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Released in the late 80's, the Legend of Zelda Game and Watch is one of the more obsecure Zelda games. It has dual screens (similar to the [[Nintendo DS]], the bottom screen used for normal battles, and the top screen to show inventory, as well as the map, and to show the upper part of the boss. It follows the storyline of the original Legend of Zelda, where you must fight through eight dungeons abd obtain the eight shards of the [[Triforce of Wisdom]].
{{DISPLAYTITLE: ''Zelda'' (Game & Watch)}}
{{Hatnote|For titles and consoles with similar names, see [[Game & Watch Zelda (Disambiguation)]].}}
{{Noncanon}}
{{Infobox Game
|name = Zelda
|image = [[File:ZG&W English Logo.png|250px]]<br/><br/>[[File:Zelda G&W Box.png|250px]]
|developer = {{wp|Nintendo Research & Development 1|Nintendo R&D 1}}
|publisher = [[Nintendo]]
|designer = Gunpei Yokoi
|released= '''Game & Watch'''<br/>{{Release|US=August 26, 1989}}<br/>'''Nintendo Mini Classics'''<br/>{{Release|US=1998 / 2007}}<br/>'''Game Boy Advance''' {{Exp|Game & Watch Gallery 4}}<br/>{{Release|US=October 28, 2002|UK=October 25, 2002|AU=2002}}<br/>'''Wii U VC''' {{Exp|Game & Watch Gallery 4}}<br/>{{Release|JP= March 16, 2016|US= April 7, 2016|UK= December 10, 2015|AU= December 11, 2015}}
<!--Game & Watch Gallery 4 classification - since the rating is the lowest possible, it can be safely assumed that this game is considered it too-->
|ratings= {{List|
{{Game Rating|ESRB|E}},
{{Game Rating|PEGI|3}},
{{Game Rating|ACB|G}},
{{Game Rating|USK|0}},
}}
|platforms = {{wp|Game & Watch}}<br/>{{wp|Nintendo Mini Classics}}<br/>[[Game Boy Advance]]<br/>[[Wii U]]
|canon= Non-Canon
}}


The enemies in the game consist of a Moblin, which must be (and is the only basic enemy that can be) defeated (by stabbing it repeatedly) to continue and attacks you by throwing spears (these can be blocked by not attacking, thus keeping your shield forward), a Ghini, which launches attacks at you from behind (which can be blocked by stabbing, which places your shield behind you), and one to four Stalfos, which stand underneath you and try to swing their swords up at you, but giving you time to get out of the way.
'''''Zelda''''' is a multiscreen Game & Watch game that was only released in English as a stand-alone system pre-loaded with the single game. It has dual screens which fold in a clamshell design, similar to the [[Nintendo DS]]. It was re-released as part of the {{wp|Nintendo Mini Classics}} line in 1998 and 2007. The complete game can also be unlocked in ''Game & Watch Gallery 4'' for the [[Game Boy Advance]] and [[Wii U]] Virtual Console.


The boss of each dungeon is a dragon that has two attacks: slashing you with its tail, or breathing fireballs on you. You can dodge the fireballs and slash the tail after it tries to slash you. This is the only part of the game in which you can use the Tomahawk.
Its core formula is based on that of the original {{TLoZ}}, where [[Link]] must fight through eight [[dungeon]]s and obtain the eight shards of the [[Triforce of Wisdom]]. However, it bears more gameplay similarities to {{TAoL}}, since it is 2D and from a side-on perspective. The game features an original, though minimal storyline.


Items are obtained from defeating Moblins. They will drop the item once they are defeated. The different items are as follows: Heart: This classic Legend of Zelda item allows you to recover one heart. Water of life: This fills your healh up to five hearts, allowing you to shoot beams from your sword. It is used by pressing down. Map: This item allows you to see the layout of the dungeon. Tomahawk: This weapon is only used in boss battles. It is automatically equipped when you enter one, and works the same way as the sword. Its only difference is that it does more damage.
==Story==
As the [[Dragon (Game & Watch)|eight dragons]] cannot live in peace with humans, they decide to take over the world.<ref>{{Cite Manual|quote= The havoc caused by eight fierce dragons is increasing day by day. These dragons have refused to live in peace with man and are fighting against him to rule the world.|game= ZG&W|page= }}</ref> Eventually, they kidnap [[Princess Zelda]] and lock her in a dungeon which can only be opened with the [[Triforce]].<ref>{{Cite Manual|quote= Now that your sweetheart Princess Zelda has been kidnapped by the evil dragons, you have resolved to destroy the dragons.|game= ZG&W|page= }}</ref><ref>{{Cite Manual|quote= The Triforce is the key to unlock the seal that keeps Princess Zelda locked in the dungeon.|game= ZG&W|page= }}</ref> Each of the dragons is located in their own labyrinth, and each guards a different fragment of the Triforce.<ref>{{Cite Manual|quote= When you've destroyed the Dragon, you can get one of the Triforce fragments.|game= ZG&W|page= }}</ref> Link sets out to destroy all eight dragons and reassemble the Triforce to free Zelda from the dragons' dungeon. Once Link defeats the last dragon, he reassembles the Triforce and frees Zelda from her prison.<ref>{{Cite Manual|quote= When you have destroyed the eight labyrinths and destroyed the eight dragons, you can complete the Triforce and rescue Princess Zelda.|game= ZG&W|page= }}</ref>


The controls are as follows: Left/Right: Move in the direction of the button you press. Up: Go up a staircase. Down: Use the "Water of Life", which fills your hearts up to five hearts. Attack: This button allows you to attack with whatever weapon you are using.  
==Gameplay==
By pressing the Control Pad to the sides, Link can move from right to left. By pressing up, Link can go upstairs, and while pressing down, he can use the [[Water of Life]].<ref name="water">{{Cite Manual|quote= This is automatically used when Link's life has reached zero and revives him with up to five hearts. It can also be used whenever you need it by pressing the bottom of the + Control Pad to revive LINK's life to its maximum.|game= ZG&W|page= 9}}</ref> Link can also use any equipped weapon by pressing the Attack button. Link can perform a [[Sword Beam]] attack when his life meter is full at five [[Heart]]s.


[[Category:Games]]
The multi-screen system has two screens in a clamshell design. The bottom screen is used for normal battles, while the top screen displays the inventory, [[map]], and the upper part of [[boss]]es. The top screen works as an inventory screen and boss arena, featuring Zelda's prison in the upper left. The part below features the Triforce, dungeon map, and items list. The right half of the screen features the area where the boss battles with the dragons take place. The lower screen, which is the main screen, consist of Link and enemies along with their health meter. It also holds the old lady who sounds the system's alarm.
 
Like the vast majority of the Game & Watch titles, an alarm can be set for use with the watch mode of the system. When the alarm goes off, an old lady with a [[Flute|magic flute]] appear on screen.<ref>{{Cite Manual| quote= At the Alarm time, the little old lady appears waving the magic flute and sounds the Alarm.|game= ZG&W|page= 15}}</ref>
 
===Second Quest===
Like the original ''The Legend of Zelda'', the Game & Watch ''Zelda'' has a [[Second Quest]]. After the ending scene in which Zelda is rescued, if the attack button is pressed, the Second Quest will start. The Second Quest has quicker enemies and the score from the previous game is carried over.<ref>{{Cite Manual|quote= {{Typo|From|When}} the second round starts, enemies move slightly faster and your score is carried over from the previous round.|game= ZG&W|page= 11}}</ref>
 
===Speedrun Records===
{{Main|Speedrun Records}}
<!-- NOTICE: To update completion records, please edit the Speedrun Records article (https://zelda.fandom.com/wiki/Speedrun_Records). This table will automatically be updated with the records on that page. -->
{{#section:Speedrun Records|ZG&W}}
 
==Characters==
*'''Link:''' The hero of the game. He risks his life and fights to rescue Princess Zelda.
*'''Princess Zelda:''' Link's sweetheart who was kidnapped by the dragons and locked inside a deep dungeon.
 
==Items==
Items are obtained by defeating [[Moblin|Goblins]].
 
*Heart: Recovers one Heart.
*Water of Life: Automatically used when Link has zero Hearts, reviving him with full health. It can also be used by pressing down in the  Control Pad.<ref name="water"/>
*[[Dungeon Map|Map]]: Shows the layout of the dungeon.
*[[Tomahawk]]: This weapon can only used in boss battles. It is automatically equipped when Link enters one, and works in the same way as the Sword. Its only difference is that it does triple the usual damage. It will break on the final attack, requiring Link to obtain a new Tomahawk in each labyrinth.<ref>{{Cite Manual|quote= It is three times as powerful as the usual sword. However, the tomahawk breaks when he has destroyed the Dragon.|game= ZG&W|page= 9}}</ref>
 
==Listings==
===[[Enemies in Zelda (Game & Watch)|Enemies]]===
<!--do not add text-->
 
==Ports and Remakes==
The game was re-released as part of the Nintendo Mini Classics series, which were keychain-sized remakes of the Game & Watch titles. It was first released in America by Toymax International, Inc. and in Europe by Stadlbauer in 1998. It was then released by It's Outrageous in 2007, now featuring {{ALttP}} and {{FSA}} artwork.
 
The complete game can also be unlocked in ''Game & Watch Gallery 4'' (known as ''Game & Watch Gallery Advance'' in Europe and Australia) for the Game Boy Advance and Wii U Virtual Console. The game requires all 160 stars in order to be unlocked.
 
==Gallery==
<gallery>
File:ZG&W English Logo 2.png|Illustrated logo
File:Zelda Game & Watch closed.png|The Game & Watch exterior
File:GameandWatch open.png|The Game & Watch interior
File:Game-watch-zelda-all.jpg|Contents of the packaging
File:Zelda G&W Nintendo Mini Classics 1998.png|Nintendo Mini Classics 1998 model box art
File:Zelda G&W Nintendo Mini Classics 2007.png|Nintendo Mini Classics 2007 model box art
File:Zelda (G&W) Nintendo Mini Classics.png|Nintendo Mini Classics model
</gallery>
 
{{Ref}}
 
{{Games|spin-off}}
{{Categories
|2D Games, Nintendo Systems, Spin-Offs, Systems
}}

Latest revision as of 21:31, 24 April 2023

For titles and consoles with similar names, see Game & Watch Zelda (Disambiguation).


Zelda is a multiscreen Game & Watch game that was only released in English as a stand-alone system pre-loaded with the single game. It has dual screens which fold in a clamshell design, similar to the Nintendo DS. It was re-released as part of the Nintendo Mini Classics line in 1998 and 2007. The complete game can also be unlocked in Game & Watch Gallery 4 for the Game Boy Advance and Wii U Virtual Console.

Its core formula is based on that of the original The Legend of Zelda, where Link must fight through eight dungeons and obtain the eight shards of the Triforce of Wisdom. However, it bears more gameplay similarities to The Adventure of Link, since it is 2D and from a side-on perspective. The game features an original, though minimal storyline.

Story

As the eight dragons cannot live in peace with humans, they decide to take over the world.[1] Eventually, they kidnap Princess Zelda and lock her in a dungeon which can only be opened with the Triforce.[2][3] Each of the dragons is located in their own labyrinth, and each guards a different fragment of the Triforce.[4] Link sets out to destroy all eight dragons and reassemble the Triforce to free Zelda from the dragons' dungeon. Once Link defeats the last dragon, he reassembles the Triforce and frees Zelda from her prison.[5]

Gameplay

By pressing the Control Pad to the sides, Link can move from right to left. By pressing up, Link can go upstairs, and while pressing down, he can use the Water of Life.[6] Link can also use any equipped weapon by pressing the Attack button. Link can perform a Sword Beam attack when his life meter is full at five Hearts.

The multi-screen system has two screens in a clamshell design. The bottom screen is used for normal battles, while the top screen displays the inventory, map, and the upper part of bosses. The top screen works as an inventory screen and boss arena, featuring Zelda's prison in the upper left. The part below features the Triforce, dungeon map, and items list. The right half of the screen features the area where the boss battles with the dragons take place. The lower screen, which is the main screen, consist of Link and enemies along with their health meter. It also holds the old lady who sounds the system's alarm.

Like the vast majority of the Game & Watch titles, an alarm can be set for use with the watch mode of the system. When the alarm goes off, an old lady with a magic flute appear on screen.[7]

Second Quest

Like the original The Legend of Zelda, the Game & Watch Zelda has a Second Quest. After the ending scene in which Zelda is rescued, if the attack button is pressed, the Second Quest will start. The Second Quest has quicker enemies and the score from the previous game is carried over.[8]

Speedrun Records

Main article: Speedrun Records
Category Runner Time Date
Any% (Game & Watch) Foz27 16m 39s May 19, 2021
Any% (Game Boy Advance) Habble 14m December 3, 2021
Any% (PicaPic) Lazar181 14m 46s January 21, 2017
Second Quest (Game & Watch)
Second Quest (Game Boy Advance) Habble 20m 1s December 6, 2021
Second Quest (PicaPic)
Both Quests (Game & Watch)
Both Quests (Game Boy Advance) Habble 39m 20s December 6, 2021
Both Quests (PicaPic)
Low% (Game & Watch)
Low% (Game Boy Advance) Habble 19m 19s December 6, 2021
Low% (PicaPic)

Characters

  • Link: The hero of the game. He risks his life and fights to rescue Princess Zelda.
  • Princess Zelda: Link's sweetheart who was kidnapped by the dragons and locked inside a deep dungeon.

Items

Items are obtained by defeating Goblins.

  • Heart: Recovers one Heart.
  • Water of Life: Automatically used when Link has zero Hearts, reviving him with full health. It can also be used by pressing down in the Control Pad.[6]
  • Map: Shows the layout of the dungeon.
  • Tomahawk: This weapon can only used in boss battles. It is automatically equipped when Link enters one, and works in the same way as the Sword. Its only difference is that it does triple the usual damage. It will break on the final attack, requiring Link to obtain a new Tomahawk in each labyrinth.[9]

Listings

Enemies

Ports and Remakes

The game was re-released as part of the Nintendo Mini Classics series, which were keychain-sized remakes of the Game & Watch titles. It was first released in America by Toymax International, Inc. and in Europe by Stadlbauer in 1998. It was then released by It's Outrageous in 2007, now featuring A Link to the Past and Four Swords Adventures artwork.

The complete game can also be unlocked in Game & Watch Gallery 4 (known as Game & Watch Gallery Advance in Europe and Australia) for the Game Boy Advance and Wii U Virtual Console. The game requires all 160 stars in order to be unlocked.

Gallery

References

  1. "The havoc caused by eight fierce dragons is increasing day by day. These dragons have refused to live in peace with man and are fighting against him to rule the world." (Zelda (Game & Watch) manual, [which page?])
  2. "Now that your sweetheart Princess Zelda has been kidnapped by the evil dragons, you have resolved to destroy the dragons." (Zelda (Game & Watch) manual, [which page?])
  3. "The Triforce is the key to unlock the seal that keeps Princess Zelda locked in the dungeon." (Zelda (Game & Watch) manual, [which page?])
  4. "When you've destroyed the Dragon, you can get one of the Triforce fragments." (Zelda (Game & Watch) manual, [which page?])
  5. "When you have destroyed the eight labyrinths and destroyed the eight dragons, you can complete the Triforce and rescue Princess Zelda." (Zelda (Game & Watch) manual, [which page?])
  6. 6.0 6.1 "This is automatically used when Link's life has reached zero and revives him with up to five hearts. It can also be used whenever you need it by pressing the bottom of the + Control Pad to revive LINK's life to its maximum." (Zelda (Game & Watch) manual, pg. 9)
  7. "At the Alarm time, the little old lady appears waving the magic flute and sounds the Alarm." (Zelda (Game & Watch) manual, pg. 15)
  8. "From [sic] the second round starts, enemies move slightly faster and your score is carried over from the previous round." (Zelda (Game & Watch) manual, pg. 11)
  9. "It is three times as powerful as the usual sword. However, the tomahawk breaks when he has destroyed the Dragon." (Zelda (Game & Watch) manual, pg. 9)