Weapon Bonus
Weapon Bonuses,(BotWBreath of the Wild | TotKTears of the Kingdom)[1][2] also known as Seals,(HWAoCHyrule Warriors: Age of Calamity)[3] are a recurring mechanic in The Legend of Zelda series.
Overview
Breath of the Wild
Weapon Bonuses are advantageous modifiers randomly given to Items in Link's Inventory when they are first obtained. Despite their name, Weapon Bonuses are not exclusive to Weapons and can also be found on Shields and Bows.
Modifier types
There are several different types of modifiers granted by Weapon Bonuses, and they come in two "tiers" indicated by their color: white and yellow. Although some Weapons are set to have a minimum tier of Weapon Bonus, most are determined by the World Level– a given weapon starts out with no modifiers, then is guaranteed a white one, then a yellow one. This renders
The following is a list of Weapon Bonuses per tier with their effects. Some Weapon Bonuses are only applicable to certain types of Weapons; there are also more specific restrictions expanded upon in the next section.
Weapon Bonus (white tier) | Attack Up |
---|---|
Modifier Effect | Increases attack power by random integer within some range [x, y], varies per weapon |
Weapon Bonus (yellow tier) | Attack Up+ |
Modifier Effect | Increases attack power by random integer within some range [y+1, z], varies per weapon |
Applicable Weapon Type | Weapons, Bows |
Weapon Bonus (white tier) | Durability Up |
Modifier Effect | Increases durability by random integer within some range [x, y], varies per weapon |
Weapon Bonus (yellow tier) | Durability Up+ |
Modifier Effect | Increases durability by random integer within some range [y+1, z], varies per weapon |
Applicable Weapon Type | Weapons, Bows, Shields |
Weapon Bonus (white tier) | Shield Guard Up |
Modifier Effect | Increases Shield Guard by random integer within some range [x, y], varies per shield |
Weapon Bonus (yellow tier) | Shield Guard Up+ |
Modifier Effect | Increases Shield Guard by random integer within some range [y+1, z], varies per shield |
Applicable Weapon Type | Shields |
Weapon Bonus (white tier) | Critical Hit |
Modifier Effect | Last hit of a chain does double damage/staggers enemies |
Weapon Bonus (yellow tier) | Long Throw |
Modifier Effect | Throw distance multiplied by a random float between [1.5, 2.0] |
Applicable Weapon Type | Weapons |
Weapon Bonus (white tier) | —Not Applicable |
Modifier Effect | —Not Applicable |
Weapon Bonus (yellow tier) | Quick Shot |
Modifier Effect | Bow draw distance multiplied by a random float between [1.1, 1.3] |
Applicable Weapon Type | Bows |
Weapon Bonus (white tier) | —Not Applicable |
Modifier Effect | —Not Applicable |
Weapon Bonus (yellow tier) | Five-Shot Burst |
Modifier Effect | Bow shoots five arrows instead of three |
Applicable Weapon Type | Bows |
Weapon Bonus (white tier) | Modifier Effect | Weapon Bonus (yellow tier) | Modifier Effect | Applicable Weapon Type |
---|---|---|---|---|
Attack Up | Increases attack power by random integer within some range [x, y], varies per weapon | Attack Up+ | Increases attack power by random integer within some range [y+1, z], varies per weapon | Weapons, Bows |
Durability Up | Increases durability by random integer within some range [x, y], varies per weapon | Durability Up+ | Increases durability by random integer within some range [y+1, z], varies per weapon | Weapons, Bows, Shields |
Shield Guard Up | Increases Shield Guard by random integer within some range [x, y], varies per shield | Shield Guard Up+ | Increases Shield Guard by random integer within some range [y+1, z], varies per shield | Shields |
Critical Hit | Last hit of a chain does double damage/staggers enemies | Long Throw | Throw distance multiplied by a random float between [1.5, 2.0] | Weapons |
—Not Applicable | —Not Applicable | Quick Shot | Bow draw distance multiplied by a random float between [1.1, 1.3] | Bows |
—Not Applicable | —Not Applicable | Five-Shot Burst | Bow shoots five arrows instead of three | Bows |
Weapons obtained through amiibo are guaranteed the maximum value for their applicable modifier tier (white or yellow), but will display as white regardless of which one it actually received. Additionally, due to a bug, Shields dropped from amiibo chests which are meant to have the white Shield Guard Up bonus will apply that value to the durability and correctly display it as a Durability Up bonus. This means that Shields from amiibo cannot receive Shield Guard Up, and have two possible values for Durability Up. This does not apply to the second-tier Shield Guard Up+ bonus, though as mentioned this will display as white bonus.
There are also two unused types of Weapon Bonus within the game, both of which would be yellow: Shield Surf Up, which multiplies the friction of a Shield when Shield Surfing by 0.2, and an unnamed bonus for Bows internally called AddZoomRapid
, which gives any bow a zoom property similar to the Golden Bow or Phrenic Bow.
Modifier chances
The particular Weapon Bonus received by a certain item is random within its tier. However, the bonuses are not equally likely; the algorithm used by the game to choose a Weapon Bonus has the following effective percentages:
Weapons | Tier | Chance | |||
---|---|---|---|---|---|
Attack Up | Durability Up | Critical Hit | Long Throw | ||
Most Weapons | White | 25% | 33.3̅3̅% | 41.6̅6̅% | - |
White | 50% | 50% | Impossible | - | |
Most Weapons | Yellow | 25% | 33.3̅3̅% | - | 41.6̅6̅% |
Yellow | 50% | 50% | - | Impossible |
Shields | Tier | Chance | ||
---|---|---|---|---|
Shield Guard Up | Durability Up | |||
Any Shield (Normal) | White | 50% | 50% | |
Any Shield (Normal) | Yellow | 50% | 50% | |
Any Shield (amiibo drop) | White | 0% | 100%[a] | |
Any Shield (amiibo drop) | Yellow | 0% | 100%[a] |
Bows | Tier | Chance | |||
---|---|---|---|---|---|
Attack Up | Durability Up | Quick Shot | Five-Shot Burst | ||
Any Bow | White | 50% | 50% | - | - |
Most Bows | Yellow | 25% | 33.3̅3̅% | 41.6̅6̅% | - |
Yellow | 12.5% | 22.2̅2̅% | 36.1̅1̅% | 29.16̅% |
Unobtainable modifiers
Aside from the above Items which have inherent exceptions to certain modifiers, there are some Weapons that can technically receive Weapon Bonuses but do not, in practice, receive certain or any modifiers due to restrictions that happen to be placed on every instance of the Item. However, they may be seen with gameplay modification or glitches.
- Some Items never receive any Weapon Bonuses:
- Unique Equipment:
- Weapons from Shops:
- Skeleton Arms:
- Special case:
- Unique Equipment:
- Some Items only are seen with white Weapon Bonuses, and never yellow ones:
After the World Level has reached a high enough point, white Weapon Bonuses (most notably the Critical Hit effect) effectively go "extinct", becoming Permanently Missable Items. The Hero's Shield can also never receive Shield Guard Up due to the bug explained above which affects amiibo drops, and it is amiibo-exclusive.
There are also some Items which may have only one or a few instances where they may have a Weapon Bonus, such as the Torch in a Treasure Chest inside Divine Beast Vah Rudania.
Tears of the Kingdom
The Weapon Bonus system in Tears of the Kingdom is mostly the same as in Breath of the Wild. However, instead of ranges that vary per Equipment, the random value for Attack Up and Durability Up bonuses is within set ranges for any Equipment. In addition to Weapon Bonuses, certain Weapons now have Weapon Traits, which grant Weapons within a certain series unique abilities.
If Rock Octorok sucks up a Weapon, Shield, or Bow when inhaling, it will spit it out with a new Weapon Bonus as well as replenishing its Durability. Rare or unique equipment cannot receive Weapon Bonuses under normal circumstances, except for the Hylian Shield, which can receive Weapon Bonuses from scaling, Rock Octoroks, and when purchased from Cece.
The pieces of Equipment that cannot normally receive a Weapon Bonus include:
These are all of the Weapon Bonuses available in Tears of the Kingdom, along with their possible values:
Weapon Bonus | |
---|---|
"Tier" | 1 |
Description | Adds between 3-5 Durability to the Equipment's "base" Durability |
Weapon Bonus | |
"Tier" | 2 |
Description | Adds between 6-10 Durability to the Equipment's "base" Durability |
Weapon Bonus | |
"Tier" | 1 |
Description | Adds between 3-5 attack power to the Equipment |
Weapon Bonus | |
"Tier" | 2 |
Description | Adds between 6-10 attack power to the Equipment |
Weapon Bonus | |
"Tier" | 1 |
Description | Adds between 3-5 shield guard to the Shield |
Weapon Bonus | |
"Tier" | 2 |
Description | Adds between 6-10 shield guard to the Shield |
Weapon Bonus | |
"Tier" | 1 |
Description | Doubles the damage of the last attack in a combo |
Weapon Bonus | |
"Tier" | 2 |
Description | Increases the throw range of the weapon |
Weapon Bonus | |
"Tier" | 2 |
Description | Increases Bow draw speed |
Weapon Bonus | |
"Tier" | 2 |
Description | Makes the Bow fire arrows in a five-shot spread |
Weapon Bonus | "Tier" | Description |
---|---|---|
1 | Adds between 3-5 Durability to the Equipment's "base" Durability | |
2 | Adds between 6-10 Durability to the Equipment's "base" Durability | |
1 | Adds between 3-5 attack power to the Equipment | |
2 | Adds between 6-10 attack power to the Equipment | |
1 | Adds between 3-5 shield guard to the Shield | |
2 | Adds between 6-10 shield guard to the Shield | |
1 | Doubles the damage of the last attack in a combo | |
2 | Increases the throw range of the weapon | |
2 | Increases Bow draw speed | |
2 | Makes the Bow fire arrows in a five-shot spread |
These are the Weapon Bonuses available for each Equipment, excluding the rare and unique pieces of Equipment listed above.
Equipment | |
---|---|
Can receive Durability Up or Durability Up+ | |
Can receive Attack Up or Attack Up+ | |
Can receive Shield Guard Up or Shield Guard Up+ | |
Can receive Critical Hit | |
Can receive Long Throw | |
Can receive Quick Shot | |
Can receive Five-Shot Burst | |
Equipment | All other Weapons |
Can receive Durability Up or Durability Up+ | |
Can receive Attack Up or Attack Up+ | |
Can receive Shield Guard Up or Shield Guard Up+ | |
Can receive Critical Hit | |
Can receive Long Throw | |
Can receive Quick Shot | |
Can receive Five-Shot Burst | |
Equipment | |
Can receive Durability Up or Durability Up+ | |
Can receive Attack Up or Attack Up+ | |
Can receive Shield Guard Up or Shield Guard Up+ | |
Can receive Critical Hit | |
Can receive Long Throw | |
Can receive Quick Shot | |
Can receive Five-Shot Burst | |
Equipment | All other Bows |
Can receive Durability Up or Durability Up+ | |
Can receive Attack Up or Attack Up+ | |
Can receive Shield Guard Up or Shield Guard Up+ | |
Can receive Critical Hit | |
Can receive Long Throw | |
Can receive Quick Shot | |
Can receive Five-Shot Burst | |
Equipment | All Shields |
Can receive Durability Up or Durability Up+ | |
Can receive Attack Up or Attack Up+ | |
Can receive Shield Guard Up or Shield Guard Up+ | |
Can receive Critical Hit | |
Can receive Long Throw | |
Can receive Quick Shot | |
Can receive Five-Shot Burst |
Equipment | Can receive Durability Up or Durability Up+ | Can receive Attack Up or Attack Up+ | Can receive Shield Guard Up or Shield Guard Up+ | Can receive Critical Hit | Can receive Long Throw | Can receive Quick Shot | Can receive Five-Shot Burst |
---|---|---|---|---|---|---|---|
All other Weapons | |||||||
All other Bows | |||||||
All Shields |
Other Appearances
Hyrule Warriors: Age of Calamity
Some Weapons come with Seals that enhance their abilities. These can be combined and manipulated at the Hylian Blacksmith Guild. Each Weapon also has a particular Seal unlocked when it reaches Level 25 and Level 30.
Nomenclature
Names in Other Regions | ||
---|---|---|
Language | Names | |
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
Gallery
-
Icon of the Attack Up Weapon Bonus from Tears of the Kingdom
-
Icon of the Attack Up+ Weapon Bonus from Tears of the Kingdom
See Also
References
- ↑ The Legend of Zelda: Breath of the Wild—The Complete Official Guide, Piggyback Interactive Limited, pg. 285
- ↑
Weapon Bonuses
— Tips and Tricks (Tears of the Kingdom)
Some weapons you'll come across have special properties that set them apart from others of their class, such as superior durability or above-average attack power. - ↑
Remove Seals
— N/A (Hyrule Warriors: Age of Calamity)