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{{Enemy
{{Reorg}}
|name = Beamos
{{Infobox Enemy
|image = [[File:Beamos SS.png|175px]]<br>
|image=
'''<small>A Beamos from ''Skyward Sword''</small>'''
{{Media
|game = {{ALTTP}}<br>{{LA}}<br>{{OOT}}<br>{{MM}}<br>{{OOA}}<br>{{OOS}}<br>{{TWW}}<br>{{TP}}<br>{{PH}}<br>{{SS}}<br>{{ALBW}}
|Render SS= File:SS Beamos Render.png
|habitat = [[Dungeon]]s
|Model LANS= File:LANS Beamos Model.png
|weapon = [[Bomb]]s<br>[[Arrow]]s
|Model OoT= File:OoT Beamos Model.png
|spoils =  
|Model OoT3D= File:OoT3D Beamos Model.png
|Model MM= File:MM Beamos Model.png
|Model MM3D= File:MM3D Beamos Model.png
|Model TWW= File:TWW Beamos Red Model.png
|Model TWWHD= File:TWWHD Beamos Model.png
|Model TP= File:TP Beamos Model.png
|Model TPHD= File:TPHD Beamos Model.png
|Model PH= File:PH Beamos Model.png
|Model SS= File:SS Beamos Model.png
|Model SSHD= File:SSHD Beamos Model.png
|Model ALBW= File:ALBW Beamos Model.png
|Model TFH= File:TFH Beamos Model.png
|Model BotW= File:BotW Beamos Model.png
|Sprite ALttP= File:Beamos moving ALttP.gif
|Sprite LA= File:LA Beamos Sprite.png
|Sprite LADX= File:LADX Beamos Sprite.png
|Sprite OoS= File:OoS Beamos Sprite.png
|Sprite OoA= File:OoA Beamos Sprite.png
|Sprite FSA= File:FSA Beamos Sprite.png
}}
}}
'''Beamos''' are impregnable statues with rotating heads and a single, glaring eye, that have appeared as dungeon staples as early in the [[The Legend of Zelda (Series)|''Zelda'' franchise]] as {{ALTTP}}. These foes will not hesitate to fire an energy beam at anything that makes eye contact with them, or comes within close proximity.
|caption=
{{Navi|Beamos|'''Beamos'''
|pronunciation=
Watch out for its searching beam! I bet it doesn't like smoke to get in its eye!}}
|race=
{{clear|left}}
|game= ALttP, LA, OoT, MM, OoS, OoA, TWW, FSA, TP, PH, SS, ALBW, TFH, BotW
{{Tatl|Beamos|What?! You don't know about the '''Beamos'''? Don't let its beam scare you. Just give it a good blast!}}
|other= AST, LCT, HW, CoH
{{clear|left}}
|habitat= {{Spawn Locations}}
{{Tingle|Beamos|Ack! A '''Beamos'''!<br><br>For now...flee!
|member=
----
|health=
:''(After obtaining the Bow)''
|attack= {{Infobox Game Blocks
It's a '''Beamos'''!<br><br>Shoot an arrow into its eye when it glows!}}
|ALttP= {{Damage
{{clear|left}}
|attack1= Eye Beam
{{Fi|Beamos|This is an ancient security mechanism. Its weak point is its eye. The eye is also a weapon that fires a focused energy beam.
|damage1= 1.00
}}
|LA= {{Damage
|attack1= Contact
|damage1= 0.50
|attack2= Eye Beam
|damage2= 1.00
}}
|OoS= {{Damage
|attack1= Eye Beam
|damage1= 0.50
}}
|OoA= {{Damage
|attack1= Eye Beam
|damage1= 0.50
}}
|OoT= {{Damage
|attack1= Eye Beam
|damage1= 0.25
|attack2= Explode
|damage2= 0.25
}}
|MM= {{Damage
|attack1= Eye Beam
|damage1= 0.25
|attack2= Explode
|damage2= 0.25
}}
|TWW= {{Damage
|attack1= Contact
|damage1= 0.50
|attack2= Eye Beam
|damage2= 0.25
}}
|FSA= {{Damage
|attack1= Eye Beam
|damage1= 1.00
}}
|TP= {{Damage
|attack1= Eye Beam
|damage1= 0.25
}}
|SS= {{Damage
|attack1= Electric Eye Beam
|damage1= 1.00
}}
}}
|weapon= {{List|[[Bomb]]s, [[Bow]], [[Sword]]}}
|spoils=
|exp=
|theme=
}}
{{Term/Store|Beamos|Beamos|Series, ALttP, LA, LADX, OoT, OoT3D, MM, MM3D, OoS, OoA, TWW, TWWHD, FSA, TP, TPHD, PH, SS, ALBW, TFH, BotW, CoH, HWDE|plural}} are recurring enemies in the {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 165 {{Exp Game|ALttP, LA, LADX, OoT, OoT3D, MM, MM3D, OoS, OoA, TWW, TWWHD, FSA, TP, TPHD, PH, SS, TFH}}}}</ref><ref>{{Cite Guide|quote= |game= ALBW |guide= Prima |page= 203}}</ref><ref>{{Cite Book|quote= |book= CaC |publisher= |page= 218}}</ref><ref name="HWDE Tutorials">{{Cite|Stone statues called {{Color|HWDE Adventure Mode Green|Beamos}} attack with powerful beams once they spot you.|Tutorials|HWDE}}</ref><ref>{{Cite|Defeated By: Beamos|Game Over|CoH}}</ref>{{Name Ref|LANS, SSHD, AST, LCT}}
 
==Characteristics==
{{Navi
|quote1= {{Color|OoT White|Beamos}}<br/>Watch out for its searching beam! I bet it doesn't like {{Color|OoT White|smoke}} to get in its eye!
}}
{{Tatl
|quote1= What?! You don't know about the {{Color|MM White|Beamos}}? Don't let its beam scare you. Just give it a good blast!
}}
{{Tingle
|context1=
|quote1= <p>Ack! A '''Beamos'''!</p><p>For now...flee!</p>
 
|context2= After obtaining the Bow
|quote2= <p>It's a '''Beamos'''!</p><p>Shoot an arrow into its eye when it glows!</p>
}}
The Beamos is one of the most technologically advanced enemies in the ''Zelda'' universe. They appear as statues with rotating, glaring eyes capable of shooting beams of light at their foes, and are usually indestructible. They can appear as either statues of stone or of solid metal, however much like real statues, they are incapable of moving, and must rely on their laser solely to keep intruders at bay. For this reason, Beamos are often situated inside dungeon rooms, or placed strategically on a staircase or entrance to impede progress, using swiveling movements to check all of their bounds. This laser of theirs, in every incarnation, has a specified range that can be bested whenever [[Link]] steps out of range, hides behind an object, or in some games, simply when the Beamos is off the screen.
 
While the laser of the Beamos normally cannot be stopped once it has been shot, in some games, specifically in {{LA}} and {{SS}}, Link can use certain [[Shield]]s to reflect the laser away. However it most games, it must simply be avoided. For the majority of ''Zelda'' titles, the laser itself is a continuous long beam, except for {{ALttP}} and {{LA|-}}, where it is a single short beam.
 
Beamos across {{TLoZ|Series}} often only come in one variety, however, other variations do exist. In {{TWW}}, which distinguishes Beamos by color, red Beamos behave like ordinary Beamos, whereas the blue kind have fixed beam paths, and will block Link's path entirely until they are destroyed. In {{TP}}, there exists two varieties; a larger brown type in the [[Goron Mines]] and minor caves that are able to shoot fire beams, and a thinner white version in the [[Temple of Time (Dungeon)|Temple of Time]], which shoots pink beams of energy. The white variants can be destroyed by the statue Link controls with the [[Dominion Rod]].
 
In many games, Beamos are indestructible and impervious to all attacks, requiring that Link avoid them entirely. However in a few games, particularly in the 3D console games, the Beamos statues can be destroyed or rendered inoperable. In {{OoT}} and {{MM}}, Beamos can be destroyed with the use of a [[Bomb]]. The entire statue is destroyed on impact and explodes as its eye hits the ground. In {{TWW|-}}, {{FSA}} and {{TP|-}}, an [[Arrow]] can be shot at its eye to destroy it. The [[Ball and Chain]] can also be used to destroy a Beamos Statue in {{TP|-}}. In {{LA|-}} for Nintendo Switch, the beams can be reflected back at the Beamos with the [[Mirror Shield]], temporarily disabling them.
 
==={{SS|-}}===
{{Fi
|quote1= <p>Target lock: {{Color|SS Blue|Beamos}}</p><p>This is an ancient security mechanism. Its weak point is its eye. The eye is also a weapon that fires a focused energy beam.</p><p>I calculate a 100% failure rate at any attempt to strike the eye with your sword while it is still on top of the pedestal.</p><p>I recommend using a weapon that can strike at high targets. Conversely, you could lower its head to a height your sword can reach.</p>
}}
In {{SS|-}}, Beamos appear as multi-layered poles composed of electrified sections. The head of the Beamos turns in a rigid, mechanical motion as opposed to moving fluently. The beams they shoot are electrified, which will cause Link more harm if he attempts to block it with an Iron Shield. As they are mechanical creations from the past, they are shown to have crumbled into a pile of stone after many years, but will be returned to life as do other enemies when under the effects of an activated [[Timeshift Stone]].


I calculate a 100% failure rate at any attempt to strike the eye with your sword while it is still on top of the pedestal.
Beamos can be defeated by slicing apart different sections of their body and stabbing the eye. However the [[Bow]] also becomes effective later in the game. They can be stunned by blocking their beams with a shield, with the exception of an Iron Shield. Using the [[Gust Bellows]] on the wing-like structures on the sides of its head will also cause it to become dizzy and stunned for a short time.


I recommend using a weapon that can strike at high targets, or conversely lowering its head to a height your sword can reach.}}
==={{TFH|-}}===
{{clear|left}}
In {{TFH}}, Beamos have a slightly different appearance. Instead of a rotating tower, as in previous games, they are spherical in shape and sit atop stone pillars where they scan their surroundings and fire a laser beam when they spot one of the [[Links]]. They can only be reached by forming a [[Totem]], and can then be attacked by shooting Arrows at them. It takes a couple Arrow shots to defeat them, however if their eye is successfully shot as they rotate, they are instantly defeated. Once they have been defeated, they will roll towards the Links while flashing, and eventually explode. This behavior is very similar to Armos.


==Characteristics==
==={{BotW|-}}===
[[File:MM Beamos.png|80px|left]]
In {{BotW}}, Beamos are simply objects that appear only in certain [[Ancient Shrine]]s, such as [[Sheh Rata Shrine]]. They constantly emit a dangerous blue laser straight forward, that can be blocked with any [[shield]]. They are stationary, but they are occasionally placed on movable platforms. Some Beamos can be picked up. Like other ancient [[Sheikah]] technology, they are absent from {{TotK}}, being effectively replaced by the [[Beam Emitter]] and a new type of red laser that appears in [[Shrine of Light|Shrines of Light]], although these are not exact equivalents.
The Beamos is one of the most technologically advanced enemies in the Zelda universe, if not the single most. This foe is not only made of solid metal, as in {{OOT}}, {{TWW}}, and in {{PH}}, or stone like in {{TP}}, but wields and uses a finely-tuned laser to attack territorial threats, situated at its "forehead." Despite the modern look and attributes, these foes cannot move, and must rely on their laser solely to keep intruders at bay. For this reason, Beamos are often situated inside dungeon rooms, or placed strategically on a staircase or entrance to impede progress, using swiveling movements to check all of their bounds. This laser of theirs, in every incarnation, has a specified range that can be bested whenever Link steps out of range, hides behind an object, or, when speaking in terms of {{LA}}, the ''Oracle'' titles, or ''Phantom Hourglass'', simply when the Beamos is off the screen.


The laser of the Beamos cannot be avoided once it has been shot, however, in ''Link's Awakening'', Link can use the [[Mirror Shield]] or any shield in and {{SS}} to reflect the laser away. In that same vein, for the majority of Zelda titles, the laser itself is a continuous beam, save for {{ALTTP}} where it is a single quip at a time.
==Other Appearances==
==={{AST|-}}===
{{Noncanon|Start}}
{{Stub|AST}}


==Variations==
{{Noncanon|End}}
[[File:Beamos PH.png|left|Beamos from ''Phantom Hourglass'']]
Beamos across the Zelda series often only come in one variety, however, in games like ''The Wind Waker'', which denotes Beamos by color, and ''Ocarina of Time'', that distinguishes these foes by size, there is quite the variation. In ''The Wind Waker'', they come in two variations: red ones, which act like normal Beamos, and blue ones, which have fixed beam paths, blocking [[Link]]'s path entirely, until they are destroyed.


In ''Twilight Princess'', they come in two variations, as well: a larger brown type found in the [[Goron Mines]] and minor caves is able to shoot fire beams, and a thinner white type, similar to a Doric pillar, in the [[Temple of Time (Dungeon)|Temple of Time]], carries the ability to shoot pink beams of energy. These white variants cannot be moved and can be fully obliterated by the statue Link controls with the [[Dominion Rod]].
==={{LCT|-}}===
{{Noncanon|Start}}
{{Stub|LCT}}


Beamos in ''Skyward Sword'' appear as multi-layered, totem pole-like enemies comprised of electrified sections. The head of the Beamos turns in a rigid, mechanical way as opposed to moving fluently.
{{Noncanon|End}}


==Weaknesses==
==={{HW|-}}===
[[File:Red Beamos.png|right|A Red Beamos from The Wind Waker|50px]]
{{Noncanon|Start}}
Beamos, series-wide, have a collective weak spot centralized at the eye from which its laser is produced, however, its the method of fracturing that eye that provides the variation between games, of the species that can be destroyed that is. The Beamos variety seen in ''A Link to the Past'' and several subsequent titles cannot be destroyed, only avoided. Using the [[Mirror Shield]] in the [[Game Boy]] titles can reflect its beam, but this will not affect the statue. Straying from the norm, the Beamos of ''Ocarina of Time'', ''Majora's Mask'', and ''The Wind Waker'' can all be annihilated with the use of bombs, exploding on contact. The bomb strategy is replaced with that of a [[Bombchu]] in ''Phantom Hourglass''.
[[File:HW Beamos Render.png|right|100px]]
In {{HW}}, Beamos typically appear inside of [[Keep]]s, or rarely outside of them, in various Stages of the game. They shoot magical beams into the floor in a straight path which then explode sequentially.<ref name="HWDE Tutorials"/> They are primarily susceptible to Bombs, as regular attacks are ineffective against them.<ref>{{Cite|Beamos are extraordinarily tough, {{Color|HWDE Adventure Mode Green|so normal attacks will be ineffective}}. Find some means of attacking Beamos!|Tutorials|HWDE}}</ref> Despite their weakness to Bombs, blasts from Bomb Flowers do not harm them.


In ''The Wind Waker'', {{FSA}} and in ''Twilight Princess'', they can be defeated with an arrow to the eye, as in ''Phantom Hourglass'' as well, or by using the [[Dominion Rod]] to control the statue to smash them in the [[Temple of Time (Dungeon)|Temple of Time]]. If Link is out of arrows, he can also defeat them using a well timed strike from the [[Ball and Chain]].  
Special Attacks are also capable of defeating Beamos, as Special Attacks are capable of bypassing an enemy's defense. This is evidenced by the fact that when using Focus Spirit, regular attacks break its "shield" and eventually are capable of defeating it. Powerful Focus Spirit attacks are also capable of defeating Beamos in the same manner.
{{Noncanon|End}}


Beamos in ''Skyward Sword'' can be defeated by slicing apart different sections of their body and stabbing the eye, but using the [[Bow]] is also effective later in the game. Beamos in this game are shown to crumble into a pile of stone after many years, but will be returned to life like all other foes when under the effects of a [[Timeshift Stone]]. Like all other incarnations, the Beamos will shoot out a laser beam from its eye, but this attack can now be deflected back using the shield to stun it. As the game treats the laser as electricity, this will not work if Link uses the Iron Shield or its upgrades, which will conduct it. Using the [[Gust Bellows]] on the wing like structures on the sides of its head will also cause it to become dizzy and stunned for a small time.
==={{CoH|-}}===
{{Ambig|Start}}
Beamos appear as enemies in {{CoH}} where they move to the beat of the music. While their bodies are stationary, their single eye rotates around them on every single beat, lighting up for one music beat when spotting either {{Term|CoH|Cadence|link}}, {{Term|CoH|Link|link}}, {{Term|CoH|Yves|link}}, or {{Term|CoH|Princess Zelda|link}} when they pass by, and then firing a laser at them on the following beat. Their laser can fire in any direction, including diagonally, and also deal damage to enemies that accidentally walk into their line of fire. Beamos only possess 2 hearts.
{{Ambig|End}}


==Trivia==
==Trivia==
*In ''Ocarina of Time'', when targeting a Beamos, [[Navi]] says that it doesn't like smoke. This quote is similar to the [[Old Man]]'s "helpful" hint in the [[Moon Labyrinth]] in {{TLOZ}}, where he says that "[[Iconic Quotes from The Legend of Zelda#.22Dodongo Dislikes Smoke.22|Dodongo Dislikes Smoke]]."
* In {{OoT|-}}, when targeting a Beamos, [[Navi]] says that it does not like smoke. This quote is similar to the [[Old Man]]'s hint in {{Term|TLoZ|Level 2|link}} in {{TLoZ}}, where he says that "[[Iconic Quotes from The Legend of Zelda#"Dodongo Dislikes Smoke"|Dodongo Dislikes Smoke]]."
*The Beamos, [[Parasitic Tentacle (The Wind Waker)|Parasitic Tentacles]], [[Vines]], and [[Warship]]s in {{TWW}} are the only enemies in the game that cannot be made into a [[Nintendo Gallery]] figurine. Strangely, giving a picture of one to the sculptor [[Carlov]] in the Nintendo Gallery will result in him saying that he already made one.
* The Beamos, [[Dexivine]]s, [[Vines]], and [[Warship]]s in {{TWW|-}} are the only enemies in the game that cannot be made into a [[Nintendo Gallery]] [[Figurines in The Wind Waker|Figurine]]. Giving a picture of one to [[Carlov]] will result in him making an [[Armos]] Figurine.
{{clear}}
 
*It is comparable to a similar enemy, the [[Armos]].
==Nomenclature==
{{Nomenclature}}
 
===Other Names===
{{Other Names
|-
| Beamos Statue<ref>{{Cite Web|quote= |author= |title= Zelda Universe |url= http://www.zelda.com/universe/game/past/walk.jsp |archive= https://web.archive.org/web/20050313044453/http://www.zelda.com/universe/game/past/walk.jsp |published= |retrieved= March 13, 2005 |site= Zelda.com |type= archive}}</ref>
| {{ALttP}}
| [[Zelda.com]]
| {{E}}
|-
| Rotating Green Laser Statue<ref>{{Cite Guide|quote= |game= ALttP |guide= Nintendo |page= 168}}</ref>
| {{ALttP}}
| {{Guide|ALttP|Nintendo}}
| {{E}}
|-
| Laser Turret<ref>{{Cite Guide|quote= |game= ALttP&FS |guide= Nintendo |page= 30 {{Exp Game|ALttP}}}}</ref>
| {{ALttP}}
| {{Guide|ALttP&FS|Nintendo}}
| {{E}}
|-
| Laser<ref>{{Cite Guide|quote= |game= OoS |guide= Nintendo |page= 35 {{Exp Game|OoS}}}}</ref>
| {{OoS}}
| {{Guide|OoS|Nintendo}}
| {{E}}
|-
| Laser Eyeball<ref>{{Cite Guide|quote= |game= OoS |guide= BradyGames |page= 50 {{Exp Game|OoS}} |edition= Pocket Guide}}</ref>
| {{OoS}}
| {{Guide|OoS|BradyGames}}
| {{E}}
|-
| Laser-eye Turret<ref>{{Cite Guide|quote= |game= OoS |guide= BradyGames |page= 77 {{Exp Game|OoS}} |edition= Pocket Guide}}</ref>
| {{OoS}}
| {{Guide|OoS|BradyGames}}
| {{E}}
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Beamos ALttP.png|Beamos from ''A Link to the Past''
File:ALttP Beamos Sprite.png|Beamos from {{ALttP|-}}
File:Beamos moving ALttP.gif|A Beamos animation from ''A Link to the Past''
File:LttP bemosfiring.gif|Beamos attacking Link from {{ALttP|-}}
File:LttP bemosfiring.gif|Link runs for cover as a Beamos statue fires
File:LANS Beamos Concept Artwork.png|Concept artwork of a {{Term|LANS|Beamos}} from {{LANS|-}}
File:Beamos.png|A Beamos as seen in the ''Oracle'' titles
File:OoT Beamos Model.png|Beamos model from {{OoT|-}} and {{MM|-}}
File:Beamos1.png|A Beamos from ''Ocarina of Time'' and ''Majora's Mask''
File:TWW Beamos Model.png|Red Beamos from {{TWW|-}}
File:Blue Beamos.png|A Blue Beamos from ''The Wind Waker''
File:TWW Beamos Blue Model.png|Blue Beamos from {{TWW|-}}
File:Beamos TWW.png|A Red Beamos from ''The Wind Waker''
File:TP White Beamos Model.png|Temple of Time Beamos from {{TP|-}}
File:Beamos TP.png|A Beamos in the Goron Mines from ''Twilight Princess''
File:TPHD Beamos Attacking.png|Goron Mines Beamos attacking from {{TPHD|-}}
File:Beamostp.png|A Beamos in the Temple of Time from ''Twilight Princess''
File:TPHD Unused Beamos Model.png|Unused model of a Beamos from {{TPHD|-}}
File:BeamosPresentSS.png|A non-functioning Beamos from ''Skyward Sword''
File:BeamosPresentSS.png|Destroyed Beamos from {{SS|-}}
File:Beamos aLBW.png|A Beamos as seen in ''A Link Between Worlds''
File:SS concept 42.jpg|Concept art of Beamos from {{SS|-}}
File:BotW Beamos Concept Art.png|Concept art of Beamos from {{BotW|-}}
File:HWDE Beamos Model.png|Beamos from {{HWDE|-}}
File:HWDE Beamos Icon.png|Beamos Portrait from {{HWDE|-}}
File:HWDE Beamos Mini Map Icon.png|Beamos Mini Map icon from {{HWDE|-}}
File:CoH Beamos Sprite.png|A Beamos from {{CoH|-}}
</gallery>
</gallery>
<br>
 
{{Names
{{Ref}}
|width=
 
|nwidth=
{{Categories
|en= 
|Beam Enemies, Eye Enemies, Shooting Enemies
|enM=
  |enemies= ALttP, LA, LADX, LANS, OoT, OoT3D, MM, MM3D, OoS, OoA, TWW, TWWHD, FSA, TP, TPHD, PH, SS, SSHD, ALBW, TFH, BotW, AST, LCT, HW, HWL, HWDE, CoH
|ja= {{Japanese|ビーモス|Bīmosu}}<br>{{Japanese|ビム|Bimu}}{{exp|A Link to the Past, Link's Awakening, Oracle Series}}  
|jaM= Beamos<br>Bim (Beam)
|es= Beamos
|esM=
|esS=
|esSM=
|esL=
|esLM=
|fr= Sentinelle
|frM=
|frF=
|frFM=
|frC=
|frCM=
|de= {{de|Strahlzyklop|Strahlenzyklop}}
|deM= Beam Cyclops
|it= Laseros
|itM=  
|ko= 
|koM=
|chS= {{Chinese|彼默斯|Bǐmòsī}}
|chSM= Transliteration of "Beamos"
}}
}}
{{Enemies}}
{{InorganicEnemy}}
[[Category:Enemies in A Link to the Past]]
[[Category:Enemies in Link's Awakening]]
[[Category:Enemies in Ocarina of Time]]
[[Category:Enemies in Majora's Mask]]
[[Category:Enemies in Oracle of Seasons]]
[[Category:Enemies in Oracle of Ages]]
[[Category:Enemies in The Wind Waker]]
[[Category:Enemies in Four Swords Adventures]]
[[Category:Enemies in Twilight Princess]]
[[Category:Enemies in Phantom Hourglass]]
[[Category:Enemies in Skyward Sword]]

Latest revision as of 21:26, 9 April 2024

This article is a viable candidate for reorganization.
Please see the related discussion on this article's talk page for more information concerning its future layout.

Beamos are recurring enemies in the The Legend of Zelda series.[1][2][3][4][5][name references needed]

Characteristics

Tatl's Commenthide ▲
Tatl says:

What?! You don't know about the Beamos? Don't let its beam scare you. Just give it a good blast!

Tingle's Commentshide ▲
Tingle says:

Ack! A Beamos!

For now...flee!

show more...
After obtaining the Bow

It's a Beamos!

Shoot an arrow into its eye when it glows!

The Beamos is one of the most technologically advanced enemies in the Zelda universe. They appear as statues with rotating, glaring eyes capable of shooting beams of light at their foes, and are usually indestructible. They can appear as either statues of stone or of solid metal, however much like real statues, they are incapable of moving, and must rely on their laser solely to keep intruders at bay. For this reason, Beamos are often situated inside dungeon rooms, or placed strategically on a staircase or entrance to impede progress, using swiveling movements to check all of their bounds. This laser of theirs, in every incarnation, has a specified range that can be bested whenever Link steps out of range, hides behind an object, or in some games, simply when the Beamos is off the screen.

While the laser of the Beamos normally cannot be stopped once it has been shot, in some games, specifically in Link's Awakening and Skyward Sword, Link can use certain Shields to reflect the laser away. However it most games, it must simply be avoided. For the majority of Zelda titles, the laser itself is a continuous long beam, except for A Link to the Past and Link's Awakening, where it is a single short beam.

Beamos across The Legend of Zelda series often only come in one variety, however, other variations do exist. In The Wind Waker, which distinguishes Beamos by color, red Beamos behave like ordinary Beamos, whereas the blue kind have fixed beam paths, and will block Link's path entirely until they are destroyed. In Twilight Princess, there exists two varieties; a larger brown type in the Goron Mines and minor caves that are able to shoot fire beams, and a thinner white version in the Temple of Time, which shoots pink beams of energy. The white variants can be destroyed by the statue Link controls with the Dominion Rod.

In many games, Beamos are indestructible and impervious to all attacks, requiring that Link avoid them entirely. However in a few games, particularly in the 3D console games, the Beamos statues can be destroyed or rendered inoperable. In Ocarina of Time and Majora's Mask, Beamos can be destroyed with the use of a Bomb. The entire statue is destroyed on impact and explodes as its eye hits the ground. In The Wind Waker, Four Swords Adventures and Twilight Princess, an Arrow can be shot at its eye to destroy it. The Ball and Chain can also be used to destroy a Beamos Statue in Twilight Princess. In Link's Awakening for Nintendo Switch, the beams can be reflected back at the Beamos with the Mirror Shield, temporarily disabling them.

Skyward Sword

Fi's Commenthide ▲
Fi says:

Target lock: Beamos

This is an ancient security mechanism. Its weak point is its eye. The eye is also a weapon that fires a focused energy beam.

I calculate a 100% failure rate at any attempt to strike the eye with your sword while it is still on top of the pedestal.

I recommend using a weapon that can strike at high targets. Conversely, you could lower its head to a height your sword can reach.

In Skyward Sword, Beamos appear as multi-layered poles composed of electrified sections. The head of the Beamos turns in a rigid, mechanical motion as opposed to moving fluently. The beams they shoot are electrified, which will cause Link more harm if he attempts to block it with an Iron Shield. As they are mechanical creations from the past, they are shown to have crumbled into a pile of stone after many years, but will be returned to life as do other enemies when under the effects of an activated Timeshift Stone.

Beamos can be defeated by slicing apart different sections of their body and stabbing the eye. However the Bow also becomes effective later in the game. They can be stunned by blocking their beams with a shield, with the exception of an Iron Shield. Using the Gust Bellows on the wing-like structures on the sides of its head will also cause it to become dizzy and stunned for a short time.

Tri Force Heroes

In Tri Force Heroes, Beamos have a slightly different appearance. Instead of a rotating tower, as in previous games, they are spherical in shape and sit atop stone pillars where they scan their surroundings and fire a laser beam when they spot one of the Links. They can only be reached by forming a Totem, and can then be attacked by shooting Arrows at them. It takes a couple Arrow shots to defeat them, however if their eye is successfully shot as they rotate, they are instantly defeated. Once they have been defeated, they will roll towards the Links while flashing, and eventually explode. This behavior is very similar to Armos.

Breath of the Wild

In Breath of the Wild, Beamos are simply objects that appear only in certain Ancient Shrines, such as Sheh Rata Shrine. They constantly emit a dangerous blue laser straight forward, that can be blocked with any shield. They are stationary, but they are occasionally placed on movable platforms. Some Beamos can be picked up. Like other ancient Sheikah technology, they are absent from Tears of the Kingdom, being effectively replaced by the Beam Emitter and a new type of red laser that appears in Shrines of Light, although these are not exact equivalents.

Other Appearances

Ancient Stone Tablets



Link's Crossbow Training



Hyrule Warriors

In Hyrule Warriors, Beamos typically appear inside of Keeps, or rarely outside of them, in various Stages of the game. They shoot magical beams into the floor in a straight path which then explode sequentially.[4] They are primarily susceptible to Bombs, as regular attacks are ineffective against them.[6] Despite their weakness to Bombs, blasts from Bomb Flowers do not harm them.

Special Attacks are also capable of defeating Beamos, as Special Attacks are capable of bypassing an enemy's defense. This is evidenced by the fact that when using Focus Spirit, regular attacks break its "shield" and eventually are capable of defeating it. Powerful Focus Spirit attacks are also capable of defeating Beamos in the same manner.

Cadence of Hyrule

Beamos appear as enemies in Cadence of Hyrule where they move to the beat of the music. While their bodies are stationary, their single eye rotates around them on every single beat, lighting up for one music beat when spotting either Cadence, Link, Yves, or Zelda when they pass by, and then firing a laser at them on the following beat. Their laser can fire in any direction, including diagonally, and also deal damage to enemies that accidentally walk into their line of fire. Beamos only possess 2 hearts.

Trivia

Nomenclature

Names in Other Regions
LanguageNamesMeanings
Japan
Japanese
  • Corruption of ビーム (Beam)
  • From ビーム (Bīmu) (beam).
The Kingdom of the Netherlands
Dutch
Beamos (SSHD)[21]
Canada
FrenchCA
Sentinelle (CoH)[23]Sentinel
The French Republic
FrenchEU
Sentinelle (SSHD | CoH)[19][20]Sentinel
The Federal Republic of Germany
German
Strahlzyklop (SSHD | HWDE | CoH)[16][17][18]Beam cyclops; portmanteau of Strahl (beam) and Zyklop (cyclops).
The Italian Republic
Italian
Laseros (ALttP | LA | LADX | OoT | OoT3D | MM | MM3D | OoS | OoA | TWW | FSA | ALBW | CoH)[7][8][9][10][11]From "laser"
Latin America
SpanishLA
Beamos (CoH)[22]
The Kingdom of Spain
SpanishEU
Beamos (SSHD | CoH)[24][25]
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Other Names

These names, though from official English sources, are not considered Canon by Zelda Wiki as they contradict a name or names from a higher-priority source.

Gallery

References

  1. Encyclopedia, Dark Horse Books, pg. 165 (ALttP | LA | LADX | OoT | OoT3D | MM | MM3D | OoS | OoA | TWW | TWWHD | FSA | TP | TPHD | PH | SS | TFH)
  2. The Legend of Zelda: A Link Between Worlds Prima Official Game Guide, Prima Games, pg. 203
  3. Creating a Champion, Dark Horse Books, pg. 218
  4. 4.0 4.1 "Stone statues called Beamos attack with powerful beams once they spot you." — Tutorials (Hyrule Warriors: Definitive Edition)
  5. "Defeated By: Beamos" — Game Over (Cadence of Hyrule)
  6. "Beamos are extraordinarily tough, so normal attacks will be ineffective. Find some means of attacking Beamos!" — Tutorials (Hyrule Warriors: Definitive Edition)
  7. Enciclopedia di Hyrule, Magazzini Salani, pg. 165
  8. "Laseros
    Fai attenzione al suo raggio laser! Scommetto che non ama molto avere del fumo nell'occhio!
    " — Navi (Ocarina of Time 3D, Italian localization)
  9. "Questo è un laseros." — Tatl (Majora's Mask 3D, Italian localization)
  10. Enciclopedia di Hyrule, Magazzini Salani, pg. 164
  11. "Causa della sconfitta: Laseros" — Game Over (Cadence of Hyrule, Italian localization)
  12. Nintendo Official Guidebook: The Legend of Zelda: A Link to the Past Vol. 1, Shogakukan, pg. 134Nintendo Official Guidebook—The Legend of Zelda: A Link to the Past & Four Swords, Shogakukan, pg. 31
  13. Nintendo Official Guidebook—The Legend of Zelda: Ocarina of Time, Shogakukan, pg. 145
  14. Hyrule Encyclopedia, Ambit Ltd., pg. 195
  15. "敗因:ビーモス" — Game Over (Cadence of Hyrule, Japanese localization)
  16. "Dies ist ein Strahlzyklop." — Fi (Skyward Sword HD, German localization)
  17. "Strahlzyklopen sind Steinstatuen, die dich mit einem mächtigen Energiestrahl angreifen." — Tutorial (Hyrule Warriors: Definitive Edition)
  18. "Besiegt von: Strahlzyklop" — Game Over (Cadence of Hyrule, German localization)
  19. "La cible verrouillée est une Sentinelle." — Fi (Skyward Sword HD, European French localization)
  20. "Défaite causée par: Sentinelle" — Game Over (Cadence of Hyrule, European French localization)
  21. "Doelwit: Beamos" — Fi (Skyward Sword HD, Dutch localization)
  22. "¡Fin de la partida! Causa: Beamos" — Game Over (Cadence of Hyrule, Latin American Spanish localization)
  23. "Défaite causée par: Sentinelle" — Game Over (Cadence of Hyrule, Canadian French localization)
  24. "El objetivo seleccionado es un beamos." — Fi (Skyward Sword HD, European Spanish localization)
  25. "¡Fin de la partida! Causa: Beamos" — Game Over (Cadence of Hyrule, European Spanish localization)
  26. Zelda Universe (web archive), Zelda.com (archive), retrieved March 13, 2005.
  27. The Legend of Zelda: A Link to the Past—Nintendo Player's Guide, Nintendo of America, pg. 168
  28. The Legend of Zelda: A Link to the Past & Four Swords—The Official Nintendo Player's Guide, Nintendo of America, pg. 30 (ALttP)
  29. The Legend of Zelda: Oracle of Seasons and Oracle of Ages—The Official Nintendo Player's Guide, Nintendo of America, pg. 35 (OoS)
  30. The Legend of Zelda: Oracle of Seasons and Oracle of Ages—Official Strategy Guide (Pocket Guide), BradyGames, pg. 50 (OoS)
  31. The Legend of Zelda: Oracle of Seasons and Oracle of Ages—Official Strategy Guide (Pocket Guide), BradyGames, pg. 77 (OoS)