Map: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
(190 intermediate revisions by 47 users not shown)
Line 1: Line 1:
{{Item
:''Not to be confused with {{Term|Series|Dungeon Map|link}}, {{Term|Series|Minimap|link}}, or {{Term|Series|Map of Hyrule|link}}.''
|name = Map
{{Reorg}}
|image = [[File:Map.png]]
{{Infobox Item
|caption = Dungeon Map and Compass Artwork
|image= File:PH Link 01.png
|game = ''[[The Legend of Zelda (Game)|Legend of Zelda]]''<br>''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''<br>''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''<br>''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br>''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''<br>''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''<br>''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''<br>''[[The Legend of Zelda: Four Swords|Four Swords]]''<br>''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''<br>''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''<br>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''<br>''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''
|caption= Artwork of Link drawing a Map from {{PH|-}}
|cost =
|type=
|uses =  
|game= TLoZ, ALttP, LA, OoT, MM, OoS, OoA, FS, TWW, FSA, TMC, TP, PH, ST, SS, ALBW, BotW, TotK
|comp = [[Compass]]
|other= ZA, AST
|cost=
|location=
|uses=
|comp= {{List|[[Compass]], [[Dungeon Map]], [[Minimap]], [[Sea Chart]], [[Treasure Map]], [[Rail Map]]}}
|sample=  
|theme=  
}}
}}
'''Maps''' play a major part in the [[The Legend of Zelda (Series)|''Zelda'' series]]. Without one some games would be almost unplayable. There are roughly two different maps: [[#World Maps|World Maps]] and [[#Dungeon Maps|Dungeon Maps]].
{{Term/Store|Map|Maps|Series, BotW|plural}} are recurring {{Plural|Series|Item|link}} in {{TLoZ|Series}}.<ref>{{Cite|Take a look at the {{Color|BotW Blue|map}} on your {{Color|BotW Blue|Sheikah Slate}}.|Old Man|BotW}}</ref> They often show detailed representations of places [[Link]] can explore. There are mainly World and Dungeon Maps used for exploring their respective areas, but certain Maps exist that serve other purposes.
 
==Location and Uses==
[[File:TP Link Icon.png|left|50px|Link's Map icon in {{TP|-}}]]
Maps are obviously used for navigation, but their uses have become increasingly elaborate as ''The Legend of Zelda'' series has progressed. They have been used in every game with the exception of {{TAoL}} and {{TFH}}. Maps detail the layout of the [[Overworld]] or a [[Dungeon]] and often show Link's current location.<ref>{{Cite|You got the Map! You can use it to see your current position and the rest of the dungeon (Press X).|N/A|ALttP}}</ref><ref>{{Cite Manual|quote=Using the Map Screen, you can view the entire overworld of Koholint Island and check your current location.|game= LA|page=11}}</ref><ref name="PH Guide 9">{{Cite Guide|quote= |game= PH|publisher= Prima|page=9}}</ref> As with Dungeon Maps, World Maps are often blank until an area is explored or a full Map of an area is obtained. In many ''Legend of Zelda'' titles, Maps can only be viewed on a subscreen, but in {{TLoZ}}, a very simplistic mini-map could be viewed in the [[HUD]].<ref>{{Cite Manual|quote=Once Link steps inside the underground labyrinths the above ground radar at the top left of the screen turns into the radar of the labyrinths. What's more, if Link has the map of the labyrinths, then the map also will be displayed on the radar.|game= TLoZ|page= 32}}</ref> This is similar to the Map used during gameplay of {{FS}}. The mini-map mechanic did not return until {{OoT}}, in which it only shows the area Link is currently traveling and his position in accordance to the Map, as well as where he entered from.<ref>{{Cite|There is a map displayed at the bottom right of the screen. The yellow arrow shows your current position and direction you are facing. The red mark shows where you entered the area from.|Know-It-All Brother|OoT}}</ref> The mini-map returned in every console title until {{SS}}. {{PH}} and {{ST}} displayed Maps on the top screen of the [[Nintendo DS]] with the ability to move them to the touchscreen to write notes and draw paths.<ref>{{Cite|How about we write it on our map? To do that, tap the Map icon, then scribble to your heart's content!|Ciela|PH}}</ref><ref name="PH Guide 9"/> Despite their similarities, World Maps and Dungeon Maps often have distinct differences.


==Types of Maps==
===World Map===
===World Map===
[[File:Hyrule Minish Cap.png|thumb|left|Map of Hyrule as featured in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'']]
{{Main|Map of Hyrule}}
World Map, Overworld Map, and Field Maps all are names used to refer to the basic map of the gameland. In general it displays Link's location in the world. Later the series added [[Warping|Warp]] destinations to appear on the map when activated. ''[[The Legend of Zelda: Link's Awakening| Link's Awakening]]'' added a function that would recall speeches by the owl while browsing the map, in addition to the location names. Seldom times, important places will be marked on the map by other game characters.
Full World Maps have been available during gameplay since {{ALttP|-}}. Oftentimes, key locations will be marked on World Maps, such as [[Town]]s and Link’s next destination.<ref>{{Cite|That mark on your map must be your destination.|Soldier|ALttP}}</ref><ref>{{Cite|On the Map Subscreen, you will also see a flashing dot showing you which way you should go next.|Kaepora Gaebora|OoT}}</ref> In {{ALttP|-}} and every game since {{TWW}}, it often possible to magnify an area of the World Map to get a keener look at the layout. When [[Warping]] is possible, some of the titles in the series would display the World Map to show where Link can warp to. The World Map is not always used only for navigation; in {{FS|-}} and {{FSA}}, the World Map is used for selecting different stages. The World Map of {{SS|-}} allowed Link to place light [[Beacon]]s to guide the way to a chosen destination. There are diverse methods of obtaining and using World Maps throughout the series.
 
''[[The Legend of Zelda (Game)|The Legend of Zelda]]'' displayed a plain gray square on screen, which represented [[Hyrule]]. A flashing red rectangle indicated Link's location. This overworld map could be considered nearly useless.
 
''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' has a much different setup. An accurate description of gameplay would be that Link travels on the Overworld map, as much of the landscape is visible while walking. Other actions, such as battles, take place in zoomed in, sidescrolling screens. Towns, Caves, and Palaces are represented by an icon, walking onto them triggers the side-scrolling screen.
 
''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' featured a full Hyrule map immediately into the quest. This map has the ability to zoom in and scroll across the landscape. Warp destination points are numbered on the map. Also when Link travels using the [[Magic Mirror]], a sparkling patch will appear in that spot on the map as well as the ground itself.  
 
Beginning with ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', the overworld map is obscured until 'unlocked' by visiting the areas, exactly as Dungeon Maps had been. The [[Oracle Series|''Oracle'' series]] used this same format.
 
''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' employed a unique feature on it's overworld map. When an area was cleared of [[Gold Skulltula]]s, an icon of a Gold Skulltula appeared beside the area's title.
 
''[[The Legend of Zelda:Majora's Mask|Majora's Mask]]'' was the first game in which portions of the map were purchasable. [[Tingle]] appears in certain areas peddling his cartographic works.
 
''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' uses a 7x7 square grid, which does not automatically fill in from a visit. Link must bait the [[Fishman]] by dropping [[All-Purpose Bait]] into the sea. After eating it, the Fishman will give Link a comment usually about the island nearby and offer to fill in his Sea Chart.
 
''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' featured the first truly interactive World Map. Upon obtaining the Sea Charts, it's possible to write on each, useful when notating [[Warping|warping symbols]] and directions through the Enchanted Areas.  


===Dungeon Map===
===Dungeon Map===
[[File:DungeonMap.png|100px|left]]
{{Main|Dungeon Map}}
Dungeon maps are very common, but very useful items that can be found in nearly every dungeon in the ''Zelda'' series. They are found in [[Treasure Chest|large chests]], or lying on the ground.  
[[File:OoT3D Dungeon Map Icon.png|left]]
Dungeon Maps are found in [[Treasure Chest]]s inside Dungeons. Once obtained, a Dungeon Map will allow Link to see every room of every floor in the Dungeon it was found in.


Once obtained, a dungeon map will allow [[Link]] to see every room of every floor in the dungeon it was found in, with the illuminated rooms showing where he has already visited. Before it is obtained, the map of the dungeon is only completed as new rooms are entered. Most often the mapscreen will automatically fill in rooms visited even before obtaining the dungeon map. On the map screen, rooms which have already been visited are shown in a different color from rooms which have not yet been entered.
==Nomenclature==
 
{{Nomenclature}}
Maps prove useful in finding hidden rooms of a dungeon. But with the map alone, [[Treasure Chest]]s and the [[Bosses|Dungeon Boss]] location are not shown. In order to make this information apparent, Link must first find the [[Compass]].


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Legend of zelda overworld.png|Hyrule overworld from ''The Legend of Zelda''
File:ALttP Link Exploring A Dungeon Artwork.png|Artwork of Link with a dungeon Map and Compass from {{ALttP|-}}
File:Hyrule TAoL.png|Hyrule overworld map from ''The Adventure of Link''
File:TMC Link Artwork 9.png|Artwork of Link and Ezlo reading a Map from {{TMC|-}}
File:littlekingdom.png|''The Legend of Zelda'' Hyrule as part of ''Adventure of Link'''s map
File:Hyrule-Map-LoZ.jpg|Map of Hyrule from the ''Legend of Zelda'' [[Valiant Comics]]
File:ALttPHyrule.jpg|In-game Hyrule map from ''A Link to the Past''
File:Hyrule-alttp.gif|Light World Map from ''A Link to the Past''
File:Darkworld.gif|Dark World Map from ''A Link to the Past''
File:ALttPDarkW.gif|In-game Dark World map from ''A Link to the Past''
File:Holodrum.gif|A map of Holodrum from ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''
File:Hyrule Rail Map.png|Map of Hyrule as featured in ''Spirit Tracks''
File:Dungeonmap.gif|Dungeon Map image from ''Ocarina of Time''
File:MapLoZ.png|Dungeon Map Sprite in ''The Legend of Zelda''
File:Dungeon Map Sprite LttP.gif|Dungeon Map Sprite in ''A Link to the Past''
File:Dungeon Map MC.gif|Dungeon Map Sprite in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''
</gallery>
</gallery>


==See Also==
==See Also==
*[[Charts]]
* {{Term|Series|Dungeon Map|link}}
* {{Term|Series|Map of Hyrule|link}}
* {{Term|Series|Minimap|link}}
* {{Term|Series|Old Map|link}}
* {{Term|Series|Skyloft Map|link}}


{{Ref}}


<center>{{Names
{{Categories
|English= Dungeon Map
|Maps
|Japanese=  
|items= TLoZ, ALttP, LA, LADX, LANS, OoT, OoT3D, MM, MM3D, OoS, OoA, FS, TWW, TWWHD, TMC, TP, TPHD, SS, ALBW, BotW, TotK, ZA, AST
|Spanish=
}}
|Spanish(LA)=
|Spanish(SP)= 
|French(CA)=
|French(FR)= Carte du Donjon
|German=
|Italian=
}}</center>
[[Category:Items]]
[[Category:Misc]]

Latest revision as of 06:28, 24 April 2024

Not to be confused with Dungeon Map, Mini-Map, or Map of Hyrule.
ZW Reorg Asset.png
This article is a viable candidate for reorganization.
Please see the related discussion on this article's talk page for more information concerning its future layout.

Maps are recurring Items in The Legend of Zelda series.[1] They often show detailed representations of places Link can explore. There are mainly World and Dungeon Maps used for exploring their respective areas, but certain Maps exist that serve other purposes.

Location and Uses

Link's Map icon in Twilight Princess
Link's Map icon in Twilight Princess

Maps are obviously used for navigation, but their uses have become increasingly elaborate as The Legend of Zelda series has progressed. They have been used in every game with the exception of The Adventure of Link and Tri Force Heroes. Maps detail the layout of the Overworld or a Dungeon and often show Link's current location.[2][3][4] As with Dungeon Maps, World Maps are often blank until an area is explored or a full Map of an area is obtained. In many Legend of Zelda titles, Maps can only be viewed on a subscreen, but in The Legend of Zelda, a very simplistic mini-map could be viewed in the HUD.[5] This is similar to the Map used during gameplay of Four Swords. The mini-map mechanic did not return until Ocarina of Time, in which it only shows the area Link is currently traveling and his position in accordance to the Map, as well as where he entered from.[6] The mini-map returned in every console title until Skyward Sword. Phantom Hourglass and Spirit Tracks displayed Maps on the top screen of the Nintendo DS with the ability to move them to the touchscreen to write notes and draw paths.[7][4] Despite their similarities, World Maps and Dungeon Maps often have distinct differences.

World Map

Main article: Map of Hyrule

Full World Maps have been available during gameplay since A Link to the Past. Oftentimes, key locations will be marked on World Maps, such as Towns and Link’s next destination.[8][9] In A Link to the Past and every game since The Wind Waker, it often possible to magnify an area of the World Map to get a keener look at the layout. When Warping is possible, some of the titles in the series would display the World Map to show where Link can warp to. The World Map is not always used only for navigation; in Four Swords and Four Swords Adventures, the World Map is used for selecting different stages. The World Map of Skyward Sword allowed Link to place light Beacons to guide the way to a chosen destination. There are diverse methods of obtaining and using World Maps throughout the series.

Dungeon Map

Main article: Dungeon Map
OoT3D Dungeon Map Icon.png

Dungeon Maps are found in Treasure Chests inside Dungeons. Once obtained, a Dungeon Map will allow Link to see every room of every floor in the Dungeon it was found in.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
マップ (Mappu) (ALttP | LANS)[16][17]Same as English.
The Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTR
地圖 (Dìtú) (LANS)[21]Same as English.
The People's Republic of China
ChineseSI
地图 (Dìtú) (LANS | BotW | CoH)[25][26]Same as English.
The Kingdom of the Netherlands
Dutch
Kaart (LANS | BotW)[19][20]Same as English.
Canada
FrenchCA
Carte (LANS)[27]Same as English.
The French Republic
FrenchEU
Carte (LANS)[18]Same as English.
The Federal Republic of Germany
German
Karte (LANS)[22]Same as English.
The Italian Republic
Italian
  • Same as English.
  • Mappa
  • Nautical Chart
The Republic of Korea
Korean
맵 (Maep) (LANS)[23]Same as English.
The Russian Federation
Russian
Карта (Karta) (BotW)Same as English.
Latin America
SpanishLA
Mapa (LANS)[24]Same as English.
The Kingdom of Spain
SpanishEU
Mapa (LANS)[28]Same as English.
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. "Take a look at the map on your Sheikah Slate." — Old Man (Breath of the Wild)
  2. "You got the Map! You can use it to see your current position and the rest of the dungeon (Press X)." — N/A (A Link to the Past)
  3. "Using the Map Screen, you can view the entire overworld of Koholint Island and check your current location." (Link's Awakening manual, pg. 11)
  4. 4.0 4.1 The Legend of Zelda: Phantom Hourglass—Prima Official Game Guide, Prima Games, pg. 9
  5. "Once Link steps inside the underground labyrinths the above ground radar at the top left of the screen turns into the radar of the labyrinths. What's more, if Link has the map of the labyrinths, then the map also will be displayed on the radar." (The Legend of Zelda manual, pg. 32)
  6. "There is a map displayed at the bottom right of the screen. The yellow arrow shows your current position and direction you are facing. The red mark shows where you entered the area from." — Know-It-All Brother (Ocarina of Time)
  7. "How about we write it on our map? To do that, tap the Map icon, then scribble to your heart's content!" — Ciela (Phantom Hourglass)
  8. "That mark on your map must be your destination." — Soldier (A Link to the Past)
  9. "On the Map Subscreen, you will also see a flashing dot showing you which way you should go next." — Kaepora Gaebora (Ocarina of Time)
  10. Enciclopedia di Hyrule, Magazzini Salani, pg. 131
  11. "Accedi alla Carta Nautica e analizza la mappa più dettagliatamente." — N/A (The Wind Waker, Italian localization)
  12. "Hai ottenuto la Mappa!" — N/A (A Link to the Past, Italian localization)
  13. "Mappa" — Subscreen (Link's Awakening for Nintendo Switch, Italian localization)
  14. "Mappa di Cronopoli" — N/A (Majora's Mask 3D, Italian localization)
  15. "Mappa" — N/A (Cadence of Hyrule, Italian localization)
  16. A Link to the Past manual, pg. 37
  17. "マップ" — Subscreen (Link's Awakening for Nintendo Switch, Japanese localization)
  18. "Carte" — Subscreen (Link's Awakening for Nintendo Switch, European French localization)
  19. "Kaart" — Subscreen (Link's Awakening for Nintendo Switch, Dutch localization)
  20. "Kaart" — N/A (Breath of the Wild)
  21. "地圖" — Subscreen (Link's Awakening for Nintendo Switch, Traditional Chinese localization)
  22. "Karte" — Subscreen (Link's Awakening for Nintendo Switch, German localization)
  23. "" — Subscreen (Link's Awakening for Nintendo Switch, Korean localization)
  24. "Mapa" — Subscreen (Link's Awakening for Nintendo Switch, Latin American Spanish localization)
  25. "地图" — Subscreen (Link's Awakening for Nintendo Switch, Simplified Chinese localization)
  26. "这就是地图" — Trill (Cadence of Hyrule, Simplified Chinese localization)
  27. "Carte" — Subscreen (Link's Awakening for Nintendo Switch, Canadian French localization)
  28. "Mapa" — Subscreen (Link's Awakening for Nintendo Switch, European Spanish localization)