The Legend of Zelda: Spirit Tracks: Difference between revisions

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'''''The Legend of Zelda: Spirit Tracks''''' (''ゼルダの伝説 大地の汽笛 Zeruda no Densetsu Daichi no Kiteki'',? lit. ''"The Legend of Zelda: (Train) Whistle of the Earth" ..'') is the second ''Zelda'' game for the [[Nintendo DS]], revealed by [[Satoru Iwata]] in Game Developer's Conference on March 25, 2009. It uses the same cel-shaded layout and game-play interface as ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''. A train is the main method of transportation, replacing the steamboat of ''Phantom Hourglass''. The game takes place about a century after the events of ''Phantom Hourglass''.<ref name="Quote2">{{cite web|title=Kit Ellis interview|url=http://g4tv.com/videos/42326/New-Super-Mario-Bros-Wii-and-Spirit-Tracks-Preview/|site=G4TV.com}}</ref>
'''''The Legend of Zelda: Spirit Tracks''''' (''ゼルダの伝説 大地の汽笛 Zeruda no Densetsu Daichi no Kiteki'',? lit. ''"The Legend of Zelda: (Train) Whistle of the Earth" ..'') is the second ''Zelda'' game for the [[Nintendo DS]], revealed by [[Satoru Iwata]] in Game Developer's Conference on March 25, 2009. It uses the same cel-shaded layout and game-play interface as ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''. A train is the main method of transportation, replacing the steamboat of ''Phantom Hourglass''. According to Nintendo of America representative Kit Ellis, the game takes place about a century after the events of ''Phantom Hourglass''.<ref name="Quote2">{{cite web|title=Kit Ellis interview|url=http://g4tv.com/videos/42326/New-Super-Mario-Bros-Wii-and-Spirit-Tracks-Preview/|site=G4TV.com}}</ref>


Despite early rumors, the game is compatible on all installments of the Nintendo DS, and does not feature enhancements when played with the Nintendo DSi.<ref name="Quote1">{{cite|The new The Legend of Zelda™: Spirit Tracks game that Iwata announced will utilize the intuitive touch control of Phantom Hourglass in an all new adventure that will please longtime Zelda fans while keeping the game accessible to all DS owners.|Nintendo.com}}</ref><ref>{{Cite web| url=http://www.officialnintendomagazine.co.uk/article.php?id=13252| title=Zelda: Spirit Tracks: Your Questions Answered| site= Nintendo The Official Magazine| type=html]}}</ref>
Despite early rumors, the game is compatible on all installments of the Nintendo DS, and does not feature enhancements when played with the Nintendo DSi.<ref name="Quote1">{{cite|The new The Legend of Zelda™: Spirit Tracks game that Iwata announced will utilize the intuitive touch control of Phantom Hourglass in an all new adventure that will please longtime Zelda fans while keeping the game accessible to all DS owners.|Nintendo.com}}</ref><ref>{{Cite web| url=http://www.officialnintendomagazine.co.uk/article.php?id=13252| title=Zelda: Spirit Tracks: Your Questions Answered| site= Nintendo The Official Magazine| type=html]}}</ref>

Revision as of 04:45, 28 December 2009

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The Legend of Zelda: Spirit Tracks (ゼルダの伝説 大地の汽笛 Zeruda no Densetsu Daichi no Kiteki,? lit. "The Legend of Zelda: (Train) Whistle of the Earth" ..) is the second Zelda game for the Nintendo DS, revealed by Satoru Iwata in Game Developer's Conference on March 25, 2009. It uses the same cel-shaded layout and game-play interface as Phantom Hourglass. A train is the main method of transportation, replacing the steamboat of Phantom Hourglass. According to Nintendo of America representative Kit Ellis, the game takes place about a century after the events of Phantom Hourglass.[1]

Despite early rumors, the game is compatible on all installments of the Nintendo DS, and does not feature enhancements when played with the Nintendo DSi.[2][3]

Plot

Following the events of Phantom Hourglass, Link, Tetra, and the other pirates come across a new land that is ruled over by an evil tyrant known as Malladus. They defeated the king, and sealed him away by chaining him to the four corners of the land, and renamed the land as Hyrule. Long after, the chains used to imprison Malladus became known as the Spirit Tracks, which are used for transportation by train. A hundred years later, in Hyrule Castle, Princess Zelda is seen handing Link a diploma to honor him as the Royal Engineer. At the same time however, Zelda also slips Link a personal message stating that she has been suspicious of Chancellor Cole. Link sneaks Zelda out of the castle and meets up with Alfonzo, his master who trained him into being a Royal Engineer. He helps Link and Zelda escape the castle and get on a train, when suddenly, the tracks disappear resulting the train to crash. Chancellor Cole then confronts the three: taking down Alfonzo, Link, and even Zelda. Chancellor Cole takes away her body, yet Zelda's spirit appears after Link reawakens in Hyrule Castle, where only Link can see her. Zelda's spirit helps Link throughout the game, as Cole wants to use Zelda's body to revive Malladus. [4]

Continuity and Timeline Placement

File:Royal Engineer.jpg
Zelda and Link meet for the first time

Spirit Tracks' place in the timeline is well defined by numerous direct references to its two prequels: The Wind Waker and Phantom Hourglass. Link does not appear to be a direct descendant of the hero from the earlier games in this story arc, even though Spirit Tracks clearly follows the same storyline, occurring roughly a century after the events of Phantom Hourglass.[citation needed] Link's friend Alfonzo mentions that his family has been fighting to protect the Hyrulean royalty for generations, hinting at the possibility that he is a descendant of Gonzo, to whom he also bears striking resemblance to.

Princess Zelda is once again portrayed as the sole ruler of the Kingdom of Hyrule. She is the granddaughter of Tetra from The Wind Waker. A brief cutscene shows a stained glass portrait of Tetra above Zelda's throne, suggesting that the people living in the newly established kingdom are aware of their heritage and the connection to the Old Hyrule.

The only recurring character from the two preceding games is Niko, a former crewman of Tetra's pirate ship. Niko has reached his elderly years and resides in Aboda Village, sharing a house with Link. When he sees Link dressed in his green garb, Niko mentions that it reminds him of an old friend.

Listings

Characters

Enemies

Places

Bosses

Dungeons

Items

Glitches

Hacks

Reception

The Legend of Zelda: Spirit Tracks received the "Best Handheld Game" award at Gamescom 2009.[5] The game was also selected by IGN as their "Best of Gamescom 2009" winner for the Nintendo DS.[6]


Gallery

Images

Intro


Videos

Trailer 1 (GDC 2009)
Trailer 2 (E3 2009)
Trailer 3
UK Advertisement
US Advertisement

References

  1. Template:Cite web
  2. "The new The Legend of Zelda™: Spirit Tracks game that Iwata announced will utilize the intuitive touch control of Phantom Hourglass in an all new adventure that will please longtime Zelda fans while keeping the game accessible to all DS owners." — Nintendo.com ()
  3. Template:Cite web
  4. Template:Cite web
  5. "The Legend of Zelda: Spirit Tracks received the "Best Handheld Game" award at Gamescom 2009." — http://myinsidegamer.com/news/38/the-winners-of-gamescom-2009-are/ ()
  6. "The game was also selected by IGN as their "Best of Gamescom 2009" winner for the Nintendo DS." — http://au.games.ign.com/articles/101/1019559p1.html ()