Darkhammer: Difference between revisions

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The '''Darkhammer''' is the mini-boss of the [[Snowpeak Ruins]] in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''. When defeated, the creature drops the [[Ball and Chain]] (not in a [[Treasure Chest]]), an item usable by [[Link]]. Following that, Link may proceed to open a chest [[Yeta]] thinks contains the [[Big Key]], but really has [[Ordon Goat Cheese]].
The '''Darkhammer''' is the mini-boss of the [[Snowpeak Ruins]] in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''. When defeated, the creature drops the [[Ball and Chain]] (not in a [[Treasure Chest]]), an item usable by [[Link]]. Following that, Link may proceed to open a chest [[Yeta]] thinks contains the [[Big Key]], but really has [[Ordon Goat Cheese]].


This is likely to be a reference to ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', in which [[Princess Zelda]], imprisoned in a cell in the dungeon of Hyrule Castle, is guarded by a [[Ball and Chain Soldier|knight wielding a ball and chain]]. Upon defeating the knight, Link receives the Big Key.  
This is likely to be a reference to {{ALTTP}}, in which [[Princess Zelda]], imprisoned in a cell in the dungeon of Hyrule Castle, is guarded by a [[Ball and Chain Soldier|knight wielding a ball and chain]]. Upon defeating the knight, Link receives the Big Key.  


Darkhammer has a somewhat reptilian appearance, particularly with his tail, and is possibly a relative of [[Lizalfos]]. [[Hyrule Historia]] concept art appears to back up this theory.
Darkhammer has a somewhat reptilian appearance, particularly with his tail, and is possibly a relative of [[Lizalfos]]. [[Hyrule Historia]] concept art appears to back up this theory.
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==Trivia==
==Trivia==
*The Darkhammer resembles the [[Darknut]] mini-boss within the [[Temple of Time (Dungeon)|Temple of Time]], not only by the "Dark" prefix, but also because of its heavy armor suit and large weapon of choice. It's Japanese name ends with {{Japanese|ナック|Nakku}}, same as Darknuts and [[Iron Knuckle]]s, also implying a relationship to both enemies.
*The Darkhammer resembles the [[Darknut]] mini-boss within the [[Temple of Time (Dungeon)|Temple of Time]], not only by the "Dark" prefix, but also because of its heavy armor suit and large weapon of choice. It's Japanese name ends with {{Japanese|ナック|Nakku}}, same as Darknuts and [[Iron Knuckle]]s, also implying a relationship to both enemies.
*The Darkhammer also resembles [[Doomknocker]], a bulky armored knight from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' who fights with a flying spiked club.
*The Darkhammer also resembles [[Doomknocker]], a bulky armored knight from {{AOL}} who fights with a flying spiked club.
*As stated above, the Darkhammer resembles the [[Ball and Chain Soldier]], which is a recurring enemy in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]].
*As stated above, the Darkhammer resembles the [[Ball and Chain Soldier]], which is a recurring enemy in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]].
*Similar to the [[Iron Knuckle]], the Darkhammer stands lifelessly when Link finds it. It then comes to life when Link attempts to exit the room.
*Similar to the [[Iron Knuckle]], the Darkhammer stands lifelessly when Link finds it. It then comes to life when Link attempts to exit the room.

Revision as of 06:24, 26 May 2014

Template:Boss The Darkhammer is the mini-boss of the Snowpeak Ruins in Twilight Princess. When defeated, the creature drops the Ball and Chain (not in a Treasure Chest), an item usable by Link. Following that, Link may proceed to open a chest Yeta thinks contains the Big Key, but really has Ordon Goat Cheese.

This is likely to be a reference to Template:ALTTP, in which Princess Zelda, imprisoned in a cell in the dungeon of Hyrule Castle, is guarded by a knight wielding a ball and chain. Upon defeating the knight, Link receives the Big Key.

Darkhammer has a somewhat reptilian appearance, particularly with his tail, and is possibly a relative of Lizalfos. Hyrule Historia concept art appears to back up this theory.

Strategy

Link fighting Darkhammer (Nintendo Gamecube version)

When Link enters the room, there are two suits of armor located in the center. As there are no bars on the doors, the young hero attempts to continue on to the next room. But, just as he is about to leave, he hears a swinging noise, and one of the suits of armor comes to life and knocks down the other one with a ball and chain, and the battle against Darkhammer starts.

Darkhammer will continuously guard his body with his massive Ball and Chain. In order to defeat him, Link must use one of four strategies. The first is to Clawshot a target behind him as soon as he motions to throw his weapon. He will then pause to pull in his weapon, giving Link the opportunity to slash at his exposed tail. The second is a quicker, but much riskier way. Link waits until a split second before his weapon lands, and then rolls behind him, swinging Link's sword at his tail. The third technique is to instantly kill him by using Mortal Draw on his tail. However, the timing required makes it tricky to perform. A fourth is to simply run behind while he swings his weapon over his head, and slash his tail repeatedly. The blows will stun him and keep him from attacking.

Trivia

Gallery

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name Meaning
Japan Japanese Template:Japanese Hammer Knuckle
France FrenchEU Marteleur Hammerman
Germany German Armoralfos

Template:KnightEnemy