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{{Reorg}}
{{Infobox Enemy
{{Enemy
|image=
|name = Ball
{{Media
|image = [[File:BallALBW.png]]
|Model ALBW= File:ALBW Brutal Ball Model.png
|caption = Ball from {{ALBW|-}}
|Model TFH= File:TFH Ball Model.png
|race =
|Model BotW= File:BotW Ball Model.png
|game = {{ALttP}}<br>{{FSA}}<br>{{ALBW}}<br>{{TFH}}<br>{{BotW}}
|Model TotK= File:TotK Ball Model.png
|other =
|Sprite ALttP= File:ALttP Ball Sprite.png
|habitat = [[Eastern Palace]] {{Exp Game|ALttP|ALBW}}<br>[[Eastern Temple]]<br>[[Training Ground]]<br>[[The Lady's Lair]]
|Sprite FSA= File:FSA Ball Sprite.png
|member =  
|Sprite TotK= File:TotK Ball Icon.png
|attack =
|weapon = [[Rune]]
|spoils =
|exp =  
}}
}}
'''Balls''' are recurring traps in {{TLoZ|Series}}.
|caption=
|pronunciation=
|plural=
|race=
|game= ALttP, FSA, ALBW, TFH, BotW, TotK
|other=
|habitat= {{List|{{Term|Series|Eastern Palace|link}} {{Exp Game|ALttP, ALBW}}, {{Term|FSA|Eastern Temple|link}} {{Exp Game|FSA}}, {{Term|TFH|Training Ground|link}} {{Exp Game|FSA}}, {{Term|TFH|The Lady's Lair|link}} {{Exp Game|TFH}}, {{Term|BotW|Tanagar Canyon Course|link}} {{Exp Game|BotW}}}}
|member=
|health=
|attack=
|weapon=
{{Infobox Game Blocks
|BotW= {{Term|BotW|Rune|link}}
}}
|spoils=
|exp=
|theme=
}}
{{Term/Store|Ball|Balls|Series, BotW|plural}},{{Exp Game|BotW}}<ref name="Modar">{{Cite|It couldn't be simpler ta play! Whack the {{Color|BotW Red|ball}} and try to knock it inta the hole at that flag.|Modar|BotW}}</ref>{{Name Ref|TotK}} also known as {{Term/Store|Brutal Ball|Brutal Balls|ALBW|plural}},{{Exp Game|ALBW}}<ref>{{Cite Guide|quote= |game= ALBW |guide= Prima |page= 78}}</ref> are recurring traps and {{Plural|Series|Object|link}} in {{TLoZ|Series}}.{{Name Ref|ALttP, FSA, TFH}}


==Characteristics==
==Characteristics==
Balls are launched from huge openings in dungeon walls and careen down corridors and across rooms. They will either appear in an endless and varied stream from a larger opening or are fired one after the other from smaller ones. Multiple launch points can lead [[Link]] to dodge and weave between the continuous assault of the giant metal traps. Larger openings can also occasionally launch Gargantuan Balls. In {{BotW}} Balls have a spiky variation as well as a larger spiked ball, both act the same as normal balls. Balls hanging on chains also appear a can be swung back and fourth.
A larger type of {{Term|Series|Ball}}, called the {{Term|Series|Gargantuan Ball|link}}, also makes an appearance in {{TLoZ|Series}}.


===Gargantuan Ball===
==={{ALttP|-}}===
[[File:GargantuanBallALBW.png|left]]
In {{ALttP}}, {{Plural|ALttP|Ball}} appear mainly in {{Plural|ALttP|Dungeon|link}}, rolling around rooms causing damage to {{Term|ALttP|Link|link}} whenever he touches one. They serve as obstacles that {{Term|ALttP|Link}} must avoid while solving puzzles or fighting [[Enemies in A Link to the Past|Enemies]].
Gargantuan Balls are particularly huge steel boulders that often appear at the end of a stream of smaller Balls. If Link has not progressed far enough down a corridor to reach a point of safety, these huge Balls will be impossible to avoid and crash straight into him. In {{FSA}}, these Balls will also sometimes fall down from above when certain [[switch]]es are hit. They will then chase the [[Links]] and constantly hound them even down to lower floors. The only way to escape the giant metal traps is to pass through a small passageway and return to a higher floor.


==Nomenclature==
==={{FSA|-}}===
{{Names Table
{{Stub}}
|align= left
==={{ALBW|-}}===
|name1= Ball
In {{ALBW}}, {{Plural|ALBW|Ball}} appear similarly to their appearance in {{ALttP|-}}. {{Plural|ALBW|Ball}} are launched from huge openings in {{Term|ALBW|Dungeon}} walls and careen down corridors and across rooms. They will either appear in an endless and varied stream from a larger openings, or are fired one after the other from smaller openings. Larger openings can also occasionally launch {{Plural|ALBW|Gargantuan Ball|link}}.
|name2= Gargantuan Ball


|enBr1=  
==={{TFH|-}}===
|enBr2=  
In {{TFH}}, {{Plural|TFH|Ball}} appear in the beginning section of {{Term|TFH|The Lady's Lair|link}}. Four chutes at the room's north end launch {{Plural|TFH|Ball}} toward the {{Plural|TFH|Links|link}} while the trio attempts to solve a mechanical puzzle to gain entrance to the {{Term|TFH|The Lady's Lair|display=Lair}}. Rather than rolling back into small openings at the other end, these {{Plural|TFH|Ball}} will crash into the wall and crumble. {{Plural|TFH|Gargantuan Ball|link}} appear in the preceding {{Term|TFH|Level|link}}, the {{Term|TFH|Training Ground|link}}.


|ja1= {{Romanize|ボール|Bōru|Ball|3}}
==={{BotW|-}}===
|ja2= {{Romanize|ボール巨大|Bōru Kyodai|Giant Ball|3}}
In {{BotW}}, the {{Term|BotW|Ball}} is an {{Term|BotW|Object|link}} used during the {{Term|BotW|Boom Bam Golf|link}} {{Term|BotW|Mini-Game|link}}. The objective is to hit the {{Term|BotW|Ball}} into the hole at the end of the {{Term|BotW|Tanagar Canyon Course|link}}, which is marked by a {{Term|BotW|Big Flag|link}}.<ref name="Modar"/> The ball can be moved by hitting it while it is under the effects of the {{Term|BotW|Stasis|link}} {{Term|BotW|Rune|link}}. {{Term|BotW|Modar|link}} suggests using two-handed {{Plural|BotW|Weapon|link}}, such as {{Plural|BotW|Hammer|link}}, to send the {{Term|BotW|Ball}} longer distances, but he also warns {{Term|BotW|Link|link}} not to overdo it.<ref>{{Cite|Two-handed weapons like hammers can really send the ball flyin', but ya gotta take care not to overdo it.|Modar|BotW}}</ref> For shorter distances, {{Term|BotW|Modar}} tells {{Term|BotW|Link}} to use one-handed {{Plural|BotW|Weapon}}, but they break more easily.<ref>{{Cite|Swords and one-handed weapons are better for short distances, but be careful ya don't break 'em playin' the game!|Modar|BotW}}</ref> Another strategy {{Term|BotW|Modar}} suggests is hitting the {{Term|BotW|Ball}} with as much power as possible.<ref>{{Cite|Or ya can just go hog wild on the {{Color|BotW Red|ball}}! The more power ya put inta yer swing, the further it goes flying! FOOOOORE!|Modar|BotW}}</ref> Any movement by the {{Term|BotW|Ball}} is considered a stroke.<ref>{{Cite|If the {{Color|BotW Red|ball}} moves even an inch, that counts as {{Color|BotW Red|a stroke}}. Huh, I guess those rules ain't so simple after all. Whoops!|Modar|BotW}}</ref>


|es1=  
==={{TotK|-}}===
|es2=
{{Stub|TotK}}


|esS1=  
==Nomenclature==
|esS2=
{{Nomenclature}}


|esL1=
==See Also==
|esL2=
* {{Term|Series|Boom Bam Golf|link}}
* {{Term|Series|Gargantuan Ball|link}}


|fr1=
{{Ref}}
|fr2=


|frF1=
{{Categories
|frF2=
|Balls, Traps
 
|enemies= ALttP, FSA, TFH
|frC1=
|objects= BotW, TotK
|frC2=
}}
 
|de1=
|de2=
 
|it1=
|it2=
 
|pt1=
|pt2=
 
|ptP1=
|ptP2=
 
|ptB1=
|ptB2=
 
|nl1=
|nl2=
 
|ru1=
|ru2=
 
|ko1=
|ko2=
 
|ch1=
|ch2=
 
|zhT1=
|zhT2=  
 
|zhS1=
|zhS2= }}
 
==Gallery==
<gallery>
File:Balltrap.png|Ball from {{ALttP|-}}
File:GargantuanBall.png|Gargantuan Ball from {{ALttP|-}}
File:BallFSA.png|Ball from {{FSA|-}}
File:GargantuanBallFSA.png|Gargantuan Ball from {{FSA|-}}
File:TFH Gargantuan Ball Model.png|Gargantuan Ball from {{TFH|-}}
</gallery>
 
{{Enemies}}
{{Traps}}
[[Category:Enemies in A Link to the Past]]
[[Category:Enemies in Four Swords Adventures]]
[[Category:Enemies in A Link Between Worlds]]

Latest revision as of 22:58, 6 September 2023

Balls,(BotW)[1][name references needed] also known as Brutal Balls,(ALBW)[2] are recurring traps and Objects in The Legend of Zelda series.[name references needed]

Characteristics

A larger type of Ball, called the Gargantuan Ball, also makes an appearance in The Legend of Zelda series.

A Link to the Past

In A Link to the Past, Balls appear mainly in Dungeons, rolling around rooms causing damage to Link whenever he touches one. They serve as obstacles that Link must avoid while solving puzzles or fighting Enemies.

Four Swords Adventures



A Link Between Worlds

In A Link Between Worlds, Brutal Balls appear similarly to their appearance in A Link to the Past. Brutal Balls are launched from huge openings in Dungeon walls and careen down corridors and across rooms. They will either appear in an endless and varied stream from a larger openings, or are fired one after the other from smaller openings. Larger openings can also occasionally launch Gargantuan Balls.

Tri Force Heroes

In Tri Force Heroes, Balls appear in the beginning section of The Lady's Lair. Four chutes at the room's north end launch Balls toward the Links while the trio attempts to solve a mechanical puzzle to gain entrance to the Lair. Rather than rolling back into small openings at the other end, these Balls will crash into the wall and crumble. Gargantuan Balls appear in the preceding Level, the Training Ground.

Breath of the Wild

In Breath of the Wild, the Ball is an Object used during the Boom Bam Golf Mini-Game. The objective is to hit the Ball into the hole at the end of the Tanagar Canyon Course, which is marked by a Big Flag.[1] The ball can be moved by hitting it while it is under the effects of the Stasis Rune. Modar suggests using two-handed Weapons, such as Hammers, to send the Ball longer distances, but he also warns Link not to overdo it.[3] For shorter distances, Modar tells Link to use one-handed Weapons, but they break more easily.[4] Another strategy Modar suggests is hitting the Ball with as much power as possible.[5] Any movement by the Ball is considered a stroke.[6]

Tears of the Kingdom



Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
ボール (Bōru)[7]Same as English.
The Italian Republic
Italian
- 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. 1.0 1.1 "It couldn't be simpler ta play! Whack the ball and try to knock it inta the hole at that flag." — Modar (Breath of the Wild)
  2. The Legend of Zelda: A Link Between Worlds Prima Official Game Guide, Prima Games, pg. 78
  3. "Two-handed weapons like hammers can really send the ball flyin', but ya gotta take care not to overdo it." — Modar (Breath of the Wild)
  4. "Swords and one-handed weapons are better for short distances, but be careful ya don't break 'em playin' the game!" — Modar (Breath of the Wild)
  5. "Or ya can just go hog wild on the ball! The more power ya put inta yer swing, the further it goes flying! FOOOOORE!" — Modar (Breath of the Wild)
  6. "If the ball moves even an inch, that counts as a stroke. Huh, I guess those rules ain't so simple after all. Whoops!" — Modar (Breath of the Wild)
  7. Nintendo Official Guidebook: The Legend of Zelda: A Link to the Past Vol. 1, Shogakukan, pg. 134Nintendo Official Guidebook—The Legend of Zelda: A Link to the Past & Four Swords, Shogakukan, pg. 31