus reach the Piece of Heart.
If {{Term|OoT3D|Link}} enters the {{Term|OoT3D|Kakariko Windmill}} from {{Term|OoT3D|Dampé|link}}'s {{Term|OoT3D|?|link|display= grave}}, he can reach the {{Term|OoT3D|Piece of Heart|link}} on an upper ledge by jumping on the moving platforms. Alternatively, {{Term|OoT3D|Link}} can also get it by using the {{Term|OoT3D|Boomerang|link}}.


==Trivia==
==Nomenclature==
*A similar windmill makes a small appearance in {{OoS}}. The Windmill Man Guru-Guru plays a role in the trading game for the [[Noble Sword]].
{{Nomenclature}}
*As they are considered the same area in-game, both the windmill and [[Dampé's Grave]] are referred to as "?" when entering them.
{{Clear}}


{{Ref}}
{{Ref}}
{{Categories
{{Categories
  |Kakariko Village
  |Kakariko Village
  |places= OoT, OoT3D
  |locations= OoT, OoT3D
}}
}}

Latest revision as of 17:31, 4 February 2024

This article is about the location in Ocarina of Time. For other subjects relating to Windmills, see Windmill (Disambiguation).

The Kakariko Windmill is a location in Ocarina of Time.[1]

Features and Overview

The Kakariko Windmill is used to draw up water from the nearby well.[2] To reach the upper level from the outside, Link must use the Longshot to grapple to a small wooden post located in an opening on the left of the Windmill. Once inside, he can go up some stairs to find a lone Cucco.

Inside the Kakariko Windmill, Link can find the Phonogram Man who is trying to come up with a musical theme inspired by it.[3] As an adult, Link can go inside the Kakariko Windmill and speak with the Phonogram Man, who recalls that seven years ago, a kid came and played a strange melody, causing the Windmill to speed up drastically.[4] If Link shows him the Ocarina of Time, the Phonogram Man will teach him the "Song of Storms", which, paradoxically, is the song Link played for him seven years earlier.[5] Link can then go back to the past and play that same melody inside the Kakariko Windmill, which will drain the well, allowing entry to its bottom.

If Link enters the Kakariko Windmill from Dampé's grave, he can reach the Piece of Heart on an upper ledge by jumping on the moving platforms. Alternatively, Link can also get it by using the Boomerang.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNames
The Italian Republic
Italian
? (OoT3D)[6]
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

References

  1. The Legend of Zelda: Ocarina of Time—Official Nintendo Player's Guide, Nintendo of America, pg. 84
  2. "The windmill draws water up from the depth of the well." — Hylian (Ocarina of Time)
  3. "I'm a music man who loves to go around and around! Go around and around!!! I'm trying to come up with a musical theme inspired by this windmill...going around and around and around!!!" — Phonogram Man (Ocarina of Time)
  4. "Grrrrrrrrr! I'll never forget what happened on that day, seven years ago! Grrrrrrrrr! It's all that Ocarina kid's fault! Next time he comes around here, I'm gonna mess him up!" — Phonogram Man (Ocarina of Time)
  5. "That reminds me of that time, seven years ago! Back then a mean kid came here and played a strange song. It messed up this windmill!" — Phonogram Man (Ocarina of Time)
  6. "?" — N/A (Ocarina of Time 3D, Italian localization)