Guardian Sword++
Guardian Swords++ are recurring Items in The Legend of Zelda series.(BotWBreath of the Wild | HWAoCHyrule Warriors: Age of Calamity)[1][2] Guardian Swords++ go unnamed in Mario Kart 8 Deluxe.
Location and Uses
Breath of the Wild
229
(234Master Mode) Guardian Sword++ |
Description |
Common Locations Akkala Highlands | |
Properties |
Guardian Swords++ are the final class of Guardian Swords, surpassing Guardian Swords+ in both strength and durability. They are larger than both previous iterations and are said to easily slice through Armor.[1] Guardian Scouts IV use them in "A Major Test of Strength" Ancient Shrines, and they can be obtained after their defeat. They also appear in Treasure Chests that spawn after scanning the Breath of the Wild Series Guardian amiibo with the amiibo Rune.
Since they are made from Ancient Technology, Guardian Swords++ will deal additional damage if they are used to attack Guardians. They will not burn if they are exposed to Fire or a Scorching Climate, they do not conduct Electricity or attract Lightning during Thunderstorms, and they will float if they are dropped in the Water. Finally, they can not be picked up with the Magnesis Rune.
Guardian Swords++ belong to the Guardian Gear equipment archetype, which includes all Weapons used by Guardian Scouts.[3]
Name | ActorName |
---|---|
Value | "Weapon_Sword_015" |
Description | Internal name |
Name | Life |
Value | 32 |
Description | Durability of the weapon |
Name | Power |
Value | 40 |
Description | Damage dealt with the weapon |
Name | SpHitActor |
Value | Actors with tags "TeamGuardian", "IsEffectiveAncientWeapon"; "Enemy_Ganon", "Enemy_SiteBoss_", "Enemy_Guardian_Mini_" [a] |
Description | Objects that receive additional damage from the weapon |
Name | SpHitRatio |
Value | 1.3 |
Description | Damage multiplier appplied to SpHitActor objects |
Name | IsHammer |
Value | false |
Description | Whether or not the weapon can break ore deposits in one hit |
Name | IsWeakBreaker |
Value | false |
Description | Unknown use, maybe was used during dev to one hit kill weaker enemies ? |
Name | IsBoomerang |
Value | false |
Description | Whether or not the weapon comes back to the player if they throw it |
Name | IsLuckyWeapon |
Value | false |
Description | Unknown use, maybe was used to have random crits during dev ? |
Name | IsPikohan |
Value | false |
Description | Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior) |
Name | IsThrowingWeapon |
Value | true |
Description | Whether or not the weapon can be thrown |
Name | IsThrowingBreakWeapon |
Value | true |
Description | Whether or not the weapon breaks instantly when thrown to an enemy |
Name | ThrowRange |
Value | 5.0 |
Description | After being thrown, travelled distance of the weapon before getting affected with gravity |
Name | ChemicalEnergyMax |
Value | 0 |
Description | The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [b] |
Name | ChemicalEnergyAmountUsed |
Value | 0 |
Description | The energy cost elemental weapons have when using their power |
Name | ChemicalEnergyRecoverRate |
Value | 0.0 |
Description | Speed, in unit/frame, of the energy recovery of the weapon |
Name | ChemicalEnergyRecoverInterval |
Value | 60 |
Description | Frames you have to wait, after your last attack, before the weapon starts to recharge itself |
Name | ShootBeam |
Value | "" |
Description | If specified, what actor to launch when throwing the weapon |
Name | SharpWeaponAddAtkMin |
Value | 5 |
Description | Minimal value for level 1 attack up modifier |
Name | SharpWeaponAddAtkMax |
Value | 10 |
Description | Maximal value for level 1 attack up modifier |
Name | SharpWeaponAddLifeMin |
Value | 4 |
Description | Minimal value for level 1 durability up modifier |
Name | SharpWeaponAddLifeMax |
Value | 7 |
Description | Maximal value for level 1 durability up modifier |
Name | SharpWeaponAddCrit |
Value | true |
Description | Whether or not the weapon can get the critical hit modifier |
Name | PoweredSharpAddAtkMin |
Value | 11 |
Description | Minimal value for level 2 attack up modifier |
Name | PoweredSharpAddAtkMax |
Value | 20 |
Description | Maximal value for level 2 attack up modifier |
Name | PoweredSharpAddLifeMin |
Value | 8 |
Description | Minimal value for level 2 durability up modifier |
Name | PoweredSharpAddLifeMax |
Value | 16 |
Description | Maximal value for level 2 durability up modifier |
Name | PoweredSharpAddThrowMin |
Value | 1.5 |
Description | Minimal value for throw distance up modifier |
Name | PoweredSharpAddThrowMax |
Value | 2.0 |
Description | Maximal value for throw distance up modifier |
Name | ThrowSpeed |
Value | 1.0 |
Description | Initial speed of the weapon when thrown |
Name | ThrowRotSpeed |
Value | 50.0 |
Description | Rotation speed, in radian per second, of the weapon when thrown |
Name | SellingPrice |
Value | 45 |
Description | Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons |
Name | BuyingPrice |
Value | 114 |
Description | Unused value for the weapons, probably a leftover from a dev build where you could buy weapons |
Other Appearances
Mario Kart 8 Deluxe
A Guardian Sword++ was introduced in the version 1.6.0 update of Mario Kart 8 Deluxe. It replaces Link's Master Sword while the Champion's Tunic costume is used. Whenever a Trick is successfully performed, Link may draw the Guardian Sword++ briefly before returning it.
Hyrule Warriors: Age of Calamity
Nomenclature
Names in Other Regions | ||
---|---|---|
Language | Names | |
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
Gallery
-
Link wielding the Guardian Sword++ from Mario Kart 8 Deluxe
-
Icon for the Guardian Sword++ from Hyrule Warriors: Age of Calamity
See Also
References
- ↑ 1.0 1.1
Guardian Sword++
— Inventory (Breath of the Wild)
The abilities of this Guardian sword have been boosted to the maximum, as evidenced by its increase in size. It slices through armor like a hot knife through butter! - ↑
Guardian Sword++
— Allies (Hyrule Warriors: Age of Calamity)
The abilities of this Guardian sword have been boosted to the maximum, as evidenced by its increase in size. It slices through armor like a hot knife through butter! - ↑ Creating a Champion, Dark Horse Books, pg. 175