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{{Infobox Game Blocks
{{Infobox Game Blocks
  |BotW= The Divine Trial<ref>{{Cite|The Divine Trial<br/>{{Big|Monk Maz Koshia}}|N/A|BotW}}</ref>
  |BotW= The Divine Trial<ref>{{Cite|The Divine Trial<br/>{{Big|Monk Maz Koshia}}|N/A|BotW}}</ref>
|HWAoC= Conduit of the Goddess<ref>{{Cite|{{Big|Monk Maz Koshia}}<br/>Conduit of the Goddess|N/A|HWAoC}}</ref>
}}
}}
|race= {{Term|BotW|Sheikah|link}}
|race= {{Term|BotW|Sheikah|link}}
|gender= Male<ref>{{Cite|Before you could report your completion of the trial to Monk Maz Koshia, he rose before you and the final trial started.|Adventure Log|BotW}}</ref>
|gender= Male<ref>{{Cite|Before you could report your completion of the trial to Monk Maz Koshia, he rose before you and the final trial started.|Adventure Log|BotW}}</ref>
|game= {{BotW}}
|game= BotW
|other= {{HWAoC}}
|other= HWAoC
|dungeon= {{Term|BotW|Final Trial|link}}
|dungeon= {{Term|BotW|Final Trial|link}}
|habitat=  
|habitat=  
|health=  
|health=4000
|weakness= {{Term|BotW|Perfect Dodging|link|display=Perfect Dodge}}<br/>[[Mighty Bananas]]
|weakness= {{List|{{Term|BotW|Perfect Dodging|link|display=Perfect Dodge}}, {{Term|Series|Mighty Bananas|link}}}}
|reward=  
|reward=  
|exp=  
|exp=  
|strategy=  
|strategy=  
|voice actor= [[Christian Rummel]] (English)<ref>{{Cite Web|quote= /Hyrule Warriors: Age of Calamity by Nintendo/KOEI TECMO comes to Nintendo Switch, featuring Christian Rummel as Maz Koshia!|author= Christian Rummel|published= |retrieved= November 30, 2020|url= https://www.christianrummel.com/|title= Christian Rummel|site= official site|type= }}</ref>
|voiceactor= [[Christian Rummel]] (English)<ref>{{Cite Web|quote= /Hyrule Warriors: Age of Calamity by Nintendo/KOEI TECMO comes to Nintendo Switch, featuring Christian Rummel as Maz Koshia!|author= Christian Rummel|published= |retrieved= November 30, 2020|url= https://www.christianrummel.com/|title= Christian Rummel|site= official site|type= }}</ref>
|theme=  
|theme=  
}}
}}
{{Term/Store|Monk Maz Koshia||Series, BotW}} is the final boss in ''[[The Champions' Ballad]]'' DLC for {{BotW}},<ref>{{Cite|'''{{Color|BotW Shrine Quest|Monk Maz Koshia}}'''|Hyrule Compendium|BotW}}</ref> located in the [[Final Trial]].
{{Term/Store|Monk Maz Koshia||Series, BotW}} is a recurring character in {{TLoZ|series}}.<ref>{{Cite|'''{{Color|BotW Shrine Quest|Monk Maz Koshia}}'''|Hyrule Compendium|BotW}}</ref><ref>{{Cite|{{Color|HWAoC Blue|Monk Maz Koshia}}|N/A|HWAoC}}</ref>


==Biography==
==Biography==
==={{BotW|-}}===
==={{BotW|-}}===
{{Term|BotW|Monk Maz Koshia}} is a {{Term|BotW|Sheikah|link}} {{Term|BotW|Monk|link}} who appears in the "[[EX The Champions' Ballad]]" {{Term|BotW|Main Quest|link}}. {{Term|BotW|Monk Maz Koshia}}'s goal is to test those who wish to undergo the [[Divine Beast Tamer's Trial]].<ref>{{Cite|I am Maz Koshia. I now address the one who wishes to master a Divine Beast...|Monk Maz Koshia|BotW}}</ref> He first speaks to {{Term|BotW|Link|link}} inside the [[Shrine of Resurrection]], where he bestows the [[One-Hit Obliterator]] to Link as the first part of his Trial.<ref>{{Cite|To undertake this task requires unwavering dedication. That weapon defeats foes with one hit. However, the reverse is also true, as its wielder will also fall to a single strike. You can use this weapon's ability only twice within a set period of time...only when it is glowing. When enough time passes, the weapon will regain its sheen along with its power.|Monk Maz Koshia|BotW}}</ref> He informs {{Term|BotW|Link}} that to complete this part of the Trial, he must travel to the four marked locations on the [[Great Plateau]] and defeat the bands of enemies there.<ref>{{Cite|At the four marked locations within the Great Plateau...defeat all monsters present to prove your power. If you are not up to the challenge, leave this plateau. The weapon will return here, and the trial will end.|Monk Maz Koshia|BotW}}</ref>
{{Term|BotW|Monk Maz Koshia}} is a {{Term|BotW|Sheikah|link}} {{Term|BotW|Monk|link}} who is exclusive to {{TCB}} [[DLC]] Pack, appearing during the "{{Term|BotW|EX The Champions' Ballad|link}}" {{Term|BotW|Main Quest|link}}. {{Term|BotW|Monk Maz Koshia}}'s goal is to test those who wish to undergo the [[Divine Beast Tamer's Trial]].<ref>{{Cite|{{Color|BotW Monk Blue|I am Maz Koshia. I now address the one who wishes to master a Divine Beast...}}|Monk Maz Koshia|BotW}}</ref> He first speaks to {{Term|BotW|Link|link}} inside the {{Term|BotW|Shrine of Resurrection|link}}, where he bestows the {{Term|BotW|One-Hit Obliterator|link}} to him as the first part of his Trial.<ref>{{Cite|{{Color|BotW Monk Blue|To undertake this task requires unwavering dedication. That weapon defeats foes with one hit. However, the reverse is also true, as its wielder will also fall to a single strike. You can use this weapon's ability only twice within a set period of time...only when it is glowing. When enough time passes, the weapon will regain its sheen along with its power.}}|Monk Maz Koshia|BotW}}</ref> He informs {{Term|BotW|Link}} that to complete this part of the Trial, he must travel to the four marked locations on the {{Term|BotW|Great Plateau|link}} and defeat the bands of {{Plural|BotW|Monster|link}} there.<ref>{{Cite|{{Color|BotW Monk Blue|At the four marked locations within the Great Plateau...defeat all monsters present to prove your power. If you are not up to the challenge, leave this plateau. The weapon will return here, and the trial will end.}}|Monk Maz Koshia|BotW}}</ref>


After {{Term|BotW|Link}} has done this, {{Term|BotW|Monk Maz Koshia}} will congratulate {{Term|BotW|Link}} on his progress and reveal that this task was the first of many in the Trial. The {{Term|BotW|Monk}} continues, saying that the {{Term|BotW|One-Hit Obliterator}} will guide him to the next steps.<ref>{{Cite|I am Maz Koshia. You have done well to conquer the trials laid before you. You are Hyrule's beacon of hope. But your trails have only just begun. The divine weapon shall lead you...|Monk Maz Koshia|BotW}}</ref> This causes the {{Term|BotW|One-Hit Obliterator}} to split into four glowing orbs, which scatter to various parts of [[Hyrule]]. {{Term|BotW|Monk Maz Koshia}} urges {{Term|BotW|Link}} to follow them in order to continue.<ref>{{Cite|Now that you have proven your power, a new journey awaits. Go to the four locations that will be revealed to you, and reach for greater heights than ever before.|Monk Maz Koshia|BotW}}</ref>
After {{Term|BotW|Link}} has done this, {{Term|BotW|Monk Maz Koshia}} will congratulate {{Term|BotW|Link}} on his progress and reveal that this task was the first of many in the Trial.<ref name="Weapon">{{Cite|{{Color|BotW Monk Blue|I am Maz Koshia. You have done well to conquer the trials laid before you. You are Hyrule's beacon of hope. But your trails have only just begun. The divine weapon shall lead you...}}|Monk Maz Koshia|BotW}}</ref> The {{Term|BotW|Monk}} continues, saying that the {{Term|BotW|One-Hit Obliterator}} will guide him to the next steps.<ref name="Weapon"/> This causes the {{Term|BotW|One-Hit Obliterator}} to split into four glowing orbs, which scatter to various parts of {{Term|BotW|Hyrule Kingdom|link}}. {{Term|BotW|Monk Maz Koshia}} urges {{Term|BotW|Link}} to follow them in order to continue.<ref>{{Cite|{{Color|BotW Monk Blue|Now that you have proven your power, a new journey awaits. Go to the four locations that will be revealed to you, and reach for greater heights than ever before.}}|Monk Maz Koshia|BotW}}</ref>


After {{Term|BotW|Link}} completes "[[EX Champion Daruk's Song]]", "[[EX Champion Mipha's Song]]", "[[EX Champion Revali's Song]]", and "[[EX Champion Urbosa's Song]]", {{Term|BotW|Monk Maz Koshia}} will call to {{Term|BotW|Link}} once more, instructing him to return to the Shrine of Resurrection to face his final trial.<ref>{{Cite|I am Maz Koshia. I must commend you for conquering the trial thus far. The door to the final trial is now open at the Shrine of Resurrection. Go, and face your destiny.|Monk Maz Koshia|BotW}}</ref> Once {{Term|BotW|Link}} returns to the Shrine of Resurrection, {{Term|BotW|Monk Maz Koshia}} will greet {{Term|BotW|Link}} and tell him to return the {{Term|BotW|Sheikah Slate}} to the terminal he found it in to reveal the passageway to his final trial.<ref>{{Cite|To the brave soul who wishes to master a Divine Beast... You have done well to return to this place of beginnings. You have overcome many challenges thus far. Now, allow me to bestow upon you one final trial. Return the Sheikah Slate to the terminal you first obtained it from. Do so, and the final passageway will reveal itself...|Monk Maz Koshia|BotW}}</ref> Upon doing so, the resting chamber closes itself and begins to descend.<ref>{{Cite|Descending... Please beware of tremors.|Terminal|BotW}}</ref>
After {{Term|BotW|Link}} completes "{{Term|BotW|EX Champion Daruk's Song|link}}," "{{Term|BotW|EX Champion Mipha's Song|link}}," "{{Term|BotW|EX Champion Revali's Song|link}}," and "{{Term|BotW|EX Champion Urbosa's Song|link}}," {{Term|BotW|Monk Maz Koshia}} will call to {{Term|BotW|Link}} once more, instructing him to return to the {{Term|BotW|Shrine of Resurrection}} to face his final trial.<ref>{{Cite|{{Color|BotW Monk Blue|I am Maz Koshia. I must commend you for conquering the trial thus far. The door to the final trial is now open at the Shrine of Resurrection. Go, and face your destiny.}}|Monk Maz Koshia|BotW}}</ref> Once {{Term|BotW|Link}} returns to the {{Term|BotW|Shrine of Resurrection}}, {{Term|BotW|Monk Maz Koshia}} will greet him, instructing him to return the {{Term|BotW|Sheikah Slate}} to the {{Term|BotW|Sheikah Slate Pedestal|link}} he found it in to reveal the passageway to his {{Term|BotW|Final Trial|link}}.<ref>{{Cite|{{Color|BotW Monk Blue|To the brave soul who wishes to master a Divine Beast... You have done well to return to this place of beginnings. You have overcome many challenges thus far. Now, allow me to bestow upon you one final trial. Return the Sheikah Slate to the terminal you first obtained it from. Do so, and the final passageway will reveal itself...}}|Monk Maz Koshia|BotW}}</ref> Upon doing so, the door closest, and the chamber begins to descend.<ref>{{Cite|{{Color|BotW Monk Blue|Descending... Please beware of tremors.}}|Sheikah Slate Pedestal|BotW}}</ref>


Once the chamber has fully descended, {{Term|BotW|Monk Maz Koshia}} will welcome {{Term|BotW|Link}} to the labyrinth which houses the {{Term|BotW|Monk}}.<ref>{{Cite|Welcome, hero. You have overcome many trials to reach me. Now it is time to face the final trial. This trial is a complex labyrinth.|Monk Maz Koshia|BotW}}</ref> The {{Term|BotW|Monk}} guides Link to the labyrinth's Guidance Stone before leaving the hero to complete the labyrinth of his own accord.<ref>{{Cite|To start, you will need a map. You may obtain map information from the Guidance Stone.|Monk Maz Koshia|BotW}}</ref>
Once the chamber has fully descended, {{Term|BotW|Monk Maz Koshia}} will welcome {{Term|BotW|Link}} to the {{Term|BotW|Final Trial}}, explaining that he can be found here.<ref>{{Cite|{{Color|BotW Monk Blue|Welcome, hero. You have overcome many trials to reach me. Now it is time to face the final trial. This trial is a complex labyrinth.}}|Monk Maz Koshia|BotW}}</ref> The {{Term|BotW|Monk}} guides {{Term|BotW|Link}} to the labyrinth's {{Term|BotW|Guidance Stone|link}}, after which he leaves {{Term|BotW|Link}} to complete the labyrinth of his own accord.<ref>{{Cite|{{Color|BotW Monk Blue|To start, you will need a map. You may obtain map information from the Guidance Stone.}}|Monk Maz Koshia|BotW}}</ref> Upon reaching the {{Term|BotW|Monk's Pedestal|link}} bearing {{Term|BotW|Monk Maz Koshia}}, he once again greets {{Term|BotW|Link}}, revealing that there is one remaining part of the {{Term|BotW|Final Trial}}.<ref>{{Cite|{{Color|BotW Monk Blue|You have proven to possess the power of a true hero. In the name of the Goddess Hylia... I offer this final trial!}}|Monk Maz Koshia|BotW}}</ref> {{Term|BotW|Monk Maz Koshia}} stands up and {{Term|BotW|Warping|link|display=Warps}} the two of them away to a platform in the sky, where they must do combat.<ref>{{Cite|{{Color|BotW Monk Blue|Let us begin.}}|Monk Maz Koshia|BotW}}</ref>


Upon reaching {{Term|BotW|Monk Maz Koshia}}, he once again greets {{Term|BotW|Link}}, revealing the end of his final trial.<ref>{{Cite|You have proven to possess the power of a true hero. In the name of the Goddess Hylia... I offer this final trial!|Monk Maz Koshia|BotW}}</ref> {{Term|BotW|Monk Maz Koshia}} stands up and teleports the two of them away to a platform in the sky, where they must do combat.<ref>{{Cite|Let us begin.|Monk Maz Koshia|BotW}}</ref>
Once {{Term|BotW|Link}} defeats {{Term|BotW|Monk Maz Koshia}}, he will shrink to his normal size and commend {{Term|BotW|Link}} for overcoming all of the obstacles he faced.<ref>{{Cite|{{Color|BotW Monk Blue|You faced that challenge with great courage. You have erased all doubt from my mind. You are a true hero.}}|Monk Maz Koshia|BotW}}</ref> Afterwards, {{Term|BotW|Monk Maz Koshia}} will activate the flying structure that they are on, causing the {{Term|BotW|Master Cycle Zero|link}} to rise from within.<ref>{{Cite|{{Color|BotW Monk Blue|As such, you were destined to take hold of this ancient masterpiece...}}|Monk Maz Koshia|BotW}}</ref> {{Term|BotW|Monk Maz Koshia}} explains that the {{Term|BotW|Master Cycle Zero}} is a masterpiece of innovation that was intended for the "one true hero".<ref>{{Cite|{{Color|BotW Monk Blue|That which you have obtained...is a masterpiece of innovation, created for the one true hero.}}|Monk Maz Koshia|BotW}}</ref> With his role served, {{Term|BotW|Monk Maz Koshia}} wishes {{Term|BotW|Link}} well before returning him to the {{Term|BotW|Great Plateau}}.<ref>{{Cite|{{Color|BotW Monk Blue|Hero of Hyrule... May the Goddess smile upon you.}}|Monk Maz Koshia|BotW}}</ref>


Once {{Term|BotW|Link}} defeats Monk Maz Koshia, he will shrink to his normal size and commend {{Term|BotW|Link}} for overcoming all obstacles he could conceive.<ref>{{Cite|You faced that challenge with great courage. You have erased all doubt from my mind. You are a true hero.|Monk Maz Koshia|BotW}}</ref> Afterwards, {{Term|BotW|Monk Maz Koshia}} will activate the flying structure that they are on, causing the {{Term|BotW|Master Cycle Zero|link}} to rise from within.<ref>{{Cite|As such, you were destined to take hold of this ancient masterpiece...|Monk Maz Koshia|BotW}}</ref> {{Term|BotW|Monk Maz Koshia}} explains that the {{Term|BotW|Master Cycle Zero}} is a masterpiece of innovation that was intended for the "one true hero".<ref>{{Cite|That which you have obtained...is a masterpiece of innovation, created for the one true hero.|Monk Maz Koshia|BotW}}</ref> With his role served, {{Term|BotW|Monk Maz Koshia}} wishes {{Term|BotW|Link}} well before returning him to the Great Plateau.<ref>{{Cite|Hero of Hyrule... May the Goddess smile upon you.|Monk Maz Koshia|BotW}}</ref>
After completing the battle, {{Term|BotW|Link}} can talk to {{Term|BotW|Monk Maz Koshia}} to battle him again as many times as he wants. On subsequent visits to his {{Term|BotW|Monk's Pedestal}}, {{Term|BotW|Monk Maz Koshia|display=Maz Koshia}} commends {{Term|BotW|Link}} for returning, but he claims that he has nothing left to give.<ref>{{Cite|{{Color|BotW Monk Blue|I applaud you for having the fortitude to come here. I have nothing more to offer you.}}|Monk Maz Koshia|BotW}}</ref> Despite this, he reveals that the only thing he can do to help {{Term|BotW|Link}} is challenge him to another battle.<ref>{{Cite|{{Color|BotW Monk Blue|However, there is one thing I can do to help a hero such as yourself reach new heights... You may challenge me once more.}}|Monk Maz Koshia|BotW}}</ref> After the fight, {{Term|BotW|Monk Maz Koshia}} is assured that {{Term|BotW|Link}} is capable of saving {{Term|BotW|Hyrule}}.<ref>{{Cite|{{Color|BotW Monk Blue|Most impressive. The fate of Hyrule is safe in your heroic hands.}}|Monk Maz Koshia|BotW}}</ref> He tells {{Term|BotW|Link}} to make use of the {{Term|BotW|Master Cycle Zero}} and wishes him well.<ref>{{Cite|{{Color|BotW Monk Blue|Now go, and make good use of the ancient masterpiece. May the Goddess smile upon the one true hero.}}|Monk Maz Koshia|BotW}}</ref> {{Term|BotW|Link}} will then be {{Term|BotW|Warping|display=Warped}} back to the {{Term|BotW|Shrine of Resurrection}}.


==Characteristics==
==Characteristics==
{{Compendium/Extract|Monk Maz Koshia}}
{{Compendium/Extract|Monk Maz Koshia}}
{{Term|BotW|Monk Maz Koshia}} boasts a wide array of tactics that he may use in his fight against {{Term|BotW|Link}}. Like a [[Yiga Footsoldier]], {{Term|BotW|Monk Maz Koshia}} can magically teleport and strike {{Term|BotW|Link}} from above with his {{Term|BotW|Sword}}, or he may use a {{Term|BotW|Bow|link}} and shoot at {{Term|BotW|Link}} from the air. {{Term|BotW|Monk Maz Koshia}} can use [[Fire Arrow]]s, [[Ice Arrow]]s, and [[Shock Arrow]]s to strike {{Term|BotW|Link}}.
{{Term|BotW|Monk Maz Koshia}} boasts a wide array of tactics that he may use in his fight against {{Term|BotW|Link}}. Like a {{Term|BotW|Yiga Footsoldier|link}}, {{Term|BotW|Monk Maz Koshia}} can magically teleport and strike {{Term|BotW|Link}} from above with his {{Term|BotW|Sword}}, or he may use a {{Term|BotW|Bow|link}} and shoot at {{Term|BotW|Link}} from the air. {{Term|BotW|Monk Maz Koshia}} can use {{Plural|BotW|Fire Arrow|link}}, {{Plural|BotW|Ice Arrow|link}}, and {{Plural|BotW|Shock Arrow|link}} to strike {{Term|BotW|Link}}.


After {{Term|BotW|Monk Maz Koshia}}'s health has been reduced by 25%, he will retreat and split himself into nine copies. Each of these copies can damage {{Term|BotW|Link}}, though only one of them can sustain more than one hit. In order to advance, {{Term|BotW|Link}} must find the correct copy of {{Term|BotW|Monk Maz Koshia}} and attack him. The copies will work in unison to attack {{Term|BotW|Link}}, until they are destroyed. When all of the copies have been destroyed, {{Term|BotW|Monk Maz Koshia}} may summon another set of them.
After {{Term|BotW|Monk Maz Koshia}}'s health has been reduced by 25%, he will retreat and split himself into nine copies. Each of these copies can damage {{Term|BotW|Link}}, though only one of them can sustain more than one hit. In order to advance, {{Term|BotW|Link}} must find the correct copy of {{Term|BotW|Monk Maz Koshia}} and attack him. The copies will work in unison to attack {{Term|BotW|Link}}, until they are destroyed. When all of the copies have been destroyed, {{Term|BotW|Monk Maz Koshia}} may summon another set of them.


Once {{Term|BotW|Monk Maz Koshia}}'s health has been reduced to half, he will retreat again and magically enlarge himself while flying in the air. At this stage, {{Term|BotW|Monk Maz Koshia}} can use charged laser attacks to strike {{Term|BotW|Link}}. If {{Term|BotW|Link}} deflects one of these lasers back at {{Term|BotW|Monk Maz Koshia}}, the {{Term|BotW|Monk}} will be temporarily stunned, allowing {{Term|BotW|Link}} to attack. {{Term|BotW|Monk Maz Koshia}} may also summon a series of eight metallic, spiky balls. {{Term|BotW|Monk Maz Koshia}} will sequentially cast these balls at {{Term|BotW|Link}} in an attempt to hurt him. Afterwards, {{Term|BotW|Monk Maz Koshia}} will begin charging a [[Lightning]] storm, which will strike each of the metallic balls. Much like with [[Thunderblight Ganon]]'s metal spikes, {{Term|BotW|Link}} can use {{Term|BotW|Magnesis|link}} to direct one of the metallic balls near {{Term|BotW|Monk Maz Koshia}}, causing him to be struck by his own Lightning. {{Term|BotW|Monk Maz Koshia}} can also magically tilt the battle stage before summoning the metallic balls, which will roll towards the bottom of the slope before falling off. {{Term|BotW|Monk Maz Koshia}} can also stomp the ground to cause a tornado to chase Link around. If {{Term|BotW|Link}} is hit by the tornado, he will be struck by a strong pulse from the ground.
Once {{Term|BotW|Monk Maz Koshia}}'s health has been reduced to half, he will retreat again and magically enlarge himself while flying in the air. At this stage, {{Term|BotW|Monk Maz Koshia}} can use charged laser attacks to strike {{Term|BotW|Link}}. If {{Term|BotW|Link}} deflects one of these lasers back at {{Term|BotW|Monk Maz Koshia}}, the {{Term|BotW|Monk}} will be temporarily stunned, allowing {{Term|BotW|Link}} to attack. {{Term|BotW|Monk Maz Koshia}} may also summon a series of eight metallic {{Plural|BotW|Spiked Boulder|lin}}. {{Term|BotW|Monk Maz Koshia}} will sequentially cast these {{Plural|BotW|Spiked Boulder}} at {{Term|BotW|Link}} in an attempt to hurt him. Afterwards, {{Term|BotW|Monk Maz Koshia}} will begin charging a {{Term|BotW|Lightning|link}} storm, which will strike each of the {{Plural|BotW|Spiked Boulder}}. Much like with {{Term|BotW|Thunderblight Ganon|link}}'s metal spikes, {{Term|BotW|Link}} can use {{Term|BotW|Magnesis|link}} to direct one of the {{Plural|BotW|Spiked Boulder}} near {{Term|BotW|Monk Maz Koshia}}, causing him to be struck by his own {{Term|BotW|Lightning}}. {{Term|BotW|Monk Maz Koshia}} can also magically tilt the battle stage before summoning the {{Plural|BotW|Spiked Boulder}}, which will roll towards the bottom of the slope before falling off. {{Term|BotW|Monk Maz Koshia}} can also stomp the ground to cause a tornado to chase {{Term|BotW|Link}} around. If {{Term|BotW|Link}} is hit by the tornado, he will be struck by a strong pulse from the ground.


At some point, {{Term|BotW|Link}} can ground {{Term|BotW|Monk Maz Koshia}}. If {{Term|BotW|Link}} gets close to {{Term|BotW|Monk Maz Koshia}}'s feet, the {{Term|BotW|Monk}} will stomp the ground, damaging the {{Term|BotW|Hylian|link}} {{Term|BotW|Champion|link}}. {{Term|BotW|Monk Maz Koshia}} can also summon two miniature copies of himself, who will attack {{Term|BotW|Link}} in a similar manner to the second phase of the fight.
With a quarter of his health remaining, {{Term|BotW|Monk Maz Koshia}} will ground himself. If {{Term|BotW|Link}} gets close to {{Term|BotW|Monk Maz Koshia}}'s feet, the {{Term|BotW|Monk}} will stomp the ground, damaging the {{Term|BotW|Hylian|link}} {{Term|BotW|Champion|link}}. {{Term|BotW|Monk Maz Koshia}} can also summon two miniature copies of himself, who will attack {{Term|BotW|Link}} in a similar manner to the second phase of the fight.


Once during the battle, {{Term|BotW|Link}} can distract {{Term|BotW|Monk Maz Koshia}} with [[Mighty Bananas]], leaving the {{Term|BotW|Monk}} temporarily vulnerable to attack.
During the battle, {{Term|BotW|Link}} can distract {{Term|BotW|Monk Maz Koshia}} with {{Term|BotW|Mighty Bananas|link}}, leaving the {{Term|BotW|Monk}} temporarily vulnerable to attack. This can only be done once.


==Other Appearances==
==={{HWAoC|-}}===
==={{HWAoC|-}}===
{{Noncanon|start}}
{{Noncanon|start}}
{{Stub}}
{{Stub}}
Monk Maz Koshia is a [[Characters in Hyrule Warriors: Age of Calamity|secret character]] in [[Hyrule Warriors: Age of Calamity]] that can be obtained as early as [[Hyrule Warriors: Age of Calamity|Chapter 4]]. After completing the [[Scenario]], "[[Destroy the Yiga Clan!]]", there will be three side quests. Those are [[The Trial of Monsters]], [[The Trial of the Mighty Foe]], and [[The Trial of Stones]]. After completing all three, a new side quest called [[The Trial of the Ancients]] will appear, where the character will have to beat Monk Maz Koshia in three minutes. Once completed, Monk Maz Koshia will then become a playable Warrior.
{{Term|HWAoC|Monk Maz Koshia}} is a [[Characters in Hyrule Warriors: Age of Calamity|secret character]] in {{HWAoC}} that can be obtained as early as [[Hyrule Warriors: Age of Calamity|Chapter 4]]. After completing the "{{Term|HWAoC|Destroy the Yiga Clan!|link}}" {{Term|HWAoC|Scenario|link}}, three {{Plural|HWAoC|Side Quest|link}} will appear. These are "{{Term|HWAoC|The Trial of Monsters|link}}," "{{Term|HWAoC|The Trial of the Mighty Foe|link}}," and "{{Term|HWAoC|The Trial of Stones|link}}." After completing all three, a new {{Term|HWAoC|Quest}} called "{{Term|HWAoC|The Trial of the Ancients|link}}" will appear, where the character will have to beat {{Term|HWAoC|Monk Maz Koshia}} in three minutes. After this is completed, {{Term|HWAoC|Monk Maz Koshia}} will become a playable Warrior.
{{Noncanon|End}}
{{Noncanon|End}}


==Nomenclature==
==Nomenclature==
Like many Sheikah Monks, Maz Koshia's name is derived from the name of a developer at Nintendo: [[Yoshiaki Koizumi]].
{{Nomenclature}}
{{Nomenclature}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:BotW Final Trial Boss Arena.png|The arena where {{Term|BotW|Link}} fights {{Term|BotW|Monk Maz Koshia}}
File:BotW Final Trial Boss Arena.png|The arena where {{Term|BotW|Link}} fights {{Term|BotW|Monk Maz Koshia}} from {{BotW|-}}
File:BotW Monk Maz Koshia Incantation Circles.png|{{Term|BotW|Monk Maz Koshia}} making copies of himself
File:BotW Monk Maz Koshia Incantation Circles.png|{{Term|BotW|Monk Maz Koshia}} making copies of himself from {{BotW|-}}
File:BotW Monk Maz Koshia Incantation Circle.png|{{Term|BotW|Link}} fighting a giant {{Term|BotW|Monk Maz Koshia}}
File:BotW Monk Maz Koshia Incantation Circle.png|{{Term|BotW|Link}} fighting a giant {{Term|BotW|Monk Maz Koshia}} from {{BotW|-}}
File:HWAoC Monk Maz Koshia Artwork.png|Artwork of Monk Maz Koshia from ''Hyrule Warriors: Age of Calamity''
File:HWAoC Monk Maz Koshia Artwork.png|Artwork of {{Term|HWAoC|Monk Maz Koshia}} from {{HWAoC|-}}
File:AoC-Monk-Maz-Koshia-1.png|Monk Maz Koshia's portrait
File:HWAoC Monk Maz Koshia Blurb.png|An in-game blurb about {{Term|HWAoC|Monk Maz Koshia}} from {{HWAoC|-}}
File:AoC-Monk-Maz-Koshia-2.png|Monk Maz Koshia's portrait
File:HWAoC Monk Maz Koshia Portrait Icon.png|{{Term|HWAoC|Monk Maz Koshia}}'s portrait from {{HWAoC|-}}
File:AoC-Monk-Maz-Koshia-3.png|Monk Maz Koshia's portrait
File:HWAoC Monk Maz Koshia Portrait Icon 2.png|{{Term|HWAoC|Monk Maz Koshia}}'s portrait from {{HWAoC|-}}
File:AoC-Monk-Maz-Koshia-4.png|Monk Maz Koshia's portrait
File:HWAoC Monk Maz Koshia Portrait Icon 3.png|{{Term|HWAoC|Monk Maz Koshia}}'s portrait from {{HWAoC|-}}
File:AoC-Monk-Maz-Koshia-5.png|Monk Maz Koshia's portrait
File:HWAoC Monk Maz Koshia Portrait Icon 4.png|{{Term|HWAoC|Monk Maz Koshia}}'s portrait from {{HWAoC|-}}
File:HWAoC Monk Maz Koshia Icon.png|Icon of Monk Maz Koshia from ''Hyrule Warriors: Age of Calamity''
File:HWAoC Monk Maz Koshia Portrait Icon 5.png|{{Term|HWAoC|Monk Maz Koshia}}'s portrait from {{HWAoC|-}}
File:HWAoC Monk Maz Koshia Icon.png|Icon of {{Term|HWAoC|Monk Maz Koshia}} from {{HWAoC|-}}
</gallery>
</gallery>


==See Also==
==See Also==
* {{Term|BotW|Monk|link}}
* {{Term|Series|Final Trial|link}}
* {{Term|Series|Monk|link}}
* {{Term|Series|Sheikah|link}}


{{Ref}}
{{Ref}}


{{Categories
{{Categories
  |Hyruleans, Sheikah, Monks
  |Beam Enemies, Hyruleans, Monks, Sheikah
  |characters= BotW, HWAoC
  |characters= BotW, HWAoC
  |bosses= BotW
  |bosses= BotW, HWAoC
  |playable= HWAoC
  |playable= HWAoC
}}
}}
[[es:Monje_Makkosh]]
[[fr:Guide_Miz'Kyosia]]
[[zh-tw:導師米茲.喬西亞]]

Latest revision as of 17:12, 28 December 2023

Monk Maz Koshia is a recurring character in The Legend of Zelda series.[5][6]

Biography

Breath of the Wild

Monk Maz Koshia is a Sheikah Monk who is exclusive to The Champions' Ballad DLC Pack, appearing during the "EX The Champions' Ballad" Main Quest. Monk Maz Koshia's goal is to test those who wish to undergo the Divine Beast Tamer's Trial.[7] He first speaks to Link inside the Shrine of Resurrection, where he bestows the One-Hit Obliterator to him as the first part of his Trial.[8] He informs Link that to complete this part of the Trial, he must travel to the four marked locations on the Great Plateau and defeat the bands of Monsters there.[9]

After Link has done this, Monk Maz Koshia will congratulate Link on his progress and reveal that this task was the first of many in the Trial.[10] The Monk continues, saying that the One-Hit Obliterator will guide him to the next steps.[10] This causes the One-Hit Obliterator to split into four glowing orbs, which scatter to various parts of Hyrule Kingdom. Monk Maz Koshia urges Link to follow them in order to continue.[11]

After Link completes "EX Champion Daruk's Song," "EX Champion Mipha's Song," "EX Champion Revali's Song," and "EX Champion Urbosa's Song," Monk Maz Koshia will call to Link once more, instructing him to return to the Shrine of Resurrection to face his final trial.[12] Once Link returns to the Shrine of Resurrection, Monk Maz Koshia will greet him, instructing him to return the Sheikah Slate to the Sheikah Slate Pedestal he found it in to reveal the passageway to his Final Trial.[13] Upon doing so, the door closest, and the chamber begins to descend.[14]

Once the chamber has fully descended, Monk Maz Koshia will welcome Link to the Final Trial, explaining that he can be found here.[15] The Monk guides Link to the labyrinth's Guidance Stone, after which he leaves Link to complete the labyrinth of his own accord.[16] Upon reaching the Monk's Pedestal bearing Monk Maz Koshia, he once again greets Link, revealing that there is one remaining part of the Final Trial.[17] Monk Maz Koshia stands up and Warps the two of them away to a platform in the sky, where they must do combat.[18]

Once Link defeats Monk Maz Koshia, he will shrink to his normal size and commend Link for overcoming all of the obstacles he faced.[19] Afterwards, Monk Maz Koshia will activate the flying structure that they are on, causing the Master Cycle Zero to rise from within.[20] Monk Maz Koshia explains that the Master Cycle Zero is a masterpiece of innovation that was intended for the "one true hero".[21] With his role served, Monk Maz Koshia wishes Link well before returning him to the Great Plateau.[22]

After completing the battle, Link can talk to Monk Maz Koshia to battle him again as many times as he wants. On subsequent visits to his Monk's Pedestal, Maz Koshia commends Link for returning, but he claims that he has nothing left to give.[23] Despite this, he reveals that the only thing he can do to help Link is challenge him to another battle.[24] After the fight, Monk Maz Koshia is assured that Link is capable of saving Hyrule.[25] He tells Link to make use of the Master Cycle Zero and wishes him well.[26] Link will then be Warped back to the Shrine of Resurrection.

Characteristics

Hyrule Compendium Entry
137 (???) Monk Maz Koshia
BotW Hyrule Compendium Monk Maz Koshia.png
Description
The arbiter of worthiness for the hero who wishes to control a Divine Beast, following a revelation from the Goddess Hylia.

As the last part of the final trial, the monk offers a challenge of ancient techniques.

Common Locations
Unknown
Recoverable Materials
None

Monk Maz Koshia boasts a wide array of tactics that he may use in his fight against Link. Like a Yiga Footsoldier, Monk Maz Koshia can magically teleport and strike Link from above with his Sword, or he may use a Bow and shoot at Link from the air. Monk Maz Koshia can use Fire Arrows, Ice Arrows, and Shock Arrows to strike Link.

After Monk Maz Koshia's health has been reduced by 25%, he will retreat and split himself into nine copies. Each of these copies can damage Link, though only one of them can sustain more than one hit. In order to advance, Link must find the correct copy of Monk Maz Koshia and attack him. The copies will work in unison to attack Link, until they are destroyed. When all of the copies have been destroyed, Monk Maz Koshia may summon another set of them.

Once Monk Maz Koshia's health has been reduced to half, he will retreat again and magically enlarge himself while flying in the air. At this stage, Monk Maz Koshia can use charged laser attacks to strike Link. If Link deflects one of these lasers back at Monk Maz Koshia, the Monk will be temporarily stunned, allowing Link to attack. Monk Maz Koshia may also summon a series of eight metallic Spiked Iron Balls. Monk Maz Koshia will sequentially cast these Spiked Iron Balls at Link in an attempt to hurt him. Afterwards, Monk Maz Koshia will begin charging a Lightning storm, which will strike each of the Spiked Iron Balls. Much like with Thunderblight Ganon's metal spikes, Link can use Magnesis to direct one of the Spiked Iron Balls near Monk Maz Koshia, causing him to be struck by his own Lightning. Monk Maz Koshia can also magically tilt the battle stage before summoning the Spiked Iron Balls, which will roll towards the bottom of the slope before falling off. Monk Maz Koshia can also stomp the ground to cause a tornado to chase Link around. If Link is hit by the tornado, he will be struck by a strong pulse from the ground.

With a quarter of his health remaining, Monk Maz Koshia will ground himself. If Link gets close to Monk Maz Koshia's feet, the Monk will stomp the ground, damaging the Hylian Champion. Monk Maz Koshia can also summon two miniature copies of himself, who will attack Link in a similar manner to the second phase of the fight.

During the battle, Link can distract Monk Maz Koshia with Mighty Bananas, leaving the Monk temporarily vulnerable to attack. This can only be done once.

Other Appearances

Hyrule Warriors: Age of Calamity



Monk Maz Koshia is a secret character in Hyrule Warriors: Age of Calamity that can be obtained as early as Chapter 4. After completing the "Destroy the Yiga Clan!" Scenario, three Side Quests will appear. These are "The Trial of Monsters," "The Trial of the Mighty Foe," and "The Trial of Stones." After completing all three, a new Quest called "The Trial of the Ancients" will appear, where the character will have to beat Monk Maz Koshia in three minutes. After this is completed, Monk Maz Koshia will become a playable Warrior.

Nomenclature

Like many Sheikah Monks, Maz Koshia's name is derived from the name of a developer at Nintendo: Yoshiaki Koizumi.

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
  • (だい)試練(しれん)の (Dai Shiren no) (BotW)
  • 導師(どうし)ミィズ・キョシア (Dōshi Mizu Kyoshia) (BotW)[28]
  • Great Trial
  • Guru Mizu Kyoshia
The Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTR
導師米茲‧喬西亞 (Dǎoshī Mǐzī-Qiáoxīyǎ) (BotW) 
The Kingdom of the Netherlands
Dutch
Maz Koshia (BotW | HWAoC)[31][32] 
Canada
FrenchCA
Guide Miz'Kyosia (BotW) 
The French Republic
FrenchEU
Guide Miz'Kyosia (BotW | HWAoC)[29][30] 
The Federal Republic of Germany
German
Priester Miz Kyoshia (BotW | HWAoC)[33][34] 
The Italian Republic
Italian
Monaco Myz Kyoshia (BotW)[27] 
The Republic of Korea
Korean
도사 미즈‧코시아 (Dosa Mijeu-Kosia) (BotW) 
The Russian Federation
Russian
Священник Маз-Кош (Svyashchennik Maz-Kosh) (BotW)[35] 
Latin America
SpanishLA
Monje Makkosh (BotW)[36] 
The Kingdom of Spain
SpanishEU
Monje Makkosh (BotW) 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. "The Divine Trial
    Monk Maz Koshia
    " — N/A (Breath of the Wild)
  2. "Monk Maz Koshia
    Conduit of the Goddess
    " — N/A (Hyrule Warriors: Age of Calamity)
  3. "Before you could report your completion of the trial to Monk Maz Koshia, he rose before you and the final trial started." — Adventure Log (Breath of the Wild)
  4. "/Hyrule Warriors: Age of Calamity by Nintendo/KOEI TECMO comes to Nintendo Switch, featuring Christian Rummel as Maz Koshia!" — Christian Rummel, Christian Rummel , official site, retrieved November 30, 2020.
  5. "Monk Maz Koshia" — Hyrule Compendium (Breath of the Wild)
  6. "Monk Maz Koshia" — N/A (Hyrule Warriors: Age of Calamity)
  7. "I am Maz Koshia. I now address the one who wishes to master a Divine Beast..." — Monk Maz Koshia (Breath of the Wild)
  8. "To undertake this task requires unwavering dedication. That weapon defeats foes with one hit. However, the reverse is also true, as its wielder will also fall to a single strike. You can use this weapon's ability only twice within a set period of time...only when it is glowing. When enough time passes, the weapon will regain its sheen along with its power." — Monk Maz Koshia (Breath of the Wild)
  9. "At the four marked locations within the Great Plateau...defeat all monsters present to prove your power. If you are not up to the challenge, leave this plateau. The weapon will return here, and the trial will end." — Monk Maz Koshia (Breath of the Wild)
  10. 10.0 10.1 "I am Maz Koshia. You have done well to conquer the trials laid before you. You are Hyrule's beacon of hope. But your trails have only just begun. The divine weapon shall lead you..." — Monk Maz Koshia (Breath of the Wild)
  11. "Now that you have proven your power, a new journey awaits. Go to the four locations that will be revealed to you, and reach for greater heights than ever before." — Monk Maz Koshia (Breath of the Wild)
  12. "I am Maz Koshia. I must commend you for conquering the trial thus far. The door to the final trial is now open at the Shrine of Resurrection. Go, and face your destiny." — Monk Maz Koshia (Breath of the Wild)
  13. "To the brave soul who wishes to master a Divine Beast... You have done well to return to this place of beginnings. You have overcome many challenges thus far. Now, allow me to bestow upon you one final trial. Return the Sheikah Slate to the terminal you first obtained it from. Do so, and the final passageway will reveal itself..." — Monk Maz Koshia (Breath of the Wild)
  14. "Descending... Please beware of tremors." — Sheikah Slate Pedestal (Breath of the Wild)
  15. "Welcome, hero. You have overcome many trials to reach me. Now it is time to face the final trial. This trial is a complex labyrinth." — Monk Maz Koshia (Breath of the Wild)
  16. "To start, you will need a map. You may obtain map information from the Guidance Stone." — Monk Maz Koshia (Breath of the Wild)
  17. "You have proven to possess the power of a true hero. In the name of the Goddess Hylia... I offer this final trial!" — Monk Maz Koshia (Breath of the Wild)
  18. "Let us begin." — Monk Maz Koshia (Breath of the Wild)
  19. "You faced that challenge with great courage. You have erased all doubt from my mind. You are a true hero." — Monk Maz Koshia (Breath of the Wild)
  20. "As such, you were destined to take hold of this ancient masterpiece..." — Monk Maz Koshia (Breath of the Wild)
  21. "That which you have obtained...is a masterpiece of innovation, created for the one true hero." — Monk Maz Koshia (Breath of the Wild)
  22. "Hero of Hyrule... May the Goddess smile upon you." — Monk Maz Koshia (Breath of the Wild)
  23. "I applaud you for having the fortitude to come here. I have nothing more to offer you." — Monk Maz Koshia (Breath of the Wild)
  24. "However, there is one thing I can do to help a hero such as yourself reach new heights... You may challenge me once more." — Monk Maz Koshia (Breath of the Wild)
  25. "Most impressive. The fate of Hyrule is safe in your heroic hands." — Monk Maz Koshia (Breath of the Wild)
  26. "Now go, and make good use of the ancient masterpiece. May the Goddess smile upon the one true hero." — Monk Maz Koshia (Breath of the Wild)
  27. "137 Monaco Myz Kyoshia" — Hyrule Compendium (Breath of the Wild)
  28. "137 導師ミィズ・キョシア" — Hyrule Compendium (Breath of the Wild)
  29. "137 Guide Miz'Kyosia" — Hyrule Compendium (Breath of the Wild)
  30. "Guide Miz'Kyosia" — Gallery (Hyrule Warriors: Age of Calamity)
  31. "137 Maz Koshia" — Hyrule Compendium (Breath of the Wild)
  32. "Maz Koshia" — Gallery (Hyrule Warriors: Age of Calamity)
  33. "137 Priester Miz Kyoshia" — Hyrule Compendium (Breath of the Wild)
  34. "Priester Miz Kyoshia" — Gallery (Hyrule Warriors: Age of Calamity)
  35. "137 Священник Маз-Кош" — Hyrule Compendium (Breath of the Wild)
  36. "137 Monje Makkosh" — Hyrule Compendium (Breath of the Wild)