Margomill: Difference between revisions

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|game = {{ALBW}}
|game = {{ALBW}}
|other =  
|other =  
|era = [[Zelda Timeline#The Era of Light and Dark|Era of Light and Dark]]
|dungeon = [[House of Gales]]
|dungeon = [[House of Gales]]
|weakness = [[Sword]], [[Tornado Rod]]
|weakness = [[Sword]], [[Tornado Rod]]

Revision as of 00:25, 4 February 2014



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Margomill is the boss of the House of Gales in A Link Between Worlds. It is a large eyeball in a huge, round, metallic device. It is located at the top of the dungeon, and can be accessed once Link gains a Small Key and unlocks the path leading to its lair.

Strategy

Margomill is fought on a rectangular platform surrounded by a bottomless pit. It will spin around the room, and may push Link into the pit if he gets too close, either by physical contact or by blowing air out of the multiple holes on its body. Link must use the Tornado Rod to jump on top of it, reach its eye, and attack it with his sword. After a few hits, the boss will gain two new layers, raising its eye off the ground and making it impossible to reach. In addition, the eye will close completely. Link must attack the extra layers with his sword, Hammer, or Bow to destroy them, bringing the eye closer to the ground. Once all of them have been destroyed, it will open its eye, making it vulnerable again. After another round of sword slashes, the boss will gain four new layers, and begin moving much faster. After destroying all of these and attacking the eye a few more times, Margomill will finally be defeated.

Gallery


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