Prismantus: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
m (Text replacement - "==Characteristics and Weaknesses==" to "==Characteristics==")
mNo edit summary
(14 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{Boss
{{Infobox Boss
|name= Prismantus
|type=  
|type=  
|image= [[File:Prismantus.png|300px]]
|image= File:TFH Prismantus Model.png
|caption=  
|caption=  
|title=  
|title=  
Line 8: Line 7:
|gender=  
|gender=  
|game= {{TFH}}
|game= {{TFH}}
|dungeon= [[Grim Temple]]
|dungeon= {{Term|TFH|Grim Temple|link}}
|weakness= [[Sword]]
|weakness= {{Term|TFH|Sword|link}}
|reward=  
|reward=  
|exp=  
|exp=  
|theme music=  
|theme=  
|strategy=  
|strategy=  
|voice actor=  
|voiceactor=  
}}
}}
'''Prismantus''' is the boss of the [[Grim Temple]] in {{TFH}}. It is similar to the boss [[Margoma]], but has three, colored light bulbs at its sides.
{{Term/Store|Prismantus||Series, TFH}} is the {{Term|TFH|Boss|link}} of the {{Term|TFH|Grim Temple|link}} in {{TFH}}.


==Characteristics==
==Characteristics==
Prismantus will spin wildly after the [[Links]]. It will periodically stop to seek its next target while spinning in place. The colored light bulbs at its sides are its weak points during this stage, and can only be damaged by the Link whose tunic corresponds with the bulb's color. As its body is constantly spinning, the Links must carefully time their attacks to strike the right bulb. After a bulb takes enough damage, it will shut off. After all of its bulbs are shut off, Prismantus will be stunned and its spinning halts. The Links can then form a [[Totem]] to throw one Link up to its eye and strike it. It is also possible to hit its eye by standing close to it with two Links stacked on top of each other. Its colored lights will eventually come back on.  
{{Term|TFH|Prismantus}} is a three-pronged creature with a large eyeball at its center, and a differently-colored light bulb at the end of each prong, matching the three {{Plural|TFH|Links|link}}' colors. It attacks by spinning quickly in place for a few seconds, then dashing toward the {{Plural|TFH|Links}} at a high speed. After each dash, {{Term|TFH|Prismantus}} briefly spins more slowly, before repeating the attack pattern. The colored light bulbs at its sides are its weak points during this stage, and can only be damaged by the {{Term|TFH|Links}} whose tunic corresponds with the bulb's color. As its body is constantly spinning, the {{Plural|TFH|Links}} must carefully time their {{Term|TFH|Sword}} attacks to strike the right bulb. After a bulb is struck twice, it will shut off. After all three bulbs are shut off, {{Term|TFH|Prismantus}} will be stunned and its spinning halts, exposing its eye. The {{Plural|TFH|Links}} can then form a {{Term|TFH|Totem|link}} of two, and either strike the eye directly, or throw the top {{Term|TFH|Links}} on top of its prongs to strike the eye from there. If the eye is damaged enough during this time, the battle will move on to the next phase; otherwise {{Term|TFH|Prismantus}} will eventually recover and resume its attack pattern.


In the second phase, Prismantus turns to its side and starts rolling around the room. It will eventually stop momentarily, allowing the Links to easily strike its light bulbs. Shutting them all off stuns Prismantus again. In the third phase, Prismantus stands up and charges a powerful beam. It will fire this beam around the room, before continuing to roll again and stopping only to fire another beam. The Links must again strike its light bulbs to stun it, although this time the Links must form a Totem of three to strike its upper bulbs while it fires a beam. It will be defeated after several more hits.
In the second phase, the light bulbs turn back on and {{Term|TFH|Prismantus}} turns up onto its side, using two of its bulbs as "feet". It begins rolling around the room, occasionally turning to roll toward the nearest {{Term|TFH|Links}} or {{Plural|TFH|Links}}. It will eventually stop momentarily, allowing the {{Plural|TFH|Links}} to easily strike its light bulbs. As one of its bulbs is usually raised off the ground, this can require the {{Plural|TFH|Links}} to form a {{Term|TFH|Totem|link}} of three to reach it. Shutting off all bulbs will stuns {{Term|TFH|Prismantus}} and reveal its eye again. In the third phase, {{Term|TFH|Prismantus}} stands up on just one light bulb, and charges a powerful beam that reaches the full length of the {{Term|TFH|Stage}}. It will fire this beam around the {{Term|TFH|Stage}} while rotating for several seconds, before continuing to roll toward the {{Plural|TFH|Links}} again at an even faster pace, eventually stopping to fire another beam. The {{Plural|TFH|Links}} must again strike its light bulbs to stun it, which will likely require them to form a {{Term|TFH|Totem}} of three to strike its upper bulbs while it fires a beam. It will be defeated after several more hits to its exposed eye.


==Nomenclature==
==Nomenclature==
Prismantus's Japanese name is onomatopoeia of the booming noise it makes when it moves.<ref>{{Cite person|quote= [...]but then we realised that the "Cyclops" also makes a booming noise when it moves, and we thought that the name "Dum-Dum" would probably fit it better.|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104184631/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosKaUUA|title= Tri Force Heroes Miiting part 2}}</ref> This was the original Japanese name of [[Gigaleon]], but was changed as it fitted Prismantus better.<ref>{{Cite person|quote= It's the mid-boss of the Sky Realm, which is called "Gigaleon" in the retail version. We originally called it "Dum-Dum" because of the sounds it makes when it shoots projectiles|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104184631/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosKaUUA|title= Tri Force Heroes Miiting part 2}}</ref>
{{Term|TFH|Prismantus}}'s Japanese name is onomatopoeia of the booming noise it makes when it moves.<ref>{{Cite Person|quote= [...]but then we realised that the "Cyclops" also makes a booming noise when it moves, and we thought that the name "Dum-Dum" would probably fit it better.|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104184631/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosKaUUA|title= Tri Force Heroes Miiting part 2}}</ref> This was the original Japanese name of {{Term|TFH|Gigaleon|link}}, but was changed as it fitted {{Term|TFH|Prismantus}} better.<ref>{{Cite Person|quote= It's the mid-boss of the Sky Realm, which is called "Gigaleon" in the retail version. We originally called it "Dum-Dum" because of the sounds it makes when it shoots projectiles|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104184631/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosKaUUA|title= Tri Force Heroes Miiting part 2}}</ref>


Prismantus also had several Japanese names during developement, including {{Romanize|Yの字君|Y Guy}} and Cyclops.<ref>{{Cite person|quote= Anyway, we created the boss of The Ruins next, and I initially went completely literal and just nicknamed him the "Y guy". But then again, that really doesn't sound like a proper name, does it? Next I thought about borrowing the name of the one-eyed Greek monster, Cyclops, but it seemed too long and I was worried that people would call it "Cyplos" or something instead...|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104194726/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosRoyXA|title= Tri Force Heroes Miiting part 2}}</ref>
{{Term|TFH|Prismantus}} also had several Japanese names during development, including {{Romanize|Yの字君|Y Guy}} and Cyclops.<ref>{{Cite Person|quote= Anyway, we created the boss of The Ruins next, and I initially went completely literal and just nicknamed him the "Y guy". But then again, that really doesn't sound like a proper name, does it? Next I thought about borrowing the name of the one-eyed Greek monster, Cyclops, but it seemed too long and I was worried that people would call it "Cyplos" or something instead...|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104194726/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosRoyXA|title= Tri Force Heroes Miiting part 2}}</ref>


{{Names
{{Nomenclature}}
|align= left
|enBr= Primantus
|enBrM=
|ja= {{Romanize|ダムダム|Damu Damu}}
|jaM= Dum-Dum
|esS= Dumdum
|esSM=
|esL= Dumdum
|esLM=
|frF= Doumdoum
|frFM=
|frC=
|frCM=
|de= {{De|Dumdum}}
|deM=
|it= Tri Trottola
|itM=
|ptP=
|ptPM=
|ptB=
|ptBM=
|nl=
|nlM=
|ru=
|ruM=
|ko=
|koM=
|chT=
|chTM=
|chS=
|chSM= }}


{{Ref}}
{{Ref}}


{{Bosses|TFH}}
{{Bosses|TFH}}
{{EyeEnemy}}


[[Category:Bosses in Tri Force Heroes]]
{{Categories
|Eye Enemies
|bosses= TFH
}}

Revision as of 02:56, 14 November 2023

Prismantus is the Boss of the Grim Temple in Tri Force Heroes.

Characteristics

Prismantus is a three-pronged creature with a large eyeball at its center, and a differently-colored light bulb at the end of each prong, matching the three Links' colors. It attacks by spinning quickly in place for a few seconds, then dashing toward the Links at a high speed. After each dash, Prismantus briefly spins more slowly, before repeating the attack pattern. The colored light bulbs at its sides are its weak points during this stage, and can only be damaged by the Link whose tunic corresponds with the bulb's color. As its body is constantly spinning, the Links must carefully time their Sword attacks to strike the right bulb. After a bulb is struck twice, it will shut off. After all three bulbs are shut off, Prismantus will be stunned and its spinning halts, exposing its eye. The Links can then form a Totem of two, and either strike the eye directly, or throw the top Link on top of its prongs to strike the eye from there. If the eye is damaged enough during this time, the battle will move on to the next phase; otherwise Prismantus will eventually recover and resume its attack pattern.

In the second phase, the light bulbs turn back on and Prismantus turns up onto its side, using two of its bulbs as "feet". It begins rolling around the room, occasionally turning to roll toward the nearest Link or Links. It will eventually stop momentarily, allowing the Links to easily strike its light bulbs. As one of its bulbs is usually raised off the ground, this can require the Links to form a Totem of three to reach it. Shutting off all bulbs will stuns Prismantus and reveal its eye again. In the third phase, Prismantus stands up on just one light bulb, and charges a powerful beam that reaches the full length of the Stage. It will fire this beam around the Stage while rotating for several seconds, before continuing to roll toward the Links again at an even faster pace, eventually stopping to fire another beam. The Links must again strike its light bulbs to stun it, which will likely require them to form a Totem of three to strike its upper bulbs while it fires a beam. It will be defeated after several more hits to its exposed eye.

Nomenclature

Prismantus's Japanese name is onomatopoeia of the booming noise it makes when it moves.[1] This was the original Japanese name of Gigaleon, but was changed as it fitted Prismantus better.[2]

Prismantus also had several Japanese names during development, including Yの字君 (Y Guy) and Cyclops.[3]

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
ダムダム (Damudamu)[5]Dumdum
Canada
FrenchCA
Prismantus[9]
The French Republic
FrenchEU
Doumdoum[7] 
The Federal Republic of Germany
German
Dumdum[6] 
The Italian Republic
Italian
Tri Trottola[4] 
The Republic of Korea
Korean
덤덤 (Deomdeom)[8]Dumdum
Latin America
SpanishLA
Dumdum 
The Kingdom of Spain
SpanishEU
Dumdum 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

References

  1. "[...]but then we realised that the "Cyclops" also makes a booming noise when it moves, and we thought that the name "Dum-Dum" would probably fit it better." —Mikiharu Oiwa (Tri Force Heroes Miiting part 2.)
  2. "It's the mid-boss of the Sky Realm, which is called "Gigaleon" in the retail version. We originally called it "Dum-Dum" because of the sounds it makes when it shoots projectiles" —Mikiharu Oiwa (Tri Force Heroes Miiting part 2.)
  3. "Anyway, we created the boss of The Ruins next, and I initially went completely literal and just nicknamed him the "Y guy". But then again, that really doesn't sound like a proper name, does it? Next I thought about borrowing the name of the one-eyed Greek monster, Cyclops, but it seemed too long and I was worried that people would call it "Cyplos" or something instead..." —Mikiharu Oiwa (Tri Force Heroes Miiting part 2.)
  4. "Tri Trottola" — N/A (Tri Force Heroes)
  5. "ダムダム" — N/A (Tri Force Heroes)
  6. "Dumdum" — N/A (Tri Force Heroes)
  7. "Doumdoum" — N/A (Tri Force Heroes)
  8. "덤덤" — N/A (Tri Force Heroes)
  9. "Prismantus" — N/A (Tri Force Heroes)