Monster Part

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Monster Parts,(BotWBreath of the Wild | TotKTears of the Kingdom)[1][2] also known as Monster Materials,(TotKTears of the Kingdom)[3] are a recurring class of Items in The Legend of Zelda series.[name references needed]

Location and Uses

Breath of the Wild

Monster Parts are a type of Material dropped by Monsters when they are defeated.[4] Higher-ranking Monster Parts can be dropped by higher-ranking Enemies. For example, Bokoblin Horns can be dropped by all Bokoblins, but Bokoblin Guts will only be dropped by Blue Bokoblins or higher. Materials dropped from Creature that can deal damage to Link, like Boars or Wolves, are not considered Monster Parts.

Monster Parts can be sold to Shop and Merchants all around Hyrule for varying prices. Rarer Monster Parts will sell for higher amounts of Rupees. Kilton, the proprietor of the Fang and Bone, accepts Monster Parts in exchange for his currency, Mon.

All Monster Parts can be Cooked with Lizards and Insects to make Elixirs, and their duration will vary based on the part included.[4] If Cooked by themselves, Monster Part will only create Dubious Food.

List of Monster Parts

Monster Part
Sell PriceRupees
  • 80 Rupees
Mon
Elixir Duration Increase
3:10
Description

This crystal was made using lost technology. At one time it was the power source for ancient machines. This item is very valuable to researchers.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

A gear used in ancient machinery. Despite being incredibly old, its build quality is leaps and bounds above anything built using current technology.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:10
Description

A screw used in ancient machinery. It's made of an unknown material, and no matter how many times it's turned, its threads never seem to show signs of wear.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

A machine part used in ancient machinery. It's incredibly sturdy, and it's not made of any recognizable material. It may come in handy someday.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:10
Description

A spring used in ancient machinery. It is light and buoyant enough to float on water, and no matter how many times it's compressed, it never loses tension.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

A tooth obtained from a Bokoblin. It's worn down and not very sharp, but it's still pretty hard. Cook it alongside a critter to make an elixir.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
3:10
Description

A rare material obtained by defeating a Bokoblin. It convulses on its own every now and then, which is really creepy, but perhaps it has a use.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:10
Description

The severed horn of a Bokoblin, a creature often encountered on the plains of Hyrule. It isn't edible, but it can be tossed into a stew with some critters to make an elixir.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:10
Description

A gelatinous substance that came from a Chuchu. It's unusable in this state, but applying a bit of elemental stimulation will change its form.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
3:30Only when first added. 0:30 on each subsequent addition
Description

This valuable claw was plucked from the red spirit Dinraal. It was extremely hot before it was removed. You could sell it to a store, but it must have some other use.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:30Only when first added. 0:30 on each subsequent addition
Description

This precious scale fell from the red spirit Dinraal. It emanates a great heat, You can use it in cooking, but eating it seems like a waste.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

A rare Electric Keese wing. The part of the Electric Keese that produces electricity is not in its wings, so it won't shock you. Toss it in with some critters to make elixirs.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
3:30Only when first added. 0:30 on each subsequent addition
Description

This claw was plucked from the golden spirit Farosh. Its electricity was expelled before it was removed, so it's safe to handle. A store will buy it, but it must have some other use.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:30Only when first added. 0:30 on each subsequent addition
Description

This precious scale fell from the golden spirit Farosh. It contains powerful electricity within. You can cook it, but eating it seems like a waste.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

A rare Fire Keese wing. There isn't enough Fire Keese attached to it to burn you, but it does have a slight warmth to it. It can be used as an ingredient for elixirs.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
3:10
Description

A giant energy crystal made using lost ancient technology. Cores this large are an extremely rare find. A researcher would probably know how to use this.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
3:10
Description

A giant, smelly Hinox organ of unknown function. Upon closer inspection, it appears to be quivering, It can be used to make an elixir, but some say it has other uses, as well.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:10
Description

A nail obtained from a Hinox. It's as thick as a plate of armor and can be stewed with critters to make elixirs.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

A tooth obtained from a Hinox. It's so large, it's hard to believe it's a real tooth. It can be used to make elixirs.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

A rare Ice Keese wing. Its frozen surface gleams attractively, but its usefulness isn't readily apparent.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
3:10
Description

The severed tail of an Ice-Breath Lizalfos. Its hard scales and flesh make it unsuitable for cooking, but it's perfect for making elixirs.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
3:10
Description

A rare material dropped by a defeated Keese. It's fun to look at, but it doesn't seem to have much use at first glance. But it must be good for something...

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:10
Description

The wing of a Keese. It's covered with very short, sharp fur. It's not much use by itself, but you can mix it with critters to make something useful.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:10
Description

This winding horn once grew atop the head of a Lizalfos. It's too hard to use for cooking, but stores are willing to buy it from you. It can also be used to make elixirs.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
3:10
Description

The severed tail of a Lizalfos. It continues to wriggle even after being separated from its body. That kind of vitality makes it highly valued as an ingredient in elixirs.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

This talon once grew from the elbow of a Lizalfos. You can stew it with critters to make elixirs, but it may have some other uses, as well.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
3:10
Description

This highly sought-after ingredient can only be obtained from a Lynel. It pulses with the vitality of a Lynel, a strength that makes it invaluable as an ingredient for elixirs.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

This rare ingredient can be obtained only from a Lynel's foot. It's larger and heavier than a horse's hoof. It's useful for making elixirs but may have uses beyond that.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:10
Description

The Lynel this horn once grew upon surely misses it. It's exceptionally hard—so hard that most blades cannot scratch it. Throw it into a stew with critters to make elixirs.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

A sharp fang obtained from a Moblin. It's too hard to be reshaped into a tool, but it can be tossed into a stew with some critters to create elixirs.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
3:10
Description

This prized ingredient can be obtained from Moblins. Its odor is too pungent for normal food preparation, but stew it with some critters to make elixirs.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:10
Description

This splendid horn once grew atop the head of a Moblin. It can't be used in normal food recipes, but it does have some use as an ingredient in making elixirs.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

A sturdy fin obtained from a Molduga. It can be used to make elixirs, but there may be someone willing to trade for it.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
3:10
Description

A giant organ obtained from a Molduga. This invaluable ingredient is hard to come by, and its use is shrouded in mystery.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
3:30Only when first added. 0:30 on each subsequent addition
Description

This valuable claw was plucked from the blue spirit Naydra. It was freezing cold before it was removed. You could sell it, but there must be some other use for it.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:30Only when first added. 0:30 on each subsequent addition
Description

This precious scale fell from the blue spirit Naydra. It contains a bitter cold within. You can use it in cooking, but just eating it seems like a waste.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:10
Description

This inflatable Octorok organ has a lot of lift, so attach it to items you want to see float. Hold it in your hands, and then place it on an object to attach it.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

This can only be obtained from an Octorok-type enemy. You can sell it to a store, or you can make elixirs with it, but it may have other uses, as well.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:10
Description

This can only be obtained from an Octorok-type enemy. It's too acidic for cooking, but it's highly valued as an ingredient for elixirs.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

A jiggly substance that normally comes from a Fire Chuchu. It constantly gives off heat. If struck, it will explode in a ball of flame.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
3:10
Description

The severed tail of a Fire-Breath Lizalfos. Its flavor makes the flesh inedible, but toss it into a stew with some critters, and you'll have yourself a nice elixir.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
10:30Only when first added. 0:30 on each subsequent addition
Description

This shard fell from the red spirit Dinraal's fang. It's exceptionally hard and therefore impossible to process, but apparently it can be used as a material for something.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
30:00
Description

This shard chipped and fell off the red spirit Dinraal. Its horn is said to be the crystallized power of fire itself. It sells for a high price, but rumors say there's some other use for it.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
10:30Only when first added. 0:30 on each subsequent addition
Description

This shard fell from the golden spirit Farosh's fang. It's so hard, hammers bounce right off it, so it's impossible to process. Yet rumors say it does have some use as a material.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
30:00
Description

This shard fell off the golden spirit Farosh. It's said the horn is the crystallized power of electricity itself. It sells for a lot, but there must be some other use for it.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
10:30Only when first added. 0:30 on each subsequent addition
Description

This shard fell from the blue spirit Naydra's fang. It's much harder than any metal, so it's impossible to process. Yet rumors say it can be used as a material for something.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
30:00
Description

This shard chipped and fell off the blue spirit Naydra. It's said the horn is the crystallized power of ice itself. It sells for quite a bit, but rumors say it has some other use.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

A jiggly substance that came from an Ice Chuchu. It's cool to the touch, and squeezing it seems to relieve stress. If struck, it will explode in a cold mist.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
1:50
Description

A jiggly substance that came from an Electric Chuchu. Electricity pulses through its gelatinous mass. If struck, it will explode in a burst of electric current.

Monster Part
Sell PriceRupees
Mon
Elixir Duration Increase
3:10
Description

The severed tail of an Electric Lizalfos. Its powerful stench makes it unappetizing and unfit for cooking, but it's highly valued as an ingredient for elixirs.

Monster PartSell PriceElixir Duration IncreaseDescription
RupeesMon
3:10

This crystal was made using lost technology. At one time it was the power source for ancient machines. This item is very valuable to researchers.

1:50

A gear used in ancient machinery. Despite being incredibly old, its build quality is leaps and bounds above anything built using current technology.

1:10

A screw used in ancient machinery. It's made of an unknown material, and no matter how many times it's turned, its threads never seem to show signs of wear.

1:50

A machine part used in ancient machinery. It's incredibly sturdy, and it's not made of any recognizable material. It may come in handy someday.

1:10

A spring used in ancient machinery. It is light and buoyant enough to float on water, and no matter how many times it's compressed, it never loses tension.

1:50

A tooth obtained from a Bokoblin. It's worn down and not very sharp, but it's still pretty hard. Cook it alongside a critter to make an elixir.

3:10

A rare material obtained by defeating a Bokoblin. It convulses on its own every now and then, which is really creepy, but perhaps it has a use.

1:10

The severed horn of a Bokoblin, a creature often encountered on the plains of Hyrule. It isn't edible, but it can be tossed into a stew with some critters to make an elixir.

1:10

A gelatinous substance that came from a Chuchu. It's unusable in this state, but applying a bit of elemental stimulation will change its form.

3:30Only when first added. 0:30 on each subsequent addition

This valuable claw was plucked from the red spirit Dinraal. It was extremely hot before it was removed. You could sell it to a store, but it must have some other use.

1:30Only when first added. 0:30 on each subsequent addition

This precious scale fell from the red spirit Dinraal. It emanates a great heat, You can use it in cooking, but eating it seems like a waste.

1:50

A rare Electric Keese wing. The part of the Electric Keese that produces electricity is not in its wings, so it won't shock you. Toss it in with some critters to make elixirs.

3:30Only when first added. 0:30 on each subsequent addition

This claw was plucked from the golden spirit Farosh. Its electricity was expelled before it was removed, so it's safe to handle. A store will buy it, but it must have some other use.

1:30Only when first added. 0:30 on each subsequent addition

This precious scale fell from the golden spirit Farosh. It contains powerful electricity within. You can cook it, but eating it seems like a waste.

1:50

A rare Fire Keese wing. There isn't enough Fire Keese attached to it to burn you, but it does have a slight warmth to it. It can be used as an ingredient for elixirs.

3:10

A giant energy crystal made using lost ancient technology. Cores this large are an extremely rare find. A researcher would probably know how to use this.

3:10

A giant, smelly Hinox organ of unknown function. Upon closer inspection, it appears to be quivering, It can be used to make an elixir, but some say it has other uses, as well.

1:10

A nail obtained from a Hinox. It's as thick as a plate of armor and can be stewed with critters to make elixirs.

1:50

A tooth obtained from a Hinox. It's so large, it's hard to believe it's a real tooth. It can be used to make elixirs.

1:50

A rare Ice Keese wing. Its frozen surface gleams attractively, but its usefulness isn't readily apparent.

3:10

The severed tail of an Ice-Breath Lizalfos. Its hard scales and flesh make it unsuitable for cooking, but it's perfect for making elixirs.

3:10

A rare material dropped by a defeated Keese. It's fun to look at, but it doesn't seem to have much use at first glance. But it must be good for something...

1:10

The wing of a Keese. It's covered with very short, sharp fur. It's not much use by itself, but you can mix it with critters to make something useful.

1:10

This winding horn once grew atop the head of a Lizalfos. It's too hard to use for cooking, but stores are willing to buy it from you. It can also be used to make elixirs.

3:10

The severed tail of a Lizalfos. It continues to wriggle even after being separated from its body. That kind of vitality makes it highly valued as an ingredient in elixirs.

1:50

This talon once grew from the elbow of a Lizalfos. You can stew it with critters to make elixirs, but it may have some other uses, as well.

3:10

This highly sought-after ingredient can only be obtained from a Lynel. It pulses with the vitality of a Lynel, a strength that makes it invaluable as an ingredient for elixirs.

1:50

This rare ingredient can be obtained only from a Lynel's foot. It's larger and heavier than a horse's hoof. It's useful for making elixirs but may have uses beyond that.

1:10

The Lynel this horn once grew upon surely misses it. It's exceptionally hard—so hard that most blades cannot scratch it. Throw it into a stew with critters to make elixirs.

1:50

A sharp fang obtained from a Moblin. It's too hard to be reshaped into a tool, but it can be tossed into a stew with some critters to create elixirs.

3:10

This prized ingredient can be obtained from Moblins. Its odor is too pungent for normal food preparation, but stew it with some critters to make elixirs.

1:10

This splendid horn once grew atop the head of a Moblin. It can't be used in normal food recipes, but it does have some use as an ingredient in making elixirs.

1:50

A sturdy fin obtained from a Molduga. It can be used to make elixirs, but there may be someone willing to trade for it.

3:10

A giant organ obtained from a Molduga. This invaluable ingredient is hard to come by, and its use is shrouded in mystery.

3:30Only when first added. 0:30 on each subsequent addition

This valuable claw was plucked from the blue spirit Naydra. It was freezing cold before it was removed. You could sell it, but there must be some other use for it.

1:30Only when first added. 0:30 on each subsequent addition

This precious scale fell from the blue spirit Naydra. It contains a bitter cold within. You can use it in cooking, but just eating it seems like a waste.

1:10

This inflatable Octorok organ has a lot of lift, so attach it to items you want to see float. Hold it in your hands, and then place it on an object to attach it.

1:50

This can only be obtained from an Octorok-type enemy. You can sell it to a store, or you can make elixirs with it, but it may have other uses, as well.

1:10

This can only be obtained from an Octorok-type enemy. It's too acidic for cooking, but it's highly valued as an ingredient for elixirs.

1:50

A jiggly substance that normally comes from a Fire Chuchu. It constantly gives off heat. If struck, it will explode in a ball of flame.

3:10

The severed tail of a Fire-Breath Lizalfos. Its flavor makes the flesh inedible, but toss it into a stew with some critters, and you'll have yourself a nice elixir.

10:30Only when first added. 0:30 on each subsequent addition

This shard fell from the red spirit Dinraal's fang. It's exceptionally hard and therefore impossible to process, but apparently it can be used as a material for something.

30:00

This shard chipped and fell off the red spirit Dinraal. Its horn is said to be the crystallized power of fire itself. It sells for a high price, but rumors say there's some other use for it.

10:30Only when first added. 0:30 on each subsequent addition

This shard fell from the golden spirit Farosh's fang. It's so hard, hammers bounce right off it, so it's impossible to process. Yet rumors say it does have some use as a material.

30:00

This shard fell off the golden spirit Farosh. It's said the horn is the crystallized power of electricity itself. It sells for a lot, but there must be some other use for it.

10:30Only when first added. 0:30 on each subsequent addition

This shard fell from the blue spirit Naydra's fang. It's much harder than any metal, so it's impossible to process. Yet rumors say it can be used as a material for something.

30:00

This shard chipped and fell off the blue spirit Naydra. It's said the horn is the crystallized power of ice itself. It sells for quite a bit, but rumors say it has some other use.

1:50

A jiggly substance that came from an Ice Chuchu. It's cool to the touch, and squeezing it seems to relieve stress. If struck, it will explode in a cold mist.

1:50

A jiggly substance that came from an Electric Chuchu. Electricity pulses through its gelatinous mass. If struck, it will explode in a burst of electric current.

3:10

The severed tail of an Electric Lizalfos. Its powerful stench makes it unappetizing and unfit for cooking, but it's highly valued as an ingredient for elixirs.

Armor Upgrades

Several Armor Enhancements also require Monster Parts in order to be completed by a Great Fairy.

List of Upgrades
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Not Applicable
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
Armor
Tier 1
Tier 2
Tier 3
Tier 4
ArmorTier 1Tier 2Tier 3Tier 4
Not Applicable

Tears of the Kingdom

Monster Parts return in Tears of the Kingdom.

List of Monster Parts


The following table is incomplete. You can help Zelda Wiki by editing the page and filling in the empty cells.


MaterialDescriptionValueAdditional uses

A rare material obtained by defeating a Bokoblin. It convulses on its own every now and then, which is really creepy, but perhaps it has a use.

This prized ingredient can be obtained from Moblins. Its odor is too pungent for normal food preparation, but stew it with some critters to make elixirs.

Rare material dropped by a Horriblin. It's very bitter and unsuitable for cooking, but it makes an effective elixir when cooked with a critter.

The dried guts of a defeated Gibdo. It's said they're effective, vitality-rich ingredients that are useful in elixirs.

A rare material dropped by a Boss Bokoblin. It moves constantly and looks grotesque. Toss into a stew with some critters to create elixirs.

This highly sought-after ingredient can only be obtained from a Lynel. It pulses with the vitality of a Lynel, a strength that makes it invaluable as an ingredient for elixirs.

A rare and precious, albeit creepy, material that pulses even after its former owner has been vanquished. Cook it with a critter to make a powerful elixir.

Frox guts, still pulsing—possibly a vain attempt to circulate fluids through its former owner's large body. Cook it with a critter to make a powerful elixir.

A giant organ obtained from a Molduga. This invaluable ingredient is hard to come by, and its use is shrouded in mystery.

A giant, smelly Hinox organ of unknown function. Upon close inspection, it appears to be quivering. It can be used to make an elixir, but some say it has other uses as well.

A jiggly substance that normally comes from a Fire Chuchu. It consistently gives off heat. If struck, it will explode in a ball of flame.

A jiggly substance that came from an Ice Chuchu. It's cool to the touch, and squeezing it seems to relieve stress. If struck, it will explode in a cold mist.

A jiggly substance that came from an Electric Chuchu. Electricity pulses through its gelatinous mass. If struck, it will explode in a burst of electric current.

A gelatinous substance that came from a Chuchu. It's unusable in this state, but applying a bit of elemental stimulation will change its form.

This inflatable Octorok organ has a lot of lift, so attach it to items you want to see float. An arrow can serve as a good way to stick one to a distant object.

These mysterious orbs scan their surroundings. Take advantage of their glaring awareness, and attach one to an arrow to grant a homing quality to the arrow.

Fire Keese eyeballs are imbued with heat and are useful in making elixirs. Attach one to an arrow to grant a homing quality to the arrow.

Ice Keese eyeballs are imbued with freezing power and are useful in making elixirs. Attach one to an arrow to grant a homing quality to the arrow.

Electric Keese eyeballs are imbued with electric power and are useful in making elixirs. Attach one to an arrow to grant a homing quality to the arrow.

This can only be obtained from an Octorok-type enemy. Its nature is to focus on a moving object. Attach one to an arrow to grant a homing quality to the arrow.

This eyeball is constantly trying to focus on its targets. Cook it with a critter to make an elixir, or attach it to an arrow to grant a homing quality to the arrow.

An aerodynamic material dropped by a defeated Keese. Arrows and thrown weapons fly farther with this item attached.

A rare Fire Keese wing. It's not usually on fire, but it does produce a powerful blaze when stimulated.

A rare Ice Keese wing. Don't let its pretty, frozen surface fool you. It blasts out a dangerous, freezing frost when stimulated.

A rare Electric Keese wing. It's electrically charged and will shock everything around it when stimulated.

A large, wide Aerocuda wing. Arrows and thrown weapons fly farther with this item attached, even in a slight wind.

A wing that catches the light. Arrows and thrown weapons fly farther with this item attached. Cook it with a critter to make an elixir.

This aerodynamic wing segment from a Gleeok is thin and light but extremely sturdy. Arrows and thrown weapons fly farther with this item attached.

A sturdy, wing-like dorsal fin with a thick membrane that regulates wind resistance. Arrows and thrown weapons fly farther with this item attached. It also works well in elixirs.

A sharp horn with multiple barbs. Attach it to a weapon to increase its attack power, or cook it with a critter to make an elixir.

A two-pronged horn with sharp edges and tips. Attach it to a weapon to moderately increase its attack power, or brew it into an elixir.

A vicious, three-pronged horn. Attach it to a weapon to greatly increase its attack power, or cook it with a critter to make an elixir.

A large, blade-like horn with a unique flourish on the tip. It's sharper than it looks. Attach it to a weapon to vastly increase attack power, or cook it with a critter to make an elixir.

The band on this sword-shaped horn shows that it belonged to a leader. Attach it to a weapon to increase its attack power, or cook it with a critter to make an elixir.

An axe-shaped horn with a band to identify it as belonging to a leader. Attach it to a weapon to moderately increase attack power, or cook it with a critter to make an elixir.

A double-edged, axe-shaped horn with two leader bands. Attach it to a weapon to greatly increase attack power, or cook it with a critter to make an elixir.

A circular, serrated horn. The neatly tied strap contains arcane power. Attach it to a weapon to vastly increase attack power, or cook it with a critter to make an elixir.

A thin, sharp, knife-like horn. Attach it to a weapon to increase its attack power, or cook it with a critter to brew an elixir.

A very long, sword-like horn. Attach it to a weapon to moderately increase its attack power, or cook it with a critter to brew an elixir.

A blade-like, serrated horn. Attach it to a weapon to greatly increase its attack power, or cook it with a critter to brew an elixir.

A sickle-shaped horn that looks like it could slice anything it touches. Attach it to a weapon to vastly increase its attack power, or cook it with a critter to make an elixir.

A horn that glows red with the power of fire. Cook it with a critter to make an elixir. The right combination could draw out the blazing power contained within.

The freezing power embedded in this horn's crystal tip can be used to your advantage if you know how. Otherwise, cook it with a critter to make an elixir.

A horn charged with as much electricity as a bolt of lightning. Cook it with a critter to make an elixir. It will discharge electricity when stimulated.

This blade-like Lynel horn is extremely sharp. It increases a weapon's attack power when attached. Cook it with a critter to make an elixir.

The sharp, blade-like horn of a Blue-Maned Lynel. Attach it to a weapon to moderately increase its attack power. Cook it with a critter to make an elixir.

This blade-like horn of a White-Maned Lynel can slash through just about anything. Attach it to a weapon to greatly increase attack power. Cook with a critter to make an elixir.

This piercing horn is sharpened to a point for maximum poking. Attach it to a weapon to vastly increase its attack power. Cook it with a critter to make an elixir.

A blade-like horn from a Soldier Construct. It's very sharp, so handle with care.

A sharp, hooked horn dropped from a Soldier Construct II. It's well suited for slicing through small branches and plants. Attach it to a weapon to moderately increase attack power.

A serrated horn from a Soldier Construct III. Attach it to a weapon to greatly increase attack power. It can cut through plants and large trees.

A horn embedded with a sharp disk. The disk spins mysteriously and can slice through almost anything. Attach the horn to a weapon and vastly increase its attack power.

This wavy, double-edged, blade-like horn is formidable when it comes to slashing. Attach it to a weapon to increase attack power.

A sharp, blade-like horn with a split tip that easily slices anything it touches. Attach it to a weapon to moderately increase attack power.

A sharp, blade-like horn with a complex tip. It looks almost decorative. Attach it to a weapon to greatly increase attack power.

A mean-looking, branching, blade-like horn. Its edges and tips are extremely sharp. Attach it to a weapon to vastly increase its attack power.

As tough as plate armor, this item increases an arrow's attack power when attached to it. Cook it with a critter to make an elixir.

A crown-like, fire-imbued horn of a Gleeok. Attach it to a weapon to vastly increase its attack power. Cook it with a critter to make an elixir.

A crown-like, frost-imbued horn of a Gleeok. Attach it to a weapon to vastly increase its attack power. Cook it with a critter to make an elixir.

A crown-like, lightning-imbued horn of a Gleeok. Attach it to a weapon to vastly increase its attack power. Cook it with a critter to make an elixir.

A strange round stone from a Like Like, made of crystallized inner fluids. It's a good ingredient for elixirs.

A stomach stone that persists even at high temperatures. It retains heat even outside the body of the creature that contained it, which makes it a useful elixir ingredient.

A stomach stone kept cold inside a very low-temperature body. It stays cold, even outside the body of the creature that contained it. Cook it with a critter to make an elixir.

A stomach stone exposed to high voltage inside the body of a Shock Like. It maintains some charge even outside the creature. Cook it with a critter to make an elixir.

A hard horn that resulted from a skull mutation. Attach it to a weapon to increase its attack power, or cook it with a critter to make an elixir.

A large, curved horn with two extremely hard tips. Attach it to a weapon to moderately increase its attack power, or cook it with a critter to make an elixir.

A hefty horn with multiple tough barbs. Attach it to a weapon to greatly increase its attack power, or cook it with a critter to make an elixir.

A nasty-looking, rock-hard horn. Attach it to a weapon to vastly increase its attack power, or cook it with a critter to make an elixir.

An elongated hammer-shaped horn with a hard, flat front. Attach to a weapon to increase attack power, or cook it with a critter to make an elixir.

A hammer-shaped horn with spiky bumps. Attach it to a weapon to moderately increase its attack power, or cook it with a critter to make an elixir.

This large, heavy horn has slowly grown into its present hammer-like shape. Attach it to aweapon to greatly increase its attack power, or cook it with a critter to make an elixir.

A curved horn with an extremely hard tip. Attach it to a weapon to vastly increase its attack power, or cook it with a critter to make an elixir.

This rare ingredient can be obtained only from a Lynel. It's very heavy and can be brewed with a critter for an elixir. Attached to an arrow, it increases the arrow's attack power.

A hard, curved Lynel horn. It isn't fully grown, but it can be attached to a weapon to increase its attack power, or cooked with a critter to make an elixir.

Its ends are split apart, but this horn from a Blue-Maned Lynel is solid. Attach it to a weapon to moderately increase its attack power, or brew it into an elixir.

The claw-like ends of this White-Maned Lynel horn are all extremely hard. Attach to aweapon to greatly increase its attack power, or cook it with a critter to make an elixir.

This wickedly barbed Silver Lynel horn is as hard as a diamond. Attach to a weapon to vastly increase its attack power. It's also a precious elixir ingredient.

A horn wrapped in spiked wood. Attach it to a weapon to increase attack power, or cook it with a critter to make an elixir.

This mean-looking horn is wrapped in hard chains. Attach it to a weapon to moderately increase attack power, or cook it with a critter to make an elixir.

A horn wrapped in dangerous debris. It's easy to work with and greatly increases the attack power of a weapon when attached. Cook it with a critter to make an elixir.

The impaled skulls should serve as a warning. But if you do obtain one, attach it to a weapon to vastly increase its attack power, or cook it with a critter to make an elixir.

A hard jawbone. Its shape allows a Molduga some maneuverability in the sand. Attach it to a weapon to greatly increase its attack power. Cook it with a critter to make an elixir.

A giant, ore-crunching Frox fang. Attach it to a weapon to moderately increase its attack power, or cook it with a critter to make an elixir.

A giant fang for excavating and crushing ores. Attach it to a weapon to greatly increase its attack power, or cook it with a critter to make an elixir.

A giant fang that can easily dig through solid bedrock. Attach it to a weapon to vastly increase its attack power, or cook it with a critter to make an elixir.

A highly flexible, stretchable tail. Fuse it with a weapon to add a lashing, whiplike quality to attacks.

A highly flexible, stretchable tail. Fuse it with a weapon to add a lashing, whiplike quality to attacks, or cook it with a critter to make an elixir.

A highly flexible, stretchable tail. Fuse it with a weapon to add a lashing, whiplike quality to attacks, or cook it with a critter to make an elixir.

A tough, flexible, stretchable tail. Fuse it with a weapon to add a lashing, whiplike quality to attacks.

A tail that has stored up some heat from a scorching-hot environment. Fuse it with a weapon to add a lashing, whiplike quality toa ttacks, or cook it into an elixir.

A tail that's been exposed to the cold in an extremely frigid environment. Fuse it with a weapon to add a lashing, whiplike quality to attacks, or cook it into an elixir.

A tail that's been exposed to electricity. Fuse it with a weapon to add a lashing, whiplike quality to attacks, or cook it with a critter to make an elixir.

A creepy bone with multiple sharp tips. Attach it to a weapon to greatly increase its attack power. It tends to break easily due to its odd shape.

This can only be obtained from an Octorok-type enemy. It's too acidic for cooking, but it's highly valued as an ingredient for elixirs.

It's worn down and not very sharp, but it's still pretty hard. Cook it with a critter to make an elixir, or attach it to an arrow to increase its attack power.

A hard, sharp fang obtained from a Moblin. Stew it with a critter to make an elixir, or attach it to an arrow to increase its attack power.

A large fang dropped by a Boss Bokoblin. Attach it to an arrow to increase attack power, or stew it with a critter to make an elixir.

This Hinox tooth is almost unbelievably big. Attach it to an arrowhead to increase its attack power, or brew it into an elixir.

A talon obtained from a Horriblin. Attach it to an arrow to increase its attack power, or stew it with a critter to make an elixir.

This talon once grew from the elbow of a Lizalfos. Its aerodynamic shape increases attack power when attached to arrows. Stew it with critters to make elixirs.

A flat, cracked fingernail. Attach it to an arrow to increase its attack power, or cook it with a critter to make an elixir.


The following table is incomplete. You can help Zelda Wiki by editing the page and filling in the empty cells.


Material
Description

A sharp horn of the red spirit, Dinraal. It is said to be the crystallized power of fire itself. Attach the blade-shaped horn to a weapon to vastly increase attack power.

Value
Additional uses
Material
Description

A sharp horn of the blue spirit, Naydra. It is said to be the crystallized power of ice itself. Attach the blade-shaped horn to a weapon to vastly increase attack power.

Value
Additional uses
Material
Description

A sharp horn of the golden spirit, Farosh. It is said to be the crystallized power of electricity itself. Attach the blade-shaped horn to a weapon to vastly increase attack power.

Value
Additional uses
Material
Description

A horn chipped off the Light Dragon. Its gentle glow has a calming effect, and it has a mysterious healing power when attached to a weapon.

Value
Additional uses
Material
Description

An incredibly hard stone mined from a spike on Dinraal's back. It is very destructive when fused to a weapon, and it also imbues that weapon with the power of flame.

Value
Additional uses
Material
Description

An incredibly hard stone mined from a spike on Naydra's back. It is very destructive when fused to a weapon, and it also imbues that weapon with the power of ice.

Value
Additional uses
Material
Description

An incredibly hard stone mined from a spike on Farosh's back. It is very destructive when fused to a weapon, and it also imbues that weapon with the power to shock.

Value
Additional uses
Material
Description

An incredibly hard stone mined from a spike on the Light Dragon's back. It is very destructive when fused to a weapon, and it also imbues that weapon with healing power.

Value
Additional uses
Material
Description

This precious scale contains a massive amount of heat. Attach it to a weapon to greatly increase its attack power. It can be cooked, but eating it seems like a waste.

Value
Additional uses
Material
Description

This precious scale contains supercooled air inside. Attach it to a weapon to greatly increase its attack power. It can be cooked, but just eating it seems like a waste.

Value
Additional uses
Material
Description

This precious scale is constantly charged with powerful electricity. Attach it to a weapon to greatly increase its attack power. Cooking it is possible but probably wasteful.

Value
Additional uses
Material
Description

A precious scale that fell from the Light Dragon. It's faintly warm and has an oddly familiar, mysterious power that heals when attached to a weapon.

Value
Additional uses
Material
Description

This valuable claw is said to have once been covered in flames. Attach it to a weapon to greatly increase its attack power. It can also be cooked or sold.

Value
Additional uses
Material
Description

This valuable claw was once nearly frozen. Attach it to a weapon to greatly increase its attack power. It can be cooked or sold for some rupees.

Value
Additional uses
Material
Description

A valuable claw that once produced lightning. Attach it to a weapon to greatly increase its attack power. It can also be cooked or sold for rupees.

Value
Additional uses
Material
Description

A precious talon that fell from the Light Dragon. It may look dangerous, but its real power is to heal when attached to a weapon.

Value
Additional uses
Material
Description

An incredibly hard piece of a fang from Dinraal. Attach it to a weapon to greatly increase its attack power. It can also be cooked into a meal.

Value
Additional uses
Material
Description

A piece that chipped off one of Naydra's fangs. It's much harder than any metal. Attach it to a weapon to greatly increase its attack power, or cook it into a meal.

Value
Additional uses
Material
Description

An extremely hard chip of one of Farosh's fangs. Attach it to a weapon to greatly increase its attack power. It can also be used in cooking.

Value
Additional uses
Material
Description

A shard that fell off from the Light Dragon's fang. It's smooth rather than rough, and it has a mysterious power to heal when attached to a weapon.

Value
Additional uses
MaterialDescriptionValueAdditional uses

A sharp horn of the red spirit, Dinraal. It is said to be the crystallized power of fire itself. Attach the blade-shaped horn to a weapon to vastly increase attack power.

A sharp horn of the blue spirit, Naydra. It is said to be the crystallized power of ice itself. Attach the blade-shaped horn to a weapon to vastly increase attack power.

A sharp horn of the golden spirit, Farosh. It is said to be the crystallized power of electricity itself. Attach the blade-shaped horn to a weapon to vastly increase attack power.

A horn chipped off the Light Dragon. Its gentle glow has a calming effect, and it has a mysterious healing power when attached to a weapon.

An incredibly hard stone mined from a spike on Dinraal's back. It is very destructive when fused to a weapon, and it also imbues that weapon with the power of flame.

An incredibly hard stone mined from a spike on Naydra's back. It is very destructive when fused to a weapon, and it also imbues that weapon with the power of ice.

An incredibly hard stone mined from a spike on Farosh's back. It is very destructive when fused to a weapon, and it also imbues that weapon with the power to shock.

An incredibly hard stone mined from a spike on the Light Dragon's back. It is very destructive when fused to a weapon, and it also imbues that weapon with healing power.

This precious scale contains a massive amount of heat. Attach it to a weapon to greatly increase its attack power. It can be cooked, but eating it seems like a waste.

This precious scale contains supercooled air inside. Attach it to a weapon to greatly increase its attack power. It can be cooked, but just eating it seems like a waste.

This precious scale is constantly charged with powerful electricity. Attach it to a weapon to greatly increase its attack power. Cooking it is possible but probably wasteful.

A precious scale that fell from the Light Dragon. It's faintly warm and has an oddly familiar, mysterious power that heals when attached to a weapon.

This valuable claw is said to have once been covered in flames. Attach it to a weapon to greatly increase its attack power. It can also be cooked or sold.

This valuable claw was once nearly frozen. Attach it to a weapon to greatly increase its attack power. It can be cooked or sold for some rupees.

A valuable claw that once produced lightning. Attach it to a weapon to greatly increase its attack power. It can also be cooked or sold for rupees.

A precious talon that fell from the Light Dragon. It may look dangerous, but its real power is to heal when attached to a weapon.

An incredibly hard piece of a fang from Dinraal. Attach it to a weapon to greatly increase its attack power. It can also be cooked into a meal.

A piece that chipped off one of Naydra's fangs. It's much harder than any metal. Attach it to a weapon to greatly increase its attack power, or cook it into a meal.

An extremely hard chip of one of Farosh's fangs. Attach it to a weapon to greatly increase its attack power. It can also be used in cooking.

A shard that fell off from the Light Dragon's fang. It's smooth rather than rough, and it has a mysterious power to heal when attached to a weapon.

Other Appearances

Hyrule Warriors: Age of Calamity



The following section is not part of the Zelda canon and should not be taken as such.

List of Monster Parts

Material
Value
Description

This crystal was made using lost technology. At one time it was the power source for ancient machines. This item is very valuable to researchers.

Material
Value
Description

A gear used in ancient machinery. Despite being incredibly old, its build quality is leaps and bounds above anything built using current technology.

Material
Value
Description

A screw used in ancient machinery. It's made of an unknown material, and no matter how many times it's turned, its threads never seem to show signs of wear.

Material
Value
Description

A machine part used in ancient machinery. It's incredibly sturdy, and it's not made of any recognizable material. It may come in handy someday.

Material
Value
Description

A spring used in ancient machinery. It is light and buoyant enough to float on water, and no matter how many times it's compressed, it never loses tension.

Material
Value
Description

A tooth obtained from a Bokoblin. It's worn down and not very sharp, but still pretty hard.

Material
Value
Description

A rare material obtained by defeating a Bokoblin. It convulses on its own every now and then, which is really creepy, but perhaps it has a use.

Material
Value
Description

The severed horn of a Bokoblin, a creature often encountered on the plains of Hyrule. The horn isn't edible.

Material
Value
Description

A gelatinous substance that came from a Chuchu. It's unusable in this state, but applying a bit of elemental stimulation will change its form.

Material
Value
Description

A rare Electric Keese wing. The part of the Electric Keese that produces electricity is not in its wings, so it won't shock you. It may have some use somewhere...

Material
Value
Description

A rare Fire Keese wing. There isn't enough Fire Keese attached to it to burn you, but it does have a slight warmth to it. It may have some use somewhere.

Material
Value
Description

A giant energy crystal made using lost ancient technology. Cores this large are an extremely rare find. A researcher would probably know how to use this.

Material
Value
Description

A giant, smelly Hinox organ of unknown function. Upon closer inspection, it appears to be quivering. It is said to have some uses.

Material
Value
Description

A nail obtained from a Hinox. It's as thick as a plate of armor.

Material
Value
Description

A tooth obtained from a Hinox. It's so large, it's hard to believe it's a real tooth.

Material
Value
Description

A rare Ice Keese wing. Its frozen surface gleams attractively, but its usefulness isn't readily apparent.

Material
Value
Description

The severed tail of an Ice-Breath Lizalfos. Its hard scales and flesh make it unsuitable for cooking, but it might have other uses.

Material
Value
Description

A rare material dropped by a defeated Keese. It's fun to look at, but it doesn't seem to have much use at first glance. It must be good for something...

Material
Value
Description

The wing of a Keese. It's covered with very short, sharp fur.

Material
Value
Description

This winding horn once grew atop the head of a Lizalfos. It's too hard to use for cooking, but stores are willing to buy it from you.

Material
Value
Description

The severed tail of a Lizalfos. It continues to wriggle even after being separated from its body. That kind of vitality makes it highly valued as an ingredient in many things.

Material
Value
Description

This talon once grew from the elbow of a Lizalfos. It must have other uses.

Material
Value
Description

This highly sought-after ingredient can only be obtained from a Lynel. It pulses with the vitality of a Lynel.

Material
Value
Description

This rare ingredient can be obtained only from a Lynel's foot. It's larger and heavier than a horse's hoof. It's likely to serve some purpose.

Material
Value
Description

The Lynel this horn once grew upon surely misses it. It's exceptionally hard—so hard that most blades cannot scratch it.

Material
Value
Description

A sharp fang obtained from a Moblin. It's too hard to be reshaped into a tool, but it might have other uses.

Material
Value
Description

This prized ingredient can be obtained from Moblins. Its odor is too pungent for normal food preparation, but there may be other uses for it.

Material
Value
Description

This splendid horn once grew atop the head of a Moblin. It can't be used in normal food recipes.

Material
Value
Description

A sturdy fin obtained from a Molduga. A shop could buy it from you, but there are rumors it has other uses.

Material
Value
Description

A giant organ obtained from a Molduga. This invaluable ingredient is hard to come by, and its many uses is shrouded in mystery.

Material
Value
Description

This inflatable Octorok organ has a lot of lift. People have been knoen to attach it to items they want to see float in the air.

Material
Value
Description

This can only be obtained from an Octorok-type enemy. It probably holds some monetary value, but it may also have some other uses.

Material
Value
Description

This can only be obtained from an Octorok-type enemy. It's too acidic for cooking, but it might have some other use.

Material
Value
Description

A jiggly substance that normally comes from a Fire Chuchu. It constantly gives off heat. It has been known to explode in a ball of flame when struck.

Material
Value
Description

The severed tail of a Fire-Breath Lizalfos. Its flavor makes the flesh inedible, but it might have other uses.

Material
Value
Description

A jiggly substance that came from an Ice Chuchu. It's cool to the touch, and squeezing it seems to relieve stress. It has been known to explode in a cold mist when struck.

Material
Value
Description

A jiggly substance that came from an Electric Chuchu. Electricity pulses through its gelatinous mass. It has been known to explode in a burst of electric current whwn struck.

Material
Value
Description

The severed tail of an Electric Lizalfos. Its powerful stench makes it unappetizing and unfit for cooking, but it might have other uses.

MaterialValueDescription

This crystal was made using lost technology. At one time it was the power source for ancient machines. This item is very valuable to researchers.

A gear used in ancient machinery. Despite being incredibly old, its build quality is leaps and bounds above anything built using current technology.

A screw used in ancient machinery. It's made of an unknown material, and no matter how many times it's turned, its threads never seem to show signs of wear.

A machine part used in ancient machinery. It's incredibly sturdy, and it's not made of any recognizable material. It may come in handy someday.

A spring used in ancient machinery. It is light and buoyant enough to float on water, and no matter how many times it's compressed, it never loses tension.

A tooth obtained from a Bokoblin. It's worn down and not very sharp, but still pretty hard.

A rare material obtained by defeating a Bokoblin. It convulses on its own every now and then, which is really creepy, but perhaps it has a use.

The severed horn of a Bokoblin, a creature often encountered on the plains of Hyrule. The horn isn't edible.

A gelatinous substance that came from a Chuchu. It's unusable in this state, but applying a bit of elemental stimulation will change its form.

A rare Electric Keese wing. The part of the Electric Keese that produces electricity is not in its wings, so it won't shock you. It may have some use somewhere...

A rare Fire Keese wing. There isn't enough Fire Keese attached to it to burn you, but it does have a slight warmth to it. It may have some use somewhere.

A giant energy crystal made using lost ancient technology. Cores this large are an extremely rare find. A researcher would probably know how to use this.

A giant, smelly Hinox organ of unknown function. Upon closer inspection, it appears to be quivering. It is said to have some uses.

A nail obtained from a Hinox. It's as thick as a plate of armor.

A tooth obtained from a Hinox. It's so large, it's hard to believe it's a real tooth.

A rare Ice Keese wing. Its frozen surface gleams attractively, but its usefulness isn't readily apparent.

The severed tail of an Ice-Breath Lizalfos. Its hard scales and flesh make it unsuitable for cooking, but it might have other uses.

A rare material dropped by a defeated Keese. It's fun to look at, but it doesn't seem to have much use at first glance. It must be good for something...

The wing of a Keese. It's covered with very short, sharp fur.

This winding horn once grew atop the head of a Lizalfos. It's too hard to use for cooking, but stores are willing to buy it from you.

The severed tail of a Lizalfos. It continues to wriggle even after being separated from its body. That kind of vitality makes it highly valued as an ingredient in many things.

This talon once grew from the elbow of a Lizalfos. It must have other uses.

This highly sought-after ingredient can only be obtained from a Lynel. It pulses with the vitality of a Lynel.

This rare ingredient can be obtained only from a Lynel's foot. It's larger and heavier than a horse's hoof. It's likely to serve some purpose.

The Lynel this horn once grew upon surely misses it. It's exceptionally hard—so hard that most blades cannot scratch it.

A sharp fang obtained from a Moblin. It's too hard to be reshaped into a tool, but it might have other uses.

This prized ingredient can be obtained from Moblins. Its odor is too pungent for normal food preparation, but there may be other uses for it.

This splendid horn once grew atop the head of a Moblin. It can't be used in normal food recipes.

A sturdy fin obtained from a Molduga. A shop could buy it from you, but there are rumors it has other uses.

A giant organ obtained from a Molduga. This invaluable ingredient is hard to come by, and its many uses is shrouded in mystery.

This inflatable Octorok organ has a lot of lift. People have been knoen to attach it to items they want to see float in the air.

This can only be obtained from an Octorok-type enemy. It probably holds some monetary value, but it may also have some other uses.

This can only be obtained from an Octorok-type enemy. It's too acidic for cooking, but it might have some other use.

A jiggly substance that normally comes from a Fire Chuchu. It constantly gives off heat. It has been known to explode in a ball of flame when struck.

The severed tail of a Fire-Breath Lizalfos. Its flavor makes the flesh inedible, but it might have other uses.

A jiggly substance that came from an Ice Chuchu. It's cool to the touch, and squeezing it seems to relieve stress. It has been known to explode in a cold mist when struck.

A jiggly substance that came from an Electric Chuchu. Electricity pulses through its gelatinous mass. It has been known to explode in a burst of electric current whwn struck.

The severed tail of an Electric Lizalfos. Its powerful stench makes it unappetizing and unfit for cooking, but it might have other uses.

Nomenclature

Names in Other Regions
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. You can cook up an elixir by mixing a bug part and a monster part together. Elixirs can be made in pots, just like food, and with valuable ingredients, the elixir's effect will get stronger! You can also add acorns or Chickaloo tree nuts to impact your elixir with healing properties. However... I Aurie Taamu, am deathly afraid of insects and would never even think of touching them. Fortunately, there are regular meals that you can cook which will produce the same effects as elixirs. — Chef Aurie Taamu, Vol. 1 (Breath of the Wild)
  2. A Note to Our Hylian Workers
    -When entering a sizzling-hot cave, remember to prepare your soft, flammable skin against the heat!
    -If you run out of your company-provided supply of fireproof elixir, make your own from fireproof lizards and monster parts.
    -For maximum bath-time relaxation, be sure to soak at least up to your shoulders.
    -Should you find yourself injured while on the job, please report to YunoboCo HQ immediately.
    — A Note to Our Hylian Workers (Tears of the Kingdom)
  3. A lot of the weapons decayed after the Upheaval. Most folks don't know what to do about it... But I figured it out! If you combine monster materials and a decayed weapon—boom! Much improved. Great idea, right? Just a little tip from me to you, free of charge. — Cormus (Tears of the Kingdom)
  4. 4.0 4.1 The Legend of Zelda: Breath of the Wild—The Complete Official Guide, Piggyback Interactive Limited, 2018, Expanded Edition, pg. 23
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