Bell: Difference between revisions

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:''Not to be confused with {{Term|Series|Sea Lily's Bell|link}}.''
:''Not to be confused with {{Term|Series|Sea Lily's Bell|link}}.''
{{Infobox Item
{{Infobox Item
|image= File:ALBW Bell Model.png
|image=
{{Media
<!-- Uses Series term -->|Model MM= File:MM Bell Model.png
<!-- Uses Series term -->|Model MM3D= File:MM3D Bell Model.png
<!-- Uses Series term -->|Model TWW= File:TWW Bell Model.png
<!-- Uses Series term -->|Model TWWHD= File:TWWHD Bell Model.png
|Model TP= File:TP Bell Model.png
|Model TPHD= File:TPHD Bell Model.png
|Model PH= File:PH Bell Model.png
<!-- Uses Series term -->|Model ST= File:ST Bell Model.png
<!-- Uses Series term -->|Model SS= File:SS Bell Model.png
<!-- Uses Series term -->|Model SSHD= File:SSHD Bell Model.png
|Model ALBW= File:ALBW Bell Model.png
|Model BotW= File:BotW Bell Model.png
|Sprite LA= File:LA Bell Sprite.png
|Sprite LADX= File:LADX Bell Sprite.png
|Sprite OoS= File:OoS Bell Sprite.png
<!-- Uses Series term -->|Sprite TMC= File:TMC Bell Sprite.png
|Sprite ALBW= File:ALBW Bell Icon.png
}}
|caption=  
|caption=  
|game= ALBW
|game= LA, MM, OoS, TWW, TMC, TP, PH, ST, SS, ALBW, BotW
|other= TFoE, HW
|other= TFoE, HW
|cost=  
|cost=  
|uses= Transport to any activated [[Weather Vane]]
|uses=
{{Infobox Game Blocks
|ALBW= Transport to any activated {{Term|ALBW|Weather Vane|link}}
}}
|comp= {{Term|Series|Fairy Ocarina|link}}, {{Term|Series|Flute|link}}, {{Term|Series|Ocarina|link}}, {{Term|OoT3D|Ocarina of Time (Item)|link}}, {{Term|Series|Ocarina of Wind|link}}
|comp= {{Term|Series|Fairy Ocarina|link}}, {{Term|Series|Flute|link}}, {{Term|Series|Ocarina|link}}, {{Term|OoT3D|Ocarina of Time (Item)|link}}, {{Term|Series|Ocarina of Wind|link}}
}}
}}
{{Term/Store|Bell|Bells|Series, ALBW|plural}} are recurring {{Plural|Series|Item|link}} and {{Plural|Series|Object|link}} in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 116 {{Exp Game|ALBW}}}}</ref>{{Name Ref|TFoE, HWDE}}
{{Term/Store|Bell|Bells|Series, TP, TPHD, ALBW|plural}} are recurring {{Plural|Series|Item|link}} and {{Plural|Series|Object|link}} in {{TLoZ|Series}}.{{Exp Game|TP, ALBW}}<ref>{{Cite Guide|quote= |game= TP |guide= Prima |page= 350}}</ref><ref>{{Cite eGuide|quote= |game= TPHD |guide= Prima |page= {{Small|Dungeon 6: Temple of Time}}<br/>Task 2: Unlock the Door in the Central Mechanical Platform Chamber |edition= |year= }}</ref><ref>{{Cite Book|quote= |book= E |publisher= |page= 116 {{Exp Game|ALBW}}}}</ref>{{Name Ref|LANS, MM3D, OoS, TWWHD, PH, ST, SSHD, BotW, TFoE, HWDE}}


==Location and Uses==
==Location and Uses==
==={{LA|-}}===
{{Stub|LANS}}
{{Main|Sea Lily's Bell}}
The {{Term|LANS|Sea Lily's Bell}} is a {{Term|LANS|Bell}} that is found inside the {{Term|LANS|Key Cavern|link}}.
==={{MM|-}}===
{{Stub|MM3D}}
A small {{Term|MM3D|Bell}} appears attached to a {{Term|MM3D|Sign|link}} in the {{Term|MM3D|Laundry Pool|link}}. This {{Term|MM3D|Bell}} can be rung to draw {{Term|MM3D|Kafei|link}} out from the {{Term|MM3D|Curiosity Shop Back Room|link}}. However, if {{Term|MM3D|Link|link}} does this, {{Term|MM3D|Kafei}} will refuse to come out on subsequent attempts to ring the {{Term|MM3D|Bell}}.
A second, larger {{Term|MM3D|Bell}} appears on the {{Term|MM3D|Stock Pot Inn|link}}'s terrace. This {{Term|MM3D|Bell}} can be rung, though nothing will happen if attempted.
==={{OoS|-}}===
{{Stub|OoS}}
<!-- Rusty Bell, Pirate's Bell -->
==={{TWW|-}}===
{{Stub|TWWHD}}
<!-- The Bell atop the Tower of the Gods -->
==={{TMC|-}}===
{{Stub|TMC}}
<!-- Bell in Hyrule Town -->
==={{TP|-}}===
{{Stub|TPHD}}
<!-- Bell atop the Sanctuary in Kakariko Village (can be rung for a Silver Rupee), the bells that transport the Mechanical Statue in the Temple of Time (can be rung with the Ball & Chain for Red Rupees) -->
==={{PH|-}}===
{{Stub|PH}}
<!-- Bell Prow, Bell Anchor -->
==={{ST|-}}===
{{Stub|ST}}
<!-- Bells on top of Blocks in the Snow Temple -->
==={{SS|-}}===
{{Stub|SSHD}}
<!-- Bell atop the Knight Academy -->
==={{ALBW|-}}===
==={{ALBW|-}}===
The {{Term|ALBW|Bell}} is a gift from {{Term|ALBW|Irene|link}}. Shortly after {{Term|ALBW|Yuga|link}} begins his attack on {{Term|ALBW|Hyrule Castle|link}}, {{Term|ALBW|Irene}} spots {{Term|ALBW|Link}} walking about {{Term|ALBW|Hyrule|link}} as she flies overhead on her broom. She explains that the {{Term|ALBW|Fortune-Teller|link}} told her to "take care of green" in order to avoid meeting disaster, and that she believes {{Term|ALBW|Link}} to be said "green".<ref>{{Cite|All right. Get this. I had my fortune told this morning, right? And I was told I'd soon be visited by disaster. DISASTER! But if I want to change my future, I should take care of...green. I was like, GREEN?<br/>[...]<br/>And then you came along—and then it all made sense. I've got to take care of you, greenie.|Irene|ALBW}}</ref> Once {{Term|ALBW|Link}} is given the {{Term|ALBW|Bell}}, a new button for ringing it at any time appears permanently on the bottom screen.
The {{Term|ALBW|Bell}} is a gift from {{Term|ALBW|Irene|link}}. Shortly after {{Term|ALBW|Yuga|link}} begins his attack on {{Term|ALBW|Hyrule Castle|link}}, {{Term|ALBW|Irene}} spots {{Term|ALBW|Link}} walking about {{Term|ALBW|Hyrule|link}} as she flies overhead on her broom. She explains that the {{Term|ALBW|Fortune-Teller|link}} told her to "take care of green" in order to avoid meeting disaster, and that she believes {{Term|ALBW|Link}} to be said "green".<ref>{{Cite|All right. Get this. I had my fortune told this morning, right? And I was told I'd soon be visited by disaster. DISASTER! But if I want to change my future, I should take care of...green. I was like, GREEN?<br/>[...]<br/>And then you came along—and then it all made sense. I've got to take care of you, greenie.|Irene|ALBW}}</ref> Once {{Term|ALBW|Link}} is given the {{Term|ALBW|Bell}}, a new button for ringing it at any time appears permanently on the bottom screen.
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| {{Term|ALBW|Ice Ruins|link}}
| {{Term|ALBW|Ice Ruins|link}}
|}
|}
==={{BotW|-}}===
{{Stub|BotW}}
<!-- Bell in the Bell Tower -->


==Other Appearances==
==Other Appearances==
==={{TFoE|-}}===
{{Noncanon|Start}}
{{Noncanon|Start}}
==={{TFoE|-}}===
[[File:BellIcon.gif|left|25px]]
[[File:BellIcon.gif|left|25px]]
In {{TFoE}}, the {{Term|TFoE|Bell}} is an item that can be rung to stop flying enemies for a short period of time, for about eight seconds. It costs 5 {{Plural|TFoE|Rupee|link|display=Rubies}} per use. It is obtained in the {{Term|TFoE|Goronu (Stage)|link}} area after defeating {{Term|TFoE|Goronu (Boss)|link}}.
In {{TFoE}}, the {{Term|TFoE|Bell}} is an item that can be rung to stop flying enemies for a short period of time, for about eight seconds. It costs 5 {{Plural|TFoE|Rupee|link}} per use. It is obtained in the {{Term|TFoE|Goronu (Stage)|link}} area after defeating {{Term|TFoE|Goronu (Boss)|link}}.
{{Noncanon|End}}


==={{HW|-}}===
==={{HW|-}}===
{{Noncanon|Start}}
{{Stub|HWL}}
{{Stub|HWL}}
{{ImageCaption
{{ImageCaption
Line 217: Line 284:
==Gallery==
==Gallery==
<gallery>
<gallery>
File:ALBW Link Ringing Bell Model.png|{{Term|ALBW|Link}} ringing the {{Term|ALBW|Bell}} in {{ALBW|-}}
File:ALBW Link Ringing Bell Model.png|{{Term|ALBW|Link}} ringing the {{Term|ALBW|Bell}} from {{ALBW|-}}
File:HWS Bell Adventure Mode Icon.png|Adventure Mode Bell icon from {{HW|-}}
File:HWS Bell Adventure Mode Icon.png|{{Term|HW|Adventure Mode}} {{Term|HW|Bell}} icon from {{HW|-}}
File:HWDE Marin Awakening Sunbell.png|Marin wielding the Awakening Sunbell in {{HW|DE|-}}
File:HWDE Marin Awakening Sunbell.png|{{Term|HWDE|Marin}} wielding the {{Term|HWDE|Awakening Sunbell}} from {{HW|DE|-}}
</gallery>
</gallery>


==See Also==
==See Also==
* {{Term|Series|Awakening Bell|link}}
* {{Term|Series|Awakening Bell +|link}}
* {{Term|Series|Awakening Sunbell|link}}
* {{Term|Series|Bell Tower|link}}
* {{Term|Series|Sea Lily's Bell|link}}
* {{Term|Series|Sea Lily's Bell|link}}
* {{Term|Series|Wavelet Bell|link}}


{{Ref}}
{{Ref}}
Line 229: Line 301:
{{Categories
{{Categories
  |Bells, Instruments, Percussion Instruments, Transportation, Weapons
  |Bells, Instruments, Percussion Instruments, Transportation, Weapons
  |items= ALBW, TFoE, HW, HWL, HWDE
  |items= LA, LADX, LANS, OoS, PH, ALBW, TFoE, HW, HWL, HWDE
|objects= MM<!-- Uses Series term -->, MM3D<!-- Uses Series term -->, TMC<!-- Uses Series term -->, TP, TPHD, ST<!-- Uses Series term -->, SS<!-- Uses Series term -->, SSHD<!-- Uses Series term -->, ALBW, BotW
}}
}}

Revision as of 15:29, 10 December 2022

Not to be confused with Sea Lily's Bell.

Bells are recurring Items and Objects in The Legend of Zelda series.(TP | ALBW)[1][2][3][name references needed]

Location and Uses

Link's Awakening



Main article: Sea Lily's Bell

The Sea Lily's Bell is a Bell that is found inside the Key Cavern.

Majora's Mask



A small Bell appears attached to a Sign in the Laundry Pool. This Bell can be rung to draw Kafei out from the Curiosity Shop Back Room. However, if Link does this, Kafei will refuse to come out on subsequent attempts to ring the Bell.

A second, larger Bell appears on the Stock Pot Inn's terrace. This Bell can be rung, though nothing will happen if attempted.

Oracle of Seasons



The Wind Waker



The Minish Cap



Twilight Princess



Phantom Hourglass



Spirit Tracks



Skyward Sword



A Link Between Worlds

The Bell is a gift from Irene. Shortly after Yuga begins his attack on Hyrule Castle, Irene spots Link walking about Hyrule as she flies overhead on her broom. She explains that the Fortune Teller told her to "take care of green" in order to avoid meeting disaster, and that she believes Link to be said "green".[4] Once Link is given the Bell, a new button for ringing it at any time appears permanently on the bottom screen.

The Bell is used to summon Irene in order to transport Link to any Weather Vane that has been activated within the world he currently inhabits. After Irene is kidnapped by Yuga and later awakens as a Sage, ringing the Bell will only summon her broom. The Bell has no effect when used indoors.

Link can warp to any of the following locations using the Bell:

Hyrule
File:Weather Vane Links House ALBW.png Link's House
File:Weather Vane Kakariko Village ALBW.png Kakariko Village
File:Weather Vane Sanctuary ALBW.png Sanctuary
File:Weather Vane Eastern Palace ALBW.png Eastern Palace
File:Weather Vane Witch's House ALBW.png Witch's House
File:Weather Vane House of Gales ALBW.png House of Gales
File:Weather Vane Death Mountain ALBW.png Death Mountain
File:Weather Vane Tower of Hera ALBW.png Tower of Hera
File:Weather Vane Desert Palace ALBW.png Desert Palace
Lorule
File:Weather Vane Vacant House ALBW.png Vacant House
File:Weather Vane Blacksmith ALBW.png Blacksmith
File:Weather Vane Thieves' Town ALBW.png Thieves' Town
File:Weather Vane Dark Palace ALBW.png Dark Palace
File:Weather Vane Swamp Palace ALBW.png Swamp Palace
File:Weather Vane Skull Woods ALBW.png Skull Woods
File:Weather Vane Graveyard ALBW.png Graveyard
File:Weather Vane Misery Mire ALBW.png Misery Mire
File:Weather Vane Turtle Rock ALBW.png Turtle Rock
File:Weather Vane Lorule Death Mountain ALBW.png Death Mountain
File:Weather Vane Treacherous Tower ALBW.png Treacherous Tower
File:Weather Vane Lorule Castle ALBW.png Lorule Castle
File:Weather Vane Ice Ruins ALBW.png Ice Ruins

Breath of the Wild



Other Appearances

The Faces of Evil

File:BellIcon.gif

In The Faces of Evil, the Bell is an item that can be rung to stop flying enemies for a short period of time, for about eight seconds. It costs 5 Rubies per use. It is obtained in the Goronu area after defeating Goronu.

Hyrule Warriors



File:HWS Marin Bell Artwork.png
Marin wielding the Bell

In Hyrule Warriors, the Bell is a class of Weapon used by Marin, which is available through the Link's Awakening Pack DLC in Hyrule Warriors and Hyrule Warriors Legends. The Bell and Marin are instead unlocked by clearing Battle F4 on the Koholint Island Map in Adventure Mode in Hyrule Warriors: Definitive Edition. It is associated with Water.

Variations

The default Bell is the Sea Lily Bell, which is named after and resembles artwork of the Sea Lily's Bell from Link's Awakening. The second form of the Bell is the Wavelet Bell, followed by the Awakening Bell.

Weapon Power
Weapon Number of Stars
Tier Icon Element(s) 0 1 2 3 4 5
Lv.1 File:HWS Sea Lily Bell Icon.png
Sea Lily Bell
80 88 96 104 112 120
Lv.2 File:HWS Wavelet Bell Icon.png
Wavelet Bell
150 165 180 195 210 225
Lv.3 File:HWS Awakening Bell Icon.png
Awakening Bell
280 308 336 364 392 420
Lv.4 (HWL | HWDE) File:HWS Awakening Bell Icon.png
Awakening Bell +
500 550 600 650 700 750
Lv.4+ (HWDE) File:HWS Awakening Bell Icon.png
Awakening Sunbell

500 550 600 650 700 750

Attack Combinations

Attack Pattern Effect
Y Y Y Y Y Y
Y Y Y Y X
Y Y Y Y Y Y Y
Y Y Y Y Y X
Weak Point Smash

Against commander enemies, Marin swings the Bell to splash big gushes of water to her sides; one to her right, one to her left, and then one straight up at her enemies. Against Giant Bosses, Marin swings her Bell onto the boss before jumping over and riding the Wind Fish as it flies in and rams itself at the Giant Boss.

Special Attack
Main article: Special Attack

Marin gives a small curtsy to her enemies before ringing the Bell to call forth the Wind Fish. She then checks above her to see if it is coming, followed by the Wind Fish heavily dropping down onto the enemies in front of her. Marin gives a small whine in surprise upon the Wind Fish's impact.

Focus Spirit
Main article: Focus Spirit

Upon activation, Marin swings her Bell once and then closes her eyes as she holds a fish to her chest, building the energy within her before jumping with a fist-pump in the air. When deactivating, Marin happily twirls around and starts to hover from the ground while singing the "Ballad of the Wind Fish". A Magic Circle then appears beneath her enemies in front of her as a music note in a bubble starts drawing in nearby enemies. She then ends her song, causing the bubble to burst. Upon depletion, Marin swings the Bell in the air before making one big swing that sends a huge water bubble into the air, which then comes crashing down as a burst of water against her enemies. The impact knocks Marin down in surprise.

Trivia

  • Using the Bell during Hyrule Hotfoot will disqualify Link from the race, giving him no awards upon reaching the goal. However, this will not occur if Link uses the Bell while in Lorule.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
ベル (Beru)[6]Bell
The Kingdom of the Netherlands
Dutch
Bel[8] 
Canada
FrenchCA
Cloche[12] 
The French Republic
FrenchEU
Clochette[7] 
The Federal Republic of Germany
German
Glocke[10] 
The Italian Republic
Italian
Campanella[5] 
The Republic of Korea
Korean
벨을 (Bel-eul)[11] 
The Portuguese Republic
PortugueseEU
Campainha[8] 
The Russian Federation
Russian
Колокольчик (Kolokol'chik)[8] 
Latin America
SpanishLA
Campana[9] 
The Kingdom of Spain
SpanishEU
Campana[13] 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. The Legend of Zelda: Twilight Princess—PRIMA Official Game Guide, Prima Games, pg. 350
  2. (The Legend of Zelda: Twilight Princess HD—Official Digital Strategy Guide by Prima Games, pg. Dungeon 6: Temple of Time
    Task 2: Unlock the Door in the Central Mechanical Platform Chamber)
  3. Encyclopedia, Dark Horse Books, pg. 116 (ALBW)
  4. "All right. Get this. I had my fortune told this morning, right? And I was told I'd soon be visited by disaster. DISASTER! But if I want to change my future, I should take care of...green. I was like, GREEN?
    [...]
    And then you came along—and then it all made sense. I've got to take care of you, greenie.
    " — Irene (A Link Between Worlds)
  5. "Hai ottenuto la campanella! Suonala per chiamare Irene ogni volta che vuoi!" — N/A (A Link Between Worlds, Italian localization)
  6. "ベルをもらった!
    鳴らせばいつでもアイリンに会える!
    " — N/A (A Link Between Worlds)
  7. "Vous avez obtenu la clochette ! Utilisez-la à tout moment pour appeler Aëline !" — N/A (A Link Between Worlds)
  8. 8.0 8.1 8.2 A Link Between Worlds manual, pg. 7
  9. "¡Has obtenido la campana!
    Hazla sonar para llamar a Airín en cualquier momento.
    " — N/A (A Link Between Worlds)
  10. "Du hast die Glocke erhalten! Damit kannst du jederzeit Irene rufen!" — N/A (A Link Between Worlds)
  11. "벨을 받았다!
    울리면 언제든지 아이린을 만날 수 있다!
    " — N/A (A Link Between Worlds)
  12. "Vous avez obtenu la cloche! Utilisez-la à tout moment pour appeler Arinne!" — N/A (A Link Between Worlds)
  13. "¡Has conseguido la campana!
    Hazla sonar para llamar a Airín en cualquier momento.
    " — N/A (A Link Between Worlds)