The Legend of Zelda: Link's Awakening (Nintendo Switch)

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This article is about the remake of the original Link's Awakening. For other uses, see Link's Awakening (Disambiguation).

Template:Game The Legend of Zelda: Link's Awakening is a Nintendo Switch remake of the Game Boy game, Link's Awakening. It was officially announced during a Nintendo Direct on February 13, 2019.[1] It is set to be released on September 20, 2019.

Changes and Additions

Graphics

  • The game features HD, 3D graphics with a fully modeled world rather than a sprite based one. The game also features a new diorama-like art style.
  • The game's introduction is a fully animated cutscene.
  • Enemy models resemble their A Link Between Worlds and Tri Force Heroes counterparts.

Gameplay

Places

  • The interior of houses are much more decorated and feature tropical styled furniture, such as palm trees and hammocks.
    • Some of them also have stands bearing names of various characters and enemies.
  • The size of the patch of grass near BowWow has been reduced.
  • The Town Tool Shop sells six items instead of four.
  • The Trendy Game has been completely revamped, having still items and small platforms moving from left to right.
    • Items grabbed by the Crane are subject to physic.
    • A Piece of Heart can also be obtained as a reward.
  • There are more Trees and Bushes outside of Sale's House o' Bananas.
  • The Fishing Hole features a new green variation of the big Fish. An empty Empty Bottle can also be found in the bottom of the pond.
  • The entrance to the Mysterious Forest has more Trees but less grass.
  • A Piranha has been added near the entrance of Bottle Grotto.
  • The size of the island where a bush with a Secret Seashell is located in Ukuku Prairie has been reduced.
  • The spot where a Secret Seashell is buried on top of the Key Cavern has been moved up.
  • Dampé's Shack replaces the Camera Shop from Link's Awakening DX.
  • Kanalet Castle's second floor has ledges where Link can drop off.
  • The Rapids Ride is slightly altered.
  • One of the skulls in the Yarna Desert has been moved slightly upward.

Characters

  • The name of a character appears when talked to.
    • Some previously unnamed characters are given named.
  • The Raccoon has been moved to the left of the grass.
  • Dampé appears in the game, running the Chamber Dungeon in his Shack.

Enemies

  • Moblins appear as pigs instead of dogs, making them less distinct from Boarblins.
  • Cukemen no longer shock Link when slashed with the Sword.
  • Moldorm's room is now squared and there are less holes for Link to fall in.
  • The Genie's battle has been changed.
    • It will throw fireballs, which Link can stand under, while circling around the room instead of flying from left to right.
    • Visible cracks are now displayed every time Genie's bottle is thrown, indicating how much more damage Link has to inflict until it breaks.
    • The room is squared instead of having corners.
  • The rooms where Master Stalfos is fought no longer feature blocks showing the fight number; instead, tiles on the floor are colored to reflect this.

Items

Miscellaneous

  • The Sea Urchin near Link's Sword on Toronbo Shores have been moved between the rocky structures.
  • New Signs have been added to the overworld.
  • Some stone stairs are made of wood.
    • Stairs leading into water have been changed to ladders.
  • Some platforms in side-scrolling areas are made of rock instead of bricks.
  • Warp holes are simply stone stands.
  • The Angler Keyhole is no longer part of a wall but rather a fish-shaped stone.
  • The message that appears when Link tries to lift something without the Power Bracelet only appears when pressing the A Button.

Game Information

Development

Link's Awakening for Nintendo Switch was officially announced during a Nintendo Direct on February 13, 2019.[1] Its release date was announced during E3 2019.[2]

Eiji Aonuma, producer of The Legend of Zelda series, decided to remake Link's Awakening as he considers the original game hard to get many years after its release.[3] The miniature diorama-like art style was chosen as the original game had a tilt-shift perspective,[4] which is commonly used in miniature faking.

Limited Editions

In North America and Japan, the Dreamer Edition (called Artbook Set in Japan) included a copy of the game plus a 120 page artbook.[5] The limited edition, released in Europe and Oceania, included the game, a steelbook case, and the artbook.[6]

Listings

Characters

Bosses

Enemies

Dungeons

Places

Items

Translations

Credits

Nomenclature

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name Meaning
Japan Japanese ゼルダの伝説 夢をみる島 (Zeruda no Densetsu: Yume o Miru Shima) The Legend of Zelda: The Dreaming Island

Gallery

References

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