Snapper: Difference between revisions

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{{Term/Store|Snapper|Snappers|Series, MM, MM3D, ST|plural}} are recurring enemies and {{Plural|Series|Sub-Boss|link}} in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 205 {{Exp Game|MM|MM3D|ST}}}}</ref>
{{Term/Store|Snapper|Snappers|Series, MM, MM3D, ST|plural}} are recurring enemies and {{Plural|Series|Sub-Boss|link}} in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 205 {{Exp Game2|MM, MM3D, ST}}}}</ref>


==Characteristics==
==Characteristics==
==={{MM|-}}===
==={{MM|-}}===
{{Tatl|Snapper|It's a '''Snapper'''! The way these things move, they never expose the weak part of their body! {{Exp Game|MM}}
{{Tatl|Snapper|It's a '''Snapper'''! The way these things move, they never expose the weak part of their body! {{Exp Game2|MM}}
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It's a '''Snapper'''! These things never expose the weak part of their body! {{Exp Game|MM3D}}}}
It's a '''Snapper'''! These things never expose the weak part of their body! {{Exp Game2|MM3D}}}}
{{Clear|left}}
{{Clear|left}}
Snappers are turtle-like enemies in {{MM}}. Their shells provide them with great defense, leaving only their underbellies as their weak spots. They can be beaten with several strategies, including launching from a [[Deku Flower]] while as [[Deku Link]] to hit them from beneath, flipping them over with [[Goron Link]]'s punches, or by using a [[Bomb]] to blast away their defenses.
Snappers are turtle-like enemies in {{MM}}. Their shells provide them with great defense, leaving only their underbellies as their weak spots. They can be beaten with several strategies, including launching from a [[Deku Flower]] while as [[Deku Link]] to hit them from beneath, flipping them over with [[Goron Link]]'s punches, or by using a [[Bomb]] to blast away their defenses.

Revision as of 20:56, 19 July 2020

Snappers are recurring enemies and Sub-Bosses in The Legend of Zelda series.[1]

Characteristics

Majora's Mask

Snappers are turtle-like enemies in Majora's Mask. Their shells provide them with great defense, leaving only their underbellies as their weak spots. They can be beaten with several strategies, including launching from a Deku Flower while as Deku Link to hit them from beneath, flipping them over with Goron Link's punches, or by using a Bomb to blast away their defenses.

Gekko, the Mini-Boss of the Woodfall Temple, rides a giant Snapper. After knocking him off his Snapper, Link must shoot him with the Hero's Bow as he crawls across the ceiling.

Spirit Tracks

During the first battle, the Snapper captures Link with its whip, which it will use to swing Link around and attempt to punch him. Link must time his attacks so that he swings as he is being pulled toward the Snapper, so that he hits the Snapper before being hit himself. Attempting to move in and attack will cause the Snapper to swing Link around with the Whip and move away.

Once Link has the Whip himself, he can use it to attack Snappers from a distance, with each hit stunning the Snapper. The fastest way to beat one is to stun it with the Whip, then move in and attack while it is stunned. As before, they will attempt to snap or capture Link with their own whips, but are easier to avoid.

Their Whips are identical to Link's Whip.

Nomenclature

Names in Other Regions
LanguageNames
This table was generated using translation pages.
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Gallery

See Also

References

  1. Encyclopedia, Dark Horse Books, pg. 205 Template:Exp Game2

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