Throwing Spear

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Revision as of 13:26, 29 January 2023 by Echocolat (talk | contribs) (Added statistics for Breath of the Wild)

Throwing Spears are recurring Items in The Legend of Zelda series.[1][2]

Location and Uses

Breath of the Wild

Hyrule Compendium Entry
284 (289) Throwing Spear
 
Description
A specialized spear weighted to excel as a throwing weapon. It's perfectly balanced to be thrown farther than your average spear, able to pierce targets from a great distance.
Common Locations
West Necluda
Hyrule Field
Properties
Atk 6

Throwing Spears are Weapons balanced to be thrown farther than the average spear.[1] They are capable of striking Enemies at a great distance.[1] Commonly, they are found in Treasure Chests in West Necluda and Hyrule Field.

Being made of metal, Throwing Spears will conduct Electricity and attract Lightning if they are equipped during a Thunderstorm. They also sink if they are dropped in Water, but they can be picked up with the Magnesis Rune. Throwing Spears will not burn if they are exposed to Fire or a Scorching Climate.

Weapon Parameters
Name
ActorName
Value
"Weapon_Spear_030"
Description
Internal name
Name
Life
Value
20
Description
Durability of the weapon
Name
Power
Value
6
Description
Damage dealt with the weapon
Name
SpHitActor
Value
""
Description
Objects that receive additional damage from the weapon
Name
SpHitRatio
Value
2.0
Description
Damage multiplier appplied to SpHitActor objects
Name
IsHammer
Value
false
Description
Whether or not the weapon can break ore deposits in one hit
Name
IsWeakBreaker
Value
false
Description
Unknown use, maybe was used during dev to one hit kill weaker enemies ?
Name
IsBoomerang
Value
false
Description
Whether or not the weapon comes back to the player if they throw it
Name
IsLuckyWeapon
Value
false
Description
Unknown use, maybe was used to have random crits during dev ?
Name
IsPikohan
Value
false
Description
Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior)
Name
IsThrowingWeapon
Value
true
Description
Whether or not the weapon can be thrown
Name
IsThrowingBreakWeapon
Value
true
Description
Whether or not the weapon breaks instantly when thrown to an enemy
Name
ThrowRange
Value
5.0
Description
After being thrown, travelled distance of the weapon before getting affected with gravity
Name
ChemicalEnergyMax
Value
0
Description
The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a]
Name
ChemicalEnergyAmountUsed
Value
0
Description
The energy cost elemental weapons have when using their power
Name
ChemicalEnergyRecoverRate
Value
0.0
Description
Speed, in unit/frame, of the energy recovery of the weapon
Name
ChemicalEnergyRecoverInterval
Value
60
Description
Frames you have to wait, after your last attack, before the weapon starts to recharge itself
Name
ShootBeam
Value
""
Description
If specified, what actor to launch when throwing the weapon
Name
SharpWeaponAddAtkMin
Value
5
Description
Minimal value for level 1 attack up modifier
Name
SharpWeaponAddAtkMax
Value
6
Description
Maximal value for level 1 attack up modifier
Name
SharpWeaponAddLifeMin
Value
2
Description
Minimal value for level 1 durability up modifier
Name
SharpWeaponAddLifeMax
Value
4
Description
Maximal value for level 1 durability up modifier
Name
SharpWeaponAddCrit
Value
true
Description
Whether or not the weapon can get the critical hit modifier
Name
PoweredSharpAddAtkMin
Value
7
Description
Minimal value for level 2 attack up modifier
Name
PoweredSharpAddAtkMax
Value
12
Description
Maximal value for level 2 attack up modifier
Name
PoweredSharpAddLifeMin
Value
5
Description
Minimal value for level 2 durability up modifier
Name
PoweredSharpAddLifeMax
Value
9
Description
Maximal value for level 2 durability up modifier
Name
PoweredSharpAddThrowMin
Value
1.5
Description
Minimal value for throw distance up modifier
Name
PoweredSharpAddThrowMax
Value
2.0
Description
Maximal value for throw distance up modifier
Name
ThrowSpeed
Value
2.5
Description
Initial speed of the weapon when thrown
Name
ThrowRotSpeed
Value
100.0
Description
Rotation speed, in radian per second, of the weapon when thrown
Name
SellingPrice
Value
7
Description
Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons
Name
BuyingPrice
Value
20
Description
Unused value for the weapons, probably a leftover from a dev build where you could buy weapons
  1. You can switch weapons to instantly recharge your elemental weapons

Other Appearances

Hyrule Warriors: Age of Calamity



Nomenclature

  Names in Other Regions  
LanguageNamesMeanings
Japanese
投てき槍 (Tōteki yari) 
ChineseTR
投槍 (Tóuqiāng) 
Dutch
Werpspeer[3]Same as English.
FrenchEU
Javelot 
German
Wurfspeer 
Italian
Giavellotto 
Korean
투척 창 (Tucheok chang) 
Russian
Дротик (Drotik) 
SpanishLA
Lanza arrojadiza 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. 1.0 1.1 1.2 "Throwing Spear
    A specialized spear weighted to excel as a throwing weapon. It's perfectly balanced to be thrown farther than your average spear, able to pierce targets from a great distance.
    " — Inventory (Breath of the Wild)
  2. "Throwing Spear
    A specialized spear weighted to excel as a throwing weapon. It's perfectly balanced to be thrown farther than your average spear, able to pierce targets from a great distance.
    " — Allies (Hyrule Warriors: Age of Calamity)
  3. "Werpspeer" — Inventory (Breath of the Wild)