Stages in Four Swords Adventures: Difference between revisions
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''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'', and ''[[The Legend of Zelda: Four Swords|Four Swords]]'' by connection, is the only [[The Legend of Zelda (Series)|''Zelda'' title]] to date to operate under arcade-style mechanisms, passing the individual regions of [[Hyrule]] as "stages". Unlike titles such as ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', and ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' just to name a few, where regions fluidly merge into one another via an overworld map, ''Four Swords Adventures'' consists of eight, blocked-out, stages that consist of three levels each: two diverse levels that lead to a temple-like third. The listing that follows is arranged in the order Link encounters them: the stages are in bold and the levels are beneath. | ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'', and ''[[The Legend of Zelda: Four Swords|Four Swords]]'' by connection, is the only [[The Legend of Zelda (Series)|''Zelda'' title]] to date to operate under arcade-style mechanisms, passing the individual regions of [[Hyrule]] as "stages". Unlike titles such as ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', and ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' just to name a few, where regions fluidly merge into one another via an overworld map, ''Four Swords Adventures'' consists of eight, blocked-out, stages that consist of three levels each: two diverse levels that lead to a temple-like third. The listing that follows is arranged in the order Link encounters them: the stages are in bold and the levels are beneath. | ||
==Stages== | |||
:<big>'''[[Whereabouts of the Wind]]'''</big> | :<big>'''[[Whereabouts of the Wind]]'''</big> | ||
::[[Lake Hylia]] | ::[[Lake Hylia]] | ||
Line 33: | Line 34: | ||
::[[The Dark Cloud]] | ::[[The Dark Cloud]] | ||
::[[Palace of Winds]] | ::[[Palace of Winds]] | ||
==Dungeons== | |||
<center>'''Main Dungeons''' | |||
<gallery> | |||
File:Hyrule Castle FSA.jpg|[[Hyrule Castle]] | |||
File:EasternTempleEntrance.png|[[Eastern Temple]] | |||
File:Tower of Flames FSA.png|[[Tower of Flames]] | |||
File:Infiltration1.png|[[Infiltration of Hyrule Castle]] | |||
File:Temple of Darkness FSA2.png|[[Temple of Darkness]] | |||
File:Pyramid.jpg|[[Pyramid (Dungeon)|Pyramid]] | |||
File:TowerOfWinds.jpg|[[Tower of Winds]] | |||
File:Palace of Winds Entry.png|[[Palace of Winds]] | |||
</gallery></center> | |||
<br> | |||
<center>'''Mini-Dungeons''' | |||
<gallery> | |||
File:CaveofNoReturnEntrance.png|[[Cave of No Return]] | |||
File:DesertTempleEntrance.png|[[Desert Temple]] | |||
(please insert image)|[[Temple of Ice]] | |||
</gallery></center> | |||
{{DungeonNav}} | {{DungeonNav}} | ||
[[Category:Listings]] | [[Category:Listings]] |
Revision as of 17:27, 30 August 2010
Four Swords Adventures, and Four Swords by connection, is the only Zelda title to date to operate under arcade-style mechanisms, passing the individual regions of Hyrule as "stages". Unlike titles such as Link's Awakening, Twilight Princess, and Spirit Tracks just to name a few, where regions fluidly merge into one another via an overworld map, Four Swords Adventures consists of eight, blocked-out, stages that consist of three levels each: two diverse levels that lead to a temple-like third. The listing that follows is arranged in the order Link encounters them: the stages are in bold and the levels are beneath.
Stages
- Whereabouts of the Wind
- Eastern Hyrule
- Death Mountain
- Near the Fields
- The Dark World
- Desert of Doubt
- Frozen Hyrule
- Realm of the Heavens
Dungeons