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:''Not to be confused with [[Dungeon Map]].''
:''Not to be confused with {{Term|Series|Dungeon Map|link}} or {{Term|Series|Minimap|link}}.''
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{{Infobox Item
{{Infobox Item
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|caption= Artwork of Link drawing a Map from {{PH|-}}
|caption= Artwork of Link drawing a Map from {{PH|-}}
|type=  
|type=  
|game= {{TLoZ}}<br>{{ALttP}}<br>{{LA}}<br>{{OoT}}<br>{{MM}}<br>{{OoS}}<br>{{OoA}}<br>{{FS}}<br>{{TWW}}<br>{{FSA}}<br>{{TMC}}<br>{{TP}}<br>{{PH}}<br>{{ST}}<br>{{SS}}<br>{{ALBW}}<br>{{BotW}}
|game= TLoZ, ALttP, LA, OoT, MM, OoS, OoA, FS, TWW, FSA, TMC, TP, PH, ST, SS, ALBW, BotW, TotK
|other= {{ZA}}<br>{{AST}}
|other= ZA, AST
|cost=  
|cost=  
|location=  
|location=  
|uses=  
|uses=  
|comp= [[Compass]]<br>[[Dungeon Map]]<br>[[Sea Chart]]<br>[[Treasure Map]]<br>[[Rail Map]]
|comp= {{List|[[Compass]], [[Dungeon Map]], [[Minimap]], [[Sea Chart]], [[Treasure Map]], [[Rail Map]]}}
|sample=  
|sample=  
|theme=  
|theme=  
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==Location and Uses==
==Location and Uses==
[[File:TP Link Icon.png|left|50px|Link's Map icon in {{TP|-}}]]
[[File:TP Link Icon.png|left|50px|Link's Map icon in {{TP|-}}]]
Maps are obviously used for navigation, but their uses have become increasingly elaborate as ''The Legend of Zelda'' series has progressed. They have been used in every game with the exception of {{TAoL}} and {{TFH}}. Maps detail the layout of the [[Overworld]] or a [[Dungeon]] and often show Link's current location.<ref>{{Cite|You got the Map! You can use it to see your current position and the rest of the dungeon (Press X).|N/A|ALttP}}</ref><ref>{{Cite manual|quote=Using the Map Screen, you can view the entire overworld of Koholint Island and check your current location.|game=Link's Awakening|page=11}}</ref><ref name="PH Guide 9">{{Cite Guide|quote= |game= PH|publisher= Prima|page=9}}</ref> As with Dungeon Maps, World Maps are often blank until an area is explored or a full Map of an area is obtained. In many ''Legend of Zelda'' titles, Maps can only be viewed on a subscreen, but in {{TLoZ}}, a very simplistic mini-map could be viewed in the [[HUD]].<ref>{{Cite manual|quote=Once Link steps inside the underground labyrinths the above ground radar at the top left of the screen turns into the radar of the labyrinths. What's more, if Link has the map of the labyrinths, then the map also will be displayed on the radar.|game= The Legend of Zelda|page= 32}}</ref> This is similar to the Map used during gameplay of {{FS}}. The mini-map mechanic did not return until {{OoT}}, in which it only shows the area Link is currently traveling and his position in accordance to the Map, as well as where he entered from.<ref>{{Cite|There is a map displayed at the bottom right of the screen. The yellow arrow shows your current position and direction you are facing. The red mark shows where you entered the area from.|Know-It-All Brother|OoT}}</ref> The mini-map returned in every console title until {{SS}}. {{PH}} and {{ST}} displayed Maps on the top screen of the [[Nintendo DS]] with the ability to move them to the touchscreen to write notes and draw paths.<ref>{{Cite|How about we write it on our map? To do that, tap the Map icon, then scribble to your heart's content!|Ciela|PH}}</ref><ref name="PH Guide 9"/> Despite their similarities, World Maps and Dungeon Maps often have distinct differences.
Maps are obviously used for navigation, but their uses have become increasingly elaborate as ''The Legend of Zelda'' series has progressed. They have been used in every game with the exception of {{TAoL}} and {{TFH}}. Maps detail the layout of the [[Overworld]] or a [[Dungeon]] and often show Link's current location.<ref>{{Cite|You got the Map! You can use it to see your current position and the rest of the dungeon (Press X).|N/A|ALttP}}</ref><ref>{{Cite Manual|quote=Using the Map Screen, you can view the entire overworld of Koholint Island and check your current location.|game= LA|page=11}}</ref><ref name="PH Guide 9">{{Cite Guide|quote= |game= PH|publisher= Prima|page=9}}</ref> As with Dungeon Maps, World Maps are often blank until an area is explored or a full Map of an area is obtained. In many ''Legend of Zelda'' titles, Maps can only be viewed on a subscreen, but in {{TLoZ}}, a very simplistic mini-map could be viewed in the [[HUD]].<ref>{{Cite Manual|quote=Once Link steps inside the underground labyrinths the above ground radar at the top left of the screen turns into the radar of the labyrinths. What's more, if Link has the map of the labyrinths, then the map also will be displayed on the radar.|game= TLoZ|page= 32}}</ref> This is similar to the Map used during gameplay of {{FS}}. The mini-map mechanic did not return until {{OoT}}, in which it only shows the area Link is currently traveling and his position in accordance to the Map, as well as where he entered from.<ref>{{Cite|There is a map displayed at the bottom right of the screen. The yellow arrow shows your current position and direction you are facing. The red mark shows where you entered the area from.|Know-It-All Brother|OoT}}</ref> The mini-map returned in every console title until {{SS}}. {{PH}} and {{ST}} displayed Maps on the top screen of the [[Nintendo DS]] with the ability to move them to the touchscreen to write notes and draw paths.<ref>{{Cite|How about we write it on our map? To do that, tap the Map icon, then scribble to your heart's content!|Ciela|PH}}</ref><ref name="PH Guide 9"/> Despite their similarities, World Maps and Dungeon Maps often have distinct differences.


===World Map===
===World Map===
{{Main|Map of Hyrule}}
{{Main|Map of Hyrule}}
Full World Maps have been available during gameplay since {{ALttP|-}}. Oftentimes, key locations will be marked on World Maps, such as [[Town]]s and Link’s next destination.<ref>{{Cite|That mark on your map must be your destination.|Soldier|ALttP}}</ref><ref>{{Cite|On the Map Subscreen, you will also see a flashing dot showing you which way you should go next.|Kaepora Gaebora|OoT}}</ref> In {{ALttP|-}} and every game since {{TWW}}, it often possible to magnify an area of the World Map to get a keener look at the layout. When [[Warping]] is possible, some of the titles in the series would display the World Map to show where Link can warp to. The World Map is not always used only for navigation; in {{FS|-}} and {{FSA}}, the World Map is used for selection different stages. The World Map of {{SS|-}} allowed Link to place light [[Beacon]]s to guide the way to a chosen destination. There are diverse methods of obtaining and using World Maps throughout the series.
Full World Maps have been available during gameplay since {{ALttP|-}}. Oftentimes, key locations will be marked on World Maps, such as [[Town]]s and Link’s next destination.<ref>{{Cite|That mark on your map must be your destination.|Soldier|ALttP}}</ref><ref>{{Cite|On the Map Subscreen, you will also see a flashing dot showing you which way you should go next.|Kaepora Gaebora|OoT}}</ref> In {{ALttP|-}} and every game since {{TWW}}, it often possible to magnify an area of the World Map to get a keener look at the layout. When [[Warping]] is possible, some of the titles in the series would display the World Map to show where Link can warp to. The World Map is not always used only for navigation; in {{FS|-}} and {{FSA}}, the World Map is used for selecting different stages. The World Map of {{SS|-}} allowed Link to place light [[Beacon]]s to guide the way to a chosen destination. There are diverse methods of obtaining and using World Maps throughout the series.


===Dungeon Map===
===Dungeon Map===
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==Gallery==
==Gallery==
<gallery>
<gallery>
File:ALttP Dungeon Artwork.png|Artwork of Link with a dungeon Map and Compass from {{ALttP|-}}
File:ALttP Link Exploring A Dungeon Artwork.png|Artwork of Link with a dungeon Map and Compass from {{ALttP|-}}
File:TMC Link Artwork 9.png|Artwork of Link and Ezlo reading a Map from {{TMC|-}}
File:TMC Link Artwork 9.png|Artwork of Link and Ezlo reading a Map from {{TMC|-}}
</gallery>
</gallery>
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* {{Term|Series|Dungeon Map|link}}
* {{Term|Series|Dungeon Map|link}}
* {{Term|Series|Map of Hyrule|link}}
* {{Term|Series|Map of Hyrule|link}}
* {{Term|Series|Minimap|link}}
* {{Term|Series|Old Map|link}}
* {{Term|Series|Skyloft Map|link}}
* {{Term|Series|Skyloft Map|link}}


{{Ref}}
{{Ref}}
{{CommonItems}}
 
{{Categories
{{Categories
  |items= TLoZ, ALttP, LA, LADX, LANS, OoT, OoT3D, MM, MM3D, OoS, OoA, FS, TWW, TWWHD, TMC, TP, TPHD, SS, ALBW, BotW, ZA, AST
|Maps
  |items= TLoZ, ALttP, LA, LADX, LANS, OoT, OoT3D, MM, MM3D, OoS, OoA, FS, TWW, TWWHD, TMC, TP, TPHD, SS, ALBW, BotW, TotK, ZA, AST
}}
}}

Revision as of 14:33, 25 July 2023

Not to be confused with Dungeon Map or Mini-Map.
ZW Reorg Asset.png
This article is a viable candidate for reorganization.
Please see the related discussion on this article's talk page for more information concerning its future layout.

Maps are recurring Items in The Legend of Zelda series.[1] They often show detailed representations of places Link can explore. There are mainly World and Dungeon Maps used for exploring their respective areas, but certain Maps exist that serve other purposes.

Location and Uses

Link's Map icon in Twilight Princess
Link's Map icon in Twilight Princess

Maps are obviously used for navigation, but their uses have become increasingly elaborate as The Legend of Zelda series has progressed. They have been used in every game with the exception of The Adventure of Link and Tri Force Heroes. Maps detail the layout of the Overworld or a Dungeon and often show Link's current location.[2][3][4] As with Dungeon Maps, World Maps are often blank until an area is explored or a full Map of an area is obtained. In many Legend of Zelda titles, Maps can only be viewed on a subscreen, but in The Legend of Zelda, a very simplistic mini-map could be viewed in the HUD.[5] This is similar to the Map used during gameplay of Four Swords. The mini-map mechanic did not return until Ocarina of Time, in which it only shows the area Link is currently traveling and his position in accordance to the Map, as well as where he entered from.[6] The mini-map returned in every console title until Skyward Sword. Phantom Hourglass and Spirit Tracks displayed Maps on the top screen of the Nintendo DS with the ability to move them to the touchscreen to write notes and draw paths.[7][4] Despite their similarities, World Maps and Dungeon Maps often have distinct differences.

World Map

Main article: Map of Hyrule

Full World Maps have been available during gameplay since A Link to the Past. Oftentimes, key locations will be marked on World Maps, such as Towns and Link’s next destination.[8][9] In A Link to the Past and every game since The Wind Waker, it often possible to magnify an area of the World Map to get a keener look at the layout. When Warping is possible, some of the titles in the series would display the World Map to show where Link can warp to. The World Map is not always used only for navigation; in Four Swords and Four Swords Adventures, the World Map is used for selecting different stages. The World Map of Skyward Sword allowed Link to place light Beacons to guide the way to a chosen destination. There are diverse methods of obtaining and using World Maps throughout the series.

Dungeon Map

Main article: Dungeon Map
OoT3D Dungeon Map Icon.png

Dungeon Maps are found in Treasure Chests inside Dungeons. Once obtained, a Dungeon Map will allow Link to see every room of every floor in the Dungeon it was found in.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
マップ (Mappu) (ALttP | LANS)[16][17]Same as English.
The Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTR
地圖 (Dìtú) (LANS)[20]Same as English.
The People's Republic of China
ChineseSI
地图 (Dìtú) (LANS | CoH)[23][24]Same as English.
The Kingdom of the Netherlands
Dutch
Kaart (LANS)[19]Same as English.
Canada
FrenchCA
Carte (LANS)[26]Same as English.
The French Republic
FrenchEU
Carte (LANS)[18]Same as English.
The Federal Republic of Germany
German
Karte (LANS)[21]Same as English.
The Italian Republic
Italian
  • Same as English.
  • Mappa
  • Nautical Chart
The Republic of Korea
Korean
맵 (Maep) (LANS)[22]Same as English.
Latin America
SpanishLA
Mapa (LANS)[25]Same as English.
The Kingdom of Spain
SpanishEU
Mapa (LANS)[27]Same as English.
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. "Take a look at the map on your Sheikah Slate." — Old Man (Breath of the Wild)
  2. "You got the Map! You can use it to see your current position and the rest of the dungeon (Press X)." — N/A (A Link to the Past)
  3. "Using the Map Screen, you can view the entire overworld of Koholint Island and check your current location." (Link's Awakening manual, pg. 11)
  4. 4.0 4.1 The Legend of Zelda: Phantom Hourglass—Prima Official Game Guide, Prima Games, pg. 9
  5. "Once Link steps inside the underground labyrinths the above ground radar at the top left of the screen turns into the radar of the labyrinths. What's more, if Link has the map of the labyrinths, then the map also will be displayed on the radar." (The Legend of Zelda manual, pg. 32)
  6. "There is a map displayed at the bottom right of the screen. The yellow arrow shows your current position and direction you are facing. The red mark shows where you entered the area from." — Know-It-All Brother (Ocarina of Time)
  7. "How about we write it on our map? To do that, tap the Map icon, then scribble to your heart's content!" — Ciela (Phantom Hourglass)
  8. "That mark on your map must be your destination." — Soldier (A Link to the Past)
  9. "On the Map Subscreen, you will also see a flashing dot showing you which way you should go next." — Kaepora Gaebora (Ocarina of Time)
  10. Enciclopedia di Hyrule, Magazzini Salani, pg. 131
  11. "Accedi alla Carta Nautica e analizza la mappa più dettagliatamente." — N/A (The Wind Waker, Italian localization)
  12. "Hai ottenuto la Mappa!" — N/A (A Link to the Past, Italian localization)
  13. "Mappa" — Subscreen (Link's Awakening for Nintendo Switch, Italian localization)
  14. "Mappa di Cronopoli" — N/A (Majora's Mask 3D, Italian localization)
  15. "Mappa" — N/A (Cadence of Hyrule, Italian localization)
  16. A Link to the Past manual, pg. 37
  17. "マップ" — Subscreen (Link's Awakening for Nintendo Switch, Japanese localization)
  18. "Carte" — Subscreen (Link's Awakening for Nintendo Switch, European French localization)
  19. "Kaart" — Subscreen (Link's Awakening for Nintendo Switch, Dutch localization)
  20. "地圖" — Subscreen (Link's Awakening for Nintendo Switch, Traditional Chinese localization)
  21. "Karte" — Subscreen (Link's Awakening for Nintendo Switch, German localization)
  22. "" — Subscreen (Link's Awakening for Nintendo Switch, Korean localization)
  23. "地图" — Subscreen (Link's Awakening for Nintendo Switch, Simplified Chinese localization)
  24. "这就是地图" — Trill (Cadence of Hyrule, Simplified Chinese localization)
  25. "Mapa" — Subscreen (Link's Awakening for Nintendo Switch, Latin American Spanish localization)
  26. "Carte" — Subscreen (Link's Awakening for Nintendo Switch, Canadian French localization)
  27. "Mapa" — Subscreen (Link's Awakening for Nintendo Switch, European Spanish localization)