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:''This page is about the recurring {{Plural|Series|Enemy|link}} in {{TLoZ|Series}}. See [[Guardian (Disambiguation)]] for similar terms.''
{{Hatnote|This page is about the recurring {{Plural|Series|Enemy|link}} in {{TLoZ|Series}}. See [[Guardian (Disambiguation)]] for similar terms.}}
{{Infobox Enemy
{{Infobox Enemy
|image=
|image=
{{Media
{{Media
  |Artwork BotW= File:BotW Guardian Artwork.png
  |Artwork BotW= File:BotW Guardian Artwork.png
|Model SS= File:SS Earth Guardian Model.png
|Render SS= File:SS Earth Guardian Render.png
  |Model BotW= File:BotW Guardian Stalker Model.png
  |Model BotW= File:BotW Guardian Stalker Model.png
  |Model HWAoC= File:HWAoC Guardian Stalker Model.png
  |Render BotW= File:BotW Guardian Stalker Render.png
}}
}}
|caption=
|caption=
|race=  
|race=  
|game= {{SS}}<br>{{BotW}}
|game= BotW
|other= {{HWAoC}}
|other= HWAoC
|habitat=
|habitat= {{Spawn Locations}}
{{Infobox Game Blocks
|SS= {{Plural|SS|Silent Realm|link}}
|BotW= {{Term|BotW|Akkala|link}}<br>{{Term|BotW|Forgotten Temple|link}}<br>{{Term|BotW|Hyrule Castle|link}}<br>{{Term|BotW|Hyrule Field|link}}<br>{{Term|BotW|Lomei Labyrinth Island|link}}
}}
|member=  
|member=  
|attack=
|attack=
Line 25: Line 19:
|weapon=
|weapon=
{{Infobox Game Blocks
{{Infobox Game Blocks
  |BotW= Guardian and Ancient weapons<br>{{Term|BotW|Master Sword|link}}
  |BotW= Guardian and Ancient weapons, {{Term|BotW|Master Sword|link}}
}}
}}
|spoils=
|spoils=
{{Infobox Game Blocks
{{Infobox Game Blocks
  |BotW= {{Term|BotW|Ancient Gear|link}}<br>{{Term|BotW|Ancient Screw|link}}<br>{{Term|BotW|Ancient Shaft|link}}<br>{{Term|BotW|Ancient Spring|link}}<br>{{Term|BotW|Ancient Core|link}}<br>{{Term|BotW|Giant Ancient Core|link}}
  |BotW= {{Term|BotW|Ancient Gear|link}}, {{Term|BotW|Ancient Screw|link}}, {{Term|BotW|Ancient Shaft|link}}, {{Term|BotW|Ancient Spring|link}}, {{Term|BotW|Ancient Core|link}}, {{Term|BotW|Giant Ancient Core|link}}
}}
}}
}}
|exp=  
|exp=  
|theme=  
|theme=  
}}
}}
{{Term/Store|Guardian|Guardians|Series|plural}} are recurring {{Plural|Series|Enemy|link}} in {{TLoZ|Series}}.{{Name Ref|SS, BotW, HWAoC}}
{{Term/Store|Guardian|Guardians|Series, BotW|plural}} are recurring {{Plural|Series|Enemy|link}} in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= CaC |publisher= |page= 204}}</ref>{{Name Ref|HWAoC}}


==Characteristics==
==Characteristics==
==={{SS|-}}===
{{Main|Earth Guardian|Sky Guardian}}
{{Stub|SS}}
==={{BotW|-}}===
==={{BotW|-}}===
Guardians are ancient machines created by the [[Sheikah]], originally created to aid in the battle against [[Calamity Ganon]]. Most Guardians are under the control of Calamity Ganon during the events of {{BotW|-}} and are scattered across [[Hyrule]], attacking those who approach. Guardians that are not possessed by Calamity Ganon's [[Malice]], such as those that reside within [[Ancient Shrine]]s, in the [[Trial of the Sword]], at [[Upland Zorana]], and in the [[Final Trial]], glow orange and blue instead of the pink that corrupted Guardians display. Despite not being possessed by any evil force, they will still attack Link as they were tasked by the [[Monk]]s to fight him as part of the trials that he must undergo.<ref>{{Cite web|quote= Hello everyone. I'm Hidemaro Fujibayashi, director of The Legend of Zelda™: Breath of the Wild.<br><br>Today's interesting detail is about {{Color|#55d2e4|the color of Guardians}}.<br><br>{{Color|#55d2e4|Spoilers ahead!}}<br><br><nowiki>---------------------------------------------------------------</nowiki><br><br>In The Champions' Ballad DLC Pack 2, Kass acts as the storyteller and sometimes appears near a Divine Beast to recite a ballad.<br><br>In one of the challenges in The Champions' Ballad DLC Pack 2, you will encounter a Guardian that glows a shade closer to orange instead of the common reddish color. This is actually a Guardian that hasn't been corrupted by Calamity Ganon.<br><br>If you look carefully at the small Guardians that appear in the Shrines of Trials, they also glow orange. This means that these Guardians were prepared by the Sheikah Monks for the trials, and diligently fulfill their tasks.<br><br>To help you fight Guardians, here are the materials to create one Ancient Arrow: Ancient Screw (x2) Ancient Shaft (x1), and Arrow (x1). You can receive them by starting up the game with the button below. Just make sure that you either have the game card inserted or the digital version of the game on your system.<br><br>We hope this helps! |author= Hidemaro Fujibayashi |published= December 26, 2017 |retrieved= December 28, 2017|url= |title= How to enjoy The Champions' Ballad DLC Pack 2 - Part 3. |site= |type=}}</ref>
{{Plural|BotW|Guardian}} are ancient machines created by the {{Term|BotW|Sheikah|link}}, originally created to aid in the battle against {{Term|BotW|Calamity Ganon|link}}. Most {{Plural|BotW|Guardian}} are under the control of {{Term|BotW|Calamity Ganon}} during the events of {{BotW|-}} and are scattered across [[Hyrule]], attacking those who approach. {{Plural|BotW|Guardian}} that are not possessed by {{Term|BotW|Calamity Ganon}}'s [[Malice]], such as those that reside within {{Plural|BotW|Ancient Shrine|link}}, in the [[Trial of the Sword]], at [[Upland Zorana]], and in the [[Final Trial]], glow orange and blue instead of the pink that corrupted {{Plural|BotW|Guardian}} display. Despite not being possessed by any evil force, they will still attack {{Term|BotW|Link}} as they were tasked by the [[Monk]]s to fight him as part of the trials that he must undergo.<ref>{{Cite Web|quote= Hello everyone. I'm Hidemaro Fujibayashi, director of The Legend of Zelda™: Breath of the Wild.<br/><br/>Today's interesting detail is about {{Color|BotW TW Blue|the color of Guardians}}.<br/><br/>{{Color|BotW TW Blue|Spoilers ahead!}}<br/><br/><nowiki>---------------------------------------------------------------</nowiki><br/><br/>In The Champions' Ballad DLC Pack 2, Kass acts as the storyteller and sometimes appears near a Divine Beast to recite a ballad.<br/><br/>In one of the challenges in The Champions' Ballad DLC Pack 2, you will encounter a Guardian that glows a shade closer to orange instead of the common reddish color. This is actually a Guardian that hasn't been corrupted by Calamity Ganon.<br/><br/>If you look carefully at the small Guardians that appear in the Shrines of Trials, they also glow orange. This means that these Guardians were prepared by the Sheikah Monks for the trials, and diligently fulfill their tasks.<br/><br/>To help you fight Guardians, here are the materials to create one Ancient Arrow: Ancient Screw (x2) Ancient Shaft (x1), and Arrow (x1). You can receive them by starting up the game with the button below. Just make sure that you either have the game card inserted or the digital version of the game on your system.<br/><br/>We hope this helps! |author= Hidemaro Fujibayashi |published= December 26, 2017 |retrieved= December 28, 2017|url= |title= How to enjoy The Champions' Ballad DLC Pack 2 - Part 3. |site= |type=}}</ref> Completely inactive {{Plural|BotW|Fallen Guardian|link}} are also located around the majority of {{Term|BotW|Hyrule}}, though they will not attack {{Term|BotW|Link}}.


While Guardians are formidable opponents, they have a few weaknesses. A Guardian's eye is their weak spot; shooting it with an [[Arrow]] causes extra damage and stuns them for a brief period of time. While sufficiently strong weapons can deal a fair bit of damage to Guardians, they are especially weak to Ancient equipment, which deals much more damage to them. The [[Master Sword]], which doubles its attack power near guardians, is another effective weapon against them.
While {{Plural|BotW|Guardian}} are formidable opponents, they have multiple weaknesses. A {{Term|BotW|Guardian}}'s eye is its weak spot; shooting it with an {{Term|BotW|Arrow|link}} causes extra damage and stuns the {{Term|BotW|Guardian}} for a brief period of time. While sufficiently strong weapons can deal a fair amount of damage to a {{Term|BotW|Guardian}}, it is especially weak to Ancient equipment, which deals much more damage to it. The {{Term|BotW|Master Sword|link}}, which doubles its attack power near a {{Term|BotW|Guardian}} that is corrupted by malice, is another effective weapon against it.


====Guardian Stalker====
====Guardian Stalker====
{{Main|Guardian Stalker}}
{{Main|Guardian Stalker}}
Guardian Stalkers are powerful enemies, with high health, high resistance and a laser beam attack that deals up to 15 [[Heart]]s of damage. If a target is too close to them, they will attempt to distance themselves in order to fire their lasers; otherwise they will relentlessly pursue said target until they lose track of it. When defeated, they may drop any combination of [[Ancient Screw]]s, [[Ancient Gear]]s, [[Ancient Spring]]s, [[Ancient Shaft]]s, [[Ancient Core]]s and [[Giant Ancient Core]]s. Link can cut off the legs of a Guardian Stalker, temporarily stunning them.
 
A {{Term|BotW|Guardian Stalker}} is an agile {{Term|BotW|Guardian}}, sporting 6 legs, high health, high resistance, and a laser beam attack that deals up to 15 [[Heart]]s of damage. If a target is too close to it, the {{Term|BotW|Guardian Stalker}} will attempt to distance itself in order to fire its laser; otherwise it will relentlessly pursue the target until it loses track of the latter. When defeated, it may drop any combination of {{Plural|BotW|Ancient Screw|link}}, {{Plural|BotW|Ancient Gear|link}}, {{Plural|BotW|Ancient Spring|link}}, {{Plural|BotW|Ancient Shaft|link}}, {{Plural|BotW|Ancient Core|link}} and {{Plural|BotW|Giant Ancient Core|link}}. {{Term|BotW|Link}} can sever the legs of a {{Term|BotW|Guardian Stalker}}, temporarily stunning it.


====Decayed Guardian====
====Decayed Guardian====
{{Main|Decayed Guardian}}
{{Main|Decayed Guardian}}
Decayed Guardians are decayed variations of the Guardian Stalkers that have long lost their mobility. They are found buried in the ground, unable to move due to having no legs. Decayed Guardians appear inactive until Link approaches it, when they light up and aim their laser sights at Link in preparation to fire.
 
A {{Term|BotW|Decayed Guardian}} is a {{Term|BotW|Guardian Stalker}} that has lost its legs. It is found buried in the ground, unable to move due to its aforementioned lack of legs. Most {{Plural|BotW|Decayed Guardian}} appear inactive until {{Term|BotW|Link}} approaches one, where it will activate and aim its laser at him in preparation to fire. {{Plural|BotW|Decayed Guardian}} are found in numerous locations, including {{Term|BotW|Hyrule Castle}} and the {{Term|BotW|Great Plateau}}.
 
===={{Term|BotW|Fallen Guardian}}====
{{Main|Fallen Guardian}}
{{Plural|BotW|Fallen Guardian}} are {{Plural|BotW|Guardian Stalker|link}} that have been left completely inactive after being bested in combat. Some areas, such as {{Term|BotW|Fort Hateno|link}} and the {{Term|BotW|Akkala Citadel Ruins|link}}, are choked with {{Plural|BotW|Fallen Guardian}} as a result of the conflict that has taken place there. Unlike {{Plural|BotW|Decayed Guardian|link}}, {{Plural|BotW|Fallen Guardian}} can remain in possession of any number of their legs or other components.


====Guardian Scout====
====Guardian Scout====
{{Main|Guardian Scout}}
{{Main|Guardian Scout}}
Guardian Scouts are smaller variants of Stalkers that can be found within Ancient Shrines and [[Divine Beast]]s. They come in four different forms, ranging from I to IV. Depending on the form, these can be equipped with different weapons. The stronger variants found within the 'Test of Strength' shrines can also use their laser to repeatedly burn the ground surrounding them, sending Link back if struck. Additionally, when near death, they will charge a stronger laser attack that cannot be interrupted.
 
A {{Term|BotW|Guardian Scout}} is a smaller variant of the {{Term|BotW|Guardian Stalker}} that can be found within Ancient Shrines and {{Plural|BotW|Divine Beast|link}}. It comes in four different variants, ranging from I to IV. Depending on the variant, it can be equipped with different weapons, increasing in damage the higher the variant. The stronger variants found within the "Test of Strength" shrines can also use their laser to repeatedly burn the floor surrounding them, sending {{Term|BotW|Link}} back if struck. Additionally, when near destruction, they will charge a stronger laser attack that cannot be interrupted.


====Guardian Turret====
====Guardian Turret====
{{Main|Guardian Turret}}
{{Main|Guardian Turret}}
Guardian Turrets do not move, but instead fire powerful lasers at Link. They are only found around [[Hyrule Castle]]. Upon spotting Link, their head will begin to elevate and they will charge their laser in preparation to shoot. Several Guardian Turrets guard the entrance to the [[Sanctum]] of Hyrule Castle, where Calamity Ganon resides.
 
A {{Term|BotW|Guardian Turret}} is a stationary {{Term|BotW|Guardian}} that fire powerful lasers at {{Term|BotW|Link}}. Upon spotting {{Term|BotW|Link}}, a {{Term|BotW|Guardian Turret}}'s head will begin to elevate and it will charge its laser in preparation to shoot. Several {{Plural|BotW|Guardian Turret}} guard the entrance to the Sanctum of {{Term|BotW|Hyrule Castle}}, where {{Term|BotW|Calamity Ganon}} resides.


====Guardian Skywatcher====
====Guardian Skywatcher====
{{Main|Guardian Skywatcher}}
{{Main|Guardian Skywatcher}}
Guardian Skywatchers are a flying type of Guardian. They scan their environment with a red searchlight and will begin charging their laser upon locating a target. Many Guardian Skywatchers patrol around Hyrule Castle and the [[Akkala Citadel Ruins]].
 
A {{Term|BotW|Guardian Skywatcher}} is a flying type of {{Term|BotW|Guardian}}. It scans its environment with a red searchlight and will begin charging its laser upon locating a target. Many {{Plural|BotW|Guardian Skywatcher}} patrol around {{Term|BotW|Hyrule Castle}} and the {{Term|BotW|Akkala Citadel Ruins|limk}}.


====Sentry====
====Sentry====
{{Main|Sentry}}
{{Main|Sentry}}
Sentries are a type of flying Guardian, similar to Guardian Skywatchers, that only appear on [[Death Mountain]] during the "[[Divine Beast Vah Rudania (Quest)|Divine Beast Vah Rudania]]" [[Main Quest]]. Rudania dispatches Sentries as Link and [[Yunobo]] approach Death Mountain to hinder them as they attempt to disable Rudania.<ref>{{Cite|These sentries dispatched from Divine Beast Vah Rudania are equipped with searchlights that can spot intruders.|Hyrule Compendium|BotW}}</ref><ref>{{Cite|Oh... Yikes... A {{Color|BotW Blue|sentry}} is always a nuisance, no matter where it is or how many of them there are.|Yunobo|BotW}}</ref> Sentries use red searchlights along the path up the Mountain which, should Link or Yunobo be spotted, will cause Rudania to furiously unleash [[Magma Bomb]]s at them.<ref>{{Cite|If one finds you, {{Color|BotW Blue|Rudania}} will go nuts, which will cause {{Color|BotW Blue|Death Mountain}} to erupt, goro. I...always get spotted, and then {{Color|BotW Blue|magma bombs}} come raining down one after another.|Yunobo|BotW}}</ref>
 
A Sentry is a type of flying {{Term|BotW|Guardian}}, similar to a {{Term|BotW|Guardian Skywatcher}}. In the "{{Term|BotW|Divine Beast Vah Rudania (Quest)|link}}" {{Term|BotW|Main Quest|link}}, Vah Rudania dispatches Sentries as {{Term|BotW|Link}} and {{Term|BotW|Yunobo|link}} approach Death Mountain to hinder them as they attempt to disable Vah Rudania.<ref>{{Cite|These sentries dispatched from Divine Beast Vah Rudania are equipped with searchlights that can spot intruders.|Hyrule Compendium|BotW}}</ref><ref>{{Cite|Oh... Yikes... A {{Color|BotW Blue|sentry}} is always a nuisance, no matter where it is or how many of them there are.|Yunobo|BotW}}</ref> Sentries use red searchlights along the path up Death Mountain which, should {{Term|BotW|Link}} or {{Term|BotW|Yunobo}} be spotted, will cause Vah Rudania to furiously unleash [[Magma Bomb]]s at them.<ref>{{Cite|If one finds you, {{Color|BotW Blue|Rudania}} will go nuts, which will cause {{Color|BotW Blue|Death Mountain}} to erupt, goro. I...always get spotted, and then {{Color|BotW Blue|magma bombs}} come raining down one after another.|Yunobo|BotW}}</ref>


==Other Appearances==
==Other Appearances==
==={{HWAoC|-}}===
==={{HWAoC|-}}===
{{Stub|HWAoC}}
{{Noncanon|Start}}
The {{Term|HWAoC|Diminutive Guardian|link}} appears as an ally.
{{Plural|HWAoC|Guardian}} are automatons created by the ancient {{Term|HWAoC|Sheikah|link}} civilization to combat the original {{Term|BotW|Great Calamity|link}}. 10,000 years later at the onset of the second {{Term|HWAoC|Great Calamity|link}}, the {{Plural|HWAoC|Guardian}} are are infested with {{Term|HWAoC|Calamity Ganon|link}}'s {{Term|HWAoC|Malice|link}} causing them to attack the forces of the {{Term|HWAoC|Hyrule|link}}.
 
A {{Term|HWAoC|Guardian}} named {{Term|HWAoC|Terrako|link}} was activated by {{Term|HWAoC|Zelda|link}} as young child. After being confiscated away for many years by {{Term|HWAoC|Zelda}}'s father, {{Term|HWAoC|King Rhoam|link}}, {{Term|HWAoC|Terrako}} travels back in time to aid {{Term|HWAoC|Zelda}} after the fall of {{Term|HWAoC|Hyrule}} during the second {{Term|HWAoC|Great Calamity}}. {{Term|HWAoC|Terrako}} has the ability to bring and send others through time and remotely activate other ancient {{Term|HWAoC|Sheikah}} technology.
 
Hostile Guardians present are additionally infested with {{Term|HWAoC|Malice}} from the future, creating new forms such as {{Plural|HWAoC|Electric Guardian|link}}, {{Plural|HWAoC|Fire Guardian|link}}, and {{Plural|HWAoC|Malice Guardian|link}}.
 
In the first DLC pack, Pulse of the Ancients, a [[Battle-Tested Guardian|battle worn Guardian]] can be unlocked as a playable Warrior, an older but more powerful model that had not been infected by Malice.
{{Noncanon|End}}


==Trivia==
==Trivia==
*Guardian Stalkers were based on the [[Octorok]]s from {{TLoZ}}, which to people on the development team seemed huge in comparison to [[Link]], leading to the cephalopod-like design of the Guardians and the technological theme of the game.<ref>{{Cite web|quote= In creating a huge world, I went back to the first Zelda title. And I wanted to see an enemy like Octorok. Octorok to me when I was playing felt really large. That’s why the first enemy I created for the game was the Guardian. But then just creating a large octopus is kind of gross, so we decided to take the more sci-fi, technology route, and that’s where the visual for the Guardian comes from. And that decision leads into the storyline, and influenced many other elements we added to the game.|author= Matt Peckham|published= June 15, 2016|url= http://time.com/4369527/zelda-breath-wild-open-world/|title= Why Nintendo Had to Destroy Tradition to Create the New 'Zelda'|site= Time}}</ref>
* Guardian Stalkers were based on the {{Plural|Series|Octorok|link}} from {{TLoZ}}, which to people on the development team seemed huge in comparison to {{Term|Series|Link|link}}, leading to the cephalopod-like design of the Guardians and the technological theme of the game.<ref>{{Cite Web|quote= In creating a huge world, I went back to the first Zelda title. And I wanted to see an enemy like Octorok. Octorok to me when I was playing felt really large. That’s why the first enemy I created for the game was the Guardian. But then just creating a large octopus is kind of gross, so we decided to take the more sci-fi, technology route, and that’s where the visual for the Guardian comes from. And that decision leads into the storyline, and influenced many other elements we added to the game.|author= Matt Peckham|published= June 15, 2016|url= http://time.com/4369527/zelda-breath-wild-open-world/|title= Why Nintendo Had to Destroy Tradition to Create the New 'Zelda'|site= Time}}</ref>


==Nomenclature==
==Nomenclature==
{{Names
{{Nomenclature}}
|align= left
 
|enBr= Guardian
===Other Names===
|enBrM=
{{Other Names
|ja= {{Romanize|ガーディアン|Gādian}}
|-
|jaM= Guardian
| Guardian Vehicle<ref>{{Cite Guide|quote= |game= BotW |guide= Piggyback |page= 311 |edition= Expanded Edition}}</ref>
|esS=
| {{BotW}}
|esSM=  
| {{Guide|BotW|Piggyback}}
|esL= Guardián
| {{BotW}}
|esLM= Guardian
}}
|frF= Gardien
|frFM= Guardian
|frC=  
|frCM=
|de= Wächter
|deM= Guardian
|it= Guardiano
|itM= Guardian
|ptP=  
|ptPM=  
|ptB=  
|ptBM=
|nl=Wachter
|nlM=Guardian
|ru= {{Romanize|Страж|Strazh}}
|ruM= Guardian
|ko=
|koM=
|zhT=
|zhTM=
|zhS=
|zhSM= }}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:BotW Eastern Abbey Guardian.png|A Decayed Guardian attacking Link in {{BotW|-}}
File:BotW Eastern Abbey Guardian.png|A {{Term|BotW|Decayed Guardian}} attacking {{Term|BotW|Link}} in {{BotW|-}}
File:BotW Temple of Time Guardians.png|Inactive Guardians inside the [[Temple of Time]] in {{BotW|-}}
File:BotW Temple of Time Guardians.png|Inactive {{Plural|BotW|Guardian}} inside the {{Term|BotW|Temple of Time|link}} in {{BotW|-}}
File:BotW Destroyed Guardian.png|A destroyed Guardian
File:BotW Destroyed Guardian.png|A destroyed {{Term|BotW|Guardian}}
File:BotW Zelda Defending Link.png|[[Princess Zelda]] defending Link from a Guardian
File:BotW Zelda Defending Link.png|{{Term|BotW|Princess Zelda|link}} defending {{Term|BotW|Link}} from a {{Term|BotW|Guardian}}
File:BotW Guardian Turret Concept Artwork.jpg|Concept art of the Guardian Turret
File:BotW Guardian Turret Concept Artwork.jpg|Concept art of the {{Term|BotW|Guardian Turret}}
File:BotW E3 2016 Guardian Statue.png|A Guardian statue from the E3 2016 {{BotW|-}} booth
File:BotW E3 2016 Guardian Statue.png|A {{Term|BotW|Guardian}} statue from the E3 2016 {{BotW|-}} booth
File:E3 2016 Link Fighting Guardian.png|Statues of Link and a Guardian fighting from the E3 2016 {{BotW|-}} booth
File:E3 2016 Link Fighting Guardian.png|Statues of {{Term|BotW|Link}} and a {{Term|BotW|Guardian}} fighting from the E3 2016 {{BotW|-}} booth
File:BotW Guardian Firing.png|Guardian in early development in 2014 {{BotW|-}} trailer
File:BotW Guardian Firing Promotional Screenshot.png|A {{Term|BotW|Guardian}} in early development in 2014 {{BotW|-}} trailer
File:BotW Attacking a Guardian.png|Attacking the Guardian in the 2014 {{BotW|-}} trailer
File:BotW Attacking a Guardian.png|Attacking the {{Term|BotW|Guardian}} in the 2014 {{BotW|-}} trailer
File:BotW Series Guardian amiibo.png|The {{BotW|-}} Guardian [[amiibo]]
File:BotW Series Guardian amiibo.png|The {{BotW|-}} {{Term|BotW|Guardian}} [[amiibo]]
File:HWAoC Guardian Stalker Model.png|A {{Term|HWAoC|Guardian Stalker}}, as seen in {{HWAoC|-}}
File:HWAoC Guardian Icon.png|A {{Term|HWAoC|Guardian}} icon from {{HWAoC|-}}
</gallery>
</gallery>


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{{Categories
{{Categories
  |Beam Enemies, Mechanical Enemies
  |Beam Enemies, Mechanical Enemies
  |enemies= SS, BotW, HWAoC
  |enemies= BotW, HWAoC
}}
}}
[[de:Wächter]]

Revision as of 21:39, 7 September 2023

This page is about the recurring Enemies in The Legend of Zelda series. See Guardian (Disambiguation) for similar terms.

Guardians are recurring Enemies in The Legend of Zelda series.[1][name references needed]

Characteristics

Breath of the Wild

Guardians are ancient machines created by the Sheikah, originally created to aid in the battle against Calamity Ganon. Most Guardians are under the control of Calamity Ganon during the events of Breath of the Wild and are scattered across Hyrule, attacking those who approach. Guardians that are not possessed by Calamity Ganon's Malice, such as those that reside within Ancient Shrines, in the Trial of the Sword, at Upland Zorana, and in the Final Trial, glow orange and blue instead of the pink that corrupted Guardians display. Despite not being possessed by any evil force, they will still attack Link as they were tasked by the Monks to fight him as part of the trials that he must undergo.[2] Completely inactive Fallen Guardians are also located around the majority of Hyrule Kingdom, though they will not attack Link.

While Guardians are formidable opponents, they have multiple weaknesses. A Guardian's eye is its weak spot; shooting it with an Arrow causes extra damage and stuns the Guardian for a brief period of time. While sufficiently strong weapons can deal a fair amount of damage to a Guardian, it is especially weak to Ancient equipment, which deals much more damage to it. The Master Sword, which doubles its attack power near a Guardian that is corrupted by malice, is another effective weapon against it.

Guardian Stalker

Main article: Guardian Stalker

A Guardian Stalker is an agile Guardian, sporting 6 legs, high health, high resistance, and a laser beam attack that deals up to 15 Hearts of damage. If a target is too close to it, the Guardian Stalker will attempt to distance itself in order to fire its laser; otherwise it will relentlessly pursue the target until it loses track of the latter. When defeated, it may drop any combination of Ancient Screws, Ancient Gears, Ancient Springs, Ancient Shafts, Ancient Cores and Giant Ancient Cores. Link can sever the legs of a Guardian Stalker, temporarily stunning it.

Decayed Guardian

Main article: Decayed Guardian

A Decayed Guardian is a Guardian Stalker that has lost its legs. It is found buried in the ground, unable to move due to its aforementioned lack of legs. Most Decayed Guardians appear inactive until Link approaches one, where it will activate and aim its laser at him in preparation to fire. Decayed Guardians are found in numerous locations, including Hyrule Castle and the Great Plateau.

Fallen Guardian

Main article: Fallen Guardian

Fallen Guardians are Guardian Stalkers that have been left completely inactive after being bested in combat. Some areas, such as Fort Hateno and the Akkala Citadel Ruins, are choked with Fallen Guardians as a result of the conflict that has taken place there. Unlike Decayed Guardians, Fallen Guardians can remain in possession of any number of their legs or other components.

Guardian Scout

Main article: Guardian Scout

A Guardian Scout is a smaller variant of the Guardian Stalker that can be found within Ancient Shrines and Divine Beasts. It comes in four different variants, ranging from I to IV. Depending on the variant, it can be equipped with different weapons, increasing in damage the higher the variant. The stronger variants found within the "Test of Strength" shrines can also use their laser to repeatedly burn the floor surrounding them, sending Link back if struck. Additionally, when near destruction, they will charge a stronger laser attack that cannot be interrupted.

Guardian Turret

Main article: Guardian Turret

A Guardian Turret is a stationary Guardian that fire powerful lasers at Link. Upon spotting Link, a Guardian Turret's head will begin to elevate and it will charge its laser in preparation to shoot. Several Guardian Turrets guard the entrance to the Sanctum of Hyrule Castle, where Calamity Ganon resides.

Guardian Skywatcher

Main article: Guardian Skywatcher

A Guardian Skywatcher is a flying type of Guardian. It scans its environment with a red searchlight and will begin charging its laser upon locating a target. Many Guardian Skywatchers patrol around Hyrule Castle and the Akkala Citadel Ruins.

Sentry

Main article: Sentry

A Sentry is a type of flying Guardian, similar to a Guardian Skywatcher. In the "Divine Beast Vah Rudania" Main Quest, Vah Rudania dispatches Sentries as Link and Yunobo approach Death Mountain to hinder them as they attempt to disable Vah Rudania.[3][4] Sentries use red searchlights along the path up Death Mountain which, should Link or Yunobo be spotted, will cause Vah Rudania to furiously unleash Magma Bombs at them.[5]

Other Appearances

Hyrule Warriors: Age of Calamity

Guardians are automatons created by the ancient Sheikah civilization to combat the original Great Calamity. 10,000 years later at the onset of the second Great Calamity, the Guardians are are infested with Calamity Ganon's Malice causing them to attack the forces of the Hyrule.

A Guardian named Terrako was activated by Zelda as young child. After being confiscated away for many years by Zelda's father, King Rhoam, Terrako travels back in time to aid Zelda after the fall of Hyrule during the second Great Calamity. Terrako has the ability to bring and send others through time and remotely activate other ancient Sheikah technology.

Hostile Guardians present are additionally infested with Malice from the future, creating new forms such as Electric Guardians, Fire Guardians, and Malice Guardians.

In the first DLC pack, Pulse of the Ancients, a battle worn Guardian can be unlocked as a playable Warrior, an older but more powerful model that had not been infected by Malice.

Trivia

  • Guardian Stalkers were based on the Octoroks from The Legend of Zelda, which to people on the development team seemed huge in comparison to Link, leading to the cephalopod-like design of the Guardians and the technological theme of the game.[6]

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
The United Kingdom of Great Britain and Northern Ireland
EnglishBR
Guardian (BotW)
Japan
Japanese
  • 守護神 (Shugoshin) (TAoL)[7]
  • ガーディアン (Gādian) (BotW)
  • Same as English.
  • Guardian
The Kingdom of the Netherlands
Dutch
Wachter (BotW) 
The French Republic
FrenchEU
Gardien (BotW) 
The Federal Republic of Germany
German
  • Hüter (SS)
  • Wächter (BotW)
  • Same as English.
  •  
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Other Names

These names, though from official English sources, are not considered Canon by Zelda Wiki as they contradict a name or names from a higher-priority source.

Gallery

References

  1. Creating a Champion, Dark Horse Books, pg. 204
  2. "Hello everyone. I'm Hidemaro Fujibayashi, director of The Legend of Zelda™: Breath of the Wild.

    Today's interesting detail is about the color of Guardians.

    Spoilers ahead!

    ---------------------------------------------------------------

    In The Champions' Ballad DLC Pack 2, Kass acts as the storyteller and sometimes appears near a Divine Beast to recite a ballad.

    In one of the challenges in The Champions' Ballad DLC Pack 2, you will encounter a Guardian that glows a shade closer to orange instead of the common reddish color. This is actually a Guardian that hasn't been corrupted by Calamity Ganon.

    If you look carefully at the small Guardians that appear in the Shrines of Trials, they also glow orange. This means that these Guardians were prepared by the Sheikah Monks for the trials, and diligently fulfill their tasks.

    To help you fight Guardians, here are the materials to create one Ancient Arrow: Ancient Screw (x2) Ancient Shaft (x1), and Arrow (x1). You can receive them by starting up the game with the button below. Just make sure that you either have the game card inserted or the digital version of the game on your system.

    We hope this helps!"
    — Hidemaro Fujibayashi, How to enjoy The Champions' Ballad DLC Pack 2 - Part 3. , , published December 26, 2017, retrieved December 28, 2017.
  3. "These sentries dispatched from Divine Beast Vah Rudania are equipped with searchlights that can spot intruders." — Hyrule Compendium (Breath of the Wild)
  4. "Oh... Yikes... A sentry is always a nuisance, no matter where it is or how many of them there are." — Yunobo (Breath of the Wild)
  5. "If one finds you, Rudania will go nuts, which will cause Death Mountain to erupt, goro. I...always get spotted, and then magma bombs come raining down one after another." — Yunobo (Breath of the Wild)
  6. "In creating a huge world, I went back to the first Zelda title. And I wanted to see an enemy like Octorok. Octorok to me when I was playing felt really large. That’s why the first enemy I created for the game was the Guardian. But then just creating a large octopus is kind of gross, so we decided to take the more sci-fi, technology route, and that’s where the visual for the Guardian comes from. And that decision leads into the storyline, and influenced many other elements we added to the game." — Matt Peckham, Why Nintendo Had to Destroy Tradition to Create the New 'Zelda' , Time, published June 15, 2016.
  7. The Adventure of Link manual, pg. 14
  8. The Legend of Zelda: Breath of the Wild—The Complete Official Guide (Expanded Edition), Piggyback Interactive Limited, pg. 311