Cadence of Hyrule: Crypt of the NecroDancer feat. The Legend of Zelda/Version History: Difference between revisions

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{{Infobox Updates
|game= CoH
|console= [[Nintendo Switch]]
|site=
|related= {{OO}}
}}
==Overview==
==Overview==
There have been several free updates released for {{CoH|-}}, including the {{OO}} update that added a new playable character and {{Term|CoH|Mode|link}}. In addition to free updates, there is also a [[Cadence of Hyrule Season Pass|Season Pass]] available for the game, containing three individual [[DLC]] packs.
There have been several free updates released for {{CoH|-}}, including the {{OO}} update that added a new playable character and {{Term|CoH|Mode|link}}. In addition to free updates, there is also a [[Cadence of Hyrule Season Pass|Season Pass]] available for the game, containing three individual [[DLC]] packs.
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|-
|-
| Version 1.0.2
| Version 1.0.2
| July 31, 2019
| Ausgust 1, 2019
|{{List
|{{List
  |Added new gameplay features
  |Added new gameplay features
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===Version 1.0.1===
===Version 1.0.1===
* Bug fixes.
'''Fixed Issues'''
** Fixes a crash that would after dying in {{Term|CoH|Permadeath Mode|link}} or the {{Term|CoH|Daily Challenge|link}}<ref name="Version 1.0.1">{{Cite Web|quote= |author= |title= Cadence of Hyrule update out now (version 1.0.1) |url= https://nintendoeverything.com/cadence-of-hyrule-update-out-now-version-1-0-1/ |archive= https://web.archive.org/web/20230422153841/https://nintendoeverything.com/cadence-of-hyrule-update-out-now-version-1-0-1/ |published= July 4, 2019 |retrieved= April 22, 2023|site= Nintendo Everything |type= archive}}</ref>
* Fixed a crash that would occur after dying in {{Term|CoH|Permadeath Mode|link}} or the {{Term|CoH|Daily Challenge|link}}<ref name="Version 1.0.1">{{Cite Web|quote= |author= |title= Cadence of Hyrule update out now (version 1.0.1) |url= https://nintendoeverything.com/cadence-of-hyrule-update-out-now-version-1-0-1/ |archive= https://web.archive.org/web/20230422153841/https://nintendoeverything.com/cadence-of-hyrule-update-out-now-version-1-0-1/ |published= July 4, 2019 |retrieved= April 22, 2023|site= Nintendo Everything |type= archive}}</ref>
** Fixes a softlock that would occur should a {{Term|CoH|Fan|link}} be moved a certain way in a {{Term|CoH|Dungeon|link}}<ref name="Version 1.0.1"/>
* Fixed a softlock that could occur in {{Plural |CoH|Dungeon|link}}; should a {{Term|CoH|Fan|link}} be moved a certain way




===Version 1.0.2===
===Version 1.0.2===
* Adds the first 32 {{Plural|CoH|Achievement|link}}.<ref name="Version 1.0.2">{{Cite Web|quote= |author= Liam Doolan |title= Cadence of Hyrule Updates to Version 1.0.2, Adds Achievements and "Beat Rumble" Option |url= https://www.nintendolife.com/news/2019/08/cadence_of_hyrule_updated_to_version_1_0_2_adds_achievements_and_beat_rumble_option |archive= https://web.archive.org/web/20230422160838/https://www.nintendolife.com/news/2019/08/cadence_of_hyrule_updated_to_version_1_0_2_adds_achievements_and_beat_rumble_option |published= August 4, 2019 |retrieved= April 22, 2023|site= Nintendo Life |type= archive}}</ref>
'''Gameplay Changes'''
* Adds a separate category to the {{Term|CoH|Leaderboard|link}} for [[Multiplayer#Cadence of Hyrule|Multiplayer]] gameplay.<ref name="Version 1.0.2"/>
* Added {{Plural|CoH|Achievement|link}}.
* {{Term|CoH|Leaderboard}} times have been made more precise.<ref name="Version 1.0.2"/>
* Adds a separate category to the {{Term|CoH|Leaderboard|link}} for [[Multiplayer#Cadence of Hyrule|Multiplayer]] gameplay.  
* Adds the "Beat Rumble" option.<ref name="Version 1.0.2"/>
* {{Term|CoH|Leaderboard}} times have been made more precise.
* Adds indicators for which character can use an obtained {{Term|CoH|Weapon|link}} if that character is not currently in use.<ref name="Version 1.0.2"/>
* Adds the "Beat Rumble" option, that vibrates the controller to the beat.
* Adds collision to certain areas so that there are less opportunities to escape the map boundaries.<ref name="Version 1.0.2"/>
* Added an indicator when picking up {{Plural|CoH|Weapon|link}} that cannot be used by the current character.
* Adds an option to play the {{Term|CoH|Credits|link}} from the {{Term|CoH|Main Menu|link}}.<ref name="Version 1.0.2"/>
* Added collision to certain areas to prevent map escapes and dungeon skips.
* Adjusts {{Term|CoH|Enemy|link}} movement when the player is being pushed against the wall by {{Term|CoH|Wind|link}}.<ref name="Version 1.0.2"/>
* Added an option to play the [[Cadence of Hyrule/Credits|Credits]] from the {{Term|CoH|Main Menu|link}}.
* Adjusts player movement when holding an {{Term|CoH|Object|link}} and being pushed by {{Term|CoH|Wind}} or sliding on {{Term|CoH|Ice|link}}.<ref name="Version 1.0.2"/>
* Adjusted {{Term|CoH|Enemy|link}} movement when an enemy is being pushed against the wall by {{Term|CoH|Wind|link}}.
* Adds an interface color scheme option more friendly towards colorblind players.<ref name="Version 1.0.2"/>
* Adjusted player movement when holding an {{Term|CoH|Object|link}} and being pushed by {{Term|CoH|Wind}}, or holding an {{Term|CoH|Object|link}} while sliding on {{Term|CoH|Ice|link}}.
* Makes it so certain interface elements appear grayed-out if the player lacks the required amount of {{Term|CoH|Stamina|link}}.<ref name="Version 1.0.2"/>
* Added an option to change interface colors to improve colorblind readability.
* Makes is so {{Plural|CoH|Short Sword|link}} and {{Plural|CoH|Dagger|link}} are not rewarded from "Flawless Victory" blue {{Plural|CoH|Treasure Chest|link}}.<ref name="Version 1.0.2"/>
* Modified interface elements to appear grayed-out if the player lacks the required amount of {{Term|CoH|Stamina|link}}.
* Bug fixes.
* Modified gameplay to prevent giving {{Plural|CoH|Short Sword|link}} and {{Plural|CoH|Dagger|link}} from "Flawless Victory" blue {{Plural|CoH|Treasure Chest|link}}.
** Fixes a bug where {{Plural|CoH|Enemy}} could make an extra movement when a {{Term|CoH|Song|link}} looped.<ref name="Version 1.0.2"/>
 
** Fixes a bug where {{Plural|CoH|Bomb|link}} could be lifted after they exploded.<ref name="Version 1.0.2"/>
'''Fixed Issues'''
** Fixes a bug where the game's in-game clock would continue after the system had been put to sleep or was in the HOME menu.<ref name="Version 1.0.2"/>
* Fixes a bug where {{Plural|CoH|Enemy}} could make an extra movement when a {{Term|CoH|Song|link}} looped.
** Fixes a bug where skipping a cutscene during the battle with {{Term|CoH|Ganon|link}} would cause him not to regain his lost health.<ref name="Version 1.0.2"/>
* Fixes a bug where {{Plural|CoH|Bomb|link}} could be lifted after they exploded.
** Fixes many other bugs.<ref name="Version 1.0.2"/>
* Fixes a bug where the game's in-game clock would continue after the system had been put to sleep or was in the HOME menu.
* Fixes a bug where skipping a cutscene during the battle with {{Term|CoH|Ganon|link}} would cause him not to regain his lost health.
 




===Version 1.1.0===
===Version 1.1.0===
{{Section|Octavo's Ode|}}
'''Gameplay Changes'''
{{See also|Octavo's Ode}}
* Added playable character: {{Term|CoH|Octavo|link}}, who can be unlocked after completing the game.
* Adds the {{Term|CoH|Octavo's Ode (Mode)|link}} {{Term|CoH|Mode}}.<ref name="Version 1.1.0">{{Cite Web|quote= |author= GALA-MOS |title= Cadence of Hyrule Version 1.1.0 Full Patch Notes Released |url= https://nintendosoup.com/cadence-of-hyrule-version-1-1-0-full-patch-notes-released/ |archive= https://web.archive.org/web/20230422162045/https://nintendosoup.com/cadence-of-hyrule-version-1-1-0-full-patch-notes-released/ |published= December 23, 2019 |retrieved= April 22, 2023|site= NintendoSoup |type= archive}}</ref>
* Adds the {{Term|CoH|Octavo's Ode (Mode)|link}} {{Term|CoH|Mode}}.<ref name="Version 1.1.0">{{Cite Web|quote= |author= GALA-MOS |title= Cadence of Hyrule Version 1.1.0 Full Patch Notes Released |url= https://nintendosoup.com/cadence-of-hyrule-version-1-1-0-full-patch-notes-released/ |archive= https://web.archive.org/web/20230422162045/https://nintendosoup.com/cadence-of-hyrule-version-1-1-0-full-patch-notes-released/ |published= December 23, 2019 |retrieved= April 22, 2023|site= NintendoSoup |type= archive}}</ref>
* Adds {{Term|CoH|Octavo|link}} as a playable character.<ref name="Version 1.1.0"/>
* Adds {{Term|CoH|Dungeon Mode|link}}.
* Adds {{Term|CoH|Dungeon Mode|link}}.<ref name="Version 1.1.0"/>
* Added eight {{Plural|CoH|Shrine|link}}: {{Term List|CoH|Shrine of Blues, Shrine of Conga, Shrine of Coral, Shrine of Death, Shrine of Glass, Shrine of Mystery, Shrine of Peace, Shrine of War|link= |listType= bullet}}
* Adds the eight types of {{Plural|CoH|Shrine|link}}.<ref name="Version 1.1.0"/>
* Added four new {{Plural|CoH|Achievement}}: {{Term List|CoH|Hasters Gonna Haste, Classic Mode (Achievement), What Doesn't Kill You Makes You Conga, Come Reign or Shrine|link= |listType= bullet}}
* Adds four new {{Plural|CoH|Achievement}}.<ref name="Version 1.1.0"/>
* Tweaked the world and {{Term|CoH|Dungeon|link}} generation.
* Tweaks the world and {{Term|CoH|Dungeon|link}} generation.<ref name="Version 1.1.0"/>
** Adjusted the distribution and spawning of {{Term|CoH|Dungeon}} {{Plural|CoH|Item|link}}.
** Adjusts the distribution and spawning of {{Term|CoH|Dungeon}} {{Plural|CoH|Item|link}}.<ref name="Version 1.1.0"/>
* Allows the player to carry multiple copies of each {{Term|CoH|Scroll|link}}.
* Allows the player to carry multiple copies of each {{Term|CoH|Scroll|link}}.<ref name="Version 1.1.0"/>
* Added an interface for changing the helper characters' equipped {{Plural|CoH|Weapon}} during the fight with {{Term|CoH|Ganon}}.
* Adds an interface for changing the helper characters' equipped {{Plural|CoH|Weapon}} during the fight with {{Term|CoH|Ganon}}.<ref name="Version 1.1.0"/>
* Adjusted {{Term|CoH|Menu|link}} interface to display current world generation seed.
* Adds the world seed to the {{Term|CoH|Menu|link}} interface.<ref name="Version 1.1.0"/>
'''Fixed Issues'''<ref name="Version 1.1.0"/>
* Bug fixes.
* Fixed a bug where multiple cutscenes or pieces of dialogue could be triggered at once.
** Fixes a bug where multiple cutscenes or pieces of dialogue could be triggered at once.<ref name="Version 1.1.0"/>
* Fixed a bug where {{Term|CoH|Ganon}} could be defeated with a {{Term|CoH|Bomb}} during a cutscene.
** Fixes a bug where {{Term|CoH|Ganon}} could be defeated with a {{Term|CoH|Bomb}} during a cutscene.<ref name="Version 1.1.0"/>
* Fixed a bug where using the {{Term|CoH|Hookshot|link}} while being damaged by a {{Term|CoH|Bomb}} could cause the player to move incorrectly.
** Fixes a bug where using the {{Term|CoH|Hookshot|link}} while being damaged by a {{Term|CoH|Bomb}} could cause the player to move incorrectly.<ref name="Version 1.1.0"/>
* Fixed a bug where using the {{Term|CoH|Hookshot}} would add to the player's step count in {{Term|CoH|Fixed-Beat Mode|link}}.
** Fixes a bug where using the {{Term|CoH|Hookshot}} would add to the player's step count in {{Term|CoH|Fixed-Beat Mode|link}}.<ref name="Version 1.1.0"/>
* Fixed a bug where collecting an {{Term|CoH|Item}} and moving between screens at the same time would duplicate it.
** Fixed a bug where collecting an {{Term|CoH|Item}} and moving between screens at the same time would duplicate it.<ref name="Version 1.1.0"/>
* Fixed a bug where {{Plural|CoH|Boss|link}} could easily be defeated with projectile attacks from outside their arena.
** Fixed a bug where {{Plural|CoH|Boss|link}} could easily be defeated with projectile attacks from outside their arena.<ref name="Version 1.1.0"/>
** Fixes many other bugs.<ref name="Version 1.1.0"/>




===Version 1.1.1===
===Version 1.1.1===
'''Fixed Issues'''
'''Fixed Issues'''
* Fixed an issue relating to [[Dungeon Mode]] causing crashes.<ref>{{Cite Web|quote=Patch 1.1.1 is out! It's extremely tiny and fixes one thing: crashes in Dungeon Mode. Ta-da there's your patch note, enjoy!|author=[[Brace Yourself Games]]|published=January 9, 2020|site= Brace Yourself Games Discord}}</ref>
* Fixed a crash issue in [[Dungeon Mode]].<ref>{{Cite Web|quote=Patch 1.1.1 is out! It's extremely tiny and fixes one thing: crashes in Dungeon Mode. Ta-da there's your patch note, enjoy!|author=Brace Yourself Games|title= #necrodancer-news|published=January 9, 2020|site= Brace Yourself Games Discord|url=https://discord.com/channels/380929397445754890/451121022100307968/664522649472598040}}</ref>




===Version 1.2.0===
===Version 1.2.0===
Released on July 20, 2020<ref name="Version 1.2.0">{{Cite Web|quote= |author= |title= Patch 1.2.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-2-0/ |archive= https://web.archive.org/web/20230422164038/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-2-0/|published= July 20, 2020 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref>
Released on July 20, 2020<ref name="Version 1.2.0">{{Cite Web|quote= |author= |title= Patch 1.2.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-2-0/ |archive= https://web.archive.org/web/20230422164038/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-2-0/|published= July 20, 2020 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref>
 
'''Gameplay Changes'''
* Adds support for the [[Cadence of Hyrule Character Pack|Character Pack]] DLC pack.<ref name="Version 1.2.0"/>
* Adds support for the [[Cadence of Hyrule Character Pack|Character Pack]] DLC pack.<ref name="Version 1.2.0"/>
* Adds {{Term|CoH|Mystery Mode|link}}.<ref name="Version 1.2.0"/>
* Adds {{Term|CoH|Mystery Mode|link}}.<ref name="Version 1.2.0"/>
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===Version 1.4.0===
===Version 1.4.0===
'''Gameplay Changes'''
* Adds support for the {{SotM}} DLC pack.<ref name="Version 1.4.0">{{Cite Web|quote= |author= |title= Pacth 1.4.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-4-0/ |archive= https://web.archive.org/web/20230422170735/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-4-0/ |published= September 24, 2020 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref>
* Adds support for the {{SotM}} DLC pack.<ref name="Version 1.4.0">{{Cite Web|quote= |author= |title= Pacth 1.4.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-4-0/ |archive= https://web.archive.org/web/20230422170735/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-4-0/ |published= September 24, 2020 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref>
* Adds a projectile attack to {{Term|CoH|Link|link}}'s {{Term|CoH|Spin Attack|link}}, only usable at a full {{Term|CoH|Life Gauge|link}}.<ref name="Version 1.4.0"/>
* Adds a projectile attack to {{Term|CoH|Link|link}}'s {{Term|CoH|Spin Attack|link}}, only usable at a full {{Term|CoH|Life Gauge|link}}.<ref name="Version 1.4.0"/>
* Makes it so {{Plural|CoH|Zora|link}} breathe {{Term|CoH|Ice}} instead of {{Term|CoH|Fire|link}}.<ref name="Version 1.4.0"/>
* Makes it so {{Plural|CoH|Evil Zora|link}} breathe {{Term|CoH|Ice}} instead of {{Term|CoH|Fire|link}}.<ref name="Version 1.4.0"/>
* Makes it so the {{Term|CoH|Tingle Tuner|link}} plays a tone regardless of the rumble settings.<ref name="Version 1.4.0"/>
* Makes it so the {{Term|CoH|Tingle Tuner|link}} plays a tone regardless of the rumble settings.<ref name="Version 1.4.0"/>
* Bug fixes.
** Fixes a bug where helper characters could lose their {{Plural|CoH|Weapon}} in the fight against {{Term|CoH|Ganon}}.<ref name="Version 1.4.0"/>
** Fixes bugs where {{Term|CoH|Enemy}} attacks that take up multiple tiles could harm the player unfairly.<ref name="Version 1.4.0"/>
** Fixes bugs where the certain actions had incorrect timing in [[Multiplayer#Cadence of Hyrule|Multiplayer]] {{Term|CoH|Fixed-Beat Mode}}.<ref name="Version 1.4.0"/>
** Fixes bugs where {{Term|CoH|Frederick|link}} would reappear after being defeated in {{Term|CoH|Dungeon Mode|link}}.<ref name="Version 1.4.0"/>
** Fixes bugs where {{Term|CoH|Impa|link}} could escape the map boundaries.<ref name="Version 1.4.0"/>
** Fixes issues with the game's localizations.<ref name="Version 1.4.0"/>
** Fixes many other bugs.<ref name="Version 1.4.0"/>


'''Fixed Issues'''
* Fixes a bug where helper characters could lose their {{Plural|CoH|Weapon}} in the fight against {{Term|CoH|Ganon}}.<ref name="Version 1.4.0"/>
* Fixes bugs where {{Term|CoH|Enemy}} attacks that take up multiple tiles could harm the player unfairly.<ref name="Version 1.4.0"/>
* Fixes bugs where the certain actions had incorrect timing in [[Multiplayer#Cadence of Hyrule|Multiplayer]] {{Term|CoH|Fixed-Beat Mode}}.<ref name="Version 1.4.0"/>
* Fixes bugs where {{Term|CoH|Frederick|link}} would reappear after being defeated in {{Term|CoH|Dungeon Mode|link}}.<ref name="Version 1.4.0"/>
* Fixes bugs where {{Term|CoH|Impa|link}} could escape the map boundaries.<ref name="Version 1.4.0"/>
* Fixes issues with the game's localizations.<ref name="Version 1.4.0"/>
* Fixes many other bugs.<ref name="Version 1.4.0"/>


===Version 1.5.0===
===Version 1.5.0===
'''Gameplay Changes'''
* Adds an additional three save files, for a total of six.<ref name="Version 1.5.0">{{Cite Web|quote= |author= |title= Patch 1.5.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-5-0/ |archive= https://web.archive.org/web/20230422172008/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-5-0/|published= January 28, 2021 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref>
* Adds an additional three save files, for a total of six.<ref name="Version 1.5.0">{{Cite Web|quote= |author= |title= Patch 1.5.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-5-0/ |archive= https://web.archive.org/web/20230422172008/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-5-0/|published= January 28, 2021 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref>
* Adds an option to randomize the soundtrack selection.
* Adds an option to randomize the soundtrack selection.
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* Tweaked how being frozen and stunned works, making it easier for the player to stick with the beat.
* Tweaked how being frozen and stunned works, making it easier for the player to stick with the beat.
* Adds several instances of guaranteed {{Term|CoH|Heart|link}} drops in {{Term|CoH|Deku Village|link}}.
* Adds several instances of guaranteed {{Term|CoH|Heart|link}} drops in {{Term|CoH|Deku Village|link}}.
* Bug fixes.
** Fixes a bug where the music in {{Term|CoH|Future World|link}} was slightly out of sync with the beat.
** Fixes a bug where {{Plural|CoH|Boss}} could deal damage to the player on the same beat they were defeated.
** Fixes a bug where {{Plural|CoH|Enemy}} could deal damage to the player on the same beat they completed a wire puzzle in {{Term|CoH|Puzzle Mode|link}}.
** Fixes a bug where using the "Quick Restart" option in a [[Multiplayer#Cadence of Hyrule|Multiplayer]] {{Term|CoH|Permadeath Mode|link}} or {{Term|CoH|Arena Mode}} game would submit the run to the incorrect leaderboard.
** Fixes a bug where certain {{Term|CoH|Boss}} movement patterns could come out of sync with the beat after the song looped.
** Fixes a bug where {{Term|CoH|Frederick}} would attack the player without reason in the {{Term|CoH|Temple of Brainstorms|link}}.
** Fixes a bug where digging up a buried {{Term|CoH|Enemy}} in {{Term|CoH|Arena Mode}} could cause them to hit the player.
** Fixes a bug where {{Plural|CoH|Enemy}} would not drop {{Plural|CoH|Shovel|link}} or {{Plural|CoH|Torch|link}} in a {{Term|CoH|Dungeon}} where a {{Term|CoH|Shovel}} or {{Term|CoH|Torch}} was available to buy.
** Fixes a bug where the player would begin in {{Term|CoH|Zelda|link}}'s starting area when not playing as {{Term|CoH|Zelda}}.
** Fixes a bug where helper characters in the fight with {{Term|CoH|Ganon}} could be damaged with {{Plural|CoH|Bomb}} after being frozen in {{Term|CoH|Ice}}.
** Fixes a bug where {{Term|CoH|Synthrova|link}}'s attacks would not be cancelled after their wire was destroyed.
** Fixes a bug where {{Plural|CoH|Bomb}} thrown by {{Term|CoH|Frederick}} would not damage the player.
** Fixes a bug where, while playing as {{Term|CoH|Frederick}}, the player could not enter {{Plural|CoH|Portal}}.
** Fixes a crash during the fight with {{Term|CoH|Skull Ganon|link}}.
** Fixes a crash that would occur when the player defeated {{Term|CoH|Synthrova}} and died on the same beat.
** Fixes a crash that would occur while generating certain seeds in {{Term|CoH|Dungeon Mode}}.


'''Fixed Issues'''
* Fixed a bug where the music in {{Term|CoH|Future World|link}} was slightly out of sync with the beat.
* Fixed a bug where {{Plural|CoH|Boss}} could deal damage to the player on the same beat they were defeated.
* Fixed a bug where {{Plural|CoH|Enemy}} could deal damage to the player on the same beat they completed a wire puzzle in {{Term|CoH|Puzzle Mode|link}}.
* Fixed a bug where using the "Quick Restart" option in a [[Multiplayer#Cadence of Hyrule|Multiplayer]] {{Term|CoH|Permadeath Mode|link}} or {{Term|CoH|Arena Mode}} game would submit the run to the incorrect leaderboard.
* Fixed a bug where certain {{Term|CoH|Boss}} movement patterns could come out of sync with the beat after the song looped.
* Fixed a bug where {{Term|CoH|Frederick}} would attack the player without reason in the {{Term|CoH|Temple of Brainstorms|link}}.
* Fixed a bug where digging up a buried {{Term|CoH|Enemy}} in {{Term|CoH|Arena Mode}} could cause them to hit the player.
* Fixed a bug where {{Plural|CoH|Enemy}} would not drop {{Plural|CoH|Shovel|link}} or {{Plural|CoH|Torch|link}} in a {{Term|CoH|Dungeon}} where a {{Term|CoH|Shovel}} or {{Term|CoH|Torch}} was available to buy.
* Fixed a bug where the player would begin in {{Term|CoH|Zelda|link}}'s starting area when not playing as {{Term|CoH|Zelda}}.
* Fixed a bug where helper characters in the fight with {{Term|CoH|Ganon}} could be damaged with {{Plural|CoH|Bomb}} after being frozen in {{Term|CoH|Ice}}.
* Fixed a bug where {{Term|CoH|Synthrova|link}}'s attacks would not be cancelled after their wire was destroyed.
* Fixed a bug where {{Plural|CoH|Bomb}} thrown by {{Term|CoH|Frederick}} would not damage the player.
* Fixed a bug where, while playing as {{Term|CoH|Frederick}}, the player could not enter {{Plural|CoH|Portal}}.
* Fixed a crash during the fight with {{Term|CoH|Skull Ganon|link}}.
* Fixed a crash that would occur when the player defeated {{Term|CoH|Synthrova}} and died on the same beat.
* Fixed a crash that would occur while generating certain seeds in {{Term|CoH|Dungeon Mode}}.
==External Links==
* [https://en-americas-support.nintendo.com/app/answers/detail/a_id/54438/|display= Nintendo Support: How to Update Cadence of Hyrule - Crypt of the NecroDancer Featuring the Legend of Zelda]
* [https://braceyourselfgames.com/cadence-of-hyrule/updates/|display= Game Updates - Brace Yourself Games]


{{Ref}}
{{Ref}}
{{Categories
|Updates
}}

Latest revision as of 07:18, 26 May 2024


Overview

There have been several free updates released for Cadence of Hyrule, including the Octavo's Ode update that added a new playable character and Mode. In addition to free updates, there is also a Season Pass available for the game, containing three individual DLC packs.

Update
Version 1.0.0
Release Date
Content
Base Version of Cadence of Hyrule
Update
Version 1.0.1
Release Date
June 27, 2019
Content
  • Addressed several issues to improve the gameplay experience
Update
Version 1.0.2
Release Date
Ausgust 1, 2019
Content
  • Added new gameplay features
  • Addressed several issues to improve the gameplay experience
Update
Release Date
December 18, 2019
Content
  • Added new content and storyline; Octavo's Ode
  • Addressed several issues to improve the gameplay experience
Update
Version 1.1.1
Release Date
January 8, 2020
Content
Addressed issues relating to crashing during Dungeon Mode
Update
Version 1.2.0
Release Date
July 20, 2020
Content
Update
Version 1.4.0
Release Date
September 24, 2020
Content
  • Added content in preparation for Symphony of the Mask
  • Addressed several issues to improve the gameplay experience
Update
Version 1.5.0
Release Date
January 28, 2021
Content
  • Added support for additional save files
  • added new gameplay features
  • Addressed several issues to improve the gameplay experience
UpdateRelease DateContent
Version 1.0.0
Base Version of Cadence of Hyrule
Version 1.0.1
June 27, 2019
  • Addressed several issues to improve the gameplay experience
Version 1.0.2
Ausgust 1, 2019
  • Added new gameplay features
  • Addressed several issues to improve the gameplay experience
December 18, 2019
  • Added new content and storyline; Octavo's Ode
  • Addressed several issues to improve the gameplay experience
Version 1.1.1
January 8, 2020
Addressed issues relating to crashing during Dungeon Mode
Version 1.2.0
July 20, 2020
Version 1.4.0
September 24, 2020
  • Added content in preparation for Symphony of the Mask
  • Addressed several issues to improve the gameplay experience
Version 1.5.0
January 28, 2021
  • Added support for additional save files
  • added new gameplay features
  • Addressed several issues to improve the gameplay experience

Version 1.0.1

Fixed Issues


Version 1.0.2

Gameplay Changes

  • Added Achievements.
  • Adds a separate category to the Leaderboard for Multiplayer gameplay.
  • Leaderboard times have been made more precise.
  • Adds the "Beat Rumble" option, that vibrates the controller to the beat.
  • Added an indicator when picking up Weapons that cannot be used by the current character.
  • Added collision to certain areas to prevent map escapes and dungeon skips.
  • Added an option to play the Credits from the Main Menu.
  • Adjusted Enemy movement when an enemy is being pushed against the wall by Wind.
  • Adjusted player movement when holding an Object and being pushed by Wind, or holding an Object while sliding on Ice.
  • Added an option to change interface colors to improve colorblind readability.
  • Modified interface elements to appear grayed-out if the player lacks the required amount of Stamina.
  • Modified gameplay to prevent giving Short Swords and Daggers from "Flawless Victory" blue Treasure Chests.

Fixed Issues

  • Fixes a bug where Enemies could make an extra movement when a Song looped.
  • Fixes a bug where Bombs could be lifted after they exploded.
  • Fixes a bug where the game's in-game clock would continue after the system had been put to sleep or was in the HOME menu.
  • Fixes a bug where skipping a cutscene during the battle with Ganon would cause him not to regain his lost health.


Version 1.1.0

Gameplay Changes

See Also: Octavo's Ode

Fixed Issues[2]

  • Fixed a bug where multiple cutscenes or pieces of dialogue could be triggered at once.
  • Fixed a bug where Ganon could be defeated with a Bomb during a cutscene.
  • Fixed a bug where using the Hookshot while being damaged by a Bomb could cause the player to move incorrectly.
  • Fixed a bug where using the Hookshot would add to the player's step count in Fixed-Beat Mode.
  • Fixed a bug where collecting an Item and moving between screens at the same time would duplicate it.
  • Fixed a bug where Bosses could easily be defeated with projectile attacks from outside their arena.


Version 1.1.1

Fixed Issues


Version 1.2.0

Released on July 20, 2020[4] Gameplay Changes

Fixed Issues [4]

  • Fixed "Bounce Cancelling".
  • Fixed a bug where an action with the Bow or Power Glove could be canceled with opening the Inventory.
  • Fixed a bug where the character would continuously change their equipped Items if they picked up a new Item while they were on a Bridge or Object.* Fixed a bug where the Power Glove could be used to duplicate Items inside certain Objects.
  • Fixed a bug where the "Quick Restart" option would restart the game in singleplayer mode, regardless if it was played as Multiplayer earlier.
  • Fixed a bug where Bounce Traps could generate just in front of a Big Door.
  • Fixed a bug where the player would slide too far after picking up an Item on Ice.
  • Fixed a bug where using the Hookshot and Haste simultaneously would cause the number of steps to be counted incorrectly.
  • Fixed a bug where the helper characters in the fight with Ganon would use glass Weapons, and thus lose them.
  • Fixed bugs concerning Fans.
  • Fixed a bug where Pieces of Heart would disappear if the player left the screen without collecting them.
  • Fixed an issue concerning Yves seeing Items she cannot use.
  • Fixed an issue where Yves could emerge from the ground inside Enemies.
  • Fixed an issue where using the Shrine of Death would skip a phase in the fight with The NecroDancer.


Version 1.4.0

Gameplay Changes

Fixed Issues

  • Fixes a bug where helper characters could lose their Weapons in the fight against Ganon.[5]
  • Fixes bugs where Enemy attacks that take up multiple tiles could harm the player unfairly.[5]
  • Fixes bugs where the certain actions had incorrect timing in Multiplayer Fixed-Beat Mode.[5]
  • Fixes bugs where Frederick would reappear after being defeated in Dungeon Mode.[5]
  • Fixes bugs where Impa could escape the map boundaries.[5]
  • Fixes issues with the game's localizations.[5]
  • Fixes many other bugs.[5]

Version 1.5.0

Gameplay Changes

  • Adds an additional three save files, for a total of six.[6]
  • Adds an option to randomize the soundtrack selection.
  • Makes it so that the player cannot change state while using a Spear or Long Sword.
  • Makes it so the camera centers on Impa after she teleports.
  • Makes it so the player cannot take damage on the same beat that they use a healing Item.
  • Affords Aria an additional beat of invulnerability after she misses a beat and is saved by a healing Item.
  • Removes the useless Ring of Regeneration, Ring of Protection, Battle Torch, and Greaves from Aria's Item pool.
  • Tweaks the Scroll of Need so that it can give Aria or Yves a Fairy should they possess an Bottle.
  • Tweaks Wizzroboe's swipe attack to be less punishing when playing as Aria.
  • Removes the Ring of Stealth from Arena Mode.
  • Changes the Ring of Stealth's aggro radius from three tiles to four.
  • Tweaks the Boots of Leaping so they lose durability faster, and can only be found once per game.
  • Tweaked how being frozen and stunned works, making it easier for the player to stick with the beat.
  • Adds several instances of guaranteed Heart drops in Deku Village.

Fixed Issues

  • Fixed a bug where the music in Future World was slightly out of sync with the beat.
  • Fixed a bug where Bosses could deal damage to the player on the same beat they were defeated.
  • Fixed a bug where Enemies could deal damage to the player on the same beat they completed a wire puzzle in Puzzle Mode.
  • Fixed a bug where using the "Quick Restart" option in a Multiplayer Permadeath Mode or Arena Mode game would submit the run to the incorrect leaderboard.
  • Fixed a bug where certain Boss movement patterns could come out of sync with the beat after the song looped.
  • Fixed a bug where Frederick would attack the player without reason in the Temple of Brainstorms.
  • Fixed a bug where digging up a buried Enemy in Arena Mode could cause them to hit the player.
  • Fixed a bug where Enemies would not drop Shovels or Torches in a Dungeon where a Shovel or Torch was available to buy.
  • Fixed a bug where the player would begin in Zelda's starting area when not playing as Zelda.
  • Fixed a bug where helper characters in the fight with Ganon could be damaged with Bombs after being frozen in Ice.
  • Fixed a bug where Synthrova's attacks would not be cancelled after their wire was destroyed.
  • Fixed a bug where Bombs thrown by Frederick would not damage the player.
  • Fixed a bug where, while playing as Frederick, the player could not enter Portals.
  • Fixed a crash during the fight with Skull Ganon.
  • Fixed a crash that would occur when the player defeated Synthrova and died on the same beat.
  • Fixed a crash that would occur while generating certain seeds in Dungeon Mode.

External Links

References

  1. Cadence of Hyrule update out now (version 1.0.1) (web archive), Nintendo Everything (archive), published July 4, 2019, retrieved April 22, 2023.
  2. 2.0 2.1 GALA-MOS, Cadence of Hyrule Version 1.1.0 Full Patch Notes Released (web archive), NintendoSoup (archive), published December 23, 2019, retrieved April 22, 2023.
  3. "Patch 1.1.1 is out! It's extremely tiny and fixes one thing: crashes in Dungeon Mode. Ta-da there's your patch note, enjoy!" — Brace Yourself Games, #necrodancer-news , Brace Yourself Games Discord, published January 9, 2020.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 Patch 1.2.0 (web archive), Brace Yourself Games (archive), published July 20, 2020, retrieved April 22, 2023.
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 Pacth 1.4.0 (web archive), Brace Yourself Games (archive), published September 24, 2020, retrieved April 22, 2023.
  6. Patch 1.5.0 (web archive), Brace Yourself Games (archive), published January 28, 2021, retrieved April 22, 2023.