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{{ambig}}
{{DISPLAYTITLE: ''Zelda'' (Game & Watch)}}
{{Game
{{Hatnote|For titles and consoles with similar names, see [[Game & Watch Zelda (Disambiguation)]].}}
|image = [[File:Zelda_Game_&_Watch_closed.png|center]][[File:GameandWatch_open.png|center]]
{{Noncanon}}
|developer = [[wikipedia:Nintendo Research & Development 1|Nintendo R&D 1]]
{{Infobox Game
|name = Zelda
|image = [[File:ZG&W English Logo.png|250px]]<br/><br/>[[File:Zelda G&W Box.png|250px]]
|developer = {{wp|Nintendo Research & Development 1|Nintendo R&D 1}}
|publisher = [[Nintendo]]
|publisher = [[Nintendo]]
|designer = Gunpei Yokoi
|designer = Gunpei Yokoi
|released= '''Game & Watch'''<br>{{release|na=August 26, 1989}}<br>'''Nintendo Mini Classics'''<br>{{release|na=1998}}<br>'''Game & Watch Gallery 4'''<br>{{release|na=October 28, 2002|eu=October 25, 2002|aus=2002}}
|released= '''Game & Watch'''<br/>{{Release|US=August 26, 1989}}<br/>'''Nintendo Mini Classics'''<br/>{{Release|US=1998 / 2007}}<br/>'''Game Boy Advance''' {{Exp|Game & Watch Gallery 4}}<br/>{{Release|US=October 28, 2002|UK=October 25, 2002|AU=2002}}<br/>'''Wii U VC''' {{Exp|Game & Watch Gallery 4}}<br/>{{Release|JP= March 16, 2016|US= April 7, 2016|UK= December 10, 2015|AU= December 11, 2015}}
<!--Game & Watch Gallery 4 classification - since the rating is the lowest possible, it can be safely assumed that this game is considered it too-->
<!--Game & Watch Gallery 4 classification - since the rating is the lowest possible, it can be safely assumed that this game is considered it too-->
|esrb = E (Everyone)
|ratings= {{List|
|pegi = 3+
{{Game Rating|ESRB|E}},
|platforms = Game & Watch, Nintendo Mini Classics, [[Game Boy Advance]]
{{Game Rating|PEGI|3}},
|successor = [[The Legend of Zelda Game Watch|''The Legend of Zelda'' Game Watch]]
{{Game Rating|ACB|G}},
{{Game Rating|USK|0}},
}}
|platforms = {{wp|Game & Watch}}<br/>{{wp|Nintendo Mini Classics}}<br/>[[Game Boy Advance]]<br/>[[Wii U]]
|canon= Non-Canon
}}
}}


'''''Zelda''''' is a multiscreen Game & Watch game that was only released in English, a stand-alone "system" pre-loaded with the single game. It has dual screens which fold in a clamshell design (similar to the [[Nintendo DS]]). It was rereleased in 1998 as part of the Nintendo Mini Classics line. The complete game can be unlocked in ''Game & Watch Gallery 4'' (known as ''Game & Watch Gallery Advance'' in Europe and Australia) for the [[Game Boy Advance]].
'''''Zelda''''' is a multiscreen Game & Watch game that was only released in English as a stand-alone system pre-loaded with the single game. It has dual screens which fold in a clamshell design, similar to the [[Nintendo DS]]. It was re-released as part of the {{wp|Nintendo Mini Classics}} line in 1998 and 2007. The complete game can also be unlocked in ''Game & Watch Gallery 4'' for the [[Game Boy Advance]] and [[Wii U]] Virtual Console.
 
Its core idea is based on the storyline of the original ''[[The Legend of Zelda (Game)|The Legend of Zelda]]'', where Link must fight through eight [[dungeon]]s and obtain the eight shards of the [[Triforce#Triforce of Wisdom|Triforce of Wisdom]]. However, due to being side-on rather than top-down, gameplay-wise it is more similar to ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.


It is commonly confused with the [[The Legend of Zelda Game Watch|''The Legend of Zelda'' Game Watch]].
Its core formula is based on that of the original {{TLoZ}}, where [[Link]] must fight through eight [[dungeon]]s and obtain the eight shards of the [[Triforce of Wisdom]]. However, it bears more gameplay similarities to {{TAoL}}, since it is 2D and from a side-on perspective. The game features an original, though minimal storyline.


==Story==
==Story==
===Plot Synopsis===
As the [[Dragon (Game & Watch)|eight dragons]] cannot live in peace with humans, they decide to take over the world.<ref>{{Cite Manual|quote= The havoc caused by eight fierce dragons is increasing day by day. These dragons have refused to live in peace with man and are fighting against him to rule the world.|game= ZG&W|page= }}</ref> Eventually, they kidnap [[Princess Zelda]] and lock her in a dungeon which can only be opened with the [[Triforce]].<ref>{{Cite Manual|quote= Now that your sweetheart Princess Zelda has been kidnapped by the evil dragons, you have resolved to destroy the dragons.|game= ZG&W|page= }}</ref><ref>{{Cite Manual|quote= The Triforce is the key to unlock the seal that keeps Princess Zelda locked in the dungeon.|game= ZG&W|page= }}</ref> Each of the dragons is located in their own labyrinth, and each guards a different fragment of the Triforce.<ref>{{Cite Manual|quote= When you've destroyed the Dragon, you can get one of the Triforce fragments.|game= ZG&W|page= }}</ref> Link sets out to destroy all eight dragons and reassemble the Triforce to free Zelda from the dragons' dungeon. Once Link defeats the last dragon, he reassembles the Triforce and frees Zelda from her prison.<ref>{{Cite Manual|quote= When you have destroyed the eight labyrinths and destroyed the eight dragons, you can complete the Triforce and rescue Princess Zelda.|game= ZG&W|page= }}</ref>
The eight fierce dragons cannot live in piece with humans and have decided to take over the world. They have kidnapped [[Princess Zelda]] and locked her in a cage to which the [[Triforce]] is the key. Each of the dragons is located in their own labyrinth, and each guards a different fragment of the Triforce. Link sets out to destroy all eight dragons and reassemble the Triforce to free Zelda from the dragons' dungeon. Once Link defeats the last dragon, he reassembles the Triforce and frees Zelda from her prison. Once free, Zelda rushes over to Link, and they happily reunite.
 
===Manual Excerpt===
"The havoc caused by eight fierce dragons is increasing day by day. These dragons have refused to live in piece with man and are fighting against him to rule the world. Now that your sweetheart [[Princess Zelda]] has been kidnapped by the evil dragons, you have resolved to destroy the dragons."


"When you've destroyed the Dragon, you can get one of the Triforce fragments. The Triforce is the key to unlock the seal that keeps Princess Zelda locked in the dungeon. When you have destroyed the eight labyrinths and destroyed the eight dragons, you can complete the Triforce and rescue Princess Zelda."
==Gameplay==
By pressing the Control Pad to the sides, Link can move from right to left. By pressing up, Link can go upstairs, and while pressing down, he can use the [[Water of Life]].<ref name="water">{{Cite Manual|quote= This is automatically used when Link's life has reached zero and revives him with up to five hearts. It can also be used whenever you need it by pressing the bottom of the + Control Pad to revive LINK's life to its maximum.|game= ZG&W|page= 9}}</ref> Link can also use any equipped weapon by pressing the Attack button. Link can perform a [[Sword Beam]] attack when his life meter is full at five [[Heart]]s.


"The game will end with a happy ending when Link has rescued Princess Zelda."
The multi-screen system has two screens in a clamshell design. The bottom screen is used for normal battles, while the top screen displays the inventory, [[map]], and the upper part of [[boss]]es. The top screen works as an inventory screen and boss arena, featuring Zelda's prison in the upper left. The part below features the Triforce, dungeon map, and items list. The right half of the screen features the area where the boss battles with the dragons take place. The lower screen, which is the main screen, consist of Link and enemies along with their health meter. It also holds the old lady who sounds the system's alarm.


==Screens==
Like the vast majority of the Game & Watch titles, an alarm can be set for use with the watch mode of the system. When the alarm goes off, an old lady with a [[Flute|magic flute]] appear on screen.<ref>{{Cite Manual| quote= At the Alarm time, the little old lady appears waving the magic flute and sounds the Alarm.|game= ZG&W|page= 15}}</ref>
[[File:Game-watch-zelda-all.jpg|thumb|left|Contents of packaging]]
The multiscreen system has two screens in a clamshell design. The bottom screen is used for normal battles, while the top screen to show the inventory, map, and the upper part of bosses.


'''The Sub Screen:''' The sub screen doubles as an inventory screen and boss arena, featuring Zelda's prison in the upper left, below which is the players [[Triforce]] area, dungeon map, and items list. On the right half of the screen is the area that boss battles with the evil dragons take place.
===Second Quest===
Like the original ''The Legend of Zelda'', the Game & Watch ''Zelda'' has a [[Second Quest]]. After the ending scene in which Zelda is rescued, if the attack button is pressed, the Second Quest will start. The Second Quest has quicker enemies and the score from the previous game is carried over.<ref>{{Cite Manual|quote= {{Typo|From|When}} the second round starts, enemies move slightly faster and your score is carried over from the previous round.|game= ZG&W|page= 11}}</ref>


'''The Main Screen:''' The lower of the two screens consist of [[Link]], the enemies, Link's health meter, the enemies' health meter, and the old lady who sounds the system's alarm.
===Speedrun Records===
{{Main|Speedrun Records}}
<!-- NOTICE: To update completion records, please edit the Speedrun Records article (https://zelda.fandom.com/wiki/Speedrun_Records). This table will automatically be updated with the records on that page. -->
{{#section:Speedrun Records|ZG&W}}


==Characters==
==Characters==
::''Note: Information is from the Game Manual.''
*'''Link:''' The hero of the game. He risks his life and fights to rescue Princess Zelda.
'''[[Link]]:''' The hero of the game. He risks his life and fights to rescue Princess Zelda. Link can perform a [[sword beam]] attack when his life meter is full (five hearts). The sword beam is always hits the Goblin and generally makes the fight much easier.
*'''Princess Zelda:''' Link's sweetheart who was kidnapped by the dragons and locked inside a deep dungeon.


'''[[Princess Zelda]]:''' Link's sweetheart who was kidnapped by the dragons and locked inside a deep dungeon.
==Items==
Items are obtained by defeating [[Moblin|Goblins]].


==Enemies==
*Heart: Recovers one Heart.
The enemies in the game consist of [[Moblin]]s (referred to as Goblins in the user manual), which must be defeated by stabbing them repeatedly in order to advance to the next room. They attack at Link by throwing spears, which can be blocked by Link '''not''' attacking, thus keeping his shield forward; [[Ghini]]s (referred to as Ghosts), which launch attacks at Link from behind (which can be blocked by stabbing, placing his shield behind you), and one to four [[Stalfos]], which stand underneath Link and try to swing their swords up at him. (they can be avoided by simply moving out of the way).
*Water of Life: Automatically used when Link has zero Hearts, reviving him with full health. It can also be used by pressing down in the Control Pad.<ref name="water"/>
*[[Dungeon Map|Map]]: Shows the layout of the dungeon.
*[[Tomahawk]]: This weapon can only used in boss battles. It is automatically equipped when Link enters one, and works in the same way as the Sword. Its only difference is that it does triple the usual damage. It will break on the final attack, requiring Link to obtain a new Tomahawk in each labyrinth.<ref>{{Cite Manual|quote= It is three times as powerful as the usual sword. However, the tomahawk breaks when he has destroyed the Dragon.|game= ZG&W|page= 9}}</ref>


The boss of each dungeon is a dragon that has two attacks: slashing Link with its tail; or breathing fireballs at him. Link must dodge the fireballs and slash at its tail to defeat the dragon. This is the only area where Link can use the Tomahawk.
==Listings==
===[[Enemies in Zelda (Game & Watch)|Enemies]]===
<!--do not add text-->


==Items==
==Ports and Remakes==
Items are obtained from defeating Moblins. They will drop the item once they are defeated. The different items are as follows:
The game was re-released as part of the Nintendo Mini Classics series, which were keychain-sized remakes of the Game & Watch titles. It was first released in America by Toymax International, Inc. and in Europe by Stadlbauer in 1998. It was then released by It's Outrageous in 2007, now featuring {{ALttP}} and {{FSA}} artwork.
*[[Recovery Heart]]: This classic ''Legend of Zelda'' item which recovers one heart.
*[[Potion#Water of Life|Water of Life]]: Automatically used when Link has zero hearts, reviving him with full health.<ref name="water">{{Cite manual| quote= This is automatically used when Link's life has reached zero and revives him with up to five hearts. It can also be used whenever you need it by pressing the bottom of the + Control Pad to revive LINK's life to its maximum. | game= Zelda (Game & Watch)| page= 9}}</ref> This fills Link's health up to five hearts, allowing Link to [[Sword Beam|shoot beams from his sword]]. It can also be used voluntarily during the game.<ref name="water"></ref>
*[[Dungeon Map|Map]]: Shows you the layout of the dungeon.
*[[Tomahawk]]: This weapon is only used in boss battles. It is automatically equipped when Link enters one, and works in the same way as the sword. Its only difference is that it does triple the usual damage.<ref>{{Cite manual| quote= It is three times as powerful as the usual sword. | game= Zelda (Game & Watch)| page= 9}}</ref> It will break on the final attack, requiring Link to obtain a new tomahawk in each labyrinth.<ref>{{Cite manual| quote= However, the tomahawk breaks when he has destroyed the Dragon. | game= Zelda (Game & Watch)| page= 9}}</ref>


==Second Quest==
The complete game can also be unlocked in ''Game & Watch Gallery 4'' (known as ''Game & Watch Gallery Advance'' in Europe and Australia) for the Game Boy Advance and Wii U Virtual Console. The game requires all 160 stars in order to be unlocked.
Like the original ''[[The Legend of Zelda (Game)|The Legend of Zelda]]'', the Game & Watch ''Zelda'' has a [[Second Quest]]. After the ending scene where Zelda is rescued, if the player presses the attack button the Second Quest will start. The Second Quest has quicker enemies and the player's score from the previous game is carried over.<ref>{{Cite manual| quote= {{typo|From|When}} the second round starts, enemies move slightly faster and your score is carried over from the previous round. | game= Zelda (Game & Watch)| page= 11}}</ref>


==Controls==
==Gallery==
The controls are as follows:
<gallery>
*Left/Right: Move in the direction of the button pressed.
File:ZG&W English Logo 2.png|Illustrated logo
*Up: Go up a staircase.
File:Zelda Game & Watch closed.png|The Game & Watch exterior
*Down: Use the "Water of Life".
File:GameandWatch open.png|The Game & Watch interior
*Attack: Attack with whatever weapon Link is using.  
File:Game-watch-zelda-all.jpg|Contents of the packaging
File:Zelda G&W Nintendo Mini Classics 1998.png|Nintendo Mini Classics 1998 model box art
File:Zelda G&W Nintendo Mini Classics 2007.png|Nintendo Mini Classics 2007 model box art
File:Zelda (G&W) Nintendo Mini Classics.png|Nintendo Mini Classics model
</gallery>


==Alarm==
{{Ref}}
Like the vast majority of the Game & Watch titles, an alarm can be set in ''Zelda'' for use with the watch mode (hence '''Game''' & '''Watch''') of the system. When the alarm goes off, an old lady with a [[Flute|magic flute]] would appear on screen.<ref>{{Cite manual| quote= At the Alarm time, the little old lady appears waving the magic flute and sounds the Alarm. | game= Zelda (Game & Watch)| page= 15}}</ref>


{{ref}}
{{Games|spin-off}}
 
{{Categories
{{Games}}
|2D Games, Nintendo Systems, Spin-Offs, Systems
[[Category:Games]]
}}
[[Category:Systems]]
[[Category:Nintendo systems]]

Latest revision as of 21:31, 24 April 2023

For titles and consoles with similar names, see Game & Watch Zelda (Disambiguation).


Zelda is a multiscreen Game & Watch game that was only released in English as a stand-alone system pre-loaded with the single game. It has dual screens which fold in a clamshell design, similar to the Nintendo DS. It was re-released as part of the Nintendo Mini Classics line in 1998 and 2007. The complete game can also be unlocked in Game & Watch Gallery 4 for the Game Boy Advance and Wii U Virtual Console.

Its core formula is based on that of the original The Legend of Zelda, where Link must fight through eight dungeons and obtain the eight shards of the Triforce of Wisdom. However, it bears more gameplay similarities to The Adventure of Link, since it is 2D and from a side-on perspective. The game features an original, though minimal storyline.

Story

As the eight dragons cannot live in peace with humans, they decide to take over the world.[1] Eventually, they kidnap Princess Zelda and lock her in a dungeon which can only be opened with the Triforce.[2][3] Each of the dragons is located in their own labyrinth, and each guards a different fragment of the Triforce.[4] Link sets out to destroy all eight dragons and reassemble the Triforce to free Zelda from the dragons' dungeon. Once Link defeats the last dragon, he reassembles the Triforce and frees Zelda from her prison.[5]

Gameplay

By pressing the Control Pad to the sides, Link can move from right to left. By pressing up, Link can go upstairs, and while pressing down, he can use the Water of Life.[6] Link can also use any equipped weapon by pressing the Attack button. Link can perform a Sword Beam attack when his life meter is full at five Hearts.

The multi-screen system has two screens in a clamshell design. The bottom screen is used for normal battles, while the top screen displays the inventory, map, and the upper part of bosses. The top screen works as an inventory screen and boss arena, featuring Zelda's prison in the upper left. The part below features the Triforce, dungeon map, and items list. The right half of the screen features the area where the boss battles with the dragons take place. The lower screen, which is the main screen, consist of Link and enemies along with their health meter. It also holds the old lady who sounds the system's alarm.

Like the vast majority of the Game & Watch titles, an alarm can be set for use with the watch mode of the system. When the alarm goes off, an old lady with a magic flute appear on screen.[7]

Second Quest

Like the original The Legend of Zelda, the Game & Watch Zelda has a Second Quest. After the ending scene in which Zelda is rescued, if the attack button is pressed, the Second Quest will start. The Second Quest has quicker enemies and the score from the previous game is carried over.[8]

Speedrun Records

Main article: Speedrun Records
Category Runner Time Date
Any% (Game & Watch) Foz27 16m 39s May 19, 2021
Any% (Game Boy Advance) Habble 14m December 3, 2021
Any% (PicaPic) Lazar181 14m 46s January 21, 2017
Second Quest (Game & Watch)
Second Quest (Game Boy Advance) Habble 20m 1s December 6, 2021
Second Quest (PicaPic)
Both Quests (Game & Watch)
Both Quests (Game Boy Advance) Habble 39m 20s December 6, 2021
Both Quests (PicaPic)
Low% (Game & Watch)
Low% (Game Boy Advance) Habble 19m 19s December 6, 2021
Low% (PicaPic)

Characters

  • Link: The hero of the game. He risks his life and fights to rescue Princess Zelda.
  • Princess Zelda: Link's sweetheart who was kidnapped by the dragons and locked inside a deep dungeon.

Items

Items are obtained by defeating Goblins.

  • Heart: Recovers one Heart.
  • Water of Life: Automatically used when Link has zero Hearts, reviving him with full health. It can also be used by pressing down in the Control Pad.[6]
  • Map: Shows the layout of the dungeon.
  • Tomahawk: This weapon can only used in boss battles. It is automatically equipped when Link enters one, and works in the same way as the Sword. Its only difference is that it does triple the usual damage. It will break on the final attack, requiring Link to obtain a new Tomahawk in each labyrinth.[9]

Listings

Enemies

Ports and Remakes

The game was re-released as part of the Nintendo Mini Classics series, which were keychain-sized remakes of the Game & Watch titles. It was first released in America by Toymax International, Inc. and in Europe by Stadlbauer in 1998. It was then released by It's Outrageous in 2007, now featuring A Link to the Past and Four Swords Adventures artwork.

The complete game can also be unlocked in Game & Watch Gallery 4 (known as Game & Watch Gallery Advance in Europe and Australia) for the Game Boy Advance and Wii U Virtual Console. The game requires all 160 stars in order to be unlocked.

Gallery

References

  1. "The havoc caused by eight fierce dragons is increasing day by day. These dragons have refused to live in peace with man and are fighting against him to rule the world." (Zelda (Game & Watch) manual, [which page?])
  2. "Now that your sweetheart Princess Zelda has been kidnapped by the evil dragons, you have resolved to destroy the dragons." (Zelda (Game & Watch) manual, [which page?])
  3. "The Triforce is the key to unlock the seal that keeps Princess Zelda locked in the dungeon." (Zelda (Game & Watch) manual, [which page?])
  4. "When you've destroyed the Dragon, you can get one of the Triforce fragments." (Zelda (Game & Watch) manual, [which page?])
  5. "When you have destroyed the eight labyrinths and destroyed the eight dragons, you can complete the Triforce and rescue Princess Zelda." (Zelda (Game & Watch) manual, [which page?])
  6. 6.0 6.1 "This is automatically used when Link's life has reached zero and revives him with up to five hearts. It can also be used whenever you need it by pressing the bottom of the + Control Pad to revive LINK's life to its maximum." (Zelda (Game & Watch) manual, pg. 9)
  7. "At the Alarm time, the little old lady appears waving the magic flute and sounds the Alarm." (Zelda (Game & Watch) manual, pg. 15)
  8. "From [sic] the second round starts, enemies move slightly faster and your score is carried over from the previous round." (Zelda (Game & Watch) manual, pg. 11)
  9. "It is three times as powerful as the usual sword. However, the tomahawk breaks when he has destroyed the Dragon." (Zelda (Game & Watch) manual, pg. 9)