Gloom Spawn: Difference between revisions

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m (→‎Characteristics: they're completely hidden until Link is dangerously close to them (that's just evil), unlike Lynels which are always visible within the draw distance. Also, the Master Sword will glow if Link is near their locations.)
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==Characteristics==
==Characteristics==
Gloom Spawn will appear as a patch of {{Term|TotK|Gloom|link}} until {{Term|TotK|Link|link}} draws near.<ref>{{Cite|If you see a {{Color|TotK Red|moving mass of gloom}}, fall back as fast as you can!|Oliff|TotK}}</ref> When he is within range, the Gloom patch will begin moving and grow five long arms with one-eyed hands, which after a few seconds (or when struck) will shriek and begin pursuing Link. The moving Gloom drains Link's maximum hearts on contact, and when a hand grabs Link, it will continually drain him until he is able to escape its grasp.<ref name="Oliff">{{Cite|[Gloom Spawn?] It's some kind of monster completely coated in {{Color|TotK Red|gloom}}. And if it touches you, it'll steal away your vitality!|Oliff|TotK}}</ref>
Gloom Spawn completely hidden until Link gets close enough, then they suddenly appear as a patch of {{Term|TotK|Gloom|link}}.<ref>{{Cite|If you see a {{Color|TotK Red|moving mass of gloom}}, fall back as fast as you can!|Oliff|TotK}}</ref> While he is within range, the Gloom patch will begin moving and grow five long arms with one-eyed hands, which after a few seconds (or when struck) will shriek and begin pursuing Link. The moving Gloom patch drains Link's maximum hearts on contact, and when a hand grabs Link, it will continually drain him until he is able to escape its grasp.<ref name="Oliff">{{Cite|[Gloom Spawn?] It's some kind of monster completely coated in {{Color|TotK Red|gloom}}. And if it touches you, it'll steal away your vitality!|Oliff|TotK}}</ref>


Gloom Spawn will pursue and surround Link quickly such that escape is extremely difficult, though climbing out of the hands' reach can provide temporary respite; the Gloom cannot climb up walls. The hands will also be temporarily stunned if set on fire including from explosions, and will temporarily go limp if hit in their weak point, the eyes. This makes {{Plural|TotK|Bomb Flower|link}} and other explosives an effective tool against them, particularly from a high vantage point. They can also be frozen, shocked, or stunned with {{Plural|TotK|Dazzlefruit|link}}.
Gloom Spawn will pursue and surround Link quickly such that escape is extremely difficult, though climbing out of the hands' reach can provide temporary respite; the Gloom cannot climb up walls. The hands will also be temporarily stunned if set on fire including from explosions, and will temporarily go limp if hit in their weak point, the eyes. This makes {{Plural|TotK|Bomb Flower|link}} and other explosives an effective tool against them, particularly from a high vantage point. They can also be frozen, shocked, or stunned with {{Plural|TotK|Dazzlefruit|link}}.


If Link does not defeat all the hands quickly enough, they may re-emerge from the Gloom and will not give up until every hand is defeated. At this point the Gloom will coalesce and transform into a {{Term|TotK|Phantom Ganon|link}}. Unlike Phantom Ganon, Gloom Spawn will not drop any items and does not appear in the {{Term|TotK|Hyrule Compendium|link}}; however, tracking Phantom Ganon on the [[Sheikah Sensor]] will be able to track Gloom Spawn.  
If Link does not defeat all the hands quickly enough, they may re-emerge from the Gloom and will not give up until every hand is defeated. At this point the Gloom will coalesce and transform into a {{Term|TotK|Phantom Ganon|link}}. Unlike Phantom Ganon, Gloom Spawn will not drop any items and does not appear in the {{Term|TotK|Hyrule Compendium|link}}; however, tracking Phantom Ganon on the [[Sheikah Sensor]] will be able to track Gloom Spawn. Furthermore, when Link have the Master Sword drawn, it will glow when within range of the Gloom spawn.  


In some cases, if it cannot reach Link, Gloom Spawn may suddenly dissipate into several {{Plural|TotK|Dark Clump}} without transforming into Phantom Ganon, but not every instance of the enemy does this. Additionally, some instances of Gloom Spawn are set only to appear if a "random" flag is set.<ref>{{Cite Internal|quote=MiasmaSwarm_RandomSet|game=TotK|version=1.2.0}}</ref> It should be noted that if they dissipate, it counts as a kill as they no longer respawn until the next blood moon. Some of these "random" Gloom Spawn are in slightly different positions in the same general location, such as three at the {{Term|TotK|Great Cliffs|link}} or two at {{Term|TotK|Seres Scablands|link}}.
In some cases, if it cannot reach Link, Gloom Spawn may suddenly dissipate into several {{Plural|TotK|Dark Clump}} without transforming into Phantom Ganon, but not every instance of the enemy does this. Additionally, some instances of Gloom Spawn are set only to appear if a "random" flag is set.<ref>{{Cite Internal|quote=MiasmaSwarm_RandomSet|game=TotK|version=1.2.0}}</ref> It should be noted that if they dissipate, it counts as a kill as they no longer respawn until the next blood moon. Some of these "random" Gloom Spawn are in slightly different positions in the same general location, such as three at the {{Term|TotK|Great Cliffs|link}} or two at {{Term|TotK|Seres Scablands|link}}.

Revision as of 23:42, 14 November 2023

Gloom Spawn are Enemies in Tears of the Kingdom.[1]

Characteristics

Gloom Spawn completely hidden until Link gets close enough, then they suddenly appear as a patch of Gloom.[2] While he is within range, the Gloom patch will begin moving and grow five long arms with one-eyed hands, which after a few seconds (or when struck) will shriek and begin pursuing Link. The moving Gloom patch drains Link's maximum hearts on contact, and when a hand grabs Link, it will continually drain him until he is able to escape its grasp.[3]

Gloom Spawn will pursue and surround Link quickly such that escape is extremely difficult, though climbing out of the hands' reach can provide temporary respite; the Gloom cannot climb up walls. The hands will also be temporarily stunned if set on fire including from explosions, and will temporarily go limp if hit in their weak point, the eyes. This makes Bomb Flowers and other explosives an effective tool against them, particularly from a high vantage point. They can also be frozen, shocked, or stunned with Dazzlefruits.

If Link does not defeat all the hands quickly enough, they may re-emerge from the Gloom and will not give up until every hand is defeated. At this point the Gloom will coalesce and transform into a Phantom Ganon. Unlike Phantom Ganon, Gloom Spawn will not drop any items and does not appear in the Hyrule Compendium; however, tracking Phantom Ganon on the Sheikah Sensor will be able to track Gloom Spawn. Furthermore, when Link have the Master Sword drawn, it will glow when within range of the Gloom spawn.

In some cases, if it cannot reach Link, Gloom Spawn may suddenly dissipate into several Dark Clumps without transforming into Phantom Ganon, but not every instance of the enemy does this. Additionally, some instances of Gloom Spawn are set only to appear if a "random" flag is set.[4] It should be noted that if they dissipate, it counts as a kill as they no longer respawn until the next blood moon. Some of these "random" Gloom Spawn are in slightly different positions in the same general location, such as three at the Great Cliffs or two at Seres Scablands.

Trivia

  • The eyes seen on the hands of Gloom Spawn resemble the Glowing Eyeballs seen in Pools of Malice in Breath of the Wild. The arms are also similar to those of Ganondorf's mummy in the beginning of the game.
  • If Link is on the Surface when attacked by Gloom Spawn, the sky will turn red as when the Blood Moon rises. This also causes some behavior related to the dark/nighttime, such as making Luminous Stone glow.
  • Geographically, some Gloom Spawn locations were once of great importance in Breath of the Wild (ie. Akkala Citadel, the location of Akkala Tower). Other Gloom Spawn locations are intricately connected between the Surface and Depths (ie. Gloom Spawn appears at Darunia Lake, which corresponds to the Fire Temple's location in the depths).
  • Gloom Spawn and Phantom Ganon do not hear any noise Link makes, which means that sprinting and whistling will not catch their attention.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
瘴気魔(しょうきま) (Shōki Ma)[6]Miasma demon
The Kingdom of the Netherlands
Dutch
Miasmamonster[8]Miasma monster
Canada
FrenchCA
Créature d'émanation[12]Emanation creature
The French Republic
FrenchEU
Créature miasmatique[7]Miasmatic creature
The Federal Republic of Germany
German
Miasma-Monster[10]Miasma monster
The Italian Republic
Italian
Mostro di miasma[5]Miasma monster
The Republic of Korea
Korean
독기마의 (Dokgimaui)[11] 
Latin America
SpanishLA
Ser de aura maligna[9]Malicious aura being
The Kingdom of Spain
SpanishEU
Ser de aura maligna[13]Malicious aura being
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. "Gloom Spawn Rumors
    There are reports of animated patches of gloom known as Gloom Spawn. If you meet one, watch out, as some have claimed to see something strange and fearsome within them.
    " — Tips and Tricks (Tears of the Kingdom)
  2. "If you see a moving mass of gloom, fall back as fast as you can!" — Oliff (Tears of the Kingdom)
  3. "[Gloom Spawn?] It's some kind of monster completely coated in gloom. And if it touches you, it'll steal away your vitality!" — Oliff (Tears of the Kingdom)
  4. "MiasmaSwarm_RandomSet" (Tears of the Kingdom v1.2.0,)
  5. "Dicerie sul mostro di miasma" — Tips and Tricks (Tears of the Kingdom, Italian localization)
  6. "瘴気魔(しょうきま)のうわさ" — Tips and Tricks (Tears of the Kingdom, Japanese localization)
  7. "Créatures miasmatiques" — Tips and Tricks (Tears of the Kingdom, European French localization)
  8. "Een gerucht over het miasmamonster" — Tips and Tricks (Tears of the Kingdom, Dutch localization)
  9. "Por aquí hay un ser de aura maligna, así que no puedo bajar la guardia." — Oliff (Tears of the Kingdom, Latin American Spanish localization)
  10. "Gerüchte über ein Miasma-Monster" — Tips and Tricks (Tears of the Kingdom, German localization)
  11. "독기마의 소문" — Tips and Tricks (Tears of the Kingdom, Korean localization)
  12. "Créatures d'émanations" — Tips and Tricks (Tears of the Kingdom, Canadian French localization)
  13. "Por aquí hay un ser de aura maligna, así que no puedo bajar la guardia." — Oliff (Tears of the Kingdom, European Spanish localization)