Scimitar of the Seven

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Scimitars of the Seven are recurring Items in The Legend of Zelda series.(BotW | TotK | HWAoC)[1][2][3]

Location and Uses

Breath of the Wild

Hyrule Compendium Entry
213 (218) Scimitar of the Seven
BotW Hyrule Compendium Scimitar of the Seven.png
Description
A famous sword once beloved by the Gerudo Champion Urbosa. It is said that when Urbosa swung this sword in battle, her movements resembled a beautiful dance.
Common Locations
Gerudo Desert
Properties
Atk 32

Used alongside the Daybreaker as the Champion's Arms, the Scimitar of the Seven was a Weapon used by the Gerudo Champion Urbosa.[1] This Scimitar belongs to the Gerudo Gear equipment archetype, which is a series of Weapons created and utilized by the Gerudo.[4] It is said that Urbosa's movements resembled a dance while she used the Scimitar in battle.[1]

Riju will gift Link both the Scimitar of the Seven and the Daybreaker after completing the "Divine Beast Vah Naboris" Main Quest.[5] She believes that, since Link was friends with Urbosa, they should be in his possession.[6][7] They can be found in a pair of Treasure Chests behind Riju's Throne in the Royal Palace. If Link loses the Scimitar of the Seven, he can go to Buliara to replace it, though it will cost him one Diamond, five pieces of Flint, and a Gerudo Scimitar.[8]

The Scimitar of the Seven is made of metal, and will therefore attract Lightning if it is equipped during a Thunderstorm. This also means that it is capable of conducting Electricity. It will sink if dropped in the Water, but it can be picked up again using the Magnesis Rune. In addition, it will not burn when exposed to Fire or a Scorching Climate.

Weapon Parameters
Name
ActorName
Value
"Weapon_Sword_052"
Description
Internal name
Name
Life
Value
60
Description
Durability of the weapon
Name
Power
Value
32
Description
Damage dealt with the weapon
Name
SpHitActor
Value
""
Description
Objects that receive additional damage from the weapon
Name
SpHitRatio
Value
2.0
Description
Damage multiplier appplied to SpHitActor objects
Name
IsHammer
Value
false
Description
Whether or not the weapon can break ore deposits in one hit
Name
IsWeakBreaker
Value
false
Description
Unknown use, maybe was used during dev to one hit kill weaker enemies ?
Name
IsBoomerang
Value
false
Description
Whether or not the weapon comes back to the player if they throw it
Name
IsLuckyWeapon
Value
false
Description
Unknown use, maybe was used to have random crits during dev ?
Name
IsPikohan
Value
false
Description
Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior)
Name
IsThrowingWeapon
Value
true
Description
Whether or not the weapon can be thrown
Name
IsThrowingBreakWeapon
Value
true
Description
Whether or not the weapon breaks instantly when thrown to an enemy
Name
ThrowRange
Value
5.0
Description
After being thrown, travelled distance of the weapon before getting affected with gravity
Name
ChemicalEnergyMax
Value
0
Description
The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a]
Name
ChemicalEnergyAmountUsed
Value
0
Description
The energy cost elemental weapons have when using their power
Name
ChemicalEnergyRecoverRate
Value
0.0
Description
Speed, in unit/frame, of the energy recovery of the weapon
Name
ChemicalEnergyRecoverInterval
Value
60
Description
Frames you have to wait, after your last attack, before the weapon starts to recharge itself
Name
ShootBeam
Value
""
Description
If specified, what actor to launch when throwing the weapon
Name
SharpWeaponAddAtkMin
Value
3
Description
Minimal value for level 1 attack up modifier
Name
SharpWeaponAddAtkMax
Value
5
Description
Maximal value for level 1 attack up modifier
Name
SharpWeaponAddLifeMin
Value
6
Description
Minimal value for level 1 durability up modifier
Name
SharpWeaponAddLifeMax
Value
12
Description
Maximal value for level 1 durability up modifier
Name
SharpWeaponAddCrit
Value
true
Description
Whether or not the weapon can get the critical hit modifier
Name
PoweredSharpAddAtkMin
Value
6
Description
Minimal value for level 2 attack up modifier
Name
PoweredSharpAddAtkMax
Value
10
Description
Maximal value for level 2 attack up modifier
Name
PoweredSharpAddLifeMin
Value
13
Description
Minimal value for level 2 durability up modifier
Name
PoweredSharpAddLifeMax
Value
30
Description
Maximal value for level 2 durability up modifier
Name
PoweredSharpAddThrowMin
Value
1.5
Description
Minimal value for throw distance up modifier
Name
PoweredSharpAddThrowMax
Value
2.0
Description
Maximal value for throw distance up modifier
Name
ThrowSpeed
Value
1.0
Description
Initial speed of the weapon when thrown
Name
ThrowRotSpeed
Value
50.0
Description
Rotation speed, in radian per second, of the weapon when thrown
Name
SellingPrice
Value
100
Description
Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons
Name
BuyingPrice
Value
400
Description
Unused value for the weapons, probably a leftover from a dev build where you could buy weapons
NameValueDescription
ActorName
"Weapon_Sword_052"
Internal name
Life
60
Durability of the weapon
Power
32
Damage dealt with the weapon
SpHitActor
""
Objects that receive additional damage from the weapon
SpHitRatio
2.0
Damage multiplier appplied to SpHitActor objects
IsHammer
false
Whether or not the weapon can break ore deposits in one hit
IsWeakBreaker
false
Unknown use, maybe was used during dev to one hit kill weaker enemies ?
IsBoomerang
false
Whether or not the weapon comes back to the player if they throw it
IsLuckyWeapon
false
Unknown use, maybe was used to have random crits during dev ?
IsPikohan
false
Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior)
IsThrowingWeapon
true
Whether or not the weapon can be thrown
IsThrowingBreakWeapon
true
Whether or not the weapon breaks instantly when thrown to an enemy
ThrowRange
5.0
After being thrown, travelled distance of the weapon before getting affected with gravity
ChemicalEnergyMax
0
The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a]
ChemicalEnergyAmountUsed
0
The energy cost elemental weapons have when using their power
ChemicalEnergyRecoverRate
0.0
Speed, in unit/frame, of the energy recovery of the weapon
ChemicalEnergyRecoverInterval
60
Frames you have to wait, after your last attack, before the weapon starts to recharge itself
ShootBeam
""
If specified, what actor to launch when throwing the weapon
SharpWeaponAddAtkMin
3
Minimal value for level 1 attack up modifier
SharpWeaponAddAtkMax
5
Maximal value for level 1 attack up modifier
SharpWeaponAddLifeMin
6
Minimal value for level 1 durability up modifier
SharpWeaponAddLifeMax
12
Maximal value for level 1 durability up modifier
SharpWeaponAddCrit
true
Whether or not the weapon can get the critical hit modifier
PoweredSharpAddAtkMin
6
Minimal value for level 2 attack up modifier
PoweredSharpAddAtkMax
10
Maximal value for level 2 attack up modifier
PoweredSharpAddLifeMin
13
Minimal value for level 2 durability up modifier
PoweredSharpAddLifeMax
30
Maximal value for level 2 durability up modifier
PoweredSharpAddThrowMin
1.5
Minimal value for throw distance up modifier
PoweredSharpAddThrowMax
2.0
Maximal value for throw distance up modifier
ThrowSpeed
1.0
Initial speed of the weapon when thrown
ThrowRotSpeed
50.0
Rotation speed, in radian per second, of the weapon when thrown
SellingPrice
100
Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons
BuyingPrice
400
Unused value for the weapons, probably a leftover from a dev build where you could buy weapons
  1. You can switch weapons to instantly recharge your elemental weapons

Tears of the Kingdom

Scimitars of the Seven are set to reappear as Weapons in Tears of the Kingdom. Riju is seen to wield two in battle.

Other Appearances

Hyrule Warriors: Age of Calamity



Alongside the Daybreaker, the Scimitar of the Seven is exclusively wielded by Urbosa in combat. She wielded it against the Yiga Clan after exposing her impersonator, Master Kohga, who was responsible for the Gerudo attacking Link, Zelda, and Impa while she was away. She attempts to swipe at Sooga and Kohga, but they flee before they can strike. She also points it at the Monsters on her way to Hyrule Castle. She uses it to battle Thunderblight Ganon inside Divine Beast Vah Naboris.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
七宝のナイフ (Shippō no naifu) (BotW) 
The Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTR
七寶匕首 (Qībǎo bǐshǒu) (BotW) 
The Kingdom of the Netherlands
Dutch
Zwaard van de Zeven (BotW)[10]Sword of the Seven
The French Republic
FrenchEU
Cimeterre des sept joyaux (BotW | HWAoC)[9] 
The Federal Republic of Germany
German
Schatszsäbel (BotW) 
The Italian Republic
Italian
Scimitarra dei tesori (BotW)Treasures' scimitar
The Republic of Korea
Korean
칠보의 나이프 (Chilboui naipeu) (BotW) 
The Russian Federation
Russian
Сабля Семи (Sablya Semi) (BotW) 
Latin America
SpanishLA
Cimitarra de la ira (BotW) 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. 1.0 1.1 1.2 "Scimitar of the Seven
    A famous sword once beloved by the Gerudo Champion Urbosa. It is said that when Urbosa swung this sword in battle, her movements resembled a beautiful dance.
    " — Inventory (Breath of the Wild)
  2. "Scimitar of the Seven
    A famous sword once beloved by the Gerudo Champion Urbosa. It is said that when Urbosa swung this sword in battle, her movements resembled a beautiful dance.
    " — Inventory (Tears of the Kingdom)
  3. "Scimitar of the Seven
    A famous sword beloved by the Gerudo Champion Urbosa. It is said that when she swings this sword in battle, her movements resemble a beautiful dance.
    " — Allies (Hyrule Warriors: Age of Calamity)
  4. Creating a Champion, Dark Horse Books, pg. 172
  5. "I want to offer you these as thanks for your help. I trust you'll accept them." — Riju (Breath of the Wild)
  6. "These pieces of equipment are priceless treasures of the Gerudo people. They were once worn by Lady Urbosa." — Riju (Breath of the Wild)
  7. "Since you and Lady Urbosa were friends, it's only right that you have them." — Riju (Breath of the Wild)
  8. "To make a Scimitar of the Seven, I'll need one diamond, five flint, and a Gerudo scimitar." — Buliara (Breath of the Wild)
  9. "Cimeterre des sept joyaux" — Allies (Hyrule Warriors: Age of Calamity)
  10. "Zwward van de zeven" — Inventory (Breath of the Wild)