Arrow Trap: Difference between revisions
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Some Arrow Shooters are placed near [[Torch]]es which can cause the Arrows to light on fire, making them even more dangerous or part of a Dungeon's puzzle, as seen in the {{Term|TFH|Forest Temple|link}} of {{TFH}}. | Some Arrow Shooters are placed near [[Torch]]es which can cause the Arrows to light on fire, making them even more dangerous or part of a Dungeon's puzzle, as seen in the {{Term|TFH|Forest Temple|link}} of {{TFH}}. | ||
{{Categories | {{Categories | ||
|Traps | |||
|enemies= PH, ST, ALBW, TFH | |enemies= PH, ST, ALBW, TFH | ||
}} | }} |
Revision as of 23:12, 4 April 2020
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Arrow Shooters are recurring traps in The Legend of Zelda series.[name references needed]
Characteristics
Arrow Shooters continuously shoot Arrows in pathways that Link may have to cross to proceed in a Dungeon or obtain a hidden Treasure Chest. The Arrows fly across the room fully until they hit a wall or solid object. Link usually has to time the shots and carefully progress past the Arrows' path by dodging in between them. He can also use his Shield to block them.
Some Arrow Shooters are placed near Torches which can cause the Arrows to light on fire, making them even more dangerous or part of a Dungeon's puzzle, as seen in the Forest Temple of Tri Force Heroes.