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{{Term/Store|Ice Wizzrobe|Ice Wizzrobes|Series, FS, TMC, ALBW, TFH, BotW|plural}} are recurring enemies in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E|publisher= |page= 186 {{Exp Game|FS|TMC|ALBW|TFH}}}}</ref> {{Name Ref|BotW}}
{{Term/Store|Ice Wizzrobe|Ice Wizzrobes|Series, FS, TMC, ALBW, TFH, BotW|plural}} are recurring enemies in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 186 {{Exp Game|FS|TMC|ALBW|TFH}}}}</ref> {{Name Ref|BotW}}


==Characteristics==
==Characteristics==

Revision as of 01:54, 19 January 2020

Ice Wizzrobes are recurring enemies in The Legend of Zelda series.[1] [name references needed]

Characteristics

Four Swords

Ice Wizzrobes appear inside Vaati's Palace in Four Swords. They will vanish and appear in a random location and attack with a ball of ice before vanishing again.

The Minish Cap

Template:Figurine Ice Wizzrobes appear as an ice variant to the standard green Wizzrobes and Fire Wizzrobes in The Minish Cap. Like the others, they will teleport to random locations throughout the area in which they appear, shooting their ice attack before vanishing again.

A Link Between Worlds

Ice Wizzrobes appear alongside their Fire Wizzrobe variants in A Link Between Worlds. Like previous incarnations, they will randomly appear around the area and attack with a ball of ice before vanishing again.

Tri Force Heroes

Ice Wizzrobes appear alongside dark Wizzrobes in Tri Force Heroes. They are common in the Ice Cavern, but also appear in the Sky Temple. The ice beams they cast can freeze the Links on contact. They float at varying heights; those that float high above the ground can be reached by forming a Totem. They require at least two Sword strikes to defeat. As ice-based enemies, they are also weak to fire, and can be defeated by a single fireball either thrown or held with the Fire Gloves.

Breath of the Wild

Hyrule Compendium Entry
098 (099) Ice Wizzrobe
BotW Hyrule Compendium Ice Wizzrobe.png
Description
These spell-casting monsters can be found all over Hyrule. They use their ice rods to create freezing blasts of air or to summon frozen monsters and have been known to cause blizzards to severely decrease the temperature around them. The weather will normalize once the Wizzrobe is defeated.
Common Locations
Gerudo Highlands
Hyrule Field
Recoverable Materials
None

Ice Wizzrobes can be found near ruins around the Eldin region in Breath of the Wild. They attack by using their Ice Rods to summon blasts of cold air or by summoning frozen monsters such as Ice Chuchus and Ice Keese. They also create blizzards to decrease the area's temperature, making it too cold for Link without cold-resistant Armor or Elixirs.[2] Ice Wizzrobes, like their variants, will turn invisible after attacking, leaving ripples in the air with each footstep. Striking one in the head with an Arrow will stun it and give Link time to attack. Hitting it with a fire-based attack, such as with a Fire Arrow or a Flameblade, will immediately evaporate it. When defeated, Ice Wizzrobes drop their Ice Rods.

Other Appearances

Cadence of Hyrule

CoH Ice Wizzrobe Sprite.png

Ice Wizzrobes appear as enemies in Cadence of Hyrule where they move to the beat of the music. Here, they act as medium- to long-range combatants for Cadence, Link, Yves, and Zelda, teleporting towards them whenever they are nearby and attempt to cast icy projectiles in their direction. They appear for a total of seven beats between each teleport, taking two beats to fully appear and charging their attack on the third. On the fourth beat, they release their magic, letting it fly in a straight line on every single music beat until it makes contact with something. If any of the heroes or even monsters gets struck by the projectile, their bodies will become frozen within a block of ice for a few beats before breaking out of it, rendering them vulnerable to attack. After casting their spell, they will remain stationary until the seventh beat, raising their crystal orbs to the sky in order to teleport themselves away, fading until they finally disappear on the eighth beat. Once gone, they will remain invisible for five beats, or if the heroes are too far away, won't reappear at all until they return to the Ice Wizzrobe's last known location. Despite their appearance, they can still be attacked while fading in and out of teleportation.

Nomenclature

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name Meaning
United Kingdom EnglishUK Icerobe
Japan Japanese アイスローブ (Aisurōbu) Icerobe
France FrenchEU Sorcier de Glace Ice Sorcerer
Germany German Eis-Pyromagus Icy Pyro Magician
Italy Italian Sciamanix del ghiaccio
Spain SpanishEU Invocantis de hielo

Gallery

See Also

References

  1. Encyclopedia, Dark Horse Books, pg. 186 (FS)
  2. "They use their ice rods to create freezing blasts of air or to summon frozen monsters and have been known to cause blizzards to severely decrease the temperature around them." — Hyrule Compendium (Breath of the Wild)