Mazaal: Difference between revisions

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{{figurine|TMC|Mazaal|Appears in the Fortress of Winds. Constructed by the [[Wind Tribe]] to repel intruders, this sturdy machine cannot be destroyed by any external force.|[[File:Mazaal Figurine.gif]]}}
{{figurine|TMC|Mazaal|Appears in the Fortress of Winds. Constructed by the [[Wind Tribe]] to repel intruders, this sturdy machine cannot be destroyed by any external force.|[[File:Mazaal Figurine.gif]]}}


==Strategy==
==Characteristics and Weaknesses==
In the first phase of the battle, Maazal attacks by bringing one of its fists down on Link, or by sweeping a hand across the arena, attempting to grab him. Once it has been damaged more, it will begin summoning [[Beetle (Enemy)|Beetle]]s, which will attempt to latch onto Link and slow him down. This will make him more vulnerable to Maazal's attacks. If defeated, they will sometimes drop Arrows. In the final round of the fight, Maazal will sometimes sweep an energy beam across the battlefield. This attack is unusual in the fact that it does not hurt Link, but instead causes him to turn into his Minish form.
In the first phase of the battle, Maazal attacks by bringing one of its fists down on Link, or by sweeping a hand across the arena, attempting to grab him. Once it has been damaged more, it will begin summoning [[Beetle (Enemy)|Beetle]]s, which will attempt to latch onto Link and slow him down. This will make him more vulnerable to Maazal's attacks. If defeated, they will sometimes drop Arrows. In the final round of the fight, Maazal will sometimes sweep an energy beam across the battlefield. This attack is unusual in the fact that it does not hurt Link, but instead causes him to turn into his Minish form.



Revision as of 19:13, 30 September 2017

Template:Boss Mazaal is the boss of the Fortress of Winds in The Minish Cap.

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Characteristics and Weaknesses

In the first phase of the battle, Maazal attacks by bringing one of its fists down on Link, or by sweeping a hand across the arena, attempting to grab him. Once it has been damaged more, it will begin summoning Beetles, which will attempt to latch onto Link and slow him down. This will make him more vulnerable to Maazal's attacks. If defeated, they will sometimes drop Arrows. In the final round of the fight, Maazal will sometimes sweep an energy beam across the battlefield. This attack is unusual in the fact that it does not hurt Link, but instead causes him to turn into his Minish form.

Link must first shoot Arrows at the weak points on Mazaal's hands to disable them. After this, he must then follow up with his Sword to stop them completely. After both hands have been disabled, the head will drop to the ground. Link can then utilize one of the portals found in the northeast and northwest of the room to shrink to Minish size and enter through the mouth. Inside, he will find a set of six pillars, one of which will be vulnerable to attack. Later in the match, the head will be filled with dirt, so Link must use the Mole Mitts to dig his way through and find the vulnerable pillar.

After three rounds, Mazaal will fall and Link will be able to move on to the next room. There, he will find that the Wind Element is no longer there, since the Wind Tribe took it with them when they left for the skies. Instead, he obtains the Ocarina of Wind from Zeffa.

Nomenclature

Mazaal shares its Japanese name with Eox, the boss of Mutoh's Temple in Phantom Hourglass. Additionally, it shares its German name with Gohdan from The Wind Waker.

Names in Other Regions
Language Name
Japan Japanese オーイス (Ōisu)
France FrenchEU Ohisse
Germany German Quartoxuma
Italy Italian Ois
Spain SpanishEU Hisse

Gallery

See Also

Template:InorganicEnemy