Leever: Difference between revisions
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|Sprite TLoZ= File:TLoZ Leever Sprite.png | |Sprite TLoZ= File:TLoZ Leever Sprite.png | ||
|Sprite TAoL= File:TAoL Leever Sprite.png | |Sprite TAoL= File:TAoL Leever Sprite.png | ||
|Sprite ALttP= File:ALttP | |Sprite ALttP= File:ALttP Leever Sprite.png | ||
|Sprite LA= File:LA Leever Sprite.png | |Sprite LA= File:LA Leever Sprite.png | ||
|Sprite LADX= File:LADX Red Leever Sprite.png | |Sprite LADX= File:LADX Red Leever Sprite.png | ||
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|race= | |race= | ||
|game= TLoZ, TAoL, ALttP, LA, OoT, MM, OoS, OoA, FSA, TMC, TP, ALBW, TFH | |game= TLoZ, TAoL, ALttP, LA, OoT, MM, OoS, OoA, FSA, TMC, TP, ALBW, TFH | ||
|other= ZA, BSTLoZ, AST, ALttP (Cagiva), CoH | |other= TCoBS, ZA, BSTLoZ, AST, ALttP (Cagiva), CoH | ||
|habitat= {{Spawn Locations}} | |habitat= {{Spawn Locations}} | ||
|member= | |member= | ||
|health={{Infobox Game Blocks | |health= | ||
|TLoZ= {{HP|TLoZ|2}} {{ | {{Infobox Game Blocks | ||
|TLoZ= {{HP|TLoZ|2}} {{Small|(Red)}}, {{HP|TLoZ|4}} {{Small|({{Term|TLoZ|Blue Leever|display=Blue|link}})}} | |||
|TAoL= {{HP|TAoL|16}} | |TAoL= {{HP|TAoL|16}} | ||
|LA= {{HP|LA|2}} | |LA= {{HP|LA|2}} | ||
|OoT= {{HP|OoT|2}} | |OoT= {{HP|OoT|2}} | ||
}} | }} | ||
|attack={{Infobox Game Blocks | |attack= | ||
|TLoZ=Contact {{ | {{Infobox Game Blocks | ||
|LA= Contact [[File:TMC Life Energy Sprite 4.png|1/2 heart]] | |TLoZ= Contact {{Small|(Red)}} [[File:TMC Life Energy Sprite 4.png|1/2 heart]], | ||
|OoT=Contact [[File:TMC Life Energy Sprite 4.png|1/2 heart]] | Contact {{Small|({{Term|TLoZ|Blue Leever|display=Blue}})}} [[File:TMC Life Energy Sprite.png|1 heart]] | ||
|LA= Contact [[File:TMC Life Energy Sprite 4.png|1/2 heart]] | |||
|OoT= Contact [[File:TMC Life Energy Sprite 4.png|1/2 heart]] | |||
}} | }} | ||
|weapon= {{Term|Series|Sword|link}} | |weapon= {{Term|Series|Sword|link}} | ||
|spoils= {{Term|TLoZ|Heart|link}} | |spoils= | ||
{{Infobox Game Blocks | |||
|TLoZ= | |||
{{Term|TLoZ|Heart|link}}, | |||
One {{Term|TLoZ|Rupee|link}}, | |||
Five {{Plural|TLoZ|Rupee}}, | |||
{{Term|TLoZ|Clock|link}}, | |||
{{Term|TLoZ|Fairy|link}}, | |||
}} | |||
|exp= 50 | |exp= 50 | ||
|theme= | |theme= | ||
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{{Plural|Series|Leever}} are sand-dwelling sandworm-like creatures known for their burrowing capabilities, found mostly in areas with sand such as deserts and beaches. These cone-shaped creatures burrow out of the ground, or remain at a semi-burrow as in {{TAoL}}, upon detecting movement and begin pursuing threats, generally at a fast-moving pace.<ref>{{Cite|Leever. Watch its movements closely and let it go by!|Navi|OoT}}</ref><ref>{{Cite|You know about the Leever, right? It actually moves pretty fast. That's not exactly good news, is it?|Tatl|MM}}</ref> They are almost always fought in groups, with many of them targeting and honing in on {{Term|Series|Link|link}} at once. | {{Plural|Series|Leever}} are sand-dwelling sandworm-like creatures known for their burrowing capabilities, found mostly in areas with sand such as deserts and beaches. These cone-shaped creatures burrow out of the ground, or remain at a semi-burrow as in {{TAoL}}, upon detecting movement and begin pursuing threats, generally at a fast-moving pace.<ref>{{Cite|Leever. Watch its movements closely and let it go by!|Navi|OoT}}</ref><ref>{{Cite|You know about the Leever, right? It actually moves pretty fast. That's not exactly good news, is it?|Tatl|MM}}</ref> They are almost always fought in groups, with many of them targeting and honing in on {{Term|Series|Link|link}} at once. | ||
Although the behavior of the Leever changes little between games and variations, they do possess different levels of strength, speed, and attack strategy that vary by color. | Although the behavior of the {{Term|Series|Leever}} changes little between games and variations, they do possess different levels of strength, speed, and attack strategy that vary by color. | ||
In general, red {{Plural|Series|Leever}} are the standard variant, with the stronger {{Plural|Series|Blue Leever|link}} behaving similarly. In some games, green {{Plural|Series|Leever}} are the standard variant, with a stronger and faster-moving purple variant. In games such as {{LA}}, {{OoS}}, and {{OoA}}, there is an orange variant as well. | In general, red {{Plural|Series|Leever}} are the standard variant, with the stronger {{Plural|Series|Blue Leever|link}} behaving similarly. In some games, green {{Plural|Series|Leever}} are the standard variant, with a stronger and faster-moving purple variant. In games such as {{LA}}, {{OoS}}, and {{OoA}}, there is an orange variant as well. | ||
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==={{TAoL|-}}=== | ==={{TAoL|-}}=== | ||
In the | In the {{TAoL}}, {{Plural|TAoL|Leever}} are once again found in sandy areas, more so in northern hyrule and near {{Term|TAoL|Darunia Town|link}}. | ||
==={{ALttP|-}}=== | ==={{ALttP|-}}=== | ||
{{Plural|ALttP|Leever}} come in two varieties in {{ALttP}}, with the green version being the standard variant and the purple version being slightly faster. They are found in sandy areas of | {{Plural|ALttP|Leever}} come in two varieties in {{ALttP}}, with the green version being the standard variant and the purple version being slightly faster. They are found in sandy areas of {{Plural|ALttP|Dungeon|link}}, most notably the {{Term|ALttP|Desert Palace|link}}. | ||
==={{LA|-}}=== | ==={{LA|-}}=== | ||
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==Other Appearances== | ==Other Appearances== | ||
==={{TCoBS|-}}=== | |||
{{Noncanon|Start}} | |||
{{Stub|TCoBS}} | |||
{{Noncanon|End}} | |||
==={{ZA|-}}=== | ==={{ZA|-}}=== | ||
{{Noncanon|Start}} | {{Noncanon|Start}} | ||
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==={{ALttP|-}} (Caviga)=== | ==={{ALttP|-}} (Caviga)=== | ||
{{Noncanon|Start}} | {{Noncanon|Start}} | ||
{{Stub|ALttP (Cagiva)}} | |||
{{Noncanon|End}} | {{Noncanon|End}} | ||
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==={{CoH|-}}=== | ==={{CoH|-}}=== | ||
{{Ambig|Start}} | {{Ambig|Start}} | ||
{{Plural|CoH|Leever}} appear as | {{Plural|CoH|Leever}} appear as {{Plural|CoH|Enemy|link}} in {{CoH}} where they can be found in {{Plural|CoH|Dungeon|link}} and sandy areas like the {{Term|CoH|Beach|link}} and {{Term|CoH|Desert|link}}. Like other enemies, they can only move to the beat of the music, but differ in that they can move on every single music beat and can bury themselves underground. When {{Term|CoH|Cadence|link}}, {{Term|CoH|Link|link}}, {{Term|CoH|Yves|link}}, or {{Term|CoH|Princess Zelda|link}} passes by, they will bury themselves underground for a few beats and then try to surface near them, with their fangs poking up through the sand for two music beats to signal where they plan to resurface. Upon emerging from the sand, they will knock back anyone or anything that is standing above them a few tiles back. Once emerged, they will chase their target for four beats before burying themselves underground and repeating the pattern. A stronger variant known as the {{Term|CoH|Blue Leever|link}} also appears. | ||
{{Ambig|End}} | {{Ambig|End}} | ||
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{{Categories | {{Categories | ||
|Burrowing Enemies, Leevers, Plant-Like Enemies, Sand-Related Enemies | |Burrowing Enemies, Leevers, Plant-Like Enemies, Sand-Related Enemies | ||
|enemies= TLoZ, TAoL, ALttP, LA, LADX, LANS, OoT, OoT3D, MM, MM3D, OoS, OoA, FSA, TMC, TP, TPHD, ALBW, TFH, ZA, BSTLoZ, AST, CoH | |enemies= TLoZ, TAoL, ALttP, LA, LADX, LANS, OoT, OoT3D, MM, MM3D, OoS, OoA, FSA, TMC, TP, TPHD, ALBW, TFH, TCoBS, ZA, BSTLoZ, AST, CoH | ||
}} | }} |
Latest revision as of 03:04, 13 February 2024
Leevers are recurring Enemies in The Legend of Zelda series.[4]
Characteristics
Leevers are sand-dwelling sandworm-like creatures known for their burrowing capabilities, found mostly in areas with sand such as deserts and beaches. These cone-shaped creatures burrow out of the ground, or remain at a semi-burrow as in The Adventure of Link, upon detecting movement and begin pursuing threats, generally at a fast-moving pace.[5][6] They are almost always fought in groups, with many of them targeting and honing in on Link at once.
Although the behavior of the Leever changes little between games and variations, they do possess different levels of strength, speed, and attack strategy that vary by color.
In general, red Leevers are the standard variant, with the stronger Blue Leevers behaving similarly. In some games, green Leevers are the standard variant, with a stronger and faster-moving purple variant. In games such as Link's Awakening, Oracle of Seasons, and Oracle of Ages, there is an orange variant as well.
The overall strategy to defeat any Leever, regardless of game, is to attack it with the Sword, or any weapon used to defeat any other commonplace enemy. Generally, Leevers can be avoided entirely, although some incarnations make this harder due to their increased speed.
The Legend of Zelda
There are red and blue varieties of Leevers in The Legend of Zelda, the blue variant being the stronger of the two.[7] When defeated, red Leevers may drop either a Heart, one Rupee, five Rupees, or a Clock, while blue Leevers may drop either a Heart, a Fairy or one Rupee.[note 1]
The Adventure of Link
In the The Adventure of Link, Leevers are once again found in sandy areas, more so in northern hyrule and near Darunia Town.
A Link to the Past
Leevers come in two varieties in A Link to the Past, with the green version being the standard variant and the purple version being slightly faster. They are found in sandy areas of Dungeons, most notably the Desert Palace.
Link's Awakening
Leevers come in three varities in Link's Awakening; red, blue, and orange. Red Leevers travel in a straight line, while the blue variety tends to zigzag at random intervals. The orange variety actively pursues Link, and has notably increased speed in comparison to its red and blue counterparts.
Ocarina of Time
Leevers appear in the Desert Colossus in Ocarina of Time, where they will chase Link across the sands, though they cannot venture onto the large stones. Larger Leevers may appear after defeating ten standard Leevers, a trait it shares with Stalchildren and Guays.
Majora's Mask
Leevers in Majora's Mask are nearly identical to their appearance in Ocarina of Time. If ten are defeated, a larger Leever may appear. Link can completely avoid Leevers while riding Epona.
Oracle of Seasons
Leevers come in three varities in Oracle of Seasons; red, blue, and orange. Red Leevers travel in a straight line, while the blue variety tends to zigzag at random intervals. The orange variety actively pursues Link, and has notably increased speed in comparison to its red and blue counterparts.
Oracle of Ages
Leevers come in three varities in Oracle of Ages; red, blue, and orange. Red Leevers travel in a straight line, while the blue variety tends to zigzag at random intervals. The orange variety actively pursues Link, and has notably increased speed in comparison to its red and blue counterparts.
Four Swords Adventures
The Minish Cap
Figurine | |
---|---|
Number | 121 |
Description | Appears in Wind Ruins, Veil Falls. |
Figurine | Number | Description |
---|---|---|
121 | Appears in Wind Ruins, Veil Falls. |
Leevers in The Minish Cap come in two varieties, the standard red and the stronger Blue Leevers. They are found in the overworld of Hyrule in locations such as Castor Wilds, Mount Crenel, and Veil Falls. They burrow underground and emerge to attack Link. If he blocks their attack with his Shield, they will return underground.
Twilight Princess
Leevers appear differently in Twilight Princess than in previous games, with a stronger plant-like appearance compared to the simpler conical shape. They appear in the sands of Gerudo Desert, as well as in the Cave of Ordeals. They appear in groups and encircle Link before attacking.
A Link Between Worlds
Tri Force Heroes
Other Appearances
The Count of Black Shadows
Zelda's Adventure
A Link to the Past (Caviga)
BS The Legend of Zelda
Ancient Stone Tablets
Cadence of Hyrule
Leevers appear as Enemies in Cadence of Hyrule where they can be found in Dungeons and sandy areas like the Beach and Desert. Like other enemies, they can only move to the beat of the music, but differ in that they can move on every single music beat and can bury themselves underground. When Cadence, Link, Yves, or Zelda passes by, they will bury themselves underground for a few beats and then try to surface near them, with their fangs poking up through the sand for two music beats to signal where they plan to resurface. Upon emerging from the sand, they will knock back anyone or anything that is standing above them a few tiles back. Once emerged, they will chase their target for four beats before burying themselves underground and repeating the pattern. A stronger variant known as the Blue Leever also appears.
Trivia
- While Targeting normal Leevers in Ocarina of Time, the target turns green instead of yellow. Also, the music that normally plays when close to enemies cannot be heard. These two effects appear to be related, and may even be intentional, as the constant appearance and movement of Leevers would disrupt the world and enemy music. Larger Leevers, however, do have the yellow targeting and enemy music.
- The Legend of Zelda: Ocarina of Time—Official Nintendo Player's Guide by Nintendo Power suggests that Leevers are a type of cactus.[9]
- The Japanese Shogakukan guide for Four Swords Adventures refers to Leevers as Peahats.[citation needed]
Nomenclature
Names in Other Regions | ||
---|---|---|
Language | Names | Meanings |
| ||
利巴 (Lìbā) (TLoZ)[26] | ||
Zandkruiper (TLoZ)[23] | ||
Leever (CoH)[29] | ||
Leever (TLoZ | TAoL | CoH)[23][24][25] | ||
Sandkiller (CoH)[28] | Portmanteau of "sand" and "killer". | |
| ||
Leever (CoH)[27] | ||
Leever (CoH)[30] | ||
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
Gallery
-
Concept art of a Leever among other enemies from The Legend of Zelda
-
Artwork of a Leever from The Adventure of Link
-
A large Leever from Ocarina of Time
-
A Leever from Zelda's Adventure
-
A red Leever from BS The Legend of Zelda
-
A Blue Leever from BS The Legend of Zelda
-
Leevers and Geldmen from the A Link to the Past manga by Ataru Cagiva
-
A Leever from Cadence of Hyrule
See Also
Notes
- ↑ If Link defeats 10 enemies without getting hit or teleporting with the Flute, then the 10th enemy defeated will drop five Rupees. However, if the 10th enemy is defeated with a Bomb, then it will drop four Bombs. If Link defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a Fairy. After the 16th enemy, Link must get hit and reset the counter to zero in order to achieve this effect again. Defeating Armos, Like Likes, Keese, or Gels will not be counted.[8]
References
- ↑ "Octoroks, Tektites, Leevers too" — Zelda Universe, The Zelda Rap: US Commercial (1986) , YouTube (Video), published May 17, 2011, retrieved October 24, 2014.
- ↑ "Leevers!" — Zelda Universe, Legend of Zelda Ad: What Is This I Don't Even , YouTube (Video), published May 9, 2011, retrieved October 24, 2014.
- ↑ "The Oracle series features three kinds of Leevers: red, orange, and blue." (Encyclopedia, Dark Horse Books, pg. 189)
- ↑ Encyclopedia, Dark Horse Books, pg. 189 (TAoL | OoT | MM | FSA | TMC | TP | ALBW | TFH)
- ↑ "Leever. Watch its movements closely and let it go by!" — Navi (Ocarina of Time)
- ↑ "You know about the Leever, right? It actually moves pretty fast. That's not exactly good news, is it?" — Tatl (Majora's Mask)
- ↑ "Blue Leevers are a little stronger, but the red ones don't have much attacking power." (The Legend of Zelda manual, pg. 29)
- ↑ n.a., Forced Drops , redcandle.us, published n.d., retrieved August 17, 2017.
- ↑ The Legend of Zelda: Ocarina of Time—Official Nintendo Player's Guide, Nintendo of America, pg. 95
- ↑ 10.0 10.1 10.2 Enciclopedia di Hyrule, Magazzini Salani, pg. 189
- ↑ L'arte di una leggenda, Magazzini Salani, pg. 119
- ↑ L'arte di una leggenda, Magazzini Salani, pg. 390
- ↑ "Leever" — Navi (Ocarina of Time 3D, Italian localization)
- ↑ "Questo è un leever." — Tatl (Majora's Mask 3D, Italian localization)
- ↑ "Causa della sconfitta: Leever" — Game Over (Cadence of Hyrule, Italian localization)
- ↑ Nintendo Official Guidebook: The Legend of Zelda: A Link to the Past Vol. 1, Shogakukan, pg. 129
- ↑ "敗因:リーバー (赤)" — Game Over (Cadence of Hyrule, Japanese localization)
- ↑ Nintendo Official Guidebook—The Legend of Zelda: Ocarina of Time, Shogakukan, pg. 146
- ↑ Hyrule Encyclopedia, Tokuma Shoten Publishing Co., Ltd., pg. 211
- ↑ Famicom Dojo of Victory 13—Zelda II: The Adventure of Link (1987), Kodansha, pg. 6
- ↑ Nintendo Official Guidebook—The Legend of Zelda: A Link to the Past & Four Swords, Shogakukan, pg. 23
- ↑ Nintendo Official Guidebook: The Legend of Zelda: A Link to the Past Vol. 1, Shogakukan, pg. 130
- ↑ 23.0 23.1 The Legend of Zelda manual, pg. 29
- ↑ Encyclopedia, Les Éditions Soleil, pg. 189
- ↑ "Défaite causée par: Leever" — Game Over (Cadence of Hyrule, European French localization)
- ↑ zhSR= 塞尔达传说:百科全书, New Star Press, pg. 192
- ↑ "¡Fin de la partida! Causa: Leever" — Game Over (Cadence of Hyrule, Latin American Spanish localization)
- ↑ "Besiegt von: Sandkiller" — Game Over (Cadence of Hyrule, German localization)
- ↑ "Défaite causée par: Leever" — Game Over (Cadence of Hyrule, Canadian French localization)
- ↑ "¡Fin de la partida! Causa: Leever" — Game Over (Cadence of Hyrule, European Spanish localization)
- Enemies
- Burrowing Enemies
- Leevers
- Plant-Like Enemies
- Sand-Related Enemies
- Enemies in The Legend of Zelda
- Enemies in The Adventure of Link
- Enemies in A Link to the Past
- Enemies in Link's Awakening
- Enemies in Link's Awakening DX
- Enemies in Link's Awakening (Nintendo Switch)
- Enemies in Ocarina of Time
- Enemies in Ocarina of Time 3D
- Enemies in Majora's Mask
- Enemies in Majora's Mask 3D
- Enemies in Oracle of Seasons
- Enemies in Oracle of Ages
- Enemies in Four Swords Adventures
- Enemies in The Minish Cap
- Enemies in Twilight Princess
- Enemies in Twilight Princess HD
- Enemies in A Link Between Worlds
- Enemies in Tri Force Heroes
- Enemies in The Count of Black Shadows
- Enemies in BS The Legend of Zelda
- Enemies in Zelda's Adventure
- Enemies in Ancient Stone Tablets
- Enemies in Cadence of Hyrule