Snapper: Difference between revisions

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#REDIRECT [[Snapper (Spirit Tracks)]]
{{Infobox Enemy
{{Search Redirect}}
|image=
{{Media
|Model MM= File:MM Snapper Model.png
|Model MM3D= File:MM3D Snapper Model.png
|Model ST= File:ST Snapper Model.png
}}
|caption=
|pronunciation=
|plural=
|race=
|game= {{MM}}<br>{{ST}}
|other=
|habitat=
|member=
|health=
|attack=
|weapon=
|spoils=
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}}
{{Term/Store|Snapper|Snappers|Series, MM, MM3D, ST|plural}} are recurring enemies and {{Plural|Series|Sub-Boss|link}} in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 205 {{Exp Game|MM, MM3D, ST}}}}</ref>
 
==Characteristics==
==={{MM|-}}===
{{Tatl|Snapper|It's a '''Snapper'''! The way these things move, they never expose the weak part of their body! {{Exp Game|MM}}
----
It's a '''Snapper'''! These things never expose the weak part of their body! {{Exp Game|MM3D}}}}
{{Clear|left}}
Snappers are turtle-like enemies in {{MM}}. Their shells provide them with great defense, leaving only their underbellies as their weak spots. They can be beaten with several strategies, including launching from a [[Deku Flower]] while as [[Deku Link]] to hit them from beneath, flipping them over with [[Goron Link]]'s punches, or by using a [[Bomb]] to blast away their defenses.
 
[[Gekko]], the {{Term|MM3D|Sub-Boss|link}} of the [[Woodfall Temple]], rides a giant Snapper. After knocking him off his Snapper, Link must shoot him with the [[Bow|Hero's Bow]] as he crawls across the ceiling.
 
==={{ST|-}}===
During the first battle, the Snapper captures [[Link]] with its whip, which it will use to swing Link around and attempt to punch him. Link must time his attacks so that he swings as he is being pulled toward the Snapper, so that he hits the Snapper before being hit himself. Attempting to move in and attack will cause the Snapper to swing Link around with the Whip and move away.
 
Once Link has the Whip himself, he can use it to attack Snappers from a distance, with each hit stunning the Snapper. The fastest way to beat one is to stun it with the Whip, then move in and attack while it is stunned. As before, they will attempt to snap or capture Link with their own whips, but are easier to avoid.
 
Their {{Plural|ST|Whip}} are identical to {{Term|ST|Link}}'s {{Term|ST|Whip}}.
 
==Nomenclature==
{{Nomenclature}}
 
==Gallery==
<gallery>
File:Snapper s.jpg|A {{Term|MM|Snapper}} in the {{Term|MM|Woods of Mystery}} from {{MM|-}}
File:Snapper.jpg|A {{Term|MM|Snapper}} in the {{Term|MM|Woods of Mystery}} from {{MM|-}}
File:MM Snapper(Attack).png|A {{Term|MM|Snapper}} attacking from {{MM|-}}
File:ST Snapper Battle 1.png|A {{Term|ST|Snapper}} grabbing hold of {{Term|ST|Link}} with its {{Term|ST|Whip}} from {{ST|-}}
File:ST Snapper Battle 2.png|A {{Term|ST|Snapper}} pulling {{Term|ST|Link}} towards it from {{ST|-}}
</gallery>
 
==See Also==
* {{Term|Series|Gekko|link}}
* {{Term|Series|Terrorpin|link}}
 
{{Ref}}
 
{{Bosses|ST}}
{{HumanEnemy}}
{{Categories
|enemies= MM, MM3D, ST
|sub-bosses= MM, MM3D, ST
}}

Revision as of 00:22, 18 April 2021

Snappers are recurring enemies and Sub-Bosses in The Legend of Zelda series.[1]

Characteristics

Majora's Mask

Snappers are turtle-like enemies in Majora's Mask. Their shells provide them with great defense, leaving only their underbellies as their weak spots. They can be beaten with several strategies, including launching from a Deku Flower while as Deku Link to hit them from beneath, flipping them over with Goron Link's punches, or by using a Bomb to blast away their defenses.

Gekko, the Mini-Boss of the Woodfall Temple, rides a giant Snapper. After knocking him off his Snapper, Link must shoot him with the Hero's Bow as he crawls across the ceiling.

Spirit Tracks

During the first battle, the Snapper captures Link with its whip, which it will use to swing Link around and attempt to punch him. Link must time his attacks so that he swings as he is being pulled toward the Snapper, so that he hits the Snapper before being hit himself. Attempting to move in and attack will cause the Snapper to swing Link around with the Whip and move away.

Once Link has the Whip himself, he can use it to attack Snappers from a distance, with each hit stunning the Snapper. The fastest way to beat one is to stun it with the Whip, then move in and attack while it is stunned. As before, they will attempt to snap or capture Link with their own whips, but are easier to avoid.

Their Whips are identical to Link's Whip.

Nomenclature

Names in Other Regions
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. Encyclopedia, Dark Horse Books, pg. 205 (MM | MM3D | ST)

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