Critical Point

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Critical Point{{{2}}}is the fanon term for a narrow space of time where Link has the opportunity to inflict damage on a dungeon boss with his sword, or another item, but commonly using none other than the Master Sword at most of these events. Usually after required steps have been completed, the temple boss will become tired, expose a weak spot, or faint, giving Link a much needed chance to strike with his sword. In Twilight Princess, critical points in boss battles are denoted by a change of music, shifting from the common boss music to a more triumphant-sounding theme. It has been a facet of Ocarina of Time, Majora's Mask, The Wind Waker, and Twilight Princess to consistently incorporate around three Critical Points (or more if you don't do enough damage) in a boss battle before the boss is defeated, or changes technique, whereas the standard of three is repeated and so on.

Critical Points in Ocarina of Time

Link reveals Volvagia's Critical Point by pummeling its head with the Megaton Hammer in Template:OOT.
Queen Gohma: When Link stuns her with a Deku Nut or slings her exposed eye while she is on the ceiling with the Slingshot, Gohma will submit to Link, stunned, with her vulnerable eye open to attack.
King Dodongo: After throwing a Bomb into his mouth, it will internally explode leaving him injured on the ground, vulnerable to attack.
Barinade: Whenever the main trunk of Barinade is stunned by the Boomerang, it will stand paralyzed, open for attack.
Phantom Ganon: After his magic backfires on him as a product of a Dead Man's Volley, he will fall to the ground, panting and vulnerable.
Volvagia: After Volvagia pops its head out of one of the volcanic holes in the boss arena, Link will pummel it's face with the Megaton Hammer, leaving it open to extra attack.
Morpha: By reeling Morpha's nucleus onto solid land from its ameobic protection with the Hookshot, it is vunerable to multiple sword strikes.
Bongo Bongo: After his hands have been shot with the Fairy Bow, his fragile eye will be revealed.
Twinrova: In her second form, charge the Mirror Shield with three of the same energy (i.e. fire or ice) thrown at Link by Twinrova, release it back to Twinrova, and then go in for the strike when she lies injured on one of the platforms.
Ganondorf: Like Phantom Ganon, Link must win a Dead Man's Volley, and must also hit him with a Light Arrow before he falls to the platform, vulnerable to attack.
Note: Twinrova does not have a critical point in the first round because only the Mirror Shield can be used to deflect oncoming blasts of fire and ice and direct them back at the witches, not the Master Sword.

Critical Points in Majora's Mask

Zora Link targets Gyorg for an assault on its Critical Point in Majora's Mask.
Odolwa*: When Link stuns him with either an arrow, sword strike, or popping out of a Deku Flower, Odolwa falls to his knees and is vulnerable to attack.
Goht*: After rolling into him with Goron Link or slinging him with an Arrow, Goht will fall to his stomach and become vulnerable.
Gyorg: Once Link shoots Gyorg with an arrow or the Zora Boomerang, Gyorg will sink to the bottom and be susceptible to attack. The only way to cause damage though, is to transform into Zora Link and perform a water corkscrew into the fish's side.
Majora's Mask: After hitting its backside with an arrow, the mask will fall to the ground, open for attack.
Majora's Incarnation: By attacking it while dancing, Majora's Incarnation will fall, susceptible to multiple hits.
Majora's Wrath: Once Link finds an opportunity to attack, Majora's Wrath will be paralyzed, allwoing Link free reign to slash at it.
  • These bosses can be hurt outside their critical point.
Note: Twinmold does not have a critical point, because it has a constantly open weak point.
Another Note: All of the bosses critical points (excluding Twinmold) can be reached by shooting the sword beams out of Fierce Deity Link's sword. This method is much quicker and proves to be easier, too.

Critical Points in The Wind Waker

Link attacks the Critical Point of Kalle Demos inside Ganon's Tower in The Wind Waker.
Gohma: Use the Grappling Hook to bring her fragile eye down to Link's level, and slash it with the sword.
Kalle Demos: After detaching all its vines with the Boomerang, the plant in the center is more than susceptible to attack. It is possible to defeat Kalle Demos after experiencing only two of its Critical Points.
Helmaroc King: When the bird misses Link with his beak, sticking it into the ground after his face mask has been shed, it is open to attack by a weapon other than the Skull Hammer.
Jalhalla: Once Jalhalla is thrown into one of the spiked pillars positoned about the room, Link can wreck havoc on the collective Poes that spill out and make up the main form of Jalhalla.
Molgera: When its tongue has been reeled in with the Hookshot, Link can go at it with his sword.
Ganondorf: After using a Parry Attack, Ganondorf will show his only Critical Point.
Note: Gohdan does not have a critical point, because in order to subdue him, only bombs and arrows can be used - it is arguable if the Master Sword would even do any damage to Gohdan's hard outer surface,though you can count when he falls down and you must use a bomb to hurt him as a critical point.

Critical Points in The Minish Cap

File:Gleerok CriticalPoint.jpg
Link prepares to expose the Critical Point of Gleerok in The Minish Cap using the Cane of Pacci.
Big Green Chuchu: Once Link withers the stalk of the Chu Chu with the Gust Jar, it will capsize and Link can strike it with his sword. (Also works with the Big Blue ChuChu)
Gleerok: After flipping his spiky midsection with the Cane of Pacci, his center crystal is vulnerable to sword strike and reachable by using his lifeless neck as a bridge.
Mazaal: After defeating his hands and entering his mouth as a Minish, Link must use the Mole Mitts to find his vulnerable, shining pillar to attack.
Gyorg Pair: When Link attacks the protuding eyes of the main Gyorg while split into several Links, the eyes will become fragile and open to further attack.
Vaati Reborn: After destroying the smaller eyes with help of the Gust Jar, his main eye becomes vulnerable and open to attack.
Vaati Transfigured: After revealing four red eyes upon the main form, Link exposes Vaati's weak point by striking them all as four split Links.
Vaati's Wrath: After reflecting his eye beams while split into four Links, Vaati's main eye is exposed to attack
Note: Link will be using the Four Sword or earlier infusions of it to attain Critical Points, not the Master Sword.
Note: Big Octorok does not have a critical point, because in order to attack him, you must reflect his rocks and burn his tail.

Critical Points in Twilight Princess

Armogohma is slammed during its Critical Point in Twilight Princess.
Diababa: When the largest mutated Baba plant falls, it exposes its vulnerable,fragile eye to Link's sword.
Fyrus: When he falls after tripping over his chains, his head gem glows, open for attack.
Morpheel: In its second form, when Link grapples onto the eye of the serpent with the Clawshot, the eye will be open wide and for attack.
Stallord: In its head form, when Link strikes the skull with the Spinner, after getting close enough on the adjacent wall, he will be able to go in and strike Zant's Sword with his own.
Armogohma: After nailing the spider on the ceiling with the Hero's Bow, it will fall in front of an ancient statue, which will crush the spider with a large stone fist, when activated using the Dominion Rod. A sword is not used to inflict damage during Armoghoma's Critical Point.
Argorok: In its second form, whenever Link is able to grapple to the dragon's back using the Double Clawshot, Link will be able to deal heavy damage to the gem that rests there.
Dark Beast Ganon: Once he falls to the floor, either by an arrow or from Midna's magical arm, Link will be able to strike him with his sword or bite at him in Wolf Link form, all concentrated at the scar on his stomach.
Ganondorf on Horseback: After Zelda fires a Light Arrow at him, he will be paralyzed and open for sword attack.
Ganondorf: Link can reach Ganondorf's Critical Point three ways: By locking swords, performing a Back Slice, or even by distracting him with the Fishing Rod - after all of these events he will tire, allowing a narrow space of time for damage infliction.
Note: Blizzeta in the Snowpeak Ruins does not give Link a chance at a critical point because in order to destroy the Twilit Ice Mass, every time you hit her with the ball and chain she will be hurt. Puppet Zelda does not have one either, the only way to damage her is for her own energy ball to backfire, as a product of a Dead Man's Volley between her and Link.

Critical Points in Phantom Hourglass

File:Blaaz CriticalPoint.gif
Link is about to strike at the Critical Point of Blazz in Phantom Hourglass.
Blaaz: After Link merges the three Blaaz into one with the boomerang, he will be able to strike the true form with his sword.
Cyclok: After Link uses a bomb to knock him down, it will be vulnerable to attack.
Crayk: After Link shoots it in the face with the Bow, Crayk will be open to sword strikes.
Dongorongo: After feeding him a bomb in his second form, Link will be able to have at it with the Phantom Sword.
Gleeok: In his second form, after tethering one of his heads, Link will have free reign to strike at this boss.
Eox: After jumping on his head in the final form, he will become fragile and suspectible to attack.
Bellum: In his first form, after Link pulls Bellum towards him, removing the full-body goo that encompasses him, Link may strike. In his final form, Link must stop time in order to get a hit in.

Critical Points in Spirit Tracks

Stagnox: After Link uses the Whirlwind on Stagnox's backside, the purple smoke around it is blown away, stunning Stagnox for Link to attack. During the second form, Link must use the Whirlwind to blow one of the spawned enemies at Stagnox to knock him onto his back to expose his back end again.
Fraaz: After Link stuns him with fire or ice, Fraaz is stunned and open to attack.
Phytops: After Link throws one of its own barbs into its eye, Phytops is stunned and open for attack.
Cragma: After shooting his eye with an Arrow, Cragma falls down and the top of his head is open to attack.
Skeldritch: In his second form, Link must use the Sand Wand to lift himself to the level of Skeldritch's weak point on the back of his skull.
Malladus: After shooting a Light Arrow at the weak point on Malladus' back, Link must attack Malladus' head.