Cadence of Hyrule: Crypt of the NecroDancer feat. The Legend of Zelda/Version History: Difference between revisions
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{{Infobox Updates | |||
|game= CoH | |||
|console= [[Nintendo Switch]] | |||
|site= | |||
|related= {{OO}} | |||
}} | |||
==Overview== | ==Overview== | ||
There have been several free updates released for {{CoH|-}}, including the {{OO}} update that added a new playable character and {{Term|CoH|Mode|link}}. In addition to free updates, there is also a [[Cadence of Hyrule Season Pass|Season Pass]] available for the game, containing three individual [[DLC]] packs. | There have been several free updates released for {{CoH|-}}, including the {{OO}} update that added a new playable character and {{Term|CoH|Mode|link}}. In addition to free updates, there is also a [[Cadence of Hyrule Season Pass|Season Pass]] available for the game, containing three individual [[DLC]] packs. | ||
Line 19: | Line 26: | ||
|- | |- | ||
| Version 1.0.2 | | Version 1.0.2 | ||
| | | Ausgust 1, 2019 | ||
|{{List | |{{List | ||
|Added new gameplay features | |Added new gameplay features | ||
Line 63: | Line 70: | ||
===Version 1.0.1=== | ===Version 1.0.1=== | ||
'''Fixed Issues''' | |||
* | * Fixed a crash that would occur after dying in {{Term|CoH|Permadeath Mode|link}} or the {{Term|CoH|Daily Challenge|link}}<ref name="Version 1.0.1">{{Cite Web|quote= |author= |title= Cadence of Hyrule update out now (version 1.0.1) |url= https://nintendoeverything.com/cadence-of-hyrule-update-out-now-version-1-0-1/ |archive= https://web.archive.org/web/20230422153841/https://nintendoeverything.com/cadence-of-hyrule-update-out-now-version-1-0-1/ |published= July 4, 2019 |retrieved= April 22, 2023|site= Nintendo Everything |type= archive}}</ref> | ||
* | * Fixed a softlock that could occur in {{Plural |CoH|Dungeon|link}}; should a {{Term|CoH|Fan|link}} be moved a certain way | ||
===Version 1.0.2=== | ===Version 1.0.2=== | ||
* | '''Gameplay Changes''' | ||
* Adds a separate category to the {{Term|CoH|Leaderboard|link}} for [[Multiplayer#Cadence of Hyrule|Multiplayer]] gameplay. | * Added {{Plural|CoH|Achievement|link}}. | ||
* {{Term|CoH|Leaderboard}} times have been made more precise. | * Adds a separate category to the {{Term|CoH|Leaderboard|link}} for [[Multiplayer#Cadence of Hyrule|Multiplayer]] gameplay. | ||
* Adds the "Beat Rumble" option. | * {{Term|CoH|Leaderboard}} times have been made more precise. | ||
* | * Adds the "Beat Rumble" option, that vibrates the controller to the beat. | ||
* | * Added an indicator when picking up {{Plural|CoH|Weapon|link}} that cannot be used by the current character. | ||
* | * Added collision to certain areas to prevent map escapes and dungeon skips. | ||
* | * Added an option to play the [[Cadence of Hyrule/Credits|Credits]] from the {{Term|CoH|Main Menu|link}}. | ||
* | * Adjusted {{Term|CoH|Enemy|link}} movement when an enemy is being pushed against the wall by {{Term|CoH|Wind|link}}. | ||
* | * Adjusted player movement when holding an {{Term|CoH|Object|link}} and being pushed by {{Term|CoH|Wind}}, or holding an {{Term|CoH|Object|link}} while sliding on {{Term|CoH|Ice|link}}. | ||
* | * Added an option to change interface colors to improve colorblind readability. | ||
* | * Modified interface elements to appear grayed-out if the player lacks the required amount of {{Term|CoH|Stamina|link}}. | ||
* Modified gameplay to prevent giving {{Plural|CoH|Short Sword|link}} and {{Plural|CoH|Dagger|link}} from "Flawless Victory" blue {{Plural|CoH|Treasure Chest|link}}. | |||
'''Fixed Issues''' | |||
* Fixes a bug where {{Plural|CoH|Enemy}} could make an extra movement when a {{Term|CoH|Song|link}} looped. | |||
* Fixes a bug where {{Plural|CoH|Bomb|link}} could be lifted after they exploded. | |||
* Fixes a bug where the game's in-game clock would continue after the system had been put to sleep or was in the HOME menu. | |||
* Fixes a bug where skipping a cutscene during the battle with {{Term|CoH|Ganon|link}} would cause him not to regain his lost health. | |||
===Version 1.1.0=== | ===Version 1.1.0=== | ||
{{Section|Octavo's Ode|}} | |||
'''Gameplay Changes''' | |||
{{See also|Octavo's Ode}} | |||
* Added playable character: {{Term|CoH|Octavo|link}}, who can be unlocked after completing the game. | |||
* Adds the {{Term|CoH|Octavo's Ode (Mode)|link}} {{Term|CoH|Mode}}.<ref name="Version 1.1.0">{{Cite Web|quote= |author= GALA-MOS |title= Cadence of Hyrule Version 1.1.0 Full Patch Notes Released |url= https://nintendosoup.com/cadence-of-hyrule-version-1-1-0-full-patch-notes-released/ |archive= https://web.archive.org/web/20230422162045/https://nintendosoup.com/cadence-of-hyrule-version-1-1-0-full-patch-notes-released/ |published= December 23, 2019 |retrieved= April 22, 2023|site= NintendoSoup |type= archive}}</ref> | * Adds the {{Term|CoH|Octavo's Ode (Mode)|link}} {{Term|CoH|Mode}}.<ref name="Version 1.1.0">{{Cite Web|quote= |author= GALA-MOS |title= Cadence of Hyrule Version 1.1.0 Full Patch Notes Released |url= https://nintendosoup.com/cadence-of-hyrule-version-1-1-0-full-patch-notes-released/ |archive= https://web.archive.org/web/20230422162045/https://nintendosoup.com/cadence-of-hyrule-version-1-1-0-full-patch-notes-released/ |published= December 23, 2019 |retrieved= April 22, 2023|site= NintendoSoup |type= archive}}</ref> | ||
* Adds {{Term|CoH| | * Adds {{Term|CoH|Dungeon Mode|link}}. | ||
* | * Added eight {{Plural|CoH|Shrine|link}}: {{Term List|CoH|Shrine of Blues, Shrine of Conga, Shrine of Coral, Shrine of Death, Shrine of Glass, Shrine of Mystery, Shrine of Peace, Shrine of War|link= |listType= bullet}} | ||
* Added four new {{Plural|CoH|Achievement}}: {{Term List|CoH|Hasters Gonna Haste, Classic Mode (Achievement), What Doesn't Kill You Makes You Conga, Come Reign or Shrine|link= |listType= bullet}} | |||
* | * Tweaked the world and {{Term|CoH|Dungeon|link}} generation. | ||
* | ** Adjusted the distribution and spawning of {{Term|CoH|Dungeon}} {{Plural|CoH|Item|link}}. | ||
** | * Allows the player to carry multiple copies of each {{Term|CoH|Scroll|link}}. | ||
* Allows the player to carry multiple copies of each {{Term|CoH|Scroll|link}}. | * Added an interface for changing the helper characters' equipped {{Plural|CoH|Weapon}} during the fight with {{Term|CoH|Ganon}}. | ||
* | * Adjusted {{Term|CoH|Menu|link}} interface to display current world generation seed. | ||
* | '''Fixed Issues'''<ref name="Version 1.1.0"/> | ||
* | * Fixed a bug where multiple cutscenes or pieces of dialogue could be triggered at once. | ||
* Fixed a bug where {{Term|CoH|Ganon}} could be defeated with a {{Term|CoH|Bomb}} during a cutscene. | |||
* | * Fixed a bug where using the {{Term|CoH|Hookshot|link}} while being damaged by a {{Term|CoH|Bomb}} could cause the player to move incorrectly. | ||
* | * Fixed a bug where using the {{Term|CoH|Hookshot}} would add to the player's step count in {{Term|CoH|Fixed-Beat Mode|link}}. | ||
* | * Fixed a bug where collecting an {{Term|CoH|Item}} and moving between screens at the same time would duplicate it. | ||
* Fixed a bug where {{Plural|CoH|Boss|link}} could easily be defeated with projectile attacks from outside their arena. | |||
===Version 1.1.1=== | ===Version 1.1.1=== | ||
'''Fixed Issues''' | '''Fixed Issues''' | ||
* Fixed | * Fixed a crash issue in [[Dungeon Mode]].<ref>{{Cite Web|quote=Patch 1.1.1 is out! It's extremely tiny and fixes one thing: crashes in Dungeon Mode. Ta-da there's your patch note, enjoy!|author=Brace Yourself Games|title= #necrodancer-news|published=January 9, 2020|site= Brace Yourself Games Discord|url=https://discord.com/channels/380929397445754890/451121022100307968/664522649472598040}}</ref> | ||
===Version 1.2.0=== | ===Version 1.2.0=== | ||
Released on July 20, 2020<ref name="Version 1.2.0">{{Cite Web|quote= |author= |title= Patch 1.2.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-2-0/ |archive= https://web.archive.org/web/20230422164038/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-2-0/|published= July 20, 2020 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref> | Released on July 20, 2020<ref name="Version 1.2.0">{{Cite Web|quote= |author= |title= Patch 1.2.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-2-0/ |archive= https://web.archive.org/web/20230422164038/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-2-0/|published= July 20, 2020 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref> | ||
'''Gameplay Changes''' | |||
* Adds support for the [[Cadence of Hyrule Character Pack|Character Pack]] DLC pack.<ref name="Version 1.2.0"/> | * Adds support for the [[Cadence of Hyrule Character Pack|Character Pack]] DLC pack.<ref name="Version 1.2.0"/> | ||
* Adds {{Term|CoH|Mystery Mode|link}}.<ref name="Version 1.2.0"/> | * Adds {{Term|CoH|Mystery Mode|link}}.<ref name="Version 1.2.0"/> | ||
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===Version 1.4.0=== | ===Version 1.4.0=== | ||
'''Gameplay Changes''' | |||
* Adds support for the {{SotM}} DLC pack.<ref name="Version 1.4.0">{{Cite Web|quote= |author= |title= Pacth 1.4.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-4-0/ |archive= https://web.archive.org/web/20230422170735/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-4-0/ |published= September 24, 2020 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref> | * Adds support for the {{SotM}} DLC pack.<ref name="Version 1.4.0">{{Cite Web|quote= |author= |title= Pacth 1.4.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-4-0/ |archive= https://web.archive.org/web/20230422170735/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-4-0/ |published= September 24, 2020 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref> | ||
* Adds a projectile attack to {{Term|CoH|Link|link}}'s {{Term|CoH|Spin Attack|link}}, only usable at a full {{Term|CoH|Life Gauge|link}}.<ref name="Version 1.4.0"/> | * Adds a projectile attack to {{Term|CoH|Link|link}}'s {{Term|CoH|Spin Attack|link}}, only usable at a full {{Term|CoH|Life Gauge|link}}.<ref name="Version 1.4.0"/> | ||
* Makes it so {{Plural|CoH|Zora|link}} breathe {{Term|CoH|Ice}} instead of {{Term|CoH|Fire|link}}.<ref name="Version 1.4.0"/> | * Makes it so {{Plural|CoH|Evil Zora|link}} breathe {{Term|CoH|Ice}} instead of {{Term|CoH|Fire|link}}.<ref name="Version 1.4.0"/> | ||
* Makes it so the {{Term|CoH|Tingle Tuner|link}} plays a tone regardless of the rumble settings.<ref name="Version 1.4.0"/> | * Makes it so the {{Term|CoH|Tingle Tuner|link}} plays a tone regardless of the rumble settings.<ref name="Version 1.4.0"/> | ||
'''Fixed Issues''' | |||
* Fixes a bug where helper characters could lose their {{Plural|CoH|Weapon}} in the fight against {{Term|CoH|Ganon}}.<ref name="Version 1.4.0"/> | |||
* Fixes bugs where {{Term|CoH|Enemy}} attacks that take up multiple tiles could harm the player unfairly.<ref name="Version 1.4.0"/> | |||
* Fixes bugs where the certain actions had incorrect timing in [[Multiplayer#Cadence of Hyrule|Multiplayer]] {{Term|CoH|Fixed-Beat Mode}}.<ref name="Version 1.4.0"/> | |||
* Fixes bugs where {{Term|CoH|Frederick|link}} would reappear after being defeated in {{Term|CoH|Dungeon Mode|link}}.<ref name="Version 1.4.0"/> | |||
* Fixes bugs where {{Term|CoH|Impa|link}} could escape the map boundaries.<ref name="Version 1.4.0"/> | |||
* Fixes issues with the game's localizations.<ref name="Version 1.4.0"/> | |||
* Fixes many other bugs.<ref name="Version 1.4.0"/> | |||
===Version 1.5.0=== | ===Version 1.5.0=== | ||
'''Gameplay Changes''' | |||
* Adds an additional three save files, for a total of six.<ref name="Version 1.5.0">{{Cite Web|quote= |author= |title= Patch 1.5.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-5-0/ |archive= https://web.archive.org/web/20230422172008/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-5-0/|published= January 28, 2021 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref> | * Adds an additional three save files, for a total of six.<ref name="Version 1.5.0">{{Cite Web|quote= |author= |title= Patch 1.5.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-5-0/ |archive= https://web.archive.org/web/20230422172008/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-5-0/|published= January 28, 2021 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref> | ||
* Adds an option to randomize the soundtrack selection. | * Adds an option to randomize the soundtrack selection. | ||
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* Tweaked how being frozen and stunned works, making it easier for the player to stick with the beat. | * Tweaked how being frozen and stunned works, making it easier for the player to stick with the beat. | ||
* Adds several instances of guaranteed {{Term|CoH|Heart|link}} drops in {{Term|CoH|Deku Village|link}}. | * Adds several instances of guaranteed {{Term|CoH|Heart|link}} drops in {{Term|CoH|Deku Village|link}}. | ||
'''Fixed Issues''' | |||
* Fixed a bug where the music in {{Term|CoH|Future World|link}} was slightly out of sync with the beat. | |||
* Fixed a bug where {{Plural|CoH|Boss}} could deal damage to the player on the same beat they were defeated. | |||
* Fixed a bug where {{Plural|CoH|Enemy}} could deal damage to the player on the same beat they completed a wire puzzle in {{Term|CoH|Puzzle Mode|link}}. | |||
* Fixed a bug where using the "Quick Restart" option in a [[Multiplayer#Cadence of Hyrule|Multiplayer]] {{Term|CoH|Permadeath Mode|link}} or {{Term|CoH|Arena Mode}} game would submit the run to the incorrect leaderboard. | |||
* Fixed a bug where certain {{Term|CoH|Boss}} movement patterns could come out of sync with the beat after the song looped. | |||
* Fixed a bug where {{Term|CoH|Frederick}} would attack the player without reason in the {{Term|CoH|Temple of Brainstorms|link}}. | |||
* Fixed a bug where digging up a buried {{Term|CoH|Enemy}} in {{Term|CoH|Arena Mode}} could cause them to hit the player. | |||
* Fixed a bug where {{Plural|CoH|Enemy}} would not drop {{Plural|CoH|Shovel|link}} or {{Plural|CoH|Torch|link}} in a {{Term|CoH|Dungeon}} where a {{Term|CoH|Shovel}} or {{Term|CoH|Torch}} was available to buy. | |||
* Fixed a bug where the player would begin in {{Term|CoH|Zelda|link}}'s starting area when not playing as {{Term|CoH|Zelda}}. | |||
* Fixed a bug where helper characters in the fight with {{Term|CoH|Ganon}} could be damaged with {{Plural|CoH|Bomb}} after being frozen in {{Term|CoH|Ice}}. | |||
* Fixed a bug where {{Term|CoH|Synthrova|link}}'s attacks would not be cancelled after their wire was destroyed. | |||
* Fixed a bug where {{Plural|CoH|Bomb}} thrown by {{Term|CoH|Frederick}} would not damage the player. | |||
* Fixed a bug where, while playing as {{Term|CoH|Frederick}}, the player could not enter {{Plural|CoH|Portal}}. | |||
* Fixed a crash during the fight with {{Term|CoH|Skull Ganon|link}}. | |||
* Fixed a crash that would occur when the player defeated {{Term|CoH|Synthrova}} and died on the same beat. | |||
* Fixed a crash that would occur while generating certain seeds in {{Term|CoH|Dungeon Mode}}. | |||
==External Links== | |||
* [https://en-americas-support.nintendo.com/app/answers/detail/a_id/54438/|display= Nintendo Support: How to Update Cadence of Hyrule - Crypt of the NecroDancer Featuring the Legend of Zelda] | |||
* [https://braceyourselfgames.com/cadence-of-hyrule/updates/|display= Game Updates - Brace Yourself Games] | |||
{{Ref}} | {{Ref}} | ||
Latest revision as of 07:18, 26 May 2024
Overview
There have been several free updates released for Cadence of Hyrule, including the Octavo's Ode update that added a new playable character and Mode. In addition to free updates, there is also a Season Pass available for the game, containing three individual DLC packs.
Update | Version 1.0.0 |
---|---|
Release Date | |
Content | Base Version of Cadence of Hyrule |
Update | Version 1.0.1 |
Release Date | June 27, 2019 |
Content |
|
Update | Version 1.0.2 |
Release Date | Ausgust 1, 2019 |
Content |
|
Update |
|
Release Date | December 18, 2019 |
Content |
|
Update | Version 1.1.1 |
Release Date | January 8, 2020 |
Content | Addressed issues relating to crashing during Dungeon Mode |
Update | Version 1.2.0 |
Release Date | July 20, 2020 |
Content |
|
Update | Version 1.4.0 |
Release Date | September 24, 2020 |
Content |
|
Update | Version 1.5.0 |
Release Date | January 28, 2021 |
Content |
|
Update | Release Date | Content |
---|---|---|
Version 1.0.0 | Base Version of Cadence of Hyrule | |
Version 1.0.1 | June 27, 2019 |
|
Version 1.0.2 | Ausgust 1, 2019 |
|
| December 18, 2019 |
|
Version 1.1.1 | January 8, 2020 | Addressed issues relating to crashing during Dungeon Mode |
Version 1.2.0 | July 20, 2020 |
|
Version 1.4.0 | September 24, 2020 |
|
Version 1.5.0 | January 28, 2021 |
|
Version 1.0.1
Fixed Issues
- Fixed a crash that would occur after dying in Permadeath Mode or the Daily Challenge[1]
- Fixed a softlock that could occur in Dungeons; should a Fan be moved a certain way
Version 1.0.2
Gameplay Changes
- Added Achievements.
- Adds a separate category to the Leaderboard for Multiplayer gameplay.
- Leaderboard times have been made more precise.
- Adds the "Beat Rumble" option, that vibrates the controller to the beat.
- Added an indicator when picking up Weapons that cannot be used by the current character.
- Added collision to certain areas to prevent map escapes and dungeon skips.
- Added an option to play the Credits from the Main Menu.
- Adjusted Enemy movement when an enemy is being pushed against the wall by Wind.
- Adjusted player movement when holding an Object and being pushed by Wind, or holding an Object while sliding on Ice.
- Added an option to change interface colors to improve colorblind readability.
- Modified interface elements to appear grayed-out if the player lacks the required amount of Stamina.
- Modified gameplay to prevent giving Short Swords and Daggers from "Flawless Victory" blue Treasure Chests.
Fixed Issues
- Fixes a bug where Enemies could make an extra movement when a Song looped.
- Fixes a bug where Bombs could be lifted after they exploded.
- Fixes a bug where the game's in-game clock would continue after the system had been put to sleep or was in the HOME menu.
- Fixes a bug where skipping a cutscene during the battle with Ganon would cause him not to regain his lost health.
Version 1.1.0
Gameplay Changes
- See Also: Octavo's Ode
- Added playable character: Octavo, who can be unlocked after completing the game.
- Adds the Octavo's Ode Mode.[2]
- Adds Dungeon Mode.
- Added eight Shrines:
- Added four new Achievements:
- Tweaked the world and Dungeon generation.
- Adjusted the distribution and spawning of Dungeon Items.
- Allows the player to carry multiple copies of each Scroll.
- Added an interface for changing the helper characters' equipped Weapons during the fight with Ganon.
- Adjusted Menu interface to display current world generation seed.
Fixed Issues[2]
- Fixed a bug where multiple cutscenes or pieces of dialogue could be triggered at once.
- Fixed a bug where Ganon could be defeated with a Bomb during a cutscene.
- Fixed a bug where using the Hookshot while being damaged by a Bomb could cause the player to move incorrectly.
- Fixed a bug where using the Hookshot would add to the player's step count in Fixed-Beat Mode.
- Fixed a bug where collecting an Item and moving between screens at the same time would duplicate it.
- Fixed a bug where Bosses could easily be defeated with projectile attacks from outside their arena.
Version 1.1.1
Fixed Issues
- Fixed a crash issue in Dungeon Mode.[3]
Version 1.2.0
Released on July 20, 2020[4] Gameplay Changes
- Adds support for the Character Pack DLC pack.[4]
- Adds Mystery Mode.[4]
- Tweaks Enemy movement so they fall in Holes less often.[4]
- Tweaks how Octavo's Haste ability works.[4]
- Adds Portals to Dungeon Mode.[4]
- Adds two extra Weapons to Dungeon Mode.[4]
- Makes it so Dungeon Mode no longer regenerates the world seed after the player's death.[4]
- Adds a display of the world seed to the Game Over screen.[4]
Fixed Issues [4]
- Fixed "Bounce Cancelling".
- Fixed a bug where an action with the Bow or Power Glove could be canceled with opening the Inventory.
- Fixed a bug where the character would continuously change their equipped Items if they picked up a new Item while they were on a Bridge or Object.* Fixed a bug where the Power Glove could be used to duplicate Items inside certain Objects.
- Fixed a bug where the "Quick Restart" option would restart the game in singleplayer mode, regardless if it was played as Multiplayer earlier.
- Fixed a bug where Bounce Traps could generate just in front of a Big Door.
- Fixed a bug where the player would slide too far after picking up an Item on Ice.
- Fixed a bug where using the Hookshot and Haste simultaneously would cause the number of steps to be counted incorrectly.
- Fixed a bug where the helper characters in the fight with Ganon would use glass Weapons, and thus lose them.
- Fixed bugs concerning Fans.
- Fixed a bug where Pieces of Heart would disappear if the player left the screen without collecting them.
- Fixed an issue concerning Yves seeing Items she cannot use.
- Fixed an issue where Yves could emerge from the ground inside Enemies.
- Fixed an issue where using the Shrine of Death would skip a phase in the fight with The NecroDancer.
Version 1.4.0
Gameplay Changes
- Adds support for the Symphony of the Mask DLC pack.[5]
- Adds a projectile attack to Link's Spin Attack, only usable at a full Life Gauge.[5]
- Makes it so Evil Zoras breathe Ice instead of Fire.[5]
- Makes it so the Tingle Tuner plays a tone regardless of the rumble settings.[5]
Fixed Issues
- Fixes a bug where helper characters could lose their Weapons in the fight against Ganon.[5]
- Fixes bugs where Enemy attacks that take up multiple tiles could harm the player unfairly.[5]
- Fixes bugs where the certain actions had incorrect timing in Multiplayer Fixed-Beat Mode.[5]
- Fixes bugs where Frederick would reappear after being defeated in Dungeon Mode.[5]
- Fixes bugs where Impa could escape the map boundaries.[5]
- Fixes issues with the game's localizations.[5]
- Fixes many other bugs.[5]
Version 1.5.0
Gameplay Changes
- Adds an additional three save files, for a total of six.[6]
- Adds an option to randomize the soundtrack selection.
- Makes it so that the player cannot change state while using a Spear or Long Sword.
- Makes it so the camera centers on Impa after she teleports.
- Makes it so the player cannot take damage on the same beat that they use a healing Item.
- Affords Aria an additional beat of invulnerability after she misses a beat and is saved by a healing Item.
- Removes the useless Ring of Regeneration, Ring of Protection, Battle Torch, and Greaves from Aria's Item pool.
- Tweaks the Scroll of Need so that it can give Aria or Yves a Fairy should they possess an Bottle.
- Tweaks Wizzroboe's swipe attack to be less punishing when playing as Aria.
- Removes the Ring of Stealth from Arena Mode.
- Changes the Ring of Stealth's aggro radius from three tiles to four.
- Tweaks the Boots of Leaping so they lose durability faster, and can only be found once per game.
- Tweaked how being frozen and stunned works, making it easier for the player to stick with the beat.
- Adds several instances of guaranteed Heart drops in Deku Village.
Fixed Issues
- Fixed a bug where the music in Future World was slightly out of sync with the beat.
- Fixed a bug where Bosses could deal damage to the player on the same beat they were defeated.
- Fixed a bug where Enemies could deal damage to the player on the same beat they completed a wire puzzle in Puzzle Mode.
- Fixed a bug where using the "Quick Restart" option in a Multiplayer Permadeath Mode or Arena Mode game would submit the run to the incorrect leaderboard.
- Fixed a bug where certain Boss movement patterns could come out of sync with the beat after the song looped.
- Fixed a bug where Frederick would attack the player without reason in the Temple of Brainstorms.
- Fixed a bug where digging up a buried Enemy in Arena Mode could cause them to hit the player.
- Fixed a bug where Enemies would not drop Shovels or Torches in a Dungeon where a Shovel or Torch was available to buy.
- Fixed a bug where the player would begin in Zelda's starting area when not playing as Zelda.
- Fixed a bug where helper characters in the fight with Ganon could be damaged with Bombs after being frozen in Ice.
- Fixed a bug where Synthrova's attacks would not be cancelled after their wire was destroyed.
- Fixed a bug where Bombs thrown by Frederick would not damage the player.
- Fixed a bug where, while playing as Frederick, the player could not enter Portals.
- Fixed a crash during the fight with Skull Ganon.
- Fixed a crash that would occur when the player defeated Synthrova and died on the same beat.
- Fixed a crash that would occur while generating certain seeds in Dungeon Mode.
External Links
- Nintendo Support: How to Update Cadence of Hyrule - Crypt of the NecroDancer Featuring the Legend of Zelda
- Game Updates - Brace Yourself Games
References
- ↑ Cadence of Hyrule update out now (version 1.0.1) (web archive), Nintendo Everything (archive), published July 4, 2019, retrieved April 22, 2023.
- ↑ 2.0 2.1 GALA-MOS, Cadence of Hyrule Version 1.1.0 Full Patch Notes Released (web archive), NintendoSoup (archive), published December 23, 2019, retrieved April 22, 2023.
- ↑ "Patch 1.1.1 is out! It's extremely tiny and fixes one thing: crashes in Dungeon Mode. Ta-da there's your patch note, enjoy!" — Brace Yourself Games, #necrodancer-news , Brace Yourself Games Discord, published January 9, 2020.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 Patch 1.2.0 (web archive), Brace Yourself Games (archive), published July 20, 2020, retrieved April 22, 2023.
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 Pacth 1.4.0 (web archive), Brace Yourself Games (archive), published September 24, 2020, retrieved April 22, 2023.
- ↑ Patch 1.5.0 (web archive), Brace Yourself Games (archive), published January 28, 2021, retrieved April 22, 2023.