Flute: Difference between revisions

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{{Item
{{Hatnote|For the {{Term|Series|Item}} also known as {{Term|ALttP|Ocarina}} in {{ALttP|-}}, see {{Term|Series|Ocarina|link}}.}}
{{Infobox Item
|image=  
|image=  
{{Media
{{Media
  |Artwork TLoZ= File:TLoZ Recorder Artwork.png
  |Artwork TLoZ= File:TLoZ Recorder Artwork.png
  |Artwork TAoL= File:TAoL Flute Artwork.png
  |Artwork TAoL= File:TAoL Flute Artwork.png
|Artwork ALttP= File:ALttP Whistle Artwork.png
|Model TotK= File:TotK Flute Model.png
  |Sprite TLoZ= File:TLoZ Flute Sprite.png
  |Sprite TLoZ= File:TLoZ Flute Sprite.png
  |Sprite TAoL= File:TAoL Flute Sprite.png
  |Sprite TAoL= File:TAoL Flute Sprite.png
|Sprite ST= File:ST Whistle Icon.png
}}
}}
|caption=  
|caption=  
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|plural=  
|plural=  
|type=  
|type=  
|game= {{TLoZ}}<br>{{LA}}<br>{{TAoL}}<br>{{ST}}
|game= TLoZ, TAoL, ALttP, LA, TotK
|other= {{TLoZ|TV Series}}<br>{{TLoZ|Valiant Comics|-}}<br>{{TWoG}}<br>{{ZA}}<br>{{HW}}
|other= TLoZ (TV Series), TLoZ (Valiant Comics), TWoG, ZA, HW
|cost=  
|cost=  
|value=  
|value=  
|location= [[Level-5 (The Legend of Zelda)|Level-5]] {{Exp Game|TLoZ}}<br>[[Level-2 (The Legend of Zelda)|Level-2]] {{Exp Game|TLoZ}}<br>[[Palace on the Sea]] {{Exp Game|TAoL}}
|location=  
{{Infobox Game Blocks
|TLoZ= {{Term|TLoZ|Level 5|link}} {{Small|({{Term|TLoZ|First Quest|link}})}}, {{Term|TLoZ|Level 2|link}} {{Small|({{Term|TLoZ|Second Quest|link}})}}
|TAoL= {{Term|TAoL|Palace on the Sea|link}}
}}
|uses=  
|uses=  
|strength=  
|strength=  
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|comp= [[Ocarina]]
|comp= [[Ocarina]]
|sample=  
|sample=  
|theme music=  
|theme=  
}}
}}
{{Term/Store|Whistle|Whistles|TAoL, ST|plural}},{{Exp Game|TAoL|ST}}<ref name="Encyclopedia">{{Cite Book|quote= |book= E |publisher= |page= 123 {{Exp Game|TLoZ|TAoL}}}}</ref><ref>{{Cite|This is the {{Color|ST Light Blue|whistle}}. Touch it and give it a good pull to blow the train's whistle! Oh, and you can look around by {{Color|ST Green|touching in the direction you want to look}}. Good engineers are always aware of their surroundings, you know! So, you catch all that?|Alfonzo|ST}}</ref> also known {{Term/Store|Flute|Flutes|Series, TLoZ, ALBW, TWoG, ZA|plural}},{{Exp Game|TLoZ|TAoL|ALBW|TWoG|ZA}}<ref name="Encyclopedia"/>{{Fact}} {{Term/Store|Recorder|Recorders|HW, HWL, HWDE|plural}},{{Exp Game|TLoZ|HW}}<ref name="Encyclopedia"/>{{Fact}} and {{Term/Store|Magic Whistle|Magic Whistles|TLoZ (Valiant Comics)|plural}},{{Exp Game|TLoZ (Valiant Comics)}}<ref name="Magic Whistle">{{Cite Book|quote= Okay, Zelda! If you get into trouble, blow the Magic Whistle and I'll be there!|book= The Legend of Zelda|publisher= Valiant Comics|page= 1}}</ref> are recurring items and objects in {{TLoZ|Series}}. The Whistle goes unnamed in {{LA}} and {{TLoZ|TV Series}}.
{{Term/Store|Flute|Flutes|Series, TLoZ, ALBW, TotK, TWoG, ZA|plural}},{{Exp Game|TLoZ, TAoL, ALBW, TotK, TWoG, ZA}}<ref name="E 123">{{Cite Book|quote= |book= E |publisher= |page= 123 {{Exp Game|Series, TLoZ, TAoL}}}}</ref><ref>{{Cite|I'm sorry to say the {{Color|TotK Red|Great Fairy}} here has also withdrawn into her flower bud and hasn't come out in a while. She must be scared to appear, just like what happened at Woodland Stable. This Great Fairy used to enjoy hearing {{Color|TotK Red|Pyper}} play in our troupe. She loved the sweet notes of {{Color|TotK Red|his flute}}. So, I'm sure the {{Color|TotK Red|sound of his flute}} would cheer her up now, but... I'm afraid Pyper...isn't with us right now...|Mastro|TotK}}</ref>{{Name Ref|ALBW, TWoG, ZA}} also known as {{Term/Store|Whistle|Whistles|TAoL, ALttP|plural}},{{Exp Game|TAoL, ALttP}}<ref name="E 123"/><ref name="ALttP Guide 79">{{Cite Guide|quote= |game= ALttP |publisher= Nintendo |page= 79}}</ref> {{Term/Store|Recorder|Recorders|HW, HWL, HWDE|plural}},{{Exp Game|TLoZ, HW}}<ref name="E 123"/><ref>{{Cite|{{Color|HWDE Green|Recorder}}: Use this on a lake or an empty space to reveal enemies.|Tutorial|HWDE}}</ref> and {{Term/Store|Magic Whistle|Magic Whistles|TLoZ (Valiant Comics)|plural}},{{Exp Game|TLoZ (Valiant Comics)}}<ref name="Magic Whistle">{{Cite Book|quote= Okay, Zelda! If you get into trouble, blow the Magic Whistle and I'll be there!|book= TLoZ (Valiant Comics)|publisher= |page= 1}}</ref> are recurring items and objects in {{TLoZ|Series}}. It goes unnamed in {{LA}} and {{TLoZ|TV Series}}.


==Location and Uses==
==Location and Uses==
==={{TLoZ|-}}===
==={{TLoZ|-}}===
The Recorder is a magical item that is hidden in the depths of [[Level-5 (The Legend of Zelda)|Level-5]] in the First Quest,<ref>{{Cite Book|quote= The Whistle is the Treasure of level 5.|book= Tips & Tactics|publisher= Nintendo|page= 80}}</ref> and earlier in [[Level-2 (The Legend of Zelda)|Level-2]] in the [[Second Quest]].<ref>{{Cite Book|quote=LEVEL 2<br>'''WHISTLE'''|book=NES Game Atlas|publisher=Nintendo of America|page=59}}</ref> As with most items in the game, it is hidden in a basement room.
The Flute is a magical item that is hidden in the depths of [[Level 5]] in the [[First Quest]],<ref>{{Cite Guide|quote= |game= TLoZ|guide= Tips & Tactics|page= 80}}</ref> and earlier in [[Level 2]] in the [[Second Quest]].<ref>{{Cite Guide|quote= |game= TLoZ|guide= NES Game Atlas |page= 59}}</ref> As with most items in the game, it is hidden in a basement room.


The [[music]] of this item causes various effects. First, it allows [[Link]] to [[Warping|Warp]] to any [[Underworld]] dungeon he has cleared;<ref>{{Cite Book|quote= By playing the whistle to call a tornado, you can warp to an unobstructed entrance to the Underworld.|book= Tips & Tactics|publisher= Hideo Ogata|page= 14}}</ref> if he is facing north or west, he warps to the next dungeon; if he is facing south or east, he warps to the dungeon before the one he is at.{{Fact}} The Recorder must also be used to dry up a body of water revealing the entrance to [[Level-7 (The Legend of Zelda)|Level-7]];<ref>{{Cite Book|quote= The entrances to the Underworld are not always visible. For example, you can't see the entrance to level 7 which is in block C.<br>However, you can get a hint about the location to the entrance of level 7 from a little old man somewhere. If you carefully think about what he says, you can guess where the entrance is. Nevertheless, you must also have a certain treasure to open the entrance. This treasure is one of the treasures that you could have obtained by the time you complete level 6.|book= Tips & Tactics|publisher= Hideo Ogata|page= 52}}</ref> in the Second Quest, it can unveil hidden caves, as well as the entrance to [[Level-6 (The Legend of Zelda)|Level-6]]. Lastly, [[Digdogger]] is split into three smaller versions at the sound of the Recorder.<ref>{{Cite Book|quote=Digdogger hates music. Shrink him down to size by using the whistle.|book=NES Game Atlas|publisher=Nintendo of America|page=55}}</ref>
The [[Music]] of this item causes various effects. First, it allows [[Link]] to [[Warping|Warp]] to any [[Underworld]] [[Dungeon]] he has cleared;<ref>{{Cite Guide|quote= |game= TLoZ|guide= Tips & Tactics|page= 14}}</ref> if he is facing north or west, he Warps to the next Dungeon; if he is facing south or east, he Warps to the Dungeon before the one he is at. {{Fact}} In the [[Second Quest]], the Flute warps Link to the same places it warped Link to in the [[First Quest]]. However, the Warps are unlocked on the completion of different Dungeons. Specifically, in three pairs of Dungeons, both Dungeons unlock the Warp that originally led to the other. These pairs are [[Level 2]] and [[Level 3]], [[Level 4]] and [[Level 5]], and [[Level 7]] and [[Level 8]]. The Flute must also be used to dry up a body of [[Water]] revealing the entrance to Level 7;<ref>{{Cite Guide|quote= |game= TLoZ|guide= Tips & Tactics|page= 52}}</ref> in the Second Quest, it can unveil hidden caves, as well as the entrance to Level 3 and [[Level 6]]. Lastly, [[Digdogger]] is split into three smaller versions at the sound of the Flute, which is required to defeat it.<ref>{{Cite Guide|quote= |game= TLoZ|guide= NES Game Atlas|page= 55}}</ref>


==={{TAoL|-}}===
==={{TAoL|-}}===
The Whistle is obtained in the [[Palace on the Sea]] in {{TAoL}}. It allows [[Link]] to pass by what the villagers in [[Nabooru (Town)|Nabooru Town]] call the [[River Devil]]. Once the Flute is played, the River Devil disappears. Later, the Whistle is used to make the [[Three-Eye Rock Palace]] appear when played in the middle of [[Three-Eye Rock]].<ref>{{Cite|CALL FOR HELP AT THE THREE EYE ROCKS.|Man=|TAoL}}</ref>
The Flute is obtained in the [[Palace on the Sea]] in {{TAoL}}. It allows [[Link]] to pass by what the villagers in [[Nabooru Town]] call the [[River Devil]]. Once the Flute is played, the River Devil disappears. Later, the Flute is used to make the [[Three-Eye Rock Palace]] appear when played in the middle of [[Three-Eye Rock]].<ref>{{Cite|CALL FOR HELP AT THE THREE EYE ROCKS.|Hylian|TAoL}}</ref>
 
==={{ALttP|-}}===
In {{ALttP}}, Whistles are one of the many [[Instrument]]s played by [[Hyrulean]]s.<ref name="ALttP Guide 79"/> [[Link]] can dig up the [[Flute Boy]]'s Whistle by using the [[Shovel]] on a flower patch in the [[Haunted Grove]]. After releasing the [[Flute Boy's Bird|Flute Boy's pet bird]], Link can play the Whistle in the [[Light World]]'s [[Overworld]] and summon the bird, who can fly Link to any one of eight locations.


==={{LA|-}}===
==={{LA|-}}===
The mini-boss of the [[Eagle's Tower]], the [[Grim Creeper]], uses a Whistle to call six [[Big Keese]] to aid him.
The mini-boss of the [[Eagle's Tower]], the [[Grim Creeper]], uses a Flute to call six [[Big Keese]] to aid him.


==={{ST|-}}===
==={{ALBW|-}}===
[[Alfonzo]]'s [[Train]] and the [[Spirit Train]] are equipped with a Whistle in {{ST}}. The Whistle can be used to scare animals such as [[Moink]]s and monsters such as [[Snurgle]]s and [[Skulltula]]s off of and away from the [[Spirit Tracks (Object)|Spirit Tracks]].<ref>{{Cite|Animal on the tracks! Sound the whistle to scare it off!|Alfonzo|ST}}</ref> [[Sign]]s indicating that [[Engineer]]s must sound their Whistles are occasionally dotted alongside the Spirit Tracks. If Link is transporting a passenger and does not heed these Signs, they will criticize Link for not performing his job properly. The Spirit Train's Whistle is the only means of activating and traveling through [[Spacetime Gate]]s.
The [[Flute Boy]] carries and plays a Flute inside the [[Milk Bar]] in {{ALBW}}.
 
In the [[Dark Realm]], Link can collect [[Tears of Light]] to imbue the Spirit Train with a glowing light by driving the Spirit Train. While these Tears of Light are active, Link can pull the Whistle to increase the Spirit Train's speed.


==={{ALBW|-}}===
==={{TotK|-}}===
The {{Term|ALBW|Flute Boy|link}} carries and plays a Flute inside the [[Milk Bar]] in {{ALBW}}.
[[Pyper]], a musician with the [[Stable Heroes]], plays the Flute.


==Other Appearances==
==Other Appearances==
==={{TLoZ|-}} TV Series===
{{Noncanon|Start}}
{{Noncanon|Start}}
==={{TLoZ|-}} TV Series===
[[File:Recorder (Sing for the Unicorn).png|thumb|right|The Whistle in the animated series]]
[[File:Recorder (Sing for the Unicorn).png|thumb|right|The Whistle in the animated series]]
The Whistle makes an appearance in the "[[Sing for the Unicorn]]" episode of {{TLoZ|TV Series}}. It serves the same purpose as the Recorder in {{TLoZ}} and even makes the same tune when played. Link finds it after he defeats a pair of [[Lynel]]s.<ref>{{Cite episode|quote= Ah, a magic whistle! This could be useful.|name= Link|show= The Legend of Zelda|episode= 5}}</ref> Once [[Princess Zelda]] zaps [[Ganon]] back into the [[Evil Jar]], Link blows into the Whistle to make a tornado appear that will take Zelda, [[Sing]], her [[Unicorn]], [[King Harkinian]] and him [[Warping|Warp]] out of the [[Underworld]].<ref>{{Cite episode|quote= Looks like a happy ending. Now we just have to get out of here. Time to whistle up a wind.|name= Link|show= The Legend of Zelda|episode= 5}}</ref>
The Flute makes an appearance in the "[[Sing for the Unicorn]]" episode of {{TLoZ|TV Series}}. It serves the same purpose as the Flute in {{TLoZ}} and even makes the same tune when played. [[Link]] finds it after he defeats a pair of Lynels.<ref>{{Cite Episode|quote= Ah, a magic whistle! This could be useful.|name= Link|show= The Legend of Zelda|episode= 5}}</ref> Once [[Princess Zelda]] zaps [[Ganon]] back into the [[Evil Jar]], Link blows into the Flute to make a tornado appear that will take Zelda, [[Sing]], her [[Unicorn]], [[King Harkinian]] and him [[Warping]] out of the [[Underworld]].<ref>{{Cite Episode|quote= Looks like a happy ending. Now we just have to get out of here. Time to whistle up a wind.|name= Link|show= The Legend of Zelda|episode= 5}}</ref>
{{Noncanon|End}}


==={{TLoZ|-}} (Valiant Comics)===
==={{TLoZ|-}} (Valiant Comics)===
The Magic Whistle appears in {{TLoZ|Valiant Comics}}. As Zelda is getting ready to go inside [[Level-1 (The Legend of Zelda)|Level-1]] to practice fighting in Ganon's Underworld,<ref>{{Cite Book|quote= Stop worrying, Link. If I'm going to learn to fight in Ganon's Underworld, I've got to practice on my own.|book= The Legend of Zelda|publisher= Valiant Comics|page= 1}}</ref> Link reminds her that if she needs help at one point, she can just blow the [[Magic Whistle]] and he will be there to assist her.<ref name="Magic Whistle"/> However, just as Zelda is telling herself that she will not call for Link's help at the first sign of danger, a [[Gohma]] appears behind her.<ref>{{Cite Book|quote= If Link thinks I'm going to give up and call him to rescue me at the first sign of danger, he's in for a surprise! [...] A Gohma!|book= The Legend of Zelda|publisher= Valiant Comics|page= 3}}</ref> a [[Gohma]] and [[Patra]] appear to attack her, and the princess, surprised that such enemies have appeared in an early level, admits to herself that the current situation is too tough for her. She decides to call Link by blowing the Magic Whistle,<ref>{{Cite Book|quote= All right, I admit it! This IS too tough for me! I'm blowing the whistle, Link--come bail me out!|book= The Legend of Zelda|publisher= Valiant Comics|page= 4}}</ref> but when Link does not appear, Zelda realizes that something must have happened and sets out to save the young hero.
{{Noncanon|Start}}
The Flute appears in {{TLoZ|Valiant Comics}}, named the "Magic Whistle". As [[Princess Zelda]] is getting ready to go inside [[Level 1]] to practice fighting in [[Ganon]]'s [[Underworld]],<ref>{{Cite Book|quote= Stop worrying, Link. If I'm going to learn to fight in Ganon's Underworld, I've got to practice on my own.|book= TLoZ (Valiant Comics)|publisher= |page= 1}}</ref> [[Link]] reminds her that if she needs help at one point, she can just blow the Magic Whistle and he will be there to assist her.<ref name="Magic Whistle"/> However, just as Zelda is telling herself that she will not call for Link's help at the first sign of danger, a [[Gohma]] appears behind her.<ref>{{Cite Book|quote= If Link thinks I'm going to give up and call him to rescue me at the first sign of danger, he's in for a surprise! [...] A Gohma!|book= TLoZ (Valiant Comics)|publisher= |page= 3}}</ref> A [[Patra]] also appears to attack her, and Princess Zelda, surprised that such enemies have appeared in an early level, admits to herself that the current situation is too tough for her. She decides to call Link by blowing the Magic Whistle,<ref>{{Cite Book|quote= All right, I admit it! This IS too tough for me! I'm blowing the whistle, Link--come bail me out!|book= TLoZ (Valiant Comics)|publisher= |page= 4}}</ref> but when Link does not appear, Zelda realizes that something must have happened and sets out to save the young hero.
{{Noncanon|End}}


==={{TWoG|-}}===
==={{TWoG|-}}===
[[File:Flute Icon CD-i.png|left]]
{{Noncanon|Start}}
The Flute is an item that can be played to stop flying enemies for about eight seconds in {{TWoG}}. It costs 5 [[Rupee|Rubies]] per use. It is received from the [[Hungry Girl]] in [[Kobitan]] after [[Princess Zelda|Zelda]] gives her an [[Arpagos Egg]].
[[File:TWoG Flute Sprite.png|left]]
The Flute is an item that can be played to stop flying enemies for about eight seconds in {{TWoG}}. It costs 5 {{Plural|TWoG|Ruby}} per use. It is received from the [[Hungry Girl]] in [[Kobitan]] after [[Princess Zelda|Zelda]] gives her an [[Arpagos Egg]].
{{clear}}
{{clear}}
{{Noncanon|End}}


==={{ZA|-}}===
==={{ZA|-}}===
The Flute is given to Zelda by [[Yvonne]] in [[Great Wimbich]] in {{ZA}}. The Flute's sole use is to be played to a [[Snake]] outside of town, which will cause it to combust in flames and leave behind the [[Pyros]] Spell.
{{Noncanon|Start}}
The [[Flute]] is given to [[Princess Zelda|Zelda]] by [[Yvonne]] in [[Great Wimbich]] in {{ZA}}. The Flute's sole use is to be played to a [[Snake]] outside of town, which will cause it to combust in flames and leave behind the [[Pyros]] {{Term|ZA|Spell|link}}.
{{Noncanon|End}}


==={{HW|-}}===
==={{HW|-}}===
[[File:HW Recorder Sprite.svg|left]]
{{Noncanon|Start}}
In {{HW}}, the Recorder appears as an [[Item Card]] in the [[Adventure Map]] and [[Master Quest Map]] of [[Adventure Mode]]. When used on the correct square, the Recorder will reveal a hidden staircase, revealing hidden enemies on the Map square, allowing Warriors to start the Battle on that Map square. The [[8-Bit Recorder]], [[Princess Zelda|Zelda]]'s Lv.★ [[Baton]], is also modeled after the Recorder.
{{Stub|HWDE}}
In {{HW}}, the Recorder appears as an [[Item Card]] in the [[Adventure Map]] and [[Master Quest Map]] of [[Adventure Mode]]. When used on the correct square, the Recorder will reveal a hidden staircase, revealing hidden enemies on the [[Map]] square, allowing [[Warrior]]s to start the [[Scenario]]s on that Map square. The [[8-Bit Recorder]], {{Term|HW|Zelda|link}}'s Lv.★ [[Baton]], is also modeled after the Recorder.
{{Noncanon|End}}
{{Noncanon|End}}


==Trivia==
==Trivia==
*The {{Smw|Recorder}} from ''{{Smw|Super Mario Bros. 3}}'' was based on the Recorder. When it is used, the same melody is played, and a whirlwind takes {{Smw|Mario}} to another location.{{Fact}}
*The {{Smw|Recorder}} from ''{{Smw|Super Mario Bros. 3}}'' was based on the Recorder. When it is used, the same melody is played, and a whirlwind takes {{Smw|Mario}} to another location.{{Fact}}
*An extended version of the melody played by the Recorder is played in the title screen of {{OoT}}; moreover, the same melody can also be heard in a small sample from the music of the [[Forbidden Woods]] in {{TWW}} as well as in the music of the [[Wind Ruins]] from {{TMC}}. The melody is also used for the [[Ocarina of Wind]] from {{TMC|-}}
*An extended version of the melody played by the Recorder is played in the title screen of {{OoT}}; moreover, the same melody can also be heard in a small sample from the music of the [[Forbidden Woods]] in {{TWW}} as well as in the music of the [[Wind Ruins]] from {{TMC}}. The melody is also used for the [[Ocarina of Wind]] from {{TMC|-}}.
*In {{BSTLoZ}}, the Recorder was replaced with a virtually identical [[Ocarina]].
*In {{BSTLoZ}}, the Recorder was replaced with a virtually identical [[Ocarina]].


==Nomenclature==
==Nomenclature==
{{Names
{{Nomenclature}}
|align= left
|enBr=
|enBrM=
|ja= {{Romanize|フエ|Fue}}
|jaM= Flute
|zhS=
|zhSM=
|zhT=
|zhTM=
|nl=
|nlM=
|fi=
|fiM=
|frC=
|frCM=
|frF= Sifflet
|frFM= Whistle
|de= {{De|Flöte#The Legend of Zelda|Flöte}}
|deM= Flute
|hu=
|huM=
|it=
|itM=
|ko=
|koM=
|no=
|noM=
|pl=
|plM=
|ptB=
|ptBM=
|ptP=
|ptPM=
|ru=
|ruM=
|esS=
|esSM=
|esL= Flauta {{Exp Game|TLoZ|TAoL}}
|esLM= Flute}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:TLoZ Recorder Artwork 2.png|Alternate artwork of the Recorder from {{TLoZ|-}}
File:TLoZ Recorder Artwork 2.png|Alternate artwork of the Recorder from {{TLoZ|-}}
File:LADX Grim Creeper.png|The Grim Creeper playing the Whistle from {{LA|DX|-}}
File:LADX Grim Creeper.png|The Grim Creeper playing the Flute from {{LA|DX|-}}
File:FluteBoyModelALBW.png|The Flute Boy carrying a Flute from {{ALBW}}
File:ALBW Flute Boy Model.png|The Flute Boy carrying a Flute from {{ALBW|-}}
File:ZA Flute.png|The Flute from {{ZA|-}}
File:TotK The Flute Player's Plan.png|[[Pyper]] playing his Flute from {{TotK|-}}
File:HW 8-Bit Recorder.png|The 8-Bit Recorder from {{HW|-}}
File:Magic Flute.png|The Magic Whistle from {{TLoZ|-}} (Valiant Comics)
File:HWDE Zelda 8-Bit Recorder.png|Zelda wielding the 8-Bit Recorder from {{HW|DE|-}}
File:ZA Flute Sprite.png|The Flute from {{ZA|-}}
File:HW 8-Bit Recorder Icon.png|The 8-Bit Recorder from {{HW|-}}
File:HW Recorder Sprite.svg|The Recorder [[Item Card]] from {{HW|-}}
File:HWDE Recorder Icon.png|The Recorder Item Card from {{HWDE|-}}
File:HWDE Zelda 8-Bit Recorder.png|Zelda wielding the 8-Bit Recorder from {{HWDE|-}}
</gallery>
</gallery>


==See Also==
==See Also==
* [[Ocarina]]
* {{Term|Series|Ocarina|link}}


{{Ref}}
{{Ref}}


{{Items}}
{{Categories
{{Instruments}}
|Flutes, Instruments, Wind Instruments
[[Category:Items in The Adventure of Link]]
|items= TAoL, TLoZ (TV Series)
[[Category:Objects in Link's Awakening]]
|objects= ALttP, LA, LADX, LANS, ALBW, TotK
[[Category:Objects in Link's Awakening DX]]
}}
[[Category:Objects in Spirit Tracks]]
[[Category:Items in The Legend of Zelda (TV Series)]]

Latest revision as of 11:03, 22 June 2024

For the Item also known as Flute in A Link to the Past, see Ocarina.

Flutes,(TLoZ | TAoL | ALBW | TotK | TWoG | ZA)[1][2][name references needed] also known as Whistles,(TAoL | ALttP)[1][3] Recorders,(TLoZ | HW)[1][4] and Magic Whistles,(TLoZ (Valiant Comics))[5] are recurring items and objects in The Legend of Zelda series. It goes unnamed in Link's Awakening and The Legend of Zelda TV series.

Location and Uses

The Legend of Zelda

The Flute is a magical item that is hidden in the depths of Level 5 in the First Quest,[6] and earlier in Level 2 in the Second Quest.[7] As with most items in the game, it is hidden in a basement room.

The Music of this item causes various effects. First, it allows Link to Warp to any Underworld Dungeon he has cleared;[8] if he is facing north or west, he Warps to the next Dungeon; if he is facing south or east, he Warps to the Dungeon before the one he is at. [citation needed] In the Second Quest, the Flute warps Link to the same places it warped Link to in the First Quest. However, the Warps are unlocked on the completion of different Dungeons. Specifically, in three pairs of Dungeons, both Dungeons unlock the Warp that originally led to the other. These pairs are Level 2 and Level 3, Level 4 and Level 5, and Level 7 and Level 8. The Flute must also be used to dry up a body of Water revealing the entrance to Level 7;[9] in the Second Quest, it can unveil hidden caves, as well as the entrance to Level 3 and Level 6. Lastly, Digdogger is split into three smaller versions at the sound of the Flute, which is required to defeat it.[10]

The Adventure of Link

The Flute is obtained in the Palace on the Sea in The Adventure of Link. It allows Link to pass by what the villagers in Nabooru Town call the River Devil. Once the Flute is played, the River Devil disappears. Later, the Flute is used to make the Three-Eye Rock Palace appear when played in the middle of Three-Eye Rock.[11]

A Link to the Past

In A Link to the Past, Whistles are one of the many Instruments played by Hyruleans.[3] Link can dig up the Flute Boy's Whistle by using the Shovel on a flower patch in the Haunted Grove. After releasing the Flute Boy's pet bird, Link can play the Whistle in the Light World's Overworld and summon the bird, who can fly Link to any one of eight locations.

Link's Awakening

The mini-boss of the Eagle's Tower, the Grim Creeper, uses a Flute to call six Big Keese to aid him.

A Link Between Worlds

The Flute Boy carries and plays a Flute inside the Milk Bar in A Link Between Worlds.

Tears of the Kingdom

Pyper, a musician with the Stable Heroes, plays the Flute.

Other Appearances

The Legend of Zelda TV Series

The Whistle in the animated series

The Flute makes an appearance in the "Sing for the Unicorn" episode of The Legend of Zelda TV series. It serves the same purpose as the Flute in The Legend of Zelda and even makes the same tune when played. Link finds it after he defeats a pair of Lynels.[12] Once Princess Zelda zaps Ganon back into the Evil Jar, Link blows into the Flute to make a tornado appear that will take Zelda, Sing, her Unicorn, King Harkinian and him Warping out of the Underworld.[13]

The Legend of Zelda (Valiant Comics)

The Flute appears in The Legend of Zelda comics by Valiant Comics, named the "Magic Whistle". As Princess Zelda is getting ready to go inside Level 1 to practice fighting in Ganon's Underworld,[14] Link reminds her that if she needs help at one point, she can just blow the Magic Whistle and he will be there to assist her.[5] However, just as Zelda is telling herself that she will not call for Link's help at the first sign of danger, a Gohma appears behind her.[15] A Patra also appears to attack her, and Princess Zelda, surprised that such enemies have appeared in an early level, admits to herself that the current situation is too tough for her. She decides to call Link by blowing the Magic Whistle,[16] but when Link does not appear, Zelda realizes that something must have happened and sets out to save the young hero.

The Wand of Gamelon

The Flute is an item that can be played to stop flying enemies for about eight seconds in The Wand of Gamelon. It costs 5 Rubies per use. It is received from the Hungry Girl in Kobitan after Zelda gives her an Arpagos Egg.

Zelda's Adventure

The Flute is given to Zelda by Yvonne in Great Wimbich in Zelda's Adventure. The Flute's sole use is to be played to a Snake outside of town, which will cause it to combust in flames and leave behind the Pyros Spell.

Hyrule Warriors



In Hyrule Warriors, the Recorder appears as an Item Card in the Adventure Map and Master Quest Map of Adventure Mode. When used on the correct square, the Recorder will reveal a hidden staircase, revealing hidden enemies on the Map square, allowing Warriors to start the Scenarios on that Map square. The 8-Bit Recorder, Zelda's Lv.★ Baton, is also modeled after the Recorder.

Trivia

Nomenclature

Names in Other Regions
LanguageNamesMeanings
Japan
Japanese
  • Flute
  • Flute
The People's Republic of China
ChineseSI
  • 竖笛 (Shù dí) (TLoZ | TAoL)[24]
  • 笛子 (Dízǐ) (TLoZ)[25]
  • Recorder
  • Flute
The Kingdom of the Netherlands
Dutch
Fluitje (TLoZ)[23]Flute
The French Republic
FrenchEU
Sifflet (TLoZ)[23]Whistle
The Federal Republic of Germany
German
Flöte (HWDE)[22]Flute
The Italian Republic
Italian
Flauto (TLoZ | TAoL)[17][18]Flute
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. 1.0 1.1 1.2 Encyclopedia, Dark Horse Books, pg. 123 (Series | TLoZ | TAoL)
  2. "I'm sorry to say the Great Fairy here has also withdrawn into her flower bud and hasn't come out in a while. She must be scared to appear, just like what happened at Woodland Stable. This Great Fairy used to enjoy hearing Pyper play in our troupe. She loved the sweet notes of his flute. So, I'm sure the sound of his flute would cheer her up now, but... I'm afraid Pyper...isn't with us right now..." — Mastro (Tears of the Kingdom)
  3. 3.0 3.1 The Legend of Zelda: A Link to the Past—Nintendo Player's Guide, Nintendo of America, pg. 79
  4. "Recorder: Use this on a lake or an empty space to reveal enemies." — Tutorial (Hyrule Warriors: Definitive Edition)
  5. 5.0 5.1 "Okay, Zelda! If you get into trouble, blow the Magic Whistle and I'll be there!" (The Legend of Zelda comic, Valiant Comics, pg. 1)
  6. Tips & Tactics, Nintendo of America, pg. 80
  7. NES Game Atlas Nintendo Player's Guide, Nintendo of America, pg. 59
  8. Tips & Tactics, Nintendo of America, pg. 14
  9. Tips & Tactics, Nintendo of America, pg. 52
  10. NES Game Atlas Nintendo Player's Guide, Nintendo of America, pg. 55
  11. "CALL FOR HELP AT THE THREE EYE ROCKS." — Hylian (The Adventure of Link)
  12. "Ah, a magic whistle! This could be useful." — Link (The Legend of Zelda TV Series, Episode 5)
  13. "Looks like a happy ending. Now we just have to get out of here. Time to whistle up a wind." — Link (The Legend of Zelda TV Series, Episode 5)
  14. "Stop worrying, Link. If I'm going to learn to fight in Ganon's Underworld, I've got to practice on my own." (The Legend of Zelda comic, Valiant Comics, pg. 1)
  15. "If Link thinks I'm going to give up and call him to rescue me at the first sign of danger, he's in for a surprise! [...] A Gohma!" (The Legend of Zelda comic, Valiant Comics, pg. 3)
  16. "All right, I admit it! This IS too tough for me! I'm blowing the whistle, Link--come bail me out!" (The Legend of Zelda comic, Valiant Comics, pg. 4)
  17. "Prendi il flauto!" (Get the flute!) — Level 15-4 (The Legend of Zelda) (NES Remix, Italian localization)
  18. The Adventure of Link manual, Virtual Console version, Italian localization, pg. 5
  19. The Legend of Zelda manual, pg. 24
  20. The Adventure of Link manual, pg. 49
  21. Hyrule Encyclopedia, Ambit Ltd., pg. 132 (TLoZ)
  22. "Flöte: Verwende sie auf Seen oder leeren Flächen, um Gegner erscheinen zu lassen." — Tutorial (Hyrule Warriors: Definitive Edition)
  23. 23.0 23.1 The Legend of Zelda manual, pg. 25
  24. 塞尔达传说:百科全书, New Star Press, pg. 135
  25. 塞尔达传说:百科全书, New Star Press, pg. 119