Rupee: Difference between revisions

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<nowiki>*</nowiki>Values can vary
<nowiki>*</nowiki>Values can vary

Revision as of 08:06, 21 February 2014

You got 1 Rupee. It's green! Don't spend it all in one place!
— Text in The Minish Cap
File:Twilight Princess Rupees.png
A Blue, Yellow, and Red Rupee as seen in Twilight Princess

Rupees are the unit of currency within most of the Zelda universe, in circulation in the lands of Hyrule, Koholint Island, Termina, Labrynna, Holodrum, the Great Sea, the World of the Ocean King, and Skyloft.

Location and Uses

Rupees are acquired by defeating enemies, by cutting tall grasses or bushes, won in mini-games, given as rewards, by opening treasure chests, and by throwing boulders. Rupees are used primarily to purchase items in shops or to gain entrance to some mini-games. They have appeared in almost every Zelda game to date, with the exception of Four Swords Adventures, where Force Gems appear instead, and in The Adventure of Link, where Rupees and the like do not make an appearance at all.

Most titles have quirky ways of obtaining Rupees, such as attacking Mario paintings in A Link to the Past or smashing Link into a tree. Many games even allow Link to sell some of the items he has picked up during the adventure, allowing him to obtain more Rupees. In Skyward Sword, Link can obtain Rupees by shooting at Rupee Ore found along the walls of Tubert's cave.[1] The amount of Rupees corresponds to the color of the Rupee Ore that was shot. Link can also obtain Rupees by drawing a hexagon shape on a Goddess Wall.[2][3]

Values

File:RupeeArtwork.png

With the exception of The Adventure of Link and Four Swords Adventures, Rupees are included in all The Legend of Zelda titles. The value of a Rupee is denoted by its color, but the value of each color is inconsistent throughout the games. Generally, the greater the value, the harder they are to obtain, usually requiring more difficult tasks. In Four Swords, The Minish Cap, and Phantom Hourglass, both size and color denote value. Link's Awakening, Oracle of Ages, and Oracle of Seasons specify the Rupee value through text rather than color, because the Game Boy palette was limited; however, in the Oracle games, Link could find a larger rupee by digging with his shovel. The Wallet’s capacity ultimately determines how many rupees one may receive even when finding Huge Rupees. The following lists Rupees by their values by the games they appear in.

The Legend of Zelda

In Template:TLOZ, along with being used to purchase items, it costs 1 Rupee to fire the bow.

A Link to the Past

File:ALttP Rupees.png
The three kinds of Rupees in A Link to the Past

Link's Awakening

In Link's Awakening, all Rupees that are found from cutting grass or digging are worth one Rupee, most likely because of the color graphic limitations on the Game Boy. In Link's Awakening DX, all Rupees are colored blue, except for two red Rupees in the Trendy Game Shop in Mabe Village, which are both worth 30. Green Rupees, worth 5 Rupees, make an appearance in one hidden room of the Color Dungeon.

If Link has at least 20 Secret Seashells and exchanges them for a L-2 Sword, then any chests that would contain leftover Secret Seashells will be replaced by 20 Rupees inside. If Link does not exchange his 20 Secret Seashells, then the chests will still contain Secret Seashells until then.

Ocarina of Time

Majora's Mask

Oracle of Ages & Oracle of Seasons

Higher values are usually specified by in game text. It should be noted that using the Shovel, Link can dig up huge Rupees that are worth 100 Rupees. Rupee values double when equipped with the Red Joy Ring or Gold Joy Ring.

Four Swords

File:Rupee Shards.png
Three Rupee Shards

The Wind Waker

Four Swords Adventures

There are no Rupees found in Four Swords Adventures, but there are Force Gems. These come in similar values, and in some places they can be used as currency.

The Minish Cap

Twilight Princess

Phantom Hourglass

File:Green Rupee PH.png
A Green Rupee
File:Blue Rupee PH.png
A Blue Rupee
File:Red Rupee PH.png
A Red Rupee

Spirit Tracks

Skyward Sword

File:Rupees SS.png
Rupees in Skyward Sword

A Link Between Worlds

Template:Images

  • Green: 1 Rupee
  • Blue: 5 Rupees
  • Red: 20 Rupees
  • Purple: 50 Rupees
  • Silver: 100 Rupees
  • Gold: 300 Rupees

Values in spin-off games

Link's Crossbow Training

File:Rupee LCT.png

By breaking certain pots, skulls, and other destructible objects in Link’s Crossbow Training, an Orange Rupee will be released. These Rupees are initially worth 1000 points, but their point value will decrease the longer it stays on-screen. Link must shoot at it quickly to gain the highest amount of points.

Freshly-Picked Tingle's Rosy Rupeeland

In Freshly-Picked Tingle's Rosy Rupeeland, Rupees are the most important part of the game. They act as Tingle's health in addition to being used as currency. Nearly everything in the game requires Rupees, including talking to people. Rupees are also necessary to progress through the game. Tingle must throw Rupees into the Western Pool near his house to cause a tower to grow which will allow him to access other areas of the game. Rupees can be found by defeating monsters, opening chests, or given as rewards for services to people. In the instances where Tingle is rewarded, he must choose the amount of Rupees he expects to receive from the person. If the amount he chooses is too high, the character will become outraged and give him nothing. Tingle must also choose how much he will pay people for information or services. There is no set price on any item, and Tingle must guess how much the other character will want for it. This is done with a sort of cash-register type of interface on the touch screen.

Not all rupees in the game have set values. They are generally the same, but some can vary slightly.

  • Green Rupee-1 Rupee
  • Blue Rupee-5 Rupees
  • Yellow Rupee-10 Rupees
  • Red Rupee-approximately 20 Rupees*
  • Purple Rupee-approximately 50 Rupees*
  • Orange Rupee-approximately 100 Rupees*

*Values may vary.

Super Rupees and Master Rupee

During Tingle’s quest to reach Rupeeland, Tingle obtained the five Super Rupees and eventually the Master Rupee in the Auros Ruins. The Super Rupees have no value, but are said to contain mystical powers. The five Super Rupees are the Metal Rupee, the Aqua Rupee, the Leaf Rupee, the Earth Rupee, and the Magma Rupee.

Rupee Value Summary

Template:AltTable

Game Green Blue Yellow Red Purple Orange Silver Big Green Big Blue Big Orange Big Red Big Gold
LoZ 5 1
ALttP 1 5 20
LA 5 1 30
OoT 1 5 20 50 5 200 200
MM 1 5 20 50 100 200 200
OoX 1, 5, 10, 20 5, 20, 30 1, 5, 20 5, 10 100 200
FS 1 5 20 50 100 200
TWW 1 5 10 20 50 100 200
TMC 1 5 20 50 100 200
TP 1 5 10 20 50 100 200
PH 1 5 20 100 200 300
ST 1 5 20 100 200 300
SS 1 5 20 100 300
ALBW 1 5 20 50 100 300
FPTRR 1 5 10 20* 50* 100*

*Values can vary

Rupee Thieves

Rupee thieves appear in several games. When they come in contact with Link they will either cause his Rupees to fly out of his wallet onto the ground (like Thieves and Keatons), or will drain or steal the Rupees straight from his wallet (like Rupee Likes and Takkuri).

File:Likeeat.png
A Rupee Like in The Minish Cap

Rupee Draining Items

Most items in the Legend of Zelda series can be used either without cost or until a finite supply is exhausted. These few, however will deplete Link's rupee supply upon use:

Rewards

Link will be rewarded simply for collecting high number of Rupees in the following games:

Non-canon Appearances

Super Smash Bros. Brawl

A Rupee appears as a sticker in Super Smash Bros. Brawl.

Name Image Artwork from Effect in The Subspace Emissary Usable by
Green Rupee File:Green Rupee Sticker.png Twilight Princess [Body, Spin] - Attack +5 All

Trivia

File:RupeeBlueArtwork.png
  • In The Legend of Zelda, "Rupee" was spelled "Rupy". In the manual, it was "Ruby"; this may be due to the fact that in the German versions of the Zelda games, it is called a "Rubin", which means "Ruby".
  • The Rupee is the real-world currency of India, Sri Lanka, Nepal, Pakistan, Mauritius, the Seychelles, and Maldives, but they are paper notes as opposed to the gemstone appearance of the Zelda games. It was also formerly the currency of Burma and Afghanistan.
  • The Silver Rupee's low value in Ocarina of Time is due to the fact that its only purpose in the game is as a puzzle element, and not an actual spending Rupee. These Rupee puzzles can be found in Dodongo's Cavern (only Master Quest), Ice Cavern, the Bottom of the Well, Shadow Temple, Gerudo's Training Ground, Spirit Temple, and some routes of Ganon's Castle.
  • In Majora's Mask, there appear to be two differently-colored Huge Rupees: one given to Link by a Deku Scrub, and one earned by killing the Takkuri, although this one is not accompanied by text, so its title as a "Huge Rupee" could be debated. This orange Rupee can also be obtained in Ocarina of Time by killing the Skull Kid as an adult.
  • In Majora's Mask, the probability of finding a Red Rupee in grass is higher if Link has less than twenty rupees in his wallet.[citation needed]
  • When using the Salvage Arm in Phantom Hourglass, there may be a few valuable Rupees in bubbles. If the back arrow is pressed before reaching the treasure chest and Link chooses to salvage the same spot again, all the Rupee bubbles will be back.
  • Four Swords Adventures is one of two Zelda games, the other being Template:AOL, that didn't include Rupees. Instead, it brings about a new collectible called Force Gems. However, Force Gems cannot be used as currency like Rupees, with a few minor exceptions. They are used to return the power to repel evil to the Four Sword.
  • In the CD-i Games, Template:TFOE and Template:WOG, Rupees are referred to as "Rubies".
  • In Super Paper Mario, Mario has to collect one million Rubees, red crystals that are nearly identical to Rupees, to escape Merlee's Mansion. Mimi also uses Rubees as weapons when Mario fights her in Sammer's Kingdom.
  • In Animal Crossing: Wild World , certain dressers and cabinets will read "You found 10 Rupees! Too bad it's useless in this town." when opened.
  • In The Wind Waker and Template:OOT3D, Rupees are translucent. In all other games, Rupees are opaque.
  • Large formations of Rupees that are found in caves or dungeons directly on the ground and not in jars, skulls, or enemies in A Link to the Past, have a smaller hitbox than Rupees found from killing enemies and lifting jars and skulls. This is because those Rupees are not sprites, rather object tiles because the game cannot handle lots of sprites on screen. As seen in this video, in the Chris Houlihan Room, Link can walk in between the Rupees even if they are very close to another. Also, Link cannot pick them up with items like the Hookshot, and the Boomerang, they will simply go through them.

Gallery

References

  1. "You see the shining stone sticking out of the wall? That's pure Rupee Ore! It's also why there are so many Rupees to dig up here. If you sling something at it, it'll pop right out. Go on and give it a try!" — Tubert (Skyward Sword)
  2. "Glimmering Hexagon... Ye who seeks great riches, draw this shape so that it may be known." — Gorko (Skyward Sword)
  3. "Apparently, if you draw a symbol of money on certain walls, you can make an easy fortune." — Gossip Stone (Skyward Sword)
  4. "The yellow Rupees that sometimes appear after you open a chest or defeat an enemy are Rupee Shards. If you collect four of them, they combine to form a giant Rupee worth a total of 500 Rupees." — Stray Fairy (Four Swords)


TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name
Rupee Rupee Shard
Japan Japanese Template:Japanese
French-speaking countries French Rubis
Germany German Rubin
Italy Italian Rupia
Spanish-speaking countries Spanish Rupia Pieza de Rupia

Template:Pickups Template:MMTradeSeq