Misery Mire (Dungeon)

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Misery Mire,(ALttPA Link to the Past | ALttP (Ishinomori)A Link to the Past (Ishinomori))[1][2] also known as Level 6,(ALttPA Link to the Past)[3] is a Dungeon in the Dark World in A Link to the Past.

Overview

A Link to the Past

Entrance to the Mire

The Misery Mire Dungeon is located in the Swamp of Evil. It can only be entered by using the Ether Medallion in front of the entrance to calm the storms that ravage the area.[4] It is the sixth Dark World Dungeon, and the tenth Dungeon overall in the game. Its Light World counterpart is the Desert Palace.

Despite being called "Level 6", it can be beaten before even entering Skull Woods, Ice Palace, and Turtle Rock.

Themes and Navigation

The dungeon is green-colored, and features Wizzrobe creatures. One of the main rooms feature a double maze (one under the other, where numerous fireball snakes maraud aimlessly); another room opens its space when Link lights four torches with the Fire Rod, and another room is a large chasm that can only be crossed through wooden bridges. It is somewhat reminiscent of the Swamp Palace because of the dungeon's location (a large body of water), the boss and the overall atmosphere; however, there is no water anywhere. The dungeon is home to the mysterious artifact, the Cane of Somaria, useful to press slacked switches; the trapped Maiden is guarded by the monstrous creature Vitreous.

Enemies

Other Appearances

A Link to the Past (Ishinomori)

Link in Misery Mire

Misery Mire is also featured in the A Link to the Past comic by Shotaro Ishinomori. After Link exits the Swamp Palace, he hears Princess Zelda contact him telepathically from beyond the wasteland.[5][6] Epheremelda, who cannot hear Zelda's calling, advises Link against going to the wasteland since it is too dangerous, and once they get in there, there will be no way to escape.[7] Link disregards her suggestion,[8] heading into the wasteland where stumbles into an oasis from where Zelda is calling his name. The young hero ventures in and finds her,[9] but as he remembers the Maiden's words of Zelda being inside Turtle Rock,[10] the princess turns out to be an illusion made by a Wizzrobe, who promptly captures Link and conjures Vitreous from the swamp to devour him.[2] However, just as Vitreous is approaching Link, a whirlpool is created that engulfs both Vitreous and the Wizzrobe, and from beneath Zora appears to rescue the young hero at Epheremelda's request.

Nomenclature

Names in Other Regions
LanguageNamesMeanings
Japan
Japanese
悪魔の沼 (Akuma no Numa)[12]Devil's Mire / Swamp of Evil
The Italian Republic
Italian
Malapalude[11]Bad-swamp
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Other Names

These names, though from official English sources, are not considered Canon by Zelda Wiki as they contradict a name or names from a higher-priority source.

Gallery

References

  1. Encyclopedia, Dark Horse Books, pg. 147 (ALttPA Link to the Past)
  2. 2.0 2.1 You walked right into my trap, tasty morsel! This is Misery Mire, world famous for its fine aroma of swamp gas. You're just in time for dinner with Sir Vitreous, the master of this place... [...] Dinner, with you as the main course!Wizzrobe (A Link to the Past (Ishinomori), VIZ Media, pg. 12)
  3. Level 6
    Misery Mire
    — N/A (A Link to the Past, Game Boy Advance version)
  4. Heh heh. Thank you. As a matter of fact, monster magic is making it rain in the swamp. If you can move the air with more force than the monsters, the rain may stop. — Storyteller (A Link to the Past)
  5. Link!Princess Zelda (A Link to the Past (Ishinomori), VIZ Media, pg. 9)
    Zelda?! Is that you?!Link (A Link to the Past (Ishinomori), VIZ Media, pg. 9)
    I...am...nearby... Hurry!Princess Zelda (A Link to the Past (Ishinomori), VIZ Media, pg. 9)
  6. Can't you hear her? Zelda is calling from beyond the wasteland!Link (A Link to the Past (Ishinomori), VIZ Media, pg. 9)
  7. Now you're hearing things! Anyway, the wasteland is way too harsh! Once you get in there, you can't escape!Epheremelda (A Link to the Past (Ishinomori), VIZ Media, pg. 9)
  8. If this wasteland is as dangerous as you say it is, I've got to get Zelda out of there right away!Link (A Link to the Past (Ishinomori), VIZ Media, pg. 10)
  9. It's some kind of oasis! This must be where Zelda is being held! Zelda! I'm on my way! [...] Can it be? Zelda!! I finally found you!Link (A Link to the Past (Ishinomori), VIZ Media, pg. 11)
  10. But wait... The girl in the crystal said Zelda was in a rock shaped like a turtle...Link (A Link to the Past (Ishinomori), VIZ Media, pg. 12)
  11. 6 Malapalude — Credits (A Link to the Past, Italian version)
  12. Nintendo Official Guidebook: The Legend of Zelda: A Link to the Past Vol. 2, Shogakukan, pg. 3
  13. The Legend of Zelda: A Link to the Past—Nintendo Player's Guide, Nintendo of America, pg. 98