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==={{BotW|-}}===
==={{BotW|-}}===
In {{BotW}}, a {{Term|BotW|Scorching Climate}} appears in the {{Term|BotW|Eldin Canyon|link}} surrounding {{Term|BotW|Death Mountain|link}}. It is the result of {{Term|BotW|Divine Beast Vah Rudania|link}}'s rampage, which has worsened the eruptions from {{Term|BotW|Death Mountain}}.<ref>{{Cite|With {{Color|BotW Blue|Rudania}} runnin' wild recently, Death Mountain's eruptions have gotten real bad.|Bludo|BotW}}</ref> When in a {{Term|BotW|Scorching Climate}}, {{Term|BotW|Link|link}} will catch on {{Term|BotW|Fire|link}} and begin to take damage.<ref name="Tip"/> However, this can be avoided by wearing a piece of {{Term|BotW|Fireproof Armor|link}} or drinking a {{Term|BotW|Fireproof Elixir|link}}, which grant the {{Term|BotW|Flame Guard|link}} {{Term|BotW|Effect|link}}. While in a {{Term|BotW|Scorching Climate}}, {{Term|BotW|Link}} will make a face with one eye closed and teeth gnashing.
In {{BotW}}, a {{Term|BotW|Scorching Climate}} appears in the {{Term|BotW|Eldin Canyon|link}} surrounding {{Term|BotW|Death Mountain|link}}. It is the result of {{Term|BotW|Divine Beast Vah Rudania|link}}'s rampage, which has worsened the eruptions from {{Term|BotW|Death Mountain}}.<ref>{{Cite|With {{Color|BotW Blue|Rudania}} runnin' wild recently, Death Mountain's eruptions have gotten real bad.|Bludo|BotW}}</ref> When in a {{Term|BotW|Scorching Climate}}, {{Term|BotW|Link|link}} will catch on {{Term|BotW|Fire|link}} and begin to take damage.<ref name="Tip"/> However, this can be avoided by wearing a piece of {{Term|BotW|Fireproof Armor|link}} or drinking a {{Term|BotW|Fireproof Elixir|link}}, which grant the {{Term|BotW|Flame Guard|link}} {{Term|BotW|Effect|link}}. While in a {{Term|BotW|Scorching Climate}}, {{Term|BotW|Link}} will make a pained expression. Additionally, {{Plural|BotW|Arrow|link}} drawn in a Scorching Climate will ignite and deal Fire damage when shot at flammable {{Plural|BotW|Object|link}} or {{Plural|BotW|Enemy|link}}. If Link attempts to fire a {{Term|BotW|Bomb Arrow|link}} in a Scorching Climate, it will immediately explode.


Several of the {{Plural|BotW|Death Mountain Marker|link}} along the {{Term|BotW|Mountain Road|link}} track the intensity of {{Term|BotW|Death Mountain}}'s {{Term|BotW|Scorching Climate}}. The {{Term|BotW|Scorching Climate}} begins near {{Term|BotW|Medingo Pool|link}}, only requiring one level of {{Term|BotW|Flame Guard}} to traverse.<ref>{{Cite|Death Mountain Marker #2<br/>Goron City ahead<br/>Heat level: ★<br/>Non-Gorons use extreme caution|Death Mountain Marker|BotW}}</ref> At the {{Term|BotW|Abandoned North Mine|link}} and past the {{Term|BotW|Bridge of Eldin|link}}, the {{Term|BotW|Scorching Climate}} intensifies, requiring two levels of {{Term|BotW|Flame Guard}} for protection.<ref>{{Cite|Death Mountain Marker #6<br/>Abandoned North Mine<br/>Heat level: ★★<br/>No unauthorized access|Death Mountain Marker|BotW}}</ref><ref>{{Cite|Death Mountain Marker #8<br/>Bridge of Eldin<br/>Heat level:★★<br/>Non-Gorons turn back or burn!|Death Mountain Marker|BotW}}</ref>
Several of the {{Plural|BotW|Death Mountain Marker|link}} along the {{Term|BotW|Mountain Road|link}} track the intensity of {{Term|BotW|Death Mountain}}'s {{Term|BotW|Scorching Climate}}. The {{Term|BotW|Scorching Climate}} begins near {{Term|BotW|Medingo Pool|link}}, only requiring one level of {{Term|BotW|Flame Guard}} to traverse.<ref>{{Cite|Death Mountain Marker #2<br/>Goron City ahead<br/>Heat level: ★<br/>Non-Gorons use extreme caution|Death Mountain Marker|BotW}}</ref> At the {{Term|BotW|Abandoned North Mine|link}} and past the {{Term|BotW|Bridge of Eldin|link}}, the {{Term|BotW|Scorching Climate}} intensifies, requiring two levels of {{Term|BotW|Flame Guard}} for protection.<ref>{{Cite|Death Mountain Marker #6<br/>Abandoned North Mine<br/>Heat level: ★★<br/>No unauthorized access|Death Mountain Marker|BotW}}</ref><ref>{{Cite|Death Mountain Marker #8<br/>Bridge of Eldin<br/>Heat level:★★<br/>Non-Gorons turn back or burn!|Death Mountain Marker|BotW}}</ref>
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==={{TotK|-}}===
==={{TotK|-}}===
In {{TotK}}, the {{Term|TotK|Eldin Canyon|link}} has cooled down with the dormancy of {{Term|TotK|Death Mountain|link}} and no longer has a {{Term|TotK|Scorching Climate}}. However, the caves underneath the region do still have this climate, and require either a piece of {{Term|TotK|Fireproof Armor|link}} or an {{Term|TotK|Fireproof Elixir|link}} to navigate safely. Strangely, the pause menu does not display Link's face suffering the heat.
In {{TotK}}, {{Term|TotK|Eldin Canyon|link}} has cooled down with the dormancy of {{Term|TotK|Death Mountain|link}} and no longer has a {{Term|TotK|Scorching Climate}}. However, the {{Plural|TotK|Cave|link}} underneath the {{Term|TotK|Region|link}} still contain {{Plural|TotK|Scorching Climate}}, and require either a piece of {{Term|TotK|Flame-Resistant Equipment|link}} or {{Plural|TotK|Fireproof Elixir|link}} to navigate safely.


Additionally, parts of the {{Term|TotK|Depths|link}} have a scorching climate too, such as the {{Term|TotK|Death Mountain Depths|link}} and the lava filled areas underneath the {{Plural|TotK|Hot Spring|link}} in {{Term|TotK|Hebra|link}}. Some places in the {{Term|TotK|Eldin (Region)}} {{Term|TotK|Depths|link}} require two levels of {{Term|TotK|Flame Guard|link}}. {{Term|TotK|Dinraal|link}} has a two-level scorching climate around him.
Additionally, parts of the {{Term|TotK|Depths|link}} contain {{Plural|TotK|Scorching Climate}} too, such as the {{Term|TotK|Death Mountain Depths|link}} and the {{Term|TotK|Lava|link}}-filled areas underneath the {{Plural|TotK|Hot Spring|link}} in {{Term|TotK|Hebra|link}}. Some places in the {{Term|TotK|Eldin (Region)}} {{Term|TotK|Depths|link}} require two levels of {{Term|TotK|Flame Guard|link}}. {{Term|TotK|Dinraal|link}} has a {{Term|TotK|Scorching Climate}} that requires two levels of {{Term|TotK|Flame Guard}} around her.
 
If Link brings out a [[Bomb Flower]], it will explode the moment Link either drops it or throws it, and when fusing to an arrow. However the premature explosion when fusing a bomb flower to an arrow in a scorching environment can be prevented by using Sidon's [[Sidon's Power of Water|power of water]].


== Trivia ==
== Trivia ==
* In {{OoT|-}}, there is a glitch that causes the timer in Scorching Climates to not work at all if Link is at the lowest amount of health possible, which is one sixteenth of a Heart.<ref>{{Cite YouTube|quote= |title= Break Timers with Low Health |channel= @SeedyZ |date= February 20, 2024 |url= https://www.youtube.com/shorts/sZzoxLMA6lc |archive= https://web.archive.org/web/20240229194850/https://www.youtube.com/shorts/sZzoxLMA6lc }}</ref>
* In {{OoT|-}}, there is a glitch that causes the timer in Scorching Climates to not work at all if Link is at the lowest amount of health possible, which is one sixteenth of a Heart (the life gauge will display the amount rounded upwards to quarter of a heart).<ref>{{Cite YouTube|quote= |title= Break Timers with Low Health |channel= @SeedyZ |date= February 20, 2024 |url= https://www.youtube.com/shorts/sZzoxLMA6lc |archive= https://web.archive.org/web/20240229194850/https://www.youtube.com/shorts/sZzoxLMA6lc }}</ref>


==Nomenclature==
==Nomenclature==

Latest revision as of 20:44, 2 June 2024

Scorching Climates are a recurring mechanic in The Legend of Zelda series.[1][2] Scorching Climates go unnamed in Ocarina of Time.

Overview

Ocarina of Time

In Ocarina of Time, the Death Mountain Crater, Fire Temple, and Fire Room are all located within or contain a Scorching Climate. When Link is in a Scorching Climate,a countdown timer will appear. The amount of time Link has is eight seconds for every Heart in his Life Gauge. If this timer expires, Link will instantly die, although he is able to be saved if he has a Fairy. Wearing the Goron Tunic allows Link to traverse Scorching Climates without taking damage.

Breath of the Wild

In Breath of the Wild, a Scorching Climate appears in the Eldin Canyon surrounding Death Mountain. It is the result of Divine Beast Vah Rudania's rampage, which has worsened the eruptions from Death Mountain.[3] When in a Scorching Climate, Link will catch on Fire and begin to take damage.[1] However, this can be avoided by wearing a piece of Fireproof Armor or drinking a Fireproof Elixir, which grant the Flame Guard Effect. While in a Scorching Climate, Link will make a pained expression. Additionally, Arrows drawn in a Scorching Climate will ignite and deal Fire damage when shot at flammable Objects or Enemies. If Link attempts to fire a Bomb Arrow in a Scorching Climate, it will immediately explode.

Several of the Death Mountain Markers along the Mountain Road track the intensity of Death Mountain's Scorching Climate. The Scorching Climate begins near Medingo Pool, only requiring one level of Flame Guard to traverse.[4] At the Abandoned North Mine and past the Bridge of Eldin, the Scorching Climate intensifies, requiring two levels of Flame Guard for protection.[5][6]

In a Scorching Climate, Roasted Food can be created by dropping their corresponding Materials onto the ground.[7] Weapons, Bows, and Shields that are made of wood will also burn when exposed to a Scorching Climate, eventually disintegrating into ash.[8]

Tears of the Kingdom

In Tears of the Kingdom, Eldin Canyon has cooled down with the dormancy of Death Mountain and no longer has a Scorching Climate. However, the Caves underneath the Region still contain Scorching Climates, and require either a piece of Flame-Resistant Equipment or Fireproof Elixirs to navigate safely.

Additionally, parts of the Depths contain Scorching Climates too, such as the Death Mountain Depths and the Lava-filled areas underneath the Hot Springs in Hebra. Some places in the Eldin Depths require two levels of Flame Guard. Dinraal has a Scorching Climate that requires two levels of Flame Guard around her.

If Link brings out a Bomb Flower, it will explode the moment Link either drops it or throws it, and when fusing to an arrow. However the premature explosion when fusing a bomb flower to an arrow in a scorching environment can be prevented by using Sidon's power of water.

Trivia

  • In Ocarina of Time, there is a glitch that causes the timer in Scorching Climates to not work at all if Link is at the lowest amount of health possible, which is one sixteenth of a Heart (the life gauge will display the amount rounded upwards to quarter of a heart).[9]

Nomenclature

Names in Other Regions
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. 1.0 1.1 "Scorching Climates
    The extreme temperatures of volcanic regions will hurt you without the proper precautions. Wear fireproof equipment or down an elixir to stave off the heat.
    " — Tips and Tricks (Breath of the Wild)
  2. "Scorching Climates
    The extreme temperatures of superheated volcanic regions will hurt you without the proper precautions. Wear fireproof equipment or down an elixir to stave off the heat.
    " — Tips and Tricks (Tears of the Kingdom)
  3. "With Rudania runnin' wild recently, Death Mountain's eruptions have gotten real bad." — Bludo (Breath of the Wild)
  4. "Death Mountain Marker #2
    Goron City ahead
    Heat level: ★
    Non-Gorons use extreme caution
    " — Death Mountain Marker (Breath of the Wild)
  5. "Death Mountain Marker #6
    Abandoned North Mine
    Heat level: ★★
    No unauthorized access
    " — Death Mountain Marker (Breath of the Wild)
  6. "Death Mountain Marker #8
    Bridge of Eldin
    Heat level:★★
    Non-Gorons turn back or burn!
    " — Death Mountain Marker (Breath of the Wild)
  7. "Scorching Climate
    In the extreme heat of volcanic regions, ingredients will cook simply by placing them on the ground. Use this to your advantage to prepare meals on the go.
    " — Tips and Tricks (Breath of the Wild)
  8. "Scorching Climates
    In the extreme heat of volcanic regions, ingredients will cook simply by placing them on the ground. Use this to your advantage to prepare meals on the go.
    " — Tips and Tricks (Breath of the Wild)
  9. Break Timers with Low Health, @SeedyZ on YouTube, Uploaded February 20, 2024 (Archive)