Knucklemaster: Difference between revisions

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|dungeon = [[Skull Woods (A Link Between Worlds)|Skull Woods]]
|dungeon = [[Skull Woods (A Link Between Worlds)|Skull Woods]]
|weakness = [[Sword]]
|weakness = [[Sword]]
|reward = [[Sage]] [[Seres]], [[Heart Container]]
|reward = [[Sage]] [[Seres]]<br>[[Heart Container]]
}}
}}
'''Knucklemaster''' is a boss in {{ALBW}}, who resides in the [[Skull Woods (A Link Between Worlds)|Skull Woods]], guarding the portrait of [[Seres]]. It appears as an organic hand encased in a metal gauntlet, with an eye in its palm. It replaces [[Mothula]] from {{ALttP}} as the boss of Skull Woods.
'''Knucklemaster''' is the boss of the [[Skull Woods (A Link Between Worlds)|Skull Woods]] in {{ALBW}}. It appears as an organic hand encased in a metal gauntlet, with an eye in its palm.


==Location and Access==
==Strategy==
The Knucklemaster's lair is located off the middle of a dark corridor at the bottom floor of the Skull Woods. It is fought in a room with many cracks on the floor. Beating it opens up a stairway leading outside, where Seres' painting is held.
Knucklemaster's main attack involves clutching into a fist and ramming Link. This attack can only be avoided by jumping out of the way with the [[Tornado Rod]], or turning into a painting. This causes Knucklemaster to crash into the wall and get stunned, exposing its vulnerable eye. After recovering, it will attempt to squash [[Link]] repeatedly. This is not only dangerous on its own, but it also destroys the fragile parts of the floor, making it harder to maneuver. After sustaining enough damage, Knucklemaster will get faster and attempt to squash Link more often, but the strategy to defeat it remains the same. Upon the monster's defeat, a passageway will be revealed, leading to Seres's painting.
 
==Appearances and Weaknesses==
Knucklemaster appears as the boss of the Skull Woods. Its main attack involves clutching into a fist and ramming Link. This attack can only be avoided by jumping out of the way with the [[Tornado Rod]], or turning into a painting. This causes Knucklemaster to crash into the wall and get stunned, exposing its vulnerable eye. After recovering, it will attempt to squash [[Link]] repeatedly. This is not only dangerous on its own, but it also destroys the fragile parts of the floor, making it harder to maneuver. After sustaining enough damage, Knucklemaster will get faster and attempt to squash Link more often, but the strategy to defeat it remains the same. Upon the monster's defeat, a passageway will be revealed, leading to Seres's painting.
 
==Glitch==
It is actually possible to skip the fight against Knucklemaster via a glitch, as seen [http://www.youtube.com/watch?v=NP-xlpWZgyY here]. If Link stands near the upper wall of the arena and uses the Tornado Rod at the same time Knucklemaster attempts to ram into him, it is possible to leave the arena and reach Seres's painting without fighting the boss. However, doing so will result in the [[Heart Container]] Knucklemaster yields to be unobtainable.


==Etymology==
==Etymology==
Knucklemaster is a portmanteau of [[Iron Knuckle]] and [[Wallmaster]].
Knucklemaster is a portmanteau of [[Iron Knuckle]] and [[Wallmaster]].
{{Names  
{{Names  
|align= left
|align= left
|ja= {{Romanize|ナックルマスター|Nakkurumasutā}}
|ja= {{Romanize|ナックルマスター|Nakkurumasutā}}
|jaM=  
|jaM= Knuckle Master
|es=  
|es=  
|esM=  
|esM=  
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{{LivingCorpse}}
{{LivingCorpse}}
{{EyeEnemy}}
{{EyeEnemy}}
[[Category:Bosses in A Link Between Worlds]]
[[Category:Bosses in A Link Between Worlds]]

Revision as of 19:30, 10 February 2017

Template:Boss Knucklemaster is the boss of the Skull Woods in A Link Between Worlds. It appears as an organic hand encased in a metal gauntlet, with an eye in its palm.

Strategy

Knucklemaster's main attack involves clutching into a fist and ramming Link. This attack can only be avoided by jumping out of the way with the Tornado Rod, or turning into a painting. This causes Knucklemaster to crash into the wall and get stunned, exposing its vulnerable eye. After recovering, it will attempt to squash Link repeatedly. This is not only dangerous on its own, but it also destroys the fragile parts of the floor, making it harder to maneuver. After sustaining enough damage, Knucklemaster will get faster and attempt to squash Link more often, but the strategy to defeat it remains the same. Upon the monster's defeat, a passageway will be revealed, leading to Seres's painting.

Etymology

Knucklemaster is a portmanteau of Iron Knuckle and Wallmaster.

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name Meaning
Japan Japanese ナックルマスター (Nakkurumasutā) Knuckle Master
Germany German Panzerhand Armor Hand

Template:LivingCorpse Template:EyeEnemy