The Legend of Zelda: A Link Between Worlds: Difference between revisions

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m (moved The Legend of Zelda: A Link Between Worlds to The Legend of Zelda: A Link between Worlds: Improper capitalization. Prepositions do not get capitalized in titles, and there's not an exception for "between" just because it's a *long* pre...)
(Prepositions do not get capitalized in titles, and there's not an exception for "between" just because it's a *long* preposition.)
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{{Game
{{Game
|title = The Legend of Zelda: A Link Between Worlds
|title = The Legend of Zelda: A Link between Worlds
|image = [[File:A Link Between Worlds logo.png|300px]]
|image = [[File:A Link between Worlds logo.png|300px]]
| caption=   
| caption=   
| developer= [[Nintendo EAD]]<ref name="polygon">{{cite web|quote=Nintendo confirmed to Polygon that the new Zelda game set in the world of A Link to the Past is being developed by series producer Eiji Aonuma and his team at Nintendo EAD. |author=Michael McWhertor |published=2013-04-17 |accessdate=2013-04-19 |url=http://www.polygon.com/2013/4/17/4234398/the-legend-of-zelda-link-to-the-past-sequel-coming-to-nintendo-3ds |title=The Legend of Zelda: A Link to the Past sequel coming to Nintendo 3DS this holiday |site=Polygon}}</ref>
| developer= [[Nintendo EAD]]<ref name="polygon">{{cite web|quote=Nintendo confirmed to Polygon that the new Zelda game set in the world of A Link to the Past is being developed by series producer Eiji Aonuma and his team at Nintendo EAD. |author=Michael McWhertor |published=2013-04-17 |accessdate=2013-04-19 |url=http://www.polygon.com/2013/4/17/4234398/the-legend-of-zelda-link-to-the-past-sequel-coming-to-nintendo-3ds |title=The Legend of Zelda: A Link to the Past sequel coming to Nintendo 3DS this holiday |site=Polygon}}</ref>
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| futuregame= yes
| futuregame= yes
}}
}}
'''''The Legend of Zelda: A Link Between Worlds''''' is the upcoming seventeenth ''[[The Legend of Zelda (Series)|Zelda]]'' game, set to release on the [[Nintendo 3DS]]. It is the first ''Zelda'' title specifically for the console.
'''''The Legend of Zelda: A Link between Worlds''''' is the upcoming seventeenth ''[[The Legend of Zelda (Series)|Zelda]]'' game, set to release on the [[Nintendo 3DS]]. It is the first ''Zelda'' title specifically for the console.


==Gameplay==
==Gameplay==
In the announcement, Link was shown exploring the area south of the [[Lumberjack]]'s House and a dungeon reminiscent of the [[Tower of Hera]]. Common enemies from ''A Link to the Past'' appear, including [[Buzz Blob]]s, [[Crow]]s, [[Stalfos]] and [[Terrorpins]], and Link is shown to use his [[Bow]] and [[Magic Hammer]]. The 3D capabilities of the console are to be used for the multiple-floored dungeons, with the player able to see far beyond the floor he stands on at any one moment. A green meter that appears to be a [[Magic Meter]] or a [[Stamina Gauge]] also appears, acting differently than previous versions of those gauges; it depletes with the use of nearly every item and refills automatically. A new ability was also revealed that allowed Link to [[Becoming a Drawing|become a drawing]] to cling onto walls and move along them horizontally at the cost of the green meter. This ability is used to avoid falling off pits, fit through barred windows, and dodge obstacles on an elevator ride. Aside from this new technique, Link's [[Spin Attack]] and [[Sword Beam]] are shown to return. The [[Dark World]] will also make a return.<ref>{{cite web|author=Timothy  |published=May 1, 2013 |accessdate=2013-04-21 |url=http://www.zeldadungeon.net/2013/05/aonuma-confirms-dark-and-light-world-for-zelda-3ds/ |title=Zeldadungeon.net Aonuma confirms Dark World for Zelda 3DS |site=ZeldaDungeon}}</ref>
In the announcement, Link was shown exploring the area south of the [[Lumberjack]]'s House and a dungeon reminiscent of the [[Tower of Hera]]. Common enemies from ''A Link to the Past'' appear, including [[Buzz Blob]]s, [[Crow]]s, [[Stalfos]] and [[Terrorpins]], and Link is shown to use his [[Bow]] and [[Magic Hammer]]. The 3D capabilities of the console are to be used for the multiple-floored dungeons, with the player able to see far beyond the floor he stands on at any one moment. A green meter that appears to be a [[Magic Meter]] or a [[Stamina Gauge]] also appears, acting differently than previous versions of those gauges; it depletes with the use of nearly every item and refills automatically. A new ability was also revealed that allowed Link to [[Becoming a Drawing|become a drawing]] to cling onto walls and move along them horizontally at the cost of the green meter. This ability is used to avoid falling off pits, fit through barred windows, and dodge obstacles on an elevator ride. Aside from this new technique, Link's [[Spin Attack]] and [[Sword Beam]] are shown to return. The [[Dark World]] will also make a return.<ref>{{cite web|author=Timothy  |published=May 1, 2013 |accessdate=2013-04-21 |url=http://www.zeldadungeon.net/2013/05/aonuma-confirms-dark-and-light-world-for-zelda-3ds/ |title=Zeldadungeon.net Aonuma confirms Dark World for Zelda 3DS |site=ZeldaDungeon}}</ref>


The top screen shows the main game, while the bottom one shows the [[map]], [[Rupee]] count, item buttons (X and Y), and a button labeled "Collect," which allows players to access a twenty-slot [[inventory]]. The touch screen has a similar appearance to that of [[The Legend of Zelda: Ocarina of Time 3D|the 3DS remake of ''Ocarina of Time'']]. Unlike the Nintendo DS ''Zelda'' games, ''A Link Between Worlds'' is mainly played using the 3DS's face buttons rather than touch screen. The A button controls basic actions like transforming, the B button is dedicated to the sword, and X and Y use items.
The top screen shows the main game, while the bottom one shows the [[map]], [[Rupee]] count, item buttons (X and Y), and a button labeled "Collect," which allows players to access a twenty-slot [[inventory]]. The touch screen has a similar appearance to that of [[The Legend of Zelda: Ocarina of Time 3D|the 3DS remake of ''Ocarina of Time'']]. Unlike the Nintendo DS ''Zelda'' games, ''A Link between Worlds'' is mainly played using the 3DS's face buttons rather than touch screen. The A button controls basic actions like transforming, the B button is dedicated to the sword, and X and Y use items.


==Game Information==
==Game Information==

Revision as of 03:50, 14 June 2013

Template:Future game Template:GameNav

Template:Game The Legend of Zelda: A Link between Worlds is the upcoming seventeenth Zelda game, set to release on the Nintendo 3DS. It is the first Zelda title specifically for the console.

Gameplay

In the announcement, Link was shown exploring the area south of the Lumberjack's House and a dungeon reminiscent of the Tower of Hera. Common enemies from A Link to the Past appear, including Buzz Blobs, Crows, Stalfos and Terrorpins, and Link is shown to use his Bow and Magic Hammer. The 3D capabilities of the console are to be used for the multiple-floored dungeons, with the player able to see far beyond the floor he stands on at any one moment. A green meter that appears to be a Magic Meter or a Stamina Gauge also appears, acting differently than previous versions of those gauges; it depletes with the use of nearly every item and refills automatically. A new ability was also revealed that allowed Link to become a drawing to cling onto walls and move along them horizontally at the cost of the green meter. This ability is used to avoid falling off pits, fit through barred windows, and dodge obstacles on an elevator ride. Aside from this new technique, Link's Spin Attack and Sword Beam are shown to return. The Dark World will also make a return.[1]

The top screen shows the main game, while the bottom one shows the map, Rupee count, item buttons (X and Y), and a button labeled "Collect," which allows players to access a twenty-slot inventory. The touch screen has a similar appearance to that of the 3DS remake of Ocarina of Time. Unlike the Nintendo DS Zelda games, A Link between Worlds is mainly played using the 3DS's face buttons rather than touch screen. The A button controls basic actions like transforming, the B button is dedicated to the sword, and X and Y use items.

Game Information

Development

Confirmed by Eiji Aonuma on November 3, 2011,[2] this new installment will take elements from previous console Zelda games. Aonuma also stated that it will not be a direct sequel to any of the other titles released on the Nintendo DS.[3] Shigeru Miyamoto publicly stated he wished to create something "new, based on, or starting from" A Link to the Past in an April 2012 interview.[4] The game was officially revealed on April 17, 2013 during a Nintendo Direct[5][6][7] where it was shown to be a sequel to Template:ALTTP, set in the same world and with a similar design for Link and will feature a new storyline and dungeons. Its position on the timeline relative to Link's Awakening and the Template:Oracle series has not yet been specified. A playable demo was made available to the press shortly afterwards, showcasing the dungeon from the trailer.

Gallery

Videos

Nintendo Direct 4/17/13 Announcement (English)
4/18/13 Demo Gameplay Footage

References

  1. Template:Cite web
  2. Template:Cite web
  3. Template:Cite person
  4. Template:Cite person
  5. Cite error: Invalid <ref> tag; no text was provided for refs named nintendodirectjp
  6. Cite error: Invalid <ref> tag; no text was provided for refs named nintendodirecteu
  7. Template:Cite web


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