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:''For the stage in [[Super Smash Bros. Brawl]], see [[Hyrule: Temple]]''.
:''For the stage in the Super Smash Bros. series, see [[Hyrule: Temple]]''.
There are many '''temples''' in the [[The Legend of Zelda (Series)|''Zelda'' series]], most predominantly in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', and ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''. They are temples of power and function, and may perform the act of an art gallery, a place of worship, a factory, etc.
{{Term/Store|Temple|Temples|Series|plural}} are recurring locations in {{TLoZ|Series}}.{{Name Ref}} They are temples of power and function, and may perform the act of an art gallery, a place of worship, a factory, etc.


==Characteristics==
==Characteristics==
In the current six three-dimensional installments of the series, temples are a heavily common type of dungeon whose purposes, design and features vary significantly from game to game.
In most installments of the series, {{Plural|Series|Temple}} are a heavily common type of {{Term|Series|Dungeon|link}} whose purposes, design and features vary significantly from game to game.


In the majority of the cases, in a temple there is usually a central puzzle device, which Link must deal with in order to meet the boss and complete the objectives of the main quest. For example, in the [[Water Temple]], the central mechanic revolves around changing the water level; in the [[Temple of Time]] (''Twilight Princess''), it's about finding and guiding a statue to gain access to the boss's hideout; and so on.
In the majority of the cases, in a {{Term|Series|Temple}} there is usually a central puzzle device, which {{Term|Series|Link|link}} must deal with in order to meet the {{Term|Series|Boss|link}} and complete the objectives of the main quest. For example, in the {{Term|OoT3D|Water Temple|link}} in {{OoT}}, the central mechanic revolves around changing the water level; in the {{Term|TPHD|Temple of Time (Dungeon)|link}} in {{TP}}, the main puzzle is about finding and guiding a statue to gain access to the {{Term|TPHD|Boss|link}}'s hideout; and so on.


It's not uncommon for a {{Term|Series|Temple}} to show a fixation towards an element in particular. Therefore, the central puzzle may depend on its thematic motif.


==List of Temples==
==List of {{Plural|Series|Temple}}==
===''Ocarina of Time''===
==={{OoT|-}}===
In ''Ocarina of Time'', these temples are built to awaken the chosen Sages who contribute on the defeat of evil, as well as to worship sacred deities.
In {{OoT|-}}, these {{Plural|OoT3D|Temple}} are built to awaken the chosen {{Plural|OoT3D|Sage|link}} who contribute on the defeat of evil, as well as to worship sacred deities.


*[[Light Temple]]
*{{Term|OoT3D|Temple of Light|link}}
**Location: [[Sacred Realm]]
**Location: [[Sacred Realm]]
*[[Forest Temple#Ocarina of Time|Forest Temple]]
*{{Term|OoT3D|Forest Temple|link}}
**Location: [[Sacred Forest Meadow]]
**Location: [[Sacred Forest Meadow]]
*[[Fire Temple#Ocarina of Time|Fire Temple]]
*{{Term|OoT3D|Fire Temple|link}}
**Location: [[Death Mountain Crater]]
**Location: [[Death Mountain Crater]]
*[[Water Temple]]
*{{Term|OoT3D|Water Temple|link}}
**Location: [[Lake Hylia]]
**Location: [[Lake Hylia]]
*[[Shadow Temple]]
*{{Term|OoT3D|Shadow Temple|link}}
**Location: [[Graveyard|Kakariko Graveyard]]
**Location: [[Graveyard|Kakariko Graveyard]]
*[[Spirit Temple]]
*{{Term|OoT3D|Spirit Temple|link}}
**Location: [[Desert Colossus]]
**Location: [[Desert Colossus]]
*[[Temple of Time#Ocarina of Time|Temple of Time]]
*{{Term|OoT3D|Temple of Time|link}}
**Location: [[Hyrule Castle Town]]
**Location: [[Hyrule Castle Town]]


===''Majora's Mask''===
==={{MM|-}}===
In ''Majora's Mask'', the temples guard the [[Four Giants]] that aid the people of [[Termina]] when disgrace is foreseen.
In {{MM|-}}, the {{Plural|MM3D|Temple}} guard the {{Plural|MM3D|Guardian Deity|link}} that aid the people of {{Term|MM3D|Termina|link}} when disgrace is foreseen.


*[[Woodfall Temple]]
*[[Woodfall Temple]]
**Location: [[Southern Swamp]]
*[[Snowhead Temple]]
*[[Snowhead Temple]]
**Location: [[Snowhead]]
*[[Great Bay Temple]]
*[[Great Bay Temple]]
**Location: [[Great Bay]]
*[[Stone Tower Temple]]
*[[Stone Tower Temple]]
**Location: [[Ikana Canyon]]


===''Oracle of Seasons''===
==={{OoS|-}}===
*[[Temple of Seasons]]
*[[Temple of Seasons]]
**Location: [[Holodrum]]


===''The Wind Waker''===
==={{TWW|-}}===
In ''The Wind Waker'', there are two temples whose sages pray to bless the power of the [[Master Sword]]. Unlike the rest of the temples in the series, and like the [[Goron Temple]] in ''Phantom Hourglass'', these temples must be explored by at least two people, as the residing puzzles are impossible to solve for only one person.
In {{TWW|-}}, there are two {{Plural|TWWHD|Temple}} whose {{Plural|TWWHD|Sage}} pray to bless the power of the {{Term|TWWHD|Master Sword|link}}. Unlike the rest of the {{Plural|Series|Temple}} in the series, these {{Plural|TWWHD|Temple}} must be explored by at least two people, as the residing puzzles are impossible to solve for only one person.


*[[Earth Temple]]
*{{Term|TWWHD|Earth Temple|link}}
**Location: [[Headstone Island]]
**Location: [[Headstone Island]]
*[[Wind Temple]]
*{{Term|TWWHD|Wind Temple|link}}
**Location: [[Gale Isle]]
**Location: [[Gale Isle]]


===''Twilight Princess''===
==={{FSA|-}}===
In ''Twilight Princess'', two temples guard some of the [[Fused Shadow]]s, while one guards a fragment of the [[Mirror of Twilight]].
*{{Term|FSA|Eastern Temple|link}}
**Location: [[Eastern Hyrule]]
*{{Term|FSA|Temple of Darkness|link}}
**Location: {{Term|FSA|Dark World|link}}
*{{Term|FSA|Desert Temple|link}}
**Location: [[Desert of Doubt]]
*{{Term|FSA|Temple of Ice|link}}
**Location: [[Frozen Hyrule]]


*[[Forest Temple#Twilight Princess|Forest Temple]]
==={{TP|-}}===
*[[Lakebed Temple]]
In {{TP|-}}, two {{Plural|TPHD|Temple}} guard some of the {{Plural|TPHD|Fused Shadow|link}}, while one guards a fragment of the {{Term|TPHD|Mirror of Twilight|link}}.
*[[Temple of Time#Twilight Princess|Temple of Time]]


===''Phantom Hourglass''===
*{{Term|TPHD|Forest Temple|link}}
In ''Phantom Hourglass'', three temples guard the [[Servant Spirit]]s loyal to the [[Ocean King]], three guard the [[Pure Metal]] that are needed to forge the legendary [[Phantom Sword]], and the [[Temple of the Ocean King]] serves as the lair of the antagonist [[Bellum]].
**Location: [[Faron Woods]]
*{{Term|TPHD|Lakebed Temple|link}}
**Location: [[Lake Hylia]]
*{{Term|TPHD|Temple of Time|link}}
**Location: [[Sacred Grove]]
 
==={{PH|-}}===
In {{PH|-}}, three {{Plural|PH|Temple}} guard the {{Plural|PH|Spirit|link}} loyal to the [[Ocean King]], three guard the {{Plural|PH|Pure Metal|link}} that are needed to forge the legendary {{Term|PH|Phantom Sword|link}}, and the {{Term|PH|Temple of the Ocean King|link}} serves as the lair of the antagonist {{Term|PH|Bellum|link}}.


*[[Temple of Fire]]
*[[Temple of Fire]]
**Location: [[Isle of Ember]]
*[[Temple of Wind]]
*[[Temple of Wind]]
**Location: [[Isle of Gust]]
*[[Temple of Courage]]
*[[Temple of Courage]]
**Location: [[Molida Island]]
*[[Goron Temple]]
*[[Goron Temple]]
*[[Temple of Ice]]
**Location: [[Goron Island]]
*{{Term|PH|Temple of Ice|link}}
**Location: [[Isle of Frost]]
*[[Mutoh's Temple]]
*[[Mutoh's Temple]]
**Location: [[Isle of Ruins]]
*[[Temple of the Ocean King]]
*[[Temple of the Ocean King]]
**Location: [[Mercay Island]]


===''Spirit Tracks''===
==={{ST|-}}===
In ''Spirit Tracks'', four temples serve as the whereabouts of the [[Force Gem]]s that restore the various tracks pointed at the [[Tower of Spirits]], whose floors are restored for exploration when the aforementioned Force Gems start working. One temple guards the legendary [[Bow of Light]].
In {{ST|-}}, four {{Plural|ST|Temple}} serve as the whereabouts of the {{Plural|ST|Force Gem|link}} that restore the various {{Plural|ST|Spirit Tracks (Object)|link}} leading toward the {{Term|ST|Tower of Spirits|link}}, whose floors are restored for exploration when the aforementioned {{Plural|ST|Force Gem}} start working. One {{Term|ST|Temple}} guards the legendary {{Term|ST|Bow of Light|link}}.


*[[Forest Temple#Spirit Tracks|Forest Temple]]
*{{Term|ST|Forest Temple|link}}
**Location: [[Forest Realm]]
*[[Snow Temple]]
*[[Snow Temple]]
**Location: [[Snow Realm]]
*[[Ocean Temple]]
*[[Ocean Temple]]
*[[Fire Temple#Spirit Tracks|Fire Temple]]
**Location: [[Ocean Realm]]
*[[Fire Temple]]
**Location: [[Fire Realm]]
*[[Sand Temple]]
*[[Sand Temple]]
**Location: [[Sand Realm]]
==={{SS|-}}===
In {{SS|-}}, two {{Plural|SSHD|Temple}} serve as the locations of two sacred springs: {{Term|SSHD|Skyview Spring|link}} and the {{Term|SSHD|Earth Spring|link}}. Two other {{Plural|SSHD|Temple}} house {{Plural|SSHD|Gate of Time|link}}.
*{{Term|SSHD|Skyview Temple|link}}
**Location: [[Deep Woods]]
*{{Term|SSHD|Earth Temple|link}}
**Location: [[Eldin Volcano]]
*{{Term|SSHD|Sealed Temple|link}}
**Location: [[Sealed Grounds]]
*{{Term|SSHD|Temple of Time|link}}
**Location: [[Lanayru Desert]]
==={{TFH|-}}===
In {{TFH}}, {{Plural|TFH|Temple}} are the fourth and final {{Plural|TFH|Level|link}} of each {{Term|TFH|Area|link}} of the {{Term|TFH|Drablands|link}}, except for the {{Term|TFH|Fortress|link}} and {{Term|TFH|Den of Trials|link}}. One {{Term|TFH|Temple}} guards the {{Term|TFH|Lady's Glasses|link}}, and another guards the {{Term|TFH|Lady's Parasol|link}}.
*{{Term|TFH|Forest Temple|link}}
**Location: {{Term|TFH|Woodlands|link}}
*{{Term|TFH|Water Temple|link}}
**Location: {{Term|TFH|Riverside|link}}
*{{Term|TFH|Fire Temple|link}}
**Location: {{Term|TFH|Volcano|link}}
*{{Term|TFH|Ice Temple|link}}
**Location: {{Term|TFH|Ice Cavern|link}}
*{{Term|TFH|Desert Temple|link}}
**Location: {{Term|TFH|The Dunes|link}}
*{{Term|TFH|Grim Temple|link}}
**Location: {{Term|TFH|The Ruins|link}}
*{{Term|TFH|Sky Temple|link}}
**Location: {{Term|TFH|Sky Realm|link}}
==={{BotW|-}}===
*{{Term|BotW|Temple of Time|link}}
**Location: [[Great Plateau]]
==Nomenclature==
{{Nomenclature}}
{{Ref}}


{{Environment}}
{{Categories
[[Category:Places]]
|Locations
[[Category:Places in The Legend of Zelda: Ocarina of Time]]
}}
[[Category:Places in The Legend of Zelda: Majora's Mask]]
[[Category:Dungeon Themes]]

Latest revision as of 02:12, 30 August 2022

For the stage in the Super Smash Bros. series, see Hyrule: Temple.

Temples are recurring locations in The Legend of Zelda series.[name references needed] They are temples of power and function, and may perform the act of an art gallery, a place of worship, a factory, etc.

Characteristics

In most installments of the series, Temples are a heavily common type of Dungeon whose purposes, design and features vary significantly from game to game.

In the majority of the cases, in a Temple there is usually a central puzzle device, which Link must deal with in order to meet the Boss and complete the objectives of the main quest. For example, in the Water Temple in Ocarina of Time, the central mechanic revolves around changing the water level; in the Temple of Time in Twilight Princess, the main puzzle is about finding and guiding a statue to gain access to the Boss's hideout; and so on.

It's not uncommon for a Temple to show a fixation towards an element in particular. Therefore, the central puzzle may depend on its thematic motif.

List of Temples

Ocarina of Time

In Ocarina of Time, these Temples are built to awaken the chosen Sages who contribute on the defeat of evil, as well as to worship sacred deities.

Majora's Mask

In Majora's Mask, the Temples guard the Guardian Deities that aid the people of Termina when disgrace is foreseen.

Oracle of Seasons

The Wind Waker

In The Wind Waker, there are two Temples whose Sages pray to bless the power of the Master Sword. Unlike the rest of the Temples in the series, these Temples must be explored by at least two people, as the residing puzzles are impossible to solve for only one person.

Four Swords Adventures

Twilight Princess

In Twilight Princess, two Temples guard some of the Fused Shadows, while one guards a fragment of the Mirror of Twilight.

Phantom Hourglass

In Phantom Hourglass, three Temples guard the Spirits loyal to the Ocean King, three guard the Pure Metals that are needed to forge the legendary Phantom Sword, and the Temple of the Ocean King serves as the lair of the antagonist Bellum.

Spirit Tracks

In Spirit Tracks, four Temples serve as the whereabouts of the Force Gems that restore the various Spirit Tracks leading toward the Tower of Spirits, whose floors are restored for exploration when the aforementioned Force Gems start working. One Temple guards the legendary Bow of Light.

Skyward Sword

In Skyward Sword, two Temples serve as the locations of two sacred springs: Skyview Spring and the Earth Spring. Two other Temples house Gates of Time.

Tri Force Heroes

In Tri Force Heroes, Temples are the fourth and final Levels of each Area of the Drablands, except for the Fortress and Den of Trials. One Temple guards the Lady's Glasses, and another guards the Lady's Parasol.

Breath of the Wild

Nomenclature

Names in Other Regions
LanguageNamesMeanings
Japan
Japanese
神殿 (Shinden) (OoT)[2]Sanctuary/Temple
The Italian Republic
Italian
Santuario (OoT | OoT3D)[1]Sanctuary
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

References