Permanently Missable Items: Difference between revisions

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These are items, and upgrades with limited chances to obtain. If certain decisions are made, or changes and events occur in the game before obtaining these items will no longer be available. This listing is intended to aid [[100% Completion]] game runs.
{{Name|Fan|Permanently Missable Items}} are {{Plural|Series|Item|link}}, upgrades, and events that have limited chances to obtain or experience. If certain decisions are made, if such items were [[Unrevisitable Area|located in areas that cannot be revisited after a certain point]], specific things are done in the incorrect order, or some changes and events occur in the game, then certain things will no longer be available. This listing is intended for aiding {{Term|Series|100% Completion|link}} runs.


{{OTOC}}
{{OTOC}}


==Main Games==
=={{TLoZ|-}}==
==={{TLoZ|-}}===
[[File:TLoZ Old Man Misc. Quote 1.png|thumb|right|Possible time to miss the Heart Container]]
[[File:TLoZ Old Man Misc. Quote 1.png|thumb|right|Possible time to miss the Heart Container]]
Four [[Heart Container]]s in each quest are miss-able if Link chooses the Potion instead of the Heart Container. It is ideal to never choose the Potion, because Link can buy [[Potion]]s at any time in the game, but if he passes up a Heart Container it's gone forever.
Four {{Plural|TLoZ|Heart Container|link}} in each quest are missable if {{Term|TLoZ|Link|link}} chooses the {{Term|TLoZ|Potion|link}} instead of the {{Term|TLoZ|Heart Container}}. It is ideal never to choose the {{Term|TLoZ|Potion}}, as {{Term|TLoZ|Link}} can buy {{Plural|TLoZ|Potion}} at any time. If he passes up a {{Term|TLoZ|Heart Container}}, then it can never be obtained again.


In the [[Second Quest]], there are three rooms with a choice of paying 50 Rupees or losing a Heart Container; Link can earn the Rupees back at any time, but not the Heart Container. If Link doesn't have enough Rupees, then he should leave the room and hunt more Rupees, then return when he has enough.
In the {{Term|TLoZ|Second Quest|link}}, there are three rooms that offer {{Term|TLoZ|Link}} the choice of either paying 50 {{Plural|TLoZ|Rupee|link}} or losing a {{Term|TLoZ|Heart Container}}; {{Term|TLoZ|Link}} can earn the {{Plural|TLoZ|Rupee}} back at any time, but not the {{Term|TLoZ|Heart Container}}. If {{Term|TLoZ|Link}} doesn't have enough {{Plural|TLoZ|Rupee}}, he can leave the room, find more {{Plural|TLoZ|Rupee}}, then return when he has enough.


==={{TAoL|-}}===
=={{TAoL|-}}==
Almost nothing is miss-able in this game, although it should be noted that whenever Link completes a palace, it turns to stone in the overworld and he will never be able to enter it again. However, it only becomes stone when he:
Almost nothing is missable in this game, though it should be noted that whenever {{Term|TAoL|Link|link}} completes a {{Term|TAoL|Palace|link}}, it turns into stone in the {{Term|TAoL|Overworld|link}} and he will never be able to enter it again. However, it only turns into stone when he:


# Obtains the main dungeon item, and
# Obtains the main {{Term|TAoL|Dungeon|link}} {{Term|TAoL|Item|link}}.
# Places the crystal in the statue after the boss battle.
# Places the {{Term|TAoL|Crystal|link}} into the {{Term|TAoL|Statue|link}} after the {{Term|TAoL|Boss|link}} battle.


Therefore, if the young hero does 2 but not 1, he can still return to claim the item. However, with both things being done, the palace will be closed, and Link won't be able to return to gain additional experience or collect treasure bags.
Therefore, if the young hero completes step 2, but not 1, he can still return to claim the {{Term|TAoL|Item}}. However, with both steps completed, the {{Term|TAoL|Palace}} becomes inaccessible, rendering {{Term|TAoL|Link}} unable to return to it to gain additional {{Term|TAoL|Experience|link}} or collect {{Plural|TAoL|Treasure Bag|link}}.


====1-Up Dolls====
===1-Up {{Plural|TAoL|Doll}}===
Also of note are the 1-Up [[Doll]]s. It's not possible to miss these permanently, with the exception of the one located in [[Three-Eye Rock Palace]], for the reasons written above. Also, when Link does get one, it's gone for the rest of the save file, even after the player quits and returns to the game. Therefore, it's best to plan wisely and strategically when hunting them all down. For instance, it would probably be better to wait until all the palaces have been completed except the Great Palace, and then go retrieve them all. (Once Link's stats are maxed at level 8 in all three areas—strength, life and magic—the character can get a 1-Up for each 9000 experience points being gained.)
The 1-Up {{Plural|TAoL|Doll|link}} are also worth noting. It is not possible to miss these permanently, with the exception of the one located in {{Term|TAoL|Three-Eye Rock Palace|link}}, for the reason written above. Also, when {{Term|TAoL|Link|link}} does get one, it can no longer be obtained within that save file, even if the player quits and returns to the game. Therefore, it is best to plan wisely when obtaining them all. For instance, it may be more efficient to wait until all of the {{Plural|TAoL|Palace|link}} have been completed, except the {{Term|TAoL|Great Palace|link}}, and then go to retrieve them all (Once {{Term|TAoL|Link}}'s stats are maxed at level 8 in all three areas — strength, life and magic — the young hero can obtain a 1-Up for every 9000 {{Term|TAoL|Experience|link}} points{{exp|4000 Experience points in the Japanese version of the game}} gained).


====Treasure Bags====
==={{Plural|TAoL|Treasure Bag}}===
[[Treasure Bag]]s containing experience points, as those are also one-shot deals as soon as Link obtains them. It's wise to collect them strategically because, once a bag is retrieved, the young hero cannot get it back. Therefore, Game Over cutscenes must be avoided at all costs after obtaining any of these set Treasure Bags without leveling up, since either a Game Over cutscene or restarting the game puts the experience points gained as of that moment ''back down to zero again''. That said, there are many more Treasure Bags in this game than Dolls.
{{Plural|TAoL|Treasure Bag|link}} containing {{Term|TAoL|Experience|link}} points can only be obtained once each. It is wise to collect them strategically because, once a bag is obtained, the young hero cannot get it another time. Therefore, {{Plural|TAoL|Game Over|link}} must be avoided at all costs after obtaining any of these set {{Plural|TAoL|Treasure Bag}} without leveling up, since either a {{Term|TAoL|Game Over}} cutscene or restarting the game resets {{Term|TAoL|Link}}'s {{Term|TAoL|Experience}} amount back down to zero again. With that noted, there are many more {{Plural|TAoL|Treasure Bag}} that can be found than {{Plural|TAoL|Doll|link}}.


==={{ALttP|-}}===
=={{ALttP|-}}==
====Dungeon Map and Lamp Chest====
==={{Term|ALttP|Hyrule Castle (Dungeon)}} {{Term|ALttP|Dungeon Map}} and {{Term|ALttP|Lamp}} {{Plural|ALttP|Treasure Chest|display=Chests}}===
Because [[Hyrule Castle]] becomes inaccessible after defeating [[Agahnim]] in [[Hyrule Castle Tower]], Link will not be able to access the dungeon's [[Dungeon Map]] if he fails to open the chest containing it. Not only that, but there are two rooms on the first floor that Link could fail to visit, leading the map to be incomplete. Finally, there is a chest next to [[Princess Zelda]] in the dungeon that contains either the [[Lamp]] (or more likely a [[Blue Rupee]] if Link already has the Lamp) which will also be inaccessible after defeating Agahnim. The Lamp is available from three chests, and Link needs it to progress through the secret passageway so it is not miss-able, but the chest next to Zelda is. Link would have to purposely avoid all such items unless he did not know how to open the chests, as Link has to visit all the rooms containing the chests as he progresses through the dungeon, and they are all in plain sight. Failing to explore all the rooms on the map, however, is an easier mistake to make, as there are two paths through the first floor.
Because {{Term|ALttP|Hyrule Castle (Dungeon)|link}} becomes inaccessible after defeating {{Term|ALttP|Agahnim|link}} in {{Term|ALttP|Hyrule Castle Tower|link}}, {{Term|ALttP|Link|link}} will not be able to obtain the {{Term|ALttP|Dungeon Map|link}} if he fails to open the {{Term|ALttP|Treasure Chest|link}} containing it. Not only that, but there are two rooms on the first floor that {{Term|ALttP|Link}} could fail to visit, resulting in the {{Term|ALttP|Map}} being incomplete. Finally, there is a {{Term|ALttP|Treasure Chest|display=Chest}} next to {{Term|ALttP|Princess Zelda|link}} in the {{Term|ALttP|Dungeon}} that contains either the {{Term|ALttP|Lamp|link}} (or more likely a {{Term|ALttP|Blue Rupee|link}} if {{Term|ALttP|Link}} already has the {{Term|ALttP|Lamp}}) which will also become inaccessible after defeating {{Term|ALttP|Agahnim}}. The {{Term|ALttP|Lamp}} is available in three {{Plural|ALttP|Treasure Chest|display=Chests}}, and because {{Term|ALttP|Link}} needs it in order to progress through the secret passageway, it is not missable, however the {{Term|ALttP|Treasure Chest|display=Chest}} next to {{Term|ALttP|Princess Zelda}} is. {{Term|ALttP|Link}} would have to purposely avoid all such {{Plural|ALttP|Treasure Chest|display=Chests}}, as he has to visit all the rooms containing them as he progresses through the {{Term|ALttP|Dungeon}}, and they are all within plain sight. Failing to explore all the rooms on the {{Term|ALttP|Map}}, however, is an easier mistake to make, as there are two paths through the first floor.


====Boomerang Chest====
==={{Term|ALttP|Boomerang}} {{Term|ALttP|Treasure Chest|display=Chest}}===
If Link does not open the chest containing the [[Boomerang]] in [[Hyrule Castle]], he will not be able to obtain it from said chest when the dungeon becomes inaccessible after defeating [[Agahnim]] in [[Hyrule Castle Tower]]. However, the Boomerang itself is not permanently miss-able, as it can be obtained from a chest in [[Kakariko Village]] that would normally hold [[Arrow]]s. The chest in Hyrule Castle will then contain arrows, but will still be miss-able, although arrows are freely available elsewhere. If Link does not collect the Boomerang from either chest, he has the option to get the [[Magical Boomerang]] from a chest in the [[Village of Outcasts]] which would normally contain 300 [[Rupee]]s.
If {{Term|ALttP|Link|link}} does not open the {{Term|ALttP|Treasure Chest|link}} containing the {{Term|ALttP|Boomerang|link}} in {{Term|ALttP|Hyrule Castle (Dungeon)|link}}, he will not be able to obtain it from said {{Term|ALttP|Treasure Chest|display=Chest}} when the {{Term|ALttP|Dungeon|link}} becomes inaccessible after defeating {{Term|ALttP|Agahnim|link}} in {{Term|ALttP|Hyrule Castle Tower|link}}. However, the {{Term|ALttP|Boomerang}} itself is not permanently missable, as it can be obtained from a {{Term|ALttP|Treasure Chest|display=Chest}} in {{Term|ALttP|Kakariko Village|link}} that would normally hold {{Plural|ALttP|Arrow|link}}. The {{Term|ALttP|Treasure Chest|display=Chest}} in {{Term|ALttP|Hyrule Castle (Dungeon)}} will then contain {{Plural|ALttP|Arrow}}, but will still be missable, although {{Plural|ALttP|Arrow}} are freely available elsewhere. If {{Term|ALttP|Link}} does not collect the {{Term|ALttP|Boomerang}} from either {{Term|ALttP|Treasure Chest|display=Chest}}, he has the option to get the {{Term|ALttP|Magical Boomerang|link}} from a {{Term|ALttP|Treasure Chest|display=Chest}} in the {{Term|ALttP|Village of Outcasts|link}} which would normally contain 300 {{Plural|ALttP|Rupee|link}}.


==={{LA|-}}===
=={{LA|-}}==
====The Travels of Link====
===The Travels of Link===
Four pictures (DX version only) out of the 12 are miss-able in this game. First, to trigger the photography side quest, Link must visit the Photo Shop and speak to the mouse who runs the place. After that, he'll show up at various times during the adventure to take pictures. It's possible to miss 4 of these such moments forever after a certain point, though. The last three, in fact, are all taken while escorting [[Marin]] to [[Animal Village]]. So here they all are:
Four {{Plural|LADX|Photo|link}} out of the 12 in {{Term|LADX|The Travels of Link|link}} album in {{LA|DX}} are missable. First, to trigger the photography {{Term|LADX|Side Quest|link}}, {{Term|LANS|Link|link}} must visit the {{Term|LADX|Camera Shop|link}} and speak to the {{Term|LADX|Photographer|link}}. After that, the {{Term|LADX|Photographer}} will show up at various points during {{Term|LANS|Link}}'s adventure in order to take {{Plural|LADX|Photo}}. It is possible to miss four of these moments forever after a certain point, though. The last three, in fact, are all taken while escorting {{Term|LANS|Marin|link}} to {{Term|LANS|Animal Village|link}}. They are as follows:


[[File:LADX The Travels of Link Photo 9.png|left]][[File:LADX The Travels of Link Photo 3.png|right]]
[[File:LADX The Travels of Link Photo 9.png|left]][[File:LADX The Travels of Link Photo 3.png|right]]
1.) The first is the picture of Link with [[Prince Richard]] in front of the gate to [[Kanalet Castle]]. It's required to walk to the castle entrance while it is still closed. Then Prince Richard will appear and the [[Photographer]] show up to take the picture. Link must not step on the switch inside Kanalet Castle until he has obtained this photograph! ''(see left)''
1.) The first is the {{Term|LADX|Photo}} of {{Term|LANS|Link}} with {{Term|LANS|Prince Richard|link}} in front of the gate to {{Term|LANS|Kanalet Castle|link}}. {{Term|LANS|Link}} must walk to the castle entrance while it is still closed. {{Term|LANS|Prince Richard}} will then appear and the {{Term|LADX|Photographer}} will show up to take the {{Term|LADX|Photo}}. {{Term|LANS|Link}} must not step on the switch inside {{Term|LANS|Kanalet Castle}} to open the front gate until he has obtained this {{Term|LADX|Photo}}. ''(see left)''


2.) The second is the picture of Link with Marin on the seashore, at the south-westernmost tip of [[Koholint Island]]. It's simply about going straight there once she starts following Link, and the photographer will do the rest. ''(see right)''
2.) The second is the {{Term|LADX|Photo}} of {{Term|LANS|Link}} with {{Term|LANS|Marin}} at the seashore, in the south-westernmost area of {{Term|LANS|Koholint Island|link}}. {{Term|LANS|Link}} must simply go there once {{Term|LANS|Marin}} starts following him, and the {{Term|LADX|Photographer}} will appear for the {{Term|LADX|Photo}}. ''(see right)''
{{clear}}
{{clear}}
[[File:LADX The Travels of Link Photo 4.png|left]][[File:LADX The Travels of Link Photo 5.png|right]]
[[File:LADX The Travels of Link Photo 4.png|left]][[File:LADX The Travels of Link Photo 5.png|right]]
3.) The third is the picture of Marin falling on top of Link at the bottom of a well. One screen north of the Village Library is a hole. The first step is to cut the bushes up above it and jump in. Once the young hero lands in the cave below, he must not move but let Marin land on Link. ''(see left)''
3.) The third is the {{Term|LADX|Photo}} of {{Term|LANS|Marin}} falling on top of {{Term|LANS|Link}} at the bottom of a well. With {{Term|LANS|Marin}} following him, {{Term|LANS|Link}} must jump into the hole one screen north of the {{Term|LANS|Village Library|link}}, then, after landing in the cave below, avoid moving and wait until {{Term|LANS|Marin}} lands on top of him. ''(see left)''


4.) The fourth is in the [[Mabe Village]] town square, in front of the weathercock, as Link poses with both Marin and Tarin. It's simply about going there when Marin is following Link, and Tarin and the photographer will meet them there. ''(see right)''
4.) The fourth is the {{Term|LADX|Photo}} in {{Term|LANS|Mabe Village|link}} with {{Term|LANS|Link}}, {{Term|LANS|Marin}}, and {{Term|LANS|Tarin|link}} in front of the {{Term|LANS|Statue|link}} of the {{Term|LANS|Flying Rooster|link}}. {{Term|LANS|Link}} must simply go there once {{Term|LANS|Marin}} starts following him, and {{Term|LANS|Tarin}} and the {{Term|LADX|Photographer}} will meet them there. ''(see right)''
{{clear}}
{{clear}}
For photos #2-4, he must not prompt Marin to awaken the walrus near Animal Village until he has obtained all three of these photographs. In the case of uncertainty, Link can check the photo shop near Tal Tal Heights before parting with Marin.
For {{Plural|LADX|Photo}} 2, 3, and 4, {{Term|LANS|Link}} must not prompt {{Term|LANS|Marin}} to awaken the {{Term|LANS|Walrus|link}} near {{Term|LANS|Animal Village}} until he has obtained all three. In the case of uncertainty, {{Term|LANS|Link}} can check the {{Term|LADX|Camera Shop}} near {{Term|LANS|Tal Tal Heights|link}} before parting with {{Term|LANS|Marin}}.


[[File:LADX The Travels of Link Photo 1.png|left]][[File:LADX The Travels of Link Photo 2.png|right]]
[[File:LADX The Travels of Link Photo 1.png|left]][[File:LADX The Travels of Link Photo 2.png|right]]
On a more minor note regarding the pictures, the very first picture Link takes is not miss-able, but it's variable—and whatever choice the character makes will be what he will see as long as the game file is current. During the first dialogue with the photographer, if Link agrees to take a picture, then the first picture will be of Link posing with a peace sign. If he continually rejects the photographer, though, he'll take a picture of a beat-up Link. As previously mentioned, however, only one of these images can be kept.
On a minor note regarding {{Plural|LADX|Photo}}, the very first one that {{Term|LANS|Link}} takes is not missable, but rather, variable—and whatever choice the young hero makes will be final. During the first dialogue with the {{Term|LADX|Photographer}}, if {{Term|LANS|Link}} agrees to take a {{Term|LADX|Photo}}, then the first {{Term|LADX|Photo}} will be of {{Term|LANS|Link}} posing with a peace sign. If he continually rejects the {{Term|LADX|Photographer}}, however, the {{Term|LADX|Photo}} will be of a beat-up {{Term|LANS|Link}}. As previously mentioned, only one of these {{Plural|LADX|Photo}} can be kept.
{{clear}}
{{clear}}


====Secret Seashells====
==={{Plural|LANS|Secret Seashell}}===
[[File:LA Secret Seashell Artwork.png|right]]
[[File:LA Secret Seashell Artwork.png|right]]
3 Secret Seashells are miss-able, out of 26. Once Link has exactly 5 Seashells (no more, no less), he must go to [[Seashell Mansion]] to gain a 6th. Likewise, once he has exactly 10 Seashells (no more, no less), he must return there to gain an 11th. The third miss-able Seashell is the one near Kanalet Castle's entrance that must be accessed with the [[Flying Rooster]] (so Link must not complete the [[Eagle Tower]] before doing this). None of this is actually a concerning issue, however, since Link only needs 20 of the 26 Secret Seashells to forge the L-2 Sword. After Link has powered his sword up, all remaining Secret Seashells in the game turn into Rupees, and the slot for Secret Seashells on the pause menu's inventory disappears. So if Link wants the transitory satisfaction of having all 26 Secret Seashells on the inventory, he must search them all out and hold off on returning to the Seashell Mansion until he has found them all. Once again, however, the number and seashell icon will vanish once Link gets the L-2 Sword.
Three of the 26 {{Plural|LANS|Secret Seashell|link}} are missable. Once {{Term|LANS|Link|link}} has exactly five {{Plural|LANS|Secret Seashell|display=Seashells}} (no more, no less), he must go to the {{Term|LANS|Seashell Mansion|link}} to gain a sixth. Likewise, once he has exactly 10 {{Plural|LANS|Secret Seashell|display=Seashells}} (no more, no less), he must return there again to gain an 11th. The third missable {{Term|LANS|Secret Seashell|display=Seashell}} is the one near {{Term|LANS|Kanalet Castle|link}}'s entrance that must be accessed using the {{Term|LANS|Flying Rooster|link}} (meaning {{Term|LANS|Link}} must not complete {{Term|LANS|Eagle's Tower|link}} before doing this). As far as rewards for obtaining {{Plural|LANS|Secret Seashell|display=Seashells}} go, this is not concerning, however, as {{Term|LANS|Link}} only needs 20 out of the 26 {{Plural|LANS|Secret Seashell|display=Seashells}} in order to obtain the {{Term|LANS|Koholint Sword|link|display=L-2 Sword}}. After {{Term|LANS|Link}} has powered his {{Term|LANS|Sword|link}} up, all remaining {{Plural|LANS|Secret Seashell|display=Seashells}} in the game turn into {{Plural|LANS|Rupee|link}}, and the slot for {{Plural|LANS|Secret Seashell}} on the {{Term|LANS|Inventory|link}} screen disappears. As a result, if {{Term|LANS|Link}} wants the transitory satisfaction of having all 26 {{Plural|LANS|Secret Seashell}} shown in his {{Term|LANS|Inventory}}, he must obtain them all before bringing them to the {{Term|LANS|Seashell Mansion}}. Once again, however, the {{Term|LANS|Secret Seashell}} icon and number will vanish once {{Term|LANS|Link}} gets the {{Term|LANS|Koholint Sword|display=L-2 Sword}}.


====Minor notes====
None of the 50 {{Plural|LANS|Secret Seashell}} in {{LA|NS}} are missable.
 
===Minor Note===
[[File:LADX The Travels of Link Photo 7.png|right]]
[[File:LADX The Travels of Link Photo 7.png|right]]
If Link successfully steals from the shop in Mabe Village, Link loses the original name that was created for himself for the rest of the file, as everyone in the entire game now will address him as "THIEF." It's up to the player whether or not give up the assigned name like this, but if Link is experiencing the DX version, Link actually has to become THIEF in order to complete the photography side quest—the young hero just mustn't go back into the shop.
If {{Term|LANS|Link|link}} successfully steals from the {{Term|LANS|Town Tool Shop|link}} in {{Term|LANS|Mabe Village|link}}, he will lose the original name that was created for himself for the rest of the file, as it gets replaced with "THIEF." It is up to the player whether or not give up {{Term|LANS|Link}}'s assigned name like this, however in {{LA|DX}}, {{Term|LANS|Link}}'s name actually has to become "THIEF" in order to complete the photography {{Term|LADX|Side Quest|link}}.


==={{OoT|-}}===
=={{OoT|-}}==
====Castle Courtyard Rupees====
==={{Term|OoT3D|Castle Courtyard}} {{Plural|OoT3D|Rupee}}===
In the [[Hyrule Castle#Ocarina of Time|Hyrule Castle courtyard]], Link can use the Fairy Slingshot to fire Deku Seeds into the right window on the right side (the one featuring paintings of various Nintendo characters), which awards Link a Red Rupee. This event can only occur once, and the Rupees are miss-able as Link cannot return to the courtyard after getting all three [[Spiritual Stones]].
In the {{Term|OoT3D|Castle Courtyard|link}}, {{Term|OoT3D|Link|link}} can use the {{Term|OoT3D|Fairy Slingshot|link}} in the room with {{Term|OoT3D|Princess Zelda|link}} to fire {{Plural|OoT3D|Deku Seed|link}} into the window on the right side (the one featuring paintings of various [[Nintendo]] characters), which awards him with a {{Term|OoT3D|Red Rupee|link}}. This event can only occur once, and the {{Plural|OoT3D|Rupee}} are missable as {{Term|OoT3D|Link}} cannot return to the courtyard after getting all three {{Plural|OoT3D|Spiritual Stone|link}}.
====Deku Nut Upgrade====
A [[Deku Nut]] upgrade is permanently miss-able due to a glitch in the Nintendo 64 version of the game, as well as in the {{CE}}, {{MQ}} releases and Virtual Console ports. If Link enters the [[Lost Woods]] from [[Kokiri Forest]], goes to the [[Forest Stage]] and dons particular masks, the [[Deku Scrub]]s will offer various types of rewards. Wearing the [[Skull Mask]] results in earning the [[Deku Stick]] upgrade, (this can be obtained at any time) and wearing the [[Mask of Truth]] nets Link the Deku Nut upgrade.


The Deku Nut upgrade will work only if Link has not obtained the [[Poacher's Saw]] in the Adult Link era. If done the opposite, wearing the Mask of Truth in front of the Deku Scrubs will get a variety of reactions, but it won't result in the desired upgrade. As such, Link must not obtain the Poacher's Saw in the {{Term|OoT3D|Trading Quest|link}} ''until having obtained this upgrade''. Contrary to some fan notions, the running man on [[Hyrule Field]] (to whom Link sells the [[Bunny Hood]], the last step required before Link can get the Mask of Truth) can be found before pulling out the Master Sword, if Link looks for him after obtaining [[Zora's Sapphire]].
==={{Term|OoT3D|Deku Nut}} Upgrade===
A {{Term|OoT3D|Deku Nut|link}} capacity upgrade is permanently missable due to a glitch in the [[Nintendo 64]] version of the game, as well as in the {{CE}} and {{MQ}} releases, and in the Virtual Console ports. If {{Term|OoT3D|Link|link}} enters the {{Term|OoT3D|Lost Woods|link}} from the {{Term|OoT3D|Kokiri Forest|link}}, goes to the {{Term|OoT3D|Forest Stage|link}}, and dons particular {{Plural|OoT3D|Mask|link}}, the {{Plural|OoT3D|Deku Scrub|link}} in the room will offer various types of responses or rewards. Wearing the {{Term|OoT3D|Skull Mask|link}} results in earning the {{Term|OoT3D|Deku Stick|link}} capacity upgrade (this can be obtained at any time), and wearing the {{Term|OoT3D|Mask of Truth|link}} earns {{Term|OoT3D|Link}} the {{Term|OoT3D|Deku Nut}} capacity upgrade.


This happens because all the quests in the game have "finisher flags" that mark them as complete. The Poacher's Saw was mistakenly set to the same flag as the Deku Nut Upgrade,{{Fact}} probably because items tend to be set by area and the Saw and Upgrade are technically in the same position. When the saw is obtained, the game is falsely notified that the Deku Nut Upgrade has already been obtained as well, even if it hasn't. Only the upgrade suffered from this bug and not the saw, which explains why it was missed by the game's beta testers, who probably always obtained the upgrade before pulling the Master Sword.
The {{Term|OoT3D|Deku Nut}} capacity upgrade will work only if {{Term|OoT3D|Link}} has not yet obtained the {{Term|OoT3D|Poacher's Saw|link}} in the Adult Link era. If the saw has already been obtained, wearing the {{Term|OoT3D|Mask of Truth}} in front of the {{Plural|OoT3D|Deku Scrub}} will get a variety of reactions, but will never result in the desired upgrade. As such, {{Term|OoT3D|Link}} must not obtain the {{Term|OoT3D|Poacher's Saw}} in the {{Term|OoT3D|Trading Quest|link}} ''until having obtained this upgrade''. Contrary to some fan notions, the {{Term|OoT3D|Running Man|link}} in {{Term|OoT3D|Hyrule Field|link}} (to whom {{Term|OoT3D|Link}} sells the {{Term|OoT3D|Bunny Hood|link}}, the last step required before {{Term|OoT3D|Link}} can obtain the {{Term|OoT3D|Mask of Truth}}) can be found before pulling out the {{Term|OoT3D|Master Sword|link}} if {{Term|OoT3D|Link}} looks for him after obtaining the {{Term|OoT3D|Zora's Sapphire|link}}.
 
This happens because all the quests in the game have "finisher flags" that mark them as complete. The {{Term|OoT3D|Poacher's Saw}} was mistakenly set to the same flag as the {{Term|OoT3D|Deku Nut}} capacity upgrade,{{Fact}} likely because {{Term|OoT3D|Item|link}} flags tend to be set by area, and both the {{Term|OoT3D|Poacher's Saw|display=Saw}} and the upgrade are technically in the same position. When the {{Term|OoT3D|Poacher's Saw|display=Saw}} is obtained, the game is falsely notified that the {{Term|OoT3D|Deku Nut}} capacity upgrade has already been obtained as well, even if it has not. Only the upgrade suffered from this bug and not the {{Term|OoT3D|Poacher's Saw|display=Saw}}, which may explain why it was missed by the game's beta testers, who perhaps always obtained the upgrade before pulling the {{Term|OoT3D|Master Sword}}.


This glitch has been fixed in {{OoT3D}}.
This glitch has been fixed in {{OoT3D}}.


====Minor Note====
==={{Term|OoT3D|Piece of Heart}}===
A minor note is the Giant's Knife that Link can buy from Medigoron in Goron City for a whopping 200 Rupees. It's a blade more powerful than the Master Sword but breaks after a few uses. At any rate, after Link succeeds in the adult trading sequence and gains the Biggoron's Sword, the Giant's Knife is obviously no longer available to the Hero (Medigoron won't sell it).
If the {{Term|OoT3D|Piece of Heart|link}} in the {{Term|OoT3D|Heart-Pounding Gravedigging Tour|link}} is dug up by {{Term|OoT3D|Dampé|link}} but not retrieved before leaving the area, it disappears and cannot be obtained again.


====Piece of Heart====
This was fixed in {{OoT3D}}, though it resulted in a new glitch that allows the same {{Term|OoT3D|Piece of Heart}} to be collected repeatedly.
If the [[Piece of Heart]] in the [[Heart-Pounding Gravedigging Tour]] is dug by [[Dampé]] but not retrieved before leaving the area, it cannot be obtained again.


====Dungeon Map====
==={{Term|OoT3D|Dungeon Map}}===
The dungeon map for Inside Jabu-Jabu's Belly is located behind a locked door that is unlocked by a blue switch. Normally, you are to drop Ruto on the switch and leave her behind to enter the room, but after completing the dungeon Ruto will no longer appear inside Jabu-Jabu, making the map impossible to obtain through normal means. To get into the room after the dungeon is complete, you can perform a simple glitch that keeps the door open for longer after stepping on the blue switch. Start by dropping and re-catching a bottle of bugs or fish, putting a giving you a bottle on hand. Then, backflip onto the switch and drop your bugs/fish in mid-air. When you land, you should unlock the door without fully depressing the switch.
The {{Term|OoT3D|Dungeon Map|link}} for {{Term|OoT3D|Inside Jabu-Jabu's Belly|link}} is located behind a {{Term|OoT3D|Locked Door|link}} that is unlocked by a blue {{Term|OoT3D|Switch|link}}. Normally, {{Term|OoT3D|Link|link}} must place {{Term|OoT3D|Ruto|link}} onto the {{Term|OoT3D|Switch}} and leave her behind to enter the room, but after completing the {{Term|OoT3D|Dungeon|link}}, {{Term|OoT3D|Ruto}} will no longer appear inside {{Term|OoT3D|Lord Jabu-Jabu|link}}, making the {{Term|OoT3D|Dungeon Map}} impossible to obtain through normal means. To get into the room after the {{Term|OoT3D|Dungeon}} is completed, {{Term|OoT3D|Link}} can perform a simple glitch that keeps the door open for longer after stepping on the blue {{Term|OoT3D|Switch}}. This is done by releasing {{Plural|OoT3D|Bug|link}} or a {{Term|OoT3D|Fish|link}} from a {{Term|OoT3D|Bottle|link}}, then catching it again, which will cause {{Term|OoT3D|Link}} to hold a filled {{Term|OoT3D|Bottle}} in his hand. After that, backflipping onto the {{Term|OoT3D|Switch}} while releasing the {{Plural|OoT3D|Bug}}/{{Term|OoT3D|Fish}} in mid-air will cause the door to open, bypassing the need to fully press the {{Term|OoT3D|Switch}}.


This was fixed in {{OoT3D}} by adding a small crate that can be used to depress the blue switch upon completion of the dungeon.
This was fixed in {{OoT3D}} with a small {{Term|OoT3D|Wooden Box|link}} being added to the room, which if needed, can be used to depress the blue {{Term|OoT3D|Switch}} after the completion of the {{Term|OoT3D|Dungeon}}.


==={{MM|-}}===
===Minor Note===
====Treasure Chest====
One {{Term|OoT3D|Item|link}} worth noting is the {{Term|OoT3D|Giant's Knife|link}} that {{Term|OoT3D|Link|link}} can buy from {{Term|OoT3D|Medigoron|link}} in {{Term|OoT3D|Goron City|link}} for the expensive price of 200 {{Plural|OoT3D|Rupee|link}}. It is a blade more powerful than the {{Term|OoT3D|Master Sword|link}}, however it breaks after only eight uses. After {{Term|OoT3D|Link}} completes the {{Term|OoT3D|Trading Quest|link}} and obtains the {{Term|OoT3D|Biggoron's Sword|link}}, the {{Term|OoT3D|Giant's Knife}} is no longer available to the hero, as {{Term|OoT3D|Medigoron}} will not sell it.
One [[Treasure Chest]] is said to be miss-able ''at the very beginning'' of the game. It's on a spot in the chasm that precedes the area where Link finds the [[Happy Mask Salesman]], and it contains Deku Nuts. Even if the chest is opened, the chest always reverts back to the unopened state when the Song of Time is played.


==={{OoS|-}}===
=={{MM|-}}==
====Ring Box Upgrade====
==={{Term|MM3D|Deku Nut}} {{Term|MM3D|Treasure Chest|display=Chest}}===
The [[Ring Box L-3]] upgrade is permanently miss-able through a glitch when playing a [[Linked Game]] in the Japanese versions of {{OoS|-}} or {{OoA|-}} (the European versions fixed this glitch, but it is not currently known if it still affects the North American versions). If the player has already acquired a Ring Box L-2 over the normal course of the Linked Game (by receiving it from the Goron at [[Goron Mountain]] or by buying it in the [[Lynna Village Shop]]), the secret for [[Farore (Oracle)|Farore]] will not work anymore: it can still be entered on the password screen and a message appears that Link has received Ring Box L-3, but Ring Box L-2 will remain in the inventory. To avoid this, the player has to complete the [[Linked Game/Secrets#Ruul Secret|Ruul Secret]] or the [[Linked Game/Secrets#Symmetry Secret|Symmetry Secret]] quest with Ring Box L-1 still in the inventory. Preferably, the secrets are taken back to Holodrum or Labrynna as soon as they become available (upon beating the second dungeon in the Linked Game). After upgrading the Ring Box in the non-linked game (the glitch won't happen in a non-linked game, so it doesn't matter if Ring Box L-1 or L-2 is in the inventory), the player receives a password which he then gives to Farore in the Linked Game. This will result in the Ring Box L-2 upgrade. From then on, Ring Box L-3 is available over the normal course of the game (receiving or buying, as mentioned above).
A {{Term|MM3D|Treasure Chest|link}} containing {{Plural|MM3D|Deku Nut|link}} becomes unreachable after {{Term|MM3D|Link|link}} progresses beyond the very first area in the game. It can be found on a platform in the large room preceding the room where {{Term|MM3D|Link}} encounters the {{Term|MM3D|Happy Mask Salesman|link}}. Even if the {{Term|MM3D|Treasure Chest|display=Chest}} is opened, however, it always reverts back to its unopened state when the {{Term|MM3D|Song of Time|link}} is played.


====Choices spanning both games====
=={{OoS|-}} & {{OoA|-}}==
While these are not miss-able, some choices must be made throughout the course of the (linked) adventures which will carry over from the first game into the second, linked game as well.
==={{OoS|-}} Exclusive===
===={{Term|OoS|Ring Box}} Upgrade====
The {{Term|OoS|Ring Box L-3|link}} upgrade is permanently missable through a glitch when playing a {{Term|OoS|Linked Game|link}} in the Japanese versions of {{OoS|-}} and {{OoA|-}} (the European versions fixed this glitch, but it is not currently known if it still affects the North American versions). If a {{Term|OoS|Ring Box|display=Ring Box L-2}} has already been acquired over the normal course of the {{Term|OoS|Linked Game}} (by receiving it from the {{Term|OoS|Goron|link}} at {{Term|OoS|Goron Mountain|link}} or by buying it from the {{Term|OoS|Lynna Item Shop|link}}), the secret for {{Term|OoS|Farore (Oracle)|link}} will not work anymore; it can still be entered on the password screen and a message appears saying that {{Term|OoS|Link|link}} has received {{Term|OoS|Ring Box|display=Ring Box L-3}}, but {{Term|OoS|Ring Box|display=Ring Box L-2}} will remain in the {{Term|OoS|Inventory|link}}. To avoid this, the {{Term|OoS|Ruul Secret|link}} or the {{Term|OoS|Symmetry Secret|link}} quest must be completed with {{Term|OoS|Ring Box|display=Ring Box L-1}} still in the {{Term|OoS|Inventory}}. Preferably, the secrets are taken back to {{Term|OoS|Holodrum|link}} or {{Term|OoA|Labrynna|link}} as soon as they become available (upon completing the second {{Term|OoS|Dungeon|link}} in the {{Term|OoS|Linked Game}}). After upgrading the {{Term|OoS|Ring Box}} in the Non-{{Term|OoS|Linked Game}} (the glitch will not happen in a Non-{{Term|OoS|Linked Game}}, so it does not matter if {{Term|OoS|Ring Box|display=Ring Box L-1}} or {{Term|OoS|Ring Box|display=L-2}} is in the {{Term|OoS|Inventory}}), a password is received which can then be given to {{Term|OoS|Farore}} in the {{Term|OoS|Linked Game}}. This will result in {{Term|OoS|Link}} receiving the {{Term|OoS|Ring Box|display=Ring Box L-2}} upgrade. From then on, {{Term|OoS|Ring Box|display=Ring Box L-3}} is available over the normal course of the game (receiving or buying, as mentioned above).


The first area of decision is the side-quest involving the growth and development of [[Bipsom]], whom Link even gets the honor of naming. Certain decisions Link makes for him at one stage of his life will permanently affect the course that later stages of his life will take. The second area of decision is the choice of animal companion and their accompanying [[flute]]. Link can choose between three companions—[[Ricky]], [[Dimitri]], or [[Moosh]]—and once the choice is made, Link gets that one's particular flute, which means he can't get a flute for the other two. The following shows briefly how to choose the particular animal for Link in each game.
====Three {{Plural|OoS|Gasha Seed}}====
Although {{Plural|OoS|Gasha Seed|link}} are infinitely obtainable through various {{Plural|OoS|Shop|link}} and {{Plural|OoS|Mini-Game|link}}, there are also a certain amount of {{Plural|OoS|Gasha Seed}} in fixed locations in {{OoS|-}}. Three of these can be found in the upper sections of the {{Term|OoS|Maku Tree|link}} and will disappear after a while. The first one can be obtained when the {{Term|OoS|Hall of Secrets|link}} opens after the completion of the second {{Term|OoS|Dungeon|link}} and will disappear after {{Term|OoS|Link|link}} completes the third {{Term|OoS|Dungeon}}. The second shows up after getting the fifth {{Term|OoS|Essence of Nature|link}} and disappears after getting the sixth. The third shows up after getting the seventh {{Term|OoS|Essence of Nature|display=Essence}} and disappears after getting the eighth.<ref name=":0">https://gamefaqs.gamespot.com/boards/198972-the-legend-of-zelda-oracle-of-seasons/67083602</ref>
 
==={{OoA|-}} Exclusive===
====Three {{Plural|OoA|Gasha Seed}}====
Although {{Plural|OoA|Gasha Seed|link}} are infinitely obtainable through various {{Plural|OoA|Shop|link}} and {{Plural|OoA|Mini-Game|link}}, there are also a certain amount of {{Plural|OoA|Gasha Seed}} in fixed locations in {{OoA|-}}. Three of these can be found in the upper sections of the {{Term|OoA|Maku Tree|link}} and will disappear after a while. The first one can be obtained after getting the fourth {{Term|OoA|Essence of Time|link}} and disappears after getting the fifth. The second shows up after getting the sixth {{Term|OoA|Essence of Time|display=Essence}} and disappears after getting the seventh. The third shows up after getting the eighth {{Term|OoA|Essence of Time|display=Essence}} and disappears after defeating {{Term|OoA|Veran|link}}.<ref name=":0" />
 
===Choices Spanning Both Games===
While these are not missable, some choices must be made throughout the course of the (linked) adventures and will carry over from the first game into the second {{Term|OoS|Linked Game|link}} as well.
 
The first area of decision is the {{Term|OoS|Side Quest|link}} involving the growth and development of {{Term|OoS|Bipsom|link}}, whom {{Term|OoS|Link|link}} gets the honor of naming. Certain decisions that {{Term|OoS|Link}} makes for {{Term|OoS|Bipsom}} at one stage of his life will permanently affect the course that later stages of his life will take. The second area of decision is the choice of {{Term|OoS|Animal Companion|link}} and their accompanying {{Term|OoS|Flute|link}}. {{Term|OoS|Link}} can choose between three companions — {{Term|OoS|Ricky|link}}, {{Term|OoS|Dimitri|link}}, or {{Term|OoS|Moosh|link}} — and once the choice is made, {{Term|OoS|Link}} gets that {{Term|OoS|Animal Companion|display=Animal}}'s particular {{Term|OoS|Flute}}, which means he cannot get a {{Term|OoS|Flute}} for the other two. The following shows briefly how to choose each particular {{Term|OoS|Animal Companion|display=Animal}} for {{Term|OoS|Link}} in each game.


{{OoA|-}}:
{{OoA|-}}:


*Moosh: Since Moosh is Link's default partner in this game, he simply has to carry on in his quest as normal, and once he leaves [[Lynna City]] (in the present) to the west, he needs to go north once up the steps and use an Ember Seed to burn the bush across the river, activating the switch that builds a bridge. He then has to go across and north, then Moosh will be his.
*{{Term|OoA|Moosh}}: Since {{Term|OoA|Moosh}} is {{Term|OoA|Link}}'s default partner in this game, he simply has to carry on in his quest as normal. Once {{Term|OoA|Link}} leaves {{Term|OoA|Lynna City|link}} (in the present) to the west, he needs to go north once up the steps and use an {{Term|OoA|Ember Seed|link}} to burn the bush across the river, activating the {{Term|OoA|Switch|link}} that creates a bridge. He then has to go across and north to where {{Term|OoA|Moosh}} awaits him.
*Dimitri: To recruit Dimitri instead, Link simply has to buy his flute from the shop in Lynna City (present) for 150 [[Rupee]]s. He must not burn the bush and activate the bridge switch north of Lynna City until he's bought Dimitri's Flute if this is the animal Link wants for his heroic character.
*{{Term|OoA|Dimitri}}: To recruit {{Term|OoA|Dimitri}} instead, {{Term|OoA|Link}} simply has to buy {{Term|OoA|Dimitri's Flute|link}} from the {{Term|OoA|Lynna Item Shop|link}} (present) for 150 {{Plural|OoA|Rupee|link}}. He must not burn the bush and activate the bridge {{Term|OoA|Switch}} north of {{Term|OoA|Lynna City}} until he has bought said {{Term|OoA|Flute}}.
*Ricky: To recruit Ricky instead, Link needs to keep winning the Shooting Gallery mini-game in [[Lynna Village]] (past) until the prize given out  to him is Ricky's Flute. He must not burn the bush and activate the bride switch north of Lynna City until he's won Ricky's Flute if this is the animal Link wants for his heroic character.
*{{Term|OoA|Ricky}}: To recruit {{Term|OoA|Ricky}} instead, {{Term|OoA|Link}} needs to keep winning the {{Term|OoA|Shooting Gallery|link}} {{Term|OoA|Mini-Game|link}} in {{Term|OoA|Lynna Village}} (past) until the prize given to him is {{Term|OoA|Ricky's Flute|link}}. He must not burn the bush and activate the bridge {{Term|OoA|Switch}} north of {{Term|OoA|Lynna City}} until he has won said {{Term|OoA|Flute}}.


{{OoS|-}}:
{{OoS|-}}:


*Ricky: Since Ricky the kangaroo is Link's default partner in this game, he simply has to carry on in his quest as normal, and once he reaches the area 1 screen north and west of the tree stump where he originally met [[Din (Oracle)|Din]] (this would be [[North Horon]]), picking up the rock and going north through the gate, then Ricky will be his.
*{{Term|OoS|Ricky}}: Since {{Term|OoS|Ricky}} is {{Term|OoS|Link}}'s default partner in this game, he simply has to carry on in his quest as normal. When {{Term|OoS|Link}} reaches the area one screen north and west of the tree stump where he originally met {{Term|OoS|Din (Oracle)|link}} (this would be {{Term|OoS|North Horon|link}}), he must pick up the rock and go north through the gate to where {{Term|OoS|Ricky}} awaits him.
*Dimitri: To recruit Dimitri the dinosaur, Link needs to keep winning the [[Dance Hall|Subrosian Dance]] (after he's won the [[Boomerang]]) until the prize given out to him is Dimitri's Flute. He must not enter the area of North Horon where he must lift the stone and pass through the northern gate until he's won Dimitri's Flute if this is the animal Link wants for his heroic character.
* {{Term|OoS|Dimitri}}: To recruit {{Term|OoS|Dimitri}}, {{Term|OoS|Link}} needs to keep winning the {{Term|OoS|Subrosian Dance Hall|link|display=Subrosian Dance}} (after he has won the {{Term|OoS|Boomerang|link}}) until the prize given to him is {{Term|OoS|Dimitri's Flute}}. He must not enter the area of {{Term|OoS|North Horon}} where he must lift the stone and pass through the northern gate until he has won said {{Term|OoS|Flute}}.
*Moosh: If Link likes to join up with Moosh the bear, the first step is to simply buy his flute from the [[Horon Village]] shop for 150 [[Rupee]]s. Again, Link must not enter the area of North Horon where he must lift the stone and pass through the northern gate until he's bought Moosh's Flute if this is the animal Link wants for his heroic character.
*{{Term|OoS|Moosh}}: To recruit Moosh instead, {{Term|OoS|Link}} simply has to buy {{Term|OoS|Moosh's Flute|link}} from the {{Term|OoS|Horon Village Shop|link}} for 150 {{Plural|OoS|Rupee}}. He must not enter the area of {{Term|OoS|North Horon}} where he must lift the stone and pass through the northern gate until he has bought said {{Term|OoS|Flute}}.


<center><gallery>
<center><gallery>
File:OoS Moosh Artwork.png|Moosh
File:OoS_Moosh_Artwork.png|Moosh
File:OoS Ricky Artwork.png|Ricky
File:OoS_Ricky_Artwork.png|Ricky
File:OoS Dimitri Artwork.png|Dimitri
File:OoS_Dimitri_Artwork.png|Dimitri
</gallery></center>
</gallery></center>


==={{TWW|-}}===
=={{TWW|-}}==
====Nintendo Gallery Figurines====
==={{Term|TWWHD|Nintendo Gallery}} {{Plural|TWWHD|Figurines in The Wind Waker|display=Figurines}}===
16 [[Figurines in The Wind Waker|figurines]] in the [[Nintendo Gallery]] side-quest are permanently miss-able during a single play-through of this game, though they can be found on subsequent plays-through:
16 {{Plural|TWWHD|Figurines in The Wind Waker|link|display=Figurines}} in the {{Term|TWWHD|Nintendo Gallery|link}} {{Term|TWWHD|Side Quest|link}} can be permanently missable during a playthrough of the game. They are as follows:
*Six [[Big Octo]]s can be found in different sectors of the [[Great Sea]]; if Link defeats them all before taking a [[Pictograph]] of one, it will not be possible to obtain their Figurine.
*Six {{Plural|TWWHD|Big Octo|link}} can be found in different sectors of the {{Term|TWWHD|Great Sea|link}}; if {{Term|TWWHD|Link}} defeats them all before taking a {{Term|TWWHD|Pictograph|link}} of one, it will not be possible to obtain their {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}}.
*A Pictograph of [[Cyclos]] must be taken before obtaining the "[[Ballad of Gales]]" from him, as he disappears once he teaches the song to Link. Cyclos's Figurine also includes [[Zephos]], his brother.
*A {{Term|TWWHD|Pictograph}} of {{Term|TWWHD|Cyclos|link}} must be taken before obtaining the "{{Term|TWWHD|Ballad of Gales|link}}" from him, as he disappears once he teaches the song to {{Term|TWWHD|Link}}. {{Term|TWWHD|Cyclos}}'s {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}} also includes {{Term|TWWHD|Zephos|link}}, his brother.
*[[Phantom Ganon]] is battled once in the Forsaken Fortress and later on in [[Ganon's Tower (The Wind Waker)|Ganon's Tower]]. Link must take a Pictograph of it before defeating it with the [[Light Arrow]]s during its final appearance.
*{{Term|TWWHD|Phantom Ganon|link}} is battled once in the {{Term|TWWHD|Forsaken Fortress|link}} and later on in {{Term|TWWHD|Ganon's Castle|link}}. {{Term|TWWHD|Link}} must take a {{Term|TWWHD|Pictograph}} of it before defeating it using the {{Plural|TWWHD|Light Arrow|link}} during its final appearance.
*A Pictograph of the [[Helmaroc King]] must be taken during the battle against it in the [[Forsaken Fortress]] before it is permanently defeated.
*A {{Term|TWWHD|Pictograph}} of the {{Term|TWWHD|Helmaroc King|link}} must be taken during the battle against it in the {{Term|TWWHD|Forsaken Fortress}} before it is permanently defeated.
*A Pictograph of [[Kogoli]] must be taken before awakening [[Medli]] as the Sage of Earth, as he vanishes from [[Dragon Roost Island]] after this event.
*A {{Term|TWWHD|Pictograph}} of {{Term|TWWHD|Kogoli|link}} must be taken before awakening {{Term|TWWHD|Medli|link}} as the {{Term|TWWHD|Sage of Earth|link}}, as he vanishes from {{Term|TWWHD|Dragon Roost Island|link}} after this event.
*A Pictograph of the [[Wizzrobe]] mini-boss in the [[Wind Temple]] must be taken before it is defeated in order for Link to obtain its Figurine.
*A {{Term|TWWHD|Pictograph}} of the {{Term|TWWHD|Wizzrobe (Boss)|link|display=Wizzrobe Sub-Boss}} in the {{Term|TWWHD|Wind Temple|link}} must be taken before it is defeated in order for {{Term|TWWHD|Link}} to obtain its {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}}.
*[[Tetra]]'s Figurine, as well as those of her [[Tetra's Pirate Crew|crew]], must be obtained by taking her Pictograph while escorting her to the basement of Hyrule Castle.
*{{Term|TWWHD|Tetra|link}}'s {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}}, which also includes those of her {{Term|TWWHD|Tetra's Pirate Crew|link|display=Crew}}, must be obtained by taking her {{Term|TWWHD|Pictograph}} while escorting her to the basement of {{Term|TWWHD|Hyrule Castle|link}}.
*A Pictograph of [[Puppet Ganon]] must be taken during the battle against it before it is permanently defeated.
* A {{Term|TWWHD|Pictograph}} of {{Term|TWWHD|Puppet Ganon|link}} must be taken during the battle against it before it is permanently defeated. This will also require {{Term|TWWHD|Link}} to backtrack out of {{Term|TWWHD|Ganon's Castle}} to obtain the {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}}.
*[[Knuckle]]'s Figurine is not required to complete the Nintendo Gallery in the original game. If Link wishes to obtain his Figurine, he must do so before obtaining every other Figurine as [[Carlov]] disappears once the Gallery is complete.
*{{Term|TWWHD|Knuckle|link}}'s {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}} is not required to complete the {{Term|TWWHD|Nintendo Gallery}} in the [[GameCube]] version of the game. If {{Term|TWWHD|Link}} wishes to obtain his {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}}, he must do so before obtaining every other {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}}, as {{Term|TWWHD|Carlov|link}} disappears once the {{Term|TWWHD|Nintendo Gallery|display=Gallery}} is complete.
*If any of the above Figurines are missed, the Figurine of Link and the [[King of Red Lions]], which is rewarded by completing the Nintendo Gallery, will also be rendered unobtainable as a result.
*If any of the above {{Plural|TWWHD|Figurines in The Wind Waker|display=Figurines}} are missed, the {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}} of {{Term|TWWHD|Link}} and the {{Term|TWWHD|King of Red Lions|link}}, which is rewarded by fully completing the {{Term|TWWHD|Nintendo Gallery}}, will also be rendered unobtainable as a result.


During the [[Second Quest]], all figurines obtained during the first play-through will be carried over, giving Link another chance to obtain any he may have missed. He also starts off the Second Quest with the Deluxe Picto Box, allowing earlier pictographs to be taken of Tetra on [[Outset Island]] and the Helmaroc King during the first visit to the Forsaken Fortress.
During the {{Term|TWWHD|Second Quest|link}}, all {{Plural|TWWHD|Figurines in The Wind Waker|display=Figurines}} obtained during the first playthrough will be carried over, giving {{Term|TWWHD|Link}} another chance to obtain any he may have missed. The young hero also starts off the {{Term|TWWHD|Second Quest}} with the {{Term|TWWHD|Deluxe Picto Box|link}}, allowing earlier {{Plural|TWWHD|Pictograph}} to be taken of {{Term|TWWHD|Tetra}} on {{Term|TWWHD|Outset Island|link}} and the {{Term|TWWHD|Helmaroc King}} during the first visit to the {{Term|TWWHD|Forsaken Fortress}}.


In {{TWWHD}}, the [[Tingle Bottle]] could be used to send and receive pictographs from other players through [[Miiverse]], even those of subjects that had already been missed in the current play-through. Since the service has been discontinued however, this is no longer an option.
In {{TWWHD}}, the {{Term|TWWHD|Tingle Bottle|link}} could be used to send and receive {{Plural|TWWHD|Pictograph}} between players through [[Miiverse]], even those of subjects that had already been missed in the current playthrough. Since the service has been discontinued, however, this is no longer an option.


====Blue Potion in the Potion Shop====
==={{Plural|TWWHD|Blue Potion}}===
Link needs 15 samples of [[Chu Jelly]] to help the shopkeeper from [[Windfall Island]], [[Doc Bandam]], to make the [[Blue Potion]]. There are only 23 sources of Blue Chu sample across the [[Great Sea]], so if the young hero sells more than eight of them to [[Beedle]], this objective will be ruined permanently.
{{Term|TWWHD|Link|link}} needs to bring 15 samples of {{Term|TWWHD|Blue Chu Jelly|link}} to {{Term|TWWHD|Doc Bandam|link}} in the {{Term|TWWHD|Chu Jelly Juice Shop|link}} at {{Term|TWWHD|Windfall Island|link}} in order to be able to purchase {{Plural|TWWHD|Blue Potion|link}}. There are only 23 {{Plural|TWWHD|Blue Chu Jelly}} in total which can ever be obtained throughout the {{Term|TWWHD|Great Sea|link}}, so if the young hero sells more than eight of them to {{Term|TWWHD|Beedle|link}} before unlocking the {{Term|TWWHD|Blue Potion|display=Potion}}, this objective can never be completed.


==={{TMC|-}}===
=={{TMC|-}}==
====Light Arrows====
==={{Plural|TMC|Light Arrow}}===
[[Light Arrow]]s are miss-able. If Link reaches [[Cloud Tops]] (via the whirlwind atop Veil Falls) having not rid him of the ghost, [[Gregal]] will still be sick and the Light Arrows permanently out of reach. To get the Light Arrows and the reward of 100 [[Mysterious Shell]]s, Link must warp to the Tower of Winds and rid Gregal of his ghost before riding the whirlwind to Cloud Tops.
If {{Term|TMC|Link|link}} arrives at the {{Term|TMC|Home of the Wind Tribe|link}} via {{Term|TMC|Veil Falls|link}} without having already saved {{Term|TMC|Gregal|link}} from the {{Term|TMC|Ghost|link}}, {{Term|TMC|Gregal}} will die, rendering the {{Plural|TMC|Light Arrow}} unobtainable as they are the reward for saving {{Term|TMC|Gregal}}. To obtain the {{Plural|TMC|Light Arrow}} and the reward of 100 {{Plural|TMC|Mysterious Shell|link}}, {{Term|TMC|Link}} must warp to the {{Term|TMC|Tower of Winds|link}} and rid {{Term|TMC|Gregal}} of his {{Term|TMC|Ghost}} before riding the whirlwind to the {{Term|TMC|Cloud Tops|link}}.


====Kinstone Fusion====
==={{Term|TMC|Kinstone Fusion}}===
In the PAL version of the game, one [[Kinstone Fusion]] becomes impossible after a certain point in the game, resulting in the loss of one [[Bottle]], an appearance by [[Biggoron]], ''and'' the [[Mirror Shield]]. The source of this problem is [[Eenie]], a farmer in the [[Eastern Hills]] region. If Link begins to fuse with him but then quits and leaves the area, a glitch will activate, and the game will never give the option to perform the fusion again. This glitch is not present in the Japanese and North American versions of the game.
In the PAL version of the game, one {{Term|TMC|Kinstone Fusion|link}} becomes impossible to obtain after a certain point, resulting in the loss of one {{Term|TMC|Bottle|link}}, an appearance by {{Term|TMC|Biggoron|link}}, ''and'' the {{Term|TMC|Mirror Shield|link}}. The source of this problem lies with {{Term|TMC|Eenie|link}}, a farmer in the {{Term|TMC|Eastern Hills|link}} region. If {{Term|TMC|Link|link}} begins to fuse with him but then quits and leaves the area, a glitch will occur, causing the game to never give the option to perform the {{Term|TMC|Kinstone Fusion|display=Fusion}} again. This glitch is not present in the Japanese or North American versions of the game.


====Treasure Chest====
==={{Term|TMC|Treasure Chest}}===
A frozen treasure chest located in the tunnel underneath the [[Royal Hyrule Library]] in Hyrule Town can become miss-able. This chest is frozen in a block of thick ice, requiring the [[Lamp]] to thaw. Once Link has obtained the Lamp, he can re-visit the tunnel by shrinking himself using a [[Minish Portal]] on the second floor balcony of the Library and descend the vines to the nearby water canal, where the tunnel's entrance is. However, both the tunnel and its treasure chest are impossible to access once the Library and its Portal become inaccessible later in the game, when Link returns to the Elemental Sanctuary with the fourth Element and fuses his sword into the Four Sword. As such, the young hero must not obtain the Four Sword until after he has opened this chest.
A frozen {{Term|TMC|Treasure Chest|link}} located in the tunnel underneath the {{Term|TMC|Royal Hyrule Library|link}} in {{Term|TMC|Hyrule Town|link}} can become missable. This {{Term|TMC|Treasure Chest|display=Chest}} is frozen in a block of thick {{Term|TMC|Ice|link}}, requiring the {{Term|TMC|Lamp|link}} to thaw. Once {{Term|TMC|Link|link}} has obtained the {{Term|TMC|Lamp}}, he can revisit the tunnel by shrinking himself using a {{Term|TMC|Minish Portal|link}} on the second floor balcony of the {{Term|TMC|Royal Hyrule Library|display=Library}} and descend the vines to the nearby water canal, where the tunnel's entrance is. Both the tunnel and its {{Term|TMC|Treasure Chest}}, however, are impossible to access once the {{Term|TMC|Royal Hyrule Library|display=Library}} and its {{Term|TMC|Minish Portal|display=Portal}} become inaccessible later in the game, when {{Term|TMC|Link}} returns to the {{Term|TMC|Elemental Sanctuary|link}} with the fourth {{Term|TMC|Four Elements|link|display=Element}} and fuses his {{Term|TMC|Sword|link}} into the {{Term|TMC|Four Sword|link}}. As such, the young hero must not obtain the {{Term|TMC|Four Sword}} until after he has opened this {{Term|TMC|Treasure Chest|display=Chest}}.


====Carlov Medal====
==={{Term|TMC|Carlov Medal}}===
The [[Carlov Medal]] can become permanently unobtainable under certain conditions caused by a recently discovered glitch. If Link obtains all of the figurines that he can currently get and attempts to draw the lottery again, the chance of him getting a new figurine will be 0%. However, it is possible for Link to still get a new figurine. If this happens, the new item sound will play and the figurine will be added to the collection case on the left, but Carlov will treat it like a repeat and pay Link 5 Rupees. The significance of this is that despite being added to the collection case, the figurine isn't considered to be obtained by the game. Once Link obtains all 136 Figurines, Carlov will not award Link with the Carlov Medal, but instead saying that there is still a 1% chance of getting a new figurine. That 1% chance is the glitched figurine Link should not have gotten.
The {{Term|TMC|Carlov Medal|link}} can become permanently unobtainable under certain conditions caused by a glitch. If {{Term|TMC|Link|link}} obtains all of the {{Plural|TMC|Figurine|link}} that he can currently get and attempts to draw the lottery again, the chance that he will get a new {{Term|TMC|Figurine}} will be 0%. However, it is possible for {{Term|TMC|Link}} to still get a new {{Term|TMC|Figurine}}. If this happens, the new {{Term|TMC|Item|link}} sound will play and the {{Term|TMC|Figurine}} will be added to the collection case on the left, but {{Term|TMC|Carlov|link}} will act as if though it is a repeat and pay {{Term|TMC|Link}} five {{Plural|TMC|Rupee|link}}. The significance of this is that despite being added to the collection case, the {{Term|TMC|Figurine}} is not considered to be obtained by the game. Once {{Term|TMC|Link}} obtains all 136 {{Plural|TMC|Figurine}}, {{Term|TMC|Carlov}} does not award {{Term|TMC|Link}} with the {{Term|TMC|Carlov Medal}}, but instead, says that there is still a 1% chance of getting a new {{Term|TMC|Figurine}}. That 1% chance is the glitched {{Term|TMC|Figurine}} that {{Term|TMC|Link}} should not have gotten.


To avoid this glitch, Link must NOT draw again after Carlov falls on his back and informs Link that there are no more new figurines to get. Doing so may cause Link to get a glitched figurine of something he hasn't encountered yet, resulting in the Carlov Medal being unable to be obtained.
To avoid this glitch, {{Term|TMC|Link}} must not draw again after {{Term|TMC|Carlov}} falls onto his back and informs him that there are no more new {{Plural|TMC|Figurine}} to get. Doing so may cause {{Term|TMC|Link}} to get a glitched {{Term|TMC|Figurine}} of something he has not encountered yet, resulting in the {{Term|TMC|Carlov Medal}} becoming unobtainable.


====Charms====
==={{Plural|TMC|Charm (The Minish Cap)}}===
While these are not missable, some choices must be made throughout the course of the adventure regarding the {{Plural|TMC|Charm (The Minish Cap)|link}}. The {{Plural|TMC|Charm (The Minish Cap)}} are three items of which only two at the most can be obtained. They are granted to {{Term|TMC|Link|link}} by the three {{Plural|TMC|Oracle|link}},<ref>{{Cite|If you ever need a charm, I'll give you another, so just ask!|Oracle|TMC}}.</ref> provided he first finds {{Plural|TMC|Vacant House|link}} for them. Because there is no third house in the game, one will have to choose which two charms they prefer to have. The {{Plural|TMC|Charm (The Minish Cap)}} are carried in {{Plural|TMC|Empty Bottle|link}}.<ref>{{Cite|If you have an empty bottle, I can put one of my homemade charms inside! Just ask anytime!|Oracle|TMC}}</ref>
While they are not missable, some choices must be made throughout the course of the adventure regarding the {{Plural|TMC|Charm (The Minish Cap)|link}}. The {{Plural|TMC|Charm (The Minish Cap)}} are three {{Plural|TMC|Item|link}} of which only two at the most can be obtained. They are granted to {{Term|TMC|Link|link}} by the three {{Plural|TMC|Oracle|link}},<ref>{{Cite|If you ever need a charm, I'll give you another, so just ask!|Oracle|TMC}}.</ref> provided he first finds {{Plural|TMC|Vacant House|link}} for them. Because there is no third {{Term|TMC|Vacant House|display=House}} in the game, one will have to choose which two {{Plural|TMC|Charm (The Minish Cap)}} he prefers to have. The {{Plural|TMC|Charm (The Minish Cap)}} are carried in {{Plural|TMC|Empty Bottle|link}}.<ref>{{Cite|If you have an empty bottle, I can put one of my homemade charms inside! Just ask anytime!|Oracle|TMC}}</ref>


==={{TP|-}}===
=={{TP|-}}==
====Letters====
==={{Plural|TPHD|Letter}}===
[[File:OocooLetter.png|thumb|right|Letter from Ooccoo]]
[[File:OocooLetter.png|thumb|right|Letter from Ooccoo]]
Two [[letter]]s from the [[Postman]], out of 16, can be missed:
Two out of the 16 {{Plural|TPHD|Letter|link}} from the {{Term|TPHD|Postman|link}} can be missed:
 
*The first is from {{Term|TPHD|Ooccoo|link}}, and says that she was happy to meet {{Term|TPHD|Link|link}} and will appear again at a different location. She also adds a P.S. about her {{Term|TPHD|Ooccoo Jr.|link|display=Son}}. {{Term|TPHD|Link}} gets this {{Term|TPHD|Letter}} after completing the {{Term|TPHD|Forest Temple|link}} as long as he obtains her, but does not use her to warp out.
*The second {{Term|TPHD|Letter}} is also from {{Term|TPHD|Ooccoo}}, and says that she was happy to meet up with {{Term|TPHD|Link}} and see her {{Term|TPHD|Ooccoo Jr.|display=Son}} again, concluding by saying she will be going to another location. {{Term|TPHD|Link}} can get this {{Term|TPHD|Letter}} after completing any {{Term|TPHD|Dungeon}} from the {{Term|TPHD|Goron Mines|link}} to the {{Term|TPHD|Temple of Time|link}} by obtaining ''and'' using {{Term|TPHD|Ooccoo}} in that {{Term|TPHD|Dungeon}}.
 
==={{Term|TPHD|Ordon Shield}}===
The {{Term|TPHD|Ordon Shield|link}} becomes permanently lost if it is burned by {{Term|TPHD|Fire|link}}. If this happens, {{Term|TPHD|Link|link}} can purchase a {{Term|TPHD|Wooden Shield|link}} that is functionally identical to the {{Term|TPHD|Ordon Shield}}, but has a different name and a different design.
 
===Soups===
{{Term|TPHD|Simple Soup|link}} and {{Term|TPHD|Good Soup|link}} are rendered unattainable once {{Term|TPHD|Yeto|link}} cooks up {{Term|TPHD|Good Soup}} and {{Term|TPHD|Superb Soup|link}}, respectively.
 
=={{PH|-}}==
==={{Term|PH|Eddo}}'s {{Term|PH|Letter}} and {{Term|PH|Ship Part}}===
After the third visit to the {{Term|PH|Temple of the Ocean King|link}}, the {{Term|PH|Salvage Arm|link}} must be purchased. Upon approaching a {{Term|PH|Postbox|link}}, {{Term|PH|Link|link}} receives a {{Term|PH|Letter|link}} from {{Term|PH|Eddo|link}} notifying him that the {{Term|PH|Salvage Arm}} is ready.<ref>{{Cite|Hey you, Link! I've got some very big news. Big, big news. See, I've been working on a Salvage Arm for a long time, but now it's ready! This gorgeous piece of machinery lets ships pull up treasure from the sea floor! I'm gonna sell this thing to the first one who gets here. Ready, set...sail! Who's gonna be the lucky customer to claim it?|Eddo|PH}}</ref> However, the better course of action is to go directly to {{Term|PH|Eddo}} and buy the {{Term|PH|Salvage Arm}} before checking the {{Term|PH|Postbox|link}}. If this is done, the {{Term|PH|Letter}} will instead thank {{Term|PH|Link}} for his purchase, and a bonus {{Term|PH|Ship Part|link}} will be included.<ref>{{Cite|Hey, Link! Thanks for buying the Salvage Arm! As an added bonus, I'm sending you this gift! Seriously, take it! It's all yours!|Eddo|PH}}</ref>


*The first letter from Ooccoo says she was happy to meet Link and will appear again at a different location. She also adds a P.S. about a son she has. Link gets this letter after completing the {{Term|TPHD|Forest Temple|link}}, as long as he does not use her to warp out of that dungeon. That is, Link must find Ooccoo, but not use her, in the first dungeon.
==={{Term|PH|Heart Container}}===
*The second letter from Ooccoo says she was happy to meet up with Link and happy to see her son again, concluding by saying she will be going to another location. He can get this letter after most any dungeon in the game by using Ooccoo there. But the last dungeon where Ooccoo will appear is [[City in the Sky]] (there are two others after that, [[Palace of Twilight]] and [[Hyrule Castle]], but Ooccoo will not be at either one), so therefore Link must find and use Ooccoo before finishing any dungeon up to [[Temple of Time]]. Therefore, Link must not defeat Armogohma and clear the Temple of Time until having used Ooccoo to warp out of a dungeon and back in at least once.
A {{Term|PH|Heart Container|link}} in a {{Term|PH|Treasure Chest|link}} can become missable under some specific conditions. After defeating the {{Term|PH|Cubus Sisters|link}} on the {{Term|PH|Ghost Ship|link}}, the reward will be the usual {{Term|PH|Heart Container}} in a large {{Term|PH|Treasure Chest}}. However, because the {{Term|PH|Ghost Ship}} is the one {{Term|PH|Dungeon|link}} that can never be revisited, it is possible to bypass this {{Term|PH|Treasure Chest|display=Chest}} and go on without it. Fortunately, if {{Term|PH|Link|link}} does bypass it, the {{Term|PH|Postman|link}} shows up and attempts to deliver it to him, asking him if he wants it. Choosing "Yes" allows {{Term|PH|Link}} to receive the {{Term|PH|Heart Container}}, while choosing "No" instead renders it gone permanently.


====Ordon Shield====
==={{Plural|PH|Treasure Chest}} on the {{Term|PH|Ghost Ship}}===
The [[Ordon Shield]] is lose-able if it gets burned by fire. This is just a minor note as Link can easily purchase a [[Wooden Shield]] from numerous shops in Hyrule. The Wooden Shield works just the same as the Ordon Shield, but it has a different design and different name.
There are some {{Plural|PH|Treasure Chest|link}} on the {{Term|PH|Ghost Ship|link}} that can be permanently missed. One contains a random {{Term|PH|Treasure|link}}, one contains ten {{Plural|PH|Rupoor|link}}, and a couple of others contain either {{Plural|PH|Potion|link}} or {{Plural|PH|Rupee|link}}. There are also two {{Plural|PH|Crystal|link}}, at least one of which is optional. Once {{Term|PH|Link|link}} has completed the {{Term|PH|Ghost Ship}}, it cannot be revisited, rendering all of these {{Plural|PH|Item|link}} permanently unobtainable.


==={{PH|-}}===
=={{SS|-}}==
====Eddo's Letter and Ship Part====
===Isle of the Goddess {{Term|SSHD|Treasure Chest}}===
After the third visit to the [[Temple of the Ocean King]], the [[Salvage Arm]] must be purchased. Upon approaching a {{Term|PH|Postbox|link}}, Link receives a letter from [[Eddo]] advising him that the Salvage Arm is ready.<ref>{{Cite|Hey you, Link! I've got some very big news. Big, big news. See, I've been working on a Salvage Arm for a long time, but now it's ready! This gorgeous piece of machinery lets ships pull up treasure from the sea floor! I'm gonna sell this thing to the first one who gets here. Ready, set...sail! Who's gonna be the lucky customer to claim it?|Eddo|PH}}</ref> However, the better course of action is to go directly to Eddo and buy the Salvage Arm before checking the mailbox. If this is done, the letter will instead thank Link for his purchase, and a bonus [[Ship Part]] will be included.<ref>{{Cite|Hey, Link! Thanks for buying the Salvage Arm! As an added bonus, I'm sending you this gift! Seriously, take it! It's all yours!|Eddo|PH}}</ref>
There is a small {{Term|SSHD|Treasure Chest|link}} containing 20 {{Plural|SSHD|Rupee|link}} along the pathway winding around the Isle of the Goddess. Although it is hard to miss at the beginning of the game because {{Term|SSHD|Fi|link}} leads {{Term|SSHD|Link|link}} past it, the {{Term|SSHD|Treasure Chest|display=Chest}} disappears once the {{Term|SSHD|Sky Keep|link}} is revealed.


====Heart Container====
==={{Term|SSHD|Cawlin}} and {{Term|SSHD|Peatrice}}'s {{Plural|SSHD|Gratitude Crystal}}===
One [[Heart Container]] in a treasure chest is miss-able, but this only happens under some obscure conditions. After the defeat of the Diabolical Cubus Sisters on the {{Term|PH|Ghost Ship|link}}, the prize will be the usual Heart Container in the large treasure chest. However, since the Ghost Ship is the one dungeon that can never be re-entered, it is possible to bypass this chest and go on without it. Mercifully, even if Link does pass it up, the Postman will come and attempt to deliver it to Link. When he brings it to him, he asks Link if he wants it. Choosing "Yes" would be the best option, but choosing "No" instead will make it be gone forever.
While no {{Plural|SSHD|Gratitude Crystal|link}} are permanently missable, the methods for obtaining some of them and the consequences of {{Term|SSHD|Link|link}}'s choices are mutually exclusive. When delivering {{Term|SSHD|Cawlin's Letter|link}}, {{Term|SSHD|Link}} has the option to either give it to {{Term|SSHD|Phoeni|link}} or to {{Term|SSHD|Karane|link}}. If given to the former, {{Term|SSHD|Phoeni}} will appear in {{Term|SSHD|Groose|link}}'s room at night with {{Term|SSHD|Cawlin|link}}. If given to the latter, {{Term|SSHD|Karane}} and {{Term|SSHD|Pipit|link}} will begin dating.{{Fact}} Once one option has been chosen and the consequences realized, the other cannot occur.


====Treasure Chests on Ghost Ship====
Likewise, during the {{Term|SSHD|Side Quest|link}} involving {{Term|SSHD|Peatrice|link}}, {{Term|SSHD|Link}} can either reciprocate {{Term|SSHD|Peatrice}}'s feelings or reject her. If he chooses the former, she addresses him as "darling" for the rest of his journey and her {{Term|SSHD|Peater|link|display=father}} laments that she is in love.{{Fact}} If {{Term|SSHD|Link}} chooses the latter option, she will talk to him normally and {{Term|SSHD|Peater}} expresses how happy he is that his daughter is no longer in love.{{Fact}}
There are some Treasure Chests on the Ghost Ship that can be permanently missed. One contains a random [[Treasure#Phantom Hourglass|Treasure]], one contains ten [[Rupoor]]s and a couple of others contain either [[Potion]]s or [[Rupee]]s. There are also two [[Crystal]]s, at least one of which is optional. Again, once the Ghost Ship level has been completed, it cannot be revisited so all of these items are permanently lost.


==={{SS|-}}===
==={{Term|SSHD|Sky Keep}} {{Term|SSHD|Goddess Wall}}===
====Isle of the Goddess Treasure Chest====
A {{Term|SSHD|Goddess Wall|link}} is available for activation in the second room of the {{Term|SSHD|Sky Keep|link}}. Once the {{Term|SSHD|Dungeon|link}} has been completed, however, {{Term|SSHD|Link}} will lose his chance to activate it, as the {{Term|SSHD|Dungeon}} can no longer be revisited.
There is a small treasure chest containing 20 Rupees on the pathways winding around the Isle of the Goddess. Although it is hard to miss at the beginning of the game, when Fi leads Link past it, the chest disappears once the [[Sky Keep]] is revealed.


==== Cawlin and Peatrice's [[Gratitude Crystal|Gratitude Crystals]] ====
=={{ALBW|-}}==
Even though the crystals themselves aren't missable, the methods of obtaining them can. When delivering Cawlin's letter, Link has the option to give it to [[Phoeni]] or [[Karane]], if given to the former, the ghost appears at [[Groose]]'s room at night, if given to the latter Karane and [[Pipit]] begin dating. If one of the options is taken the other becomes unavailable, those being Phoeni's presence with Cawlin or Karane and Pipit's relationship. Likewise, during Peatrice's quest if Link says he loves her she will address him as darling for the rest of the game and her [[Peater|father]] remarks about how she is in love. If Link says she simply stores items she will talk to him normally and Peater will mention about how happy he is his daughter isn't in love anymore.
==={{Term|ALBW|Rosso}}'s {{Term|ALBW|Treasure Chest|display=Chest}}===
When {{Term|ALBW|Link|link}} obtains the {{Term|ALBW|Power Glove|link}} from {{Term|ALBW|Rosso|link}}, he asks the young hero to clear the area around his {{Term|ALBW|Miner's House|link|display=House}}. Once {{Term|ALBW|Link}} destroys all the small rocks on the outside, {{Term|ALBW|Rosso}} will make a {{Term|ALBW|Treasure Chest|link}} appear in his {{Term|ALBW|Miner's House|display=House}} containing 50 {{Plural|ALBW|Rupee|link}}. This cannot be done after completing the {{Term|ALBW|Tower of Hera|link}}.


'''Sky Keep [[Goddess Wall]]'''
=={{TFH|-}}==
While no collectible items are missable in this game, Vol. 6 of the {{Term|TFH|Drablands Diary|link}} can no longer be found among the townsfolk after {{Term|TFH|Princess Styla|link}}'s curse is lifted.


A Goddess Wall is available for activation in the second room Link can discover in the Sky Keep. Although the butterflies indicating its presence are hard to miss, this wall becomes inaccessible once the dungeon is completed. It could be argued activating this particular Wall should not be a requirement for [[100% Completion|100% completion]] of the game.
=={{BotW|-}}==
==={{Term|BotW|Old Man}}'s Interactions===
On the {{Term|BotW|Great Plateau|link}} at the beginning of the game, the {{Term|BotW|Old Man|link}} can be found at his {{Term|BotW|Old Man's Cabin|link|display=Cabin}}, in the {{Term|BotW|Forest of Spirits|link}}, and atop {{Term|BotW|Mount Hylia|link}} only before obtaining the four {{Plural|BotW|Spirit Orb|link}} from the {{Plural|BotW|Ancient Shrine|link}} on the {{Term|BotW|Great Plateau|display=Plateau}}. After this, he is no longer at these locations.


==={{ALBW|-}}===
==={{Term|BotW|Great Plateau}} {{Term|BotW|Warm Doublet}}===
====Rosso's Chest====
There are three methods for obtaining a {{Term|BotW|Warm Doublet|link}} at the {{Term|BotW|Great Plateau|link}}, two of which involve speaking with the {{Term|BotW|Old Man|link}}. It can be received either by talking to him atop {{Term|BotW|Mount Hylia|link}} or by making a dish of {{Term|BotW|Spicy Meat and Seafood Fry|link}} using {{Term|BotW|Spicy Pepper|link}}, {{Term|BotW|Raw Meat|link}}, and {{Term|BotW|Hyrule Bass|link}}, and giving it to him at his {{Term|BotW|Old Man's Cabin|link|display=Cabin}}. If {{Term|BotW|Link|link}} does not get the {{Term|BotW|Warm Doublet}} using either of these two methods before obtaining the four {{Plural|BotW|Spirit Orb|link}} on the {{Term|BotW|Great Plateau|display=Plateau}}, a {{Term|BotW|Treasure Chest|link}} containing it will appear in the {{Term|BotW|Old Man's Cabin}}. Regardless, the {{Term|BotW|Warm Doublet}} itself is not missable, as it can be bought in {{Term|BotW|Hateno Village|link}}.
When Link obtains the [[Power Glove]] from [[Rosso]], he asks the young hero  to clear the area around his house. After Link destroys all small rocks on the outside, Rosso will make a chest appear in his house containing 50 Rupees. This can't be done after completing the [[Tower of Hera (A Link Between Worlds)|Tower of Hera]].


==={{TFH|-}}===
==={{Term|BotW|Warm Doublet}} Treasure Chest===
While no collect-able items are miss-able in this game, Vol. 6 of the [[Drablands Diary]] can no longer be found among the townsfolk after the curse on [[Princess Styla]] is lifted.
If Link does not get the {{Term|BotW|Warm Doublet}} by speaking to the King on top of {{Term|BotW|Mount Hylia}} or by making the {{Term|BotW|Spicy Meat and Seafood Fry}} dish, the Warm Doublet will appear in a chest inside the {{Term|BotW|Old Man's Cabin}}. However, even if he does get the Doublet by one of the other methods, the {{Term|BotW|Sheikah Sensor}} will still detect a treasure chest inside the cabin, despite one not being present. As a result, this chest is now permanently unobtainable on that file.


==={{BotW|-}}===
==={{Term|BotW|Divine Beast}} {{Plural|BotW|Treasure Chest}}===
The interiors of the four {{Plural|BotW|Divine Beast|link}} cannot be revisited once {{Term|BotW|Link|link}} has activated their main {{Plural|BotW|Terminal|link}}, as they subsequently take aim at {{Term|BotW|Hyrule Castle (Dungeon)|link}} with their lasers and are deemed too dangerous to approach. As such, the contents of any {{Plural|BotW|Treasure Chest|link}} still inside them become unobtainable. All of these {{Plural|BotW|Treasure Chest|display=Chests}} are optional, however, as they contain items such as {{Plural|BotW|Rupee|link}}, {{Plural|BotW|Weapon|link}}, and various {{Plural|BotW|Material|link}}, which can be recuperated from elsewhere across {{Term|BotW|Hyrule|link}}.


==== Old Man's Interactions ====
==={{Term|BotW|Champion's Tunic}}===
The old man in the [[Great Plateau]] can be seen at his hut, the forest of spirits and atop Mount Hylia only before obtaining the four [[Spirit Orb|Spirit Orbs]] from the shrines in the plateau, After this event he will no longer be at either locations.  
If {{Term|BotW|Link|link}}'s {{Term|BotW|Armor|link}} {{Term|BotW|Inventory|link}} is full using all 100 slots when he obtains the {{Term|BotW|Champion's Tunic|link}} from {{Term|BotW|Impa|link}}, it will not appear in the {{Term|BotW|Inventory}}, and will not be possible to obtain again from her, rendering it permanently unobtainable. Interestingly, if {{Term|BotW|Link}}'s {{Term|BotW|Armor}} {{Term|BotW|Inventory}} is full when receiving the {{Term|BotW|Zora Armor|link}} from {{Term|BotW|King Dorephan|link}}, this is not the case.


==== Great Plateau Warm Doublet ====
==={{Term|BotW|Thunder Helm}}===
There are two methods for obtaining a [[Warm Doublet]] at the Great Plateau, both involving the old man. It can be received by talking to him at Mount Hylia or making him a meal contaning spicy pepper, raw meat, and hyrule bass at his hut. If neither of them are obtained after the four shrines are completed these methods will become unavailable, however a chest containing the doublet will spawn at his hut if Link never received it. Regardless, the doublet itself is not missable as it can be bought in [[Hateno Village]].
Similarly to the {{Term|BotW|Champion's Tunic|link}}, if {{Term|BotW|Link|link}} receives the {{Term|BotW|Thunder Helm|link}} while his {{Term|BotW|Armor|link}} {{Term|BotW|Inventory|link}} is full, it will not appear in the {{Term|BotW|Inventory}} nor will it return to its pedestal, rendering it permanently unobtainable.<ref>{{Cite Web|quote= |author= Nintendo3DSChannel|published= June 9, 2017|retrieved= July 26, 2017|url= https://www.youtube.com/watch?v=ZwkgncIs3C0|title= You Can Permanently Lose the Thunder Helm in Zelda Breath of the Wild!|site= YouTube|type= Video}}</ref>


====Divine Beast Chests====
==={{Term|BotW|Lynel}} {{Plural|BotW|Weapon}}===
The interiors of the four [[Divine Beast]]s cannot be revisited once Link has activated their main terminals, as they subsequently take aim at [[Hyrule Castle]] with their lasers and are deemed too dangerous to approach. As such, the contents of any treasure chests still inside them will be lost once they are returned to the Champions' control. All of these chests are optional, containing items such as Rupees, weaponry, and various [[Materials]], which can be recuperated from elsewhere across Hyrule.
Aside from the {{Term|BotW|Lynel|link}} atop {{Term|BotW|Ploymus Mountain|link}}, the {{Term|BotW|Blue-Maned Lynel|link}} in the {{Term|BotW|First Gatehouse|link}}, and the {{Term|BotW|White-Maned Lynel|link}} in the {{Term|BotW|Second Gatehouse|link}}, all {{Plural|BotW|Lynel}} permanently scale up based on a hidden point system which is determined by the number of {{Plural|BotW|Enemy|link}} that are slain. The {{Term|BotW|Lynel}} in the {{Term|BotW|Coliseum Ruins|link}} is an exception, as it scales upon completing each of the {{Plural|BotW|Divine Beast|link}}. Consequently, the equipment they wield scales alongside them and can become permanently unobtainable.


====Thunder Helm====
After every possible {{Term|BotW|Lynel}} has scaled to a {{Term|BotW|Blue-Maned Lynel}} or greater, {{Plural|BotW|Lynel Crusher|link}} and {{Plural|BotW|Lynel Spear|link}} can no longer appear. As the {{Term|BotW|Lynel}} atop {{Term|BotW|Ploymus Mountain}} remains unscaled, it is still possible to obtain {{Plural|BotW|Lynel Sword|link}}, {{Plural|BotW|Lynel Shield|link}}, and {{Plural|BotW|Lynel Bow|link}} from it. Once every {{Term|BotW|Blue-Maned Lynel}} has scaled to a {{Term|BotW|White-Maned Lynel}} or greater, {{Plural|BotW|Mighty Lynel Crusher|link}} and {{Plural|BotW|Mighty Lynel Spear|link}} can no longer appear. As it is possible to obtain the equipment from the {{Term|BotW|Blue-Maned Lynel}} in the {{Term|BotW|First Gatehouse}},{{Note|By saving and reloading inside the First Gatehouse.}} it is still possible to obtain {{Plural|BotW|Mighty Lynel Sword|link}}, {{Plural|BotW|Mighty Lynel Shield|link}}, and {{Plural|BotW|Mighty Lynel Bow|link}}.
If Link receives the [[Thunder Helm]] while his [[Armor]] inventory is full, the item will not appear in the inventory nor will return to its pedestal, so the Thunder Helm will be permanently lost.<ref>{{Cite web|quote= |author= Nintendo3DSChannel|published= June 9, 2017|retrieved= July 26, 2017|url= https://www.youtube.com/watch?v=ZwkgncIs3C0|title= You Can Permanently Lose the Thunder Helm in Zelda Breath of the Wild!|site= YouTube|type= Video}}</ref>


====Lynel Weapons====
To account for the automatic scaling in {{Term|BotW|Master Mode|link}}, {{Plural|BotW|Blue-Maned Lynel}} bear basic {{Term|BotW|Lynel}} equipment and begin scaling from there. Additionally, {{Plural|BotW|Enemy}} other than {{Plural|BotW|Lynel}} that have been introduced in {{Term|BotW|Master Mode}} can be found wielding {{Term|BotW|Lynel}} equipment, such as a {{Term|BotW|Blue Bokoblin|link}} that wields a {{Term|BotW|Mighty Lynel Bow}} at {{Term|BotW|Boneyard Bridge|link}} and a {{Term|BotW|Blue Lizalfos|link}} that wields a {{Term|BotW|Lynel Spear}} at {{Term|BotW|Sokkala Bridge|link}}. Because of these {{Plural|BotW|Enemy}}, it is only possible to miss {{Plural|BotW|Lynel Crusher}}, {{Plural|BotW|Mighty Lynel Crusher}}, and {{Plural|BotW|Mighty Lynel Spear}} in {{Term|BotW|Master Mode}}.
Except for the [[Lynel]] atop [[Ploymus Mountain]], the [[Blue-Maned Lynel]] in the [[First Gatehouse]], and the [[White-Maned Lynel]] in the [[Second Gatehouse]], all Lynels permanently scale up based on a hidden point system which is determined by enemies that are slain. The Lynel in [[Coliseum Ruins]] scales upon completing each of the Divine Beasts. Consequently, the equipment they wield scales alongside them and can be permanently lost.


After all possible Lynels scale to Blue-Maned Lynel or greater, [[Lynel Crusher]]s and [[Lynel Spear]]s stop appearing. As the Lynel atop Ploymus Mountain remains unscaled, it is still possible to obtain [[Lynel Sword]]s, [[Lynel Shield]], and [[Lynel Bow]]. Once all Blue-Maned Lynels scale to White-Maned Lynels or greater, [[Mighty Lynel Crusher]]s and [[Mighty Lynel Spear]]s stop appearing. As it is possible to obtain the equipment from the Blue-Maned Lynel in the First Gatehouse,{{Note|By saving and reloading inside the First Gatehouse.}} it is still possible to obtain [[Mighty Lynel Sword]]s, [[Mighty Lynel Shield]]s, and [[Mighty Lynel Bow]]s.
==={{Plural|BotW|Forest Dweller's Sword}}===
{{Plural|BotW|Forest Dweller's Sword|link}} only appear in {{Plural|BotW|Treasure Chest|link}} and as part of {{Term|BotW|The Test of Wood|link}}. As such, if they are all collected and then destroyed or lost, they become permanently unobtainable. {{Term|BotW|Link|link}} can repeat {{Term|BotW|The Test of Wood}} to rent one for 20 {{Plural|BotW|Rupee|link}} for the duration of the {{Term|BotW|The Test of Wood|display=Test}}, however he will not be able to keep it.


To account for the automatic scaling in [[Master Mode]], Blue-Maned Lynels bear basic Lynel equipment and their equipment begins scaling from there. Additionally, enemies other than Lynels that have been introduced in Master Mode can be found wielding Lynel equipment, such as a [[Blue Bokoblin]] that wields a Mighty Lynel Bow at [[Boneyard Bridge]] and a [[Blue Lizalfos]] that wields a Lynel Spear at [[Sokkala Bridge]]. Because of these enemies, it is only possible to miss Lynel Crushers, Mighty Lynel Crushers, and Mighty Lynel Spears in Master Mode.
==={{Plural|BotW|Kite Shield}}===
{{Plural|BotW|Kite Shield|link}} only appear in {{Plural|BotW|Treasure Chest|link}} and as one of the rewards from {{Term|BotW|Selmie|link}}'s Advanced {{Term|BotW|Shield-Surfing (Mini-Game)|link}} Course. As such, if they are all collected and then destroyed or lost, they become permanently unobtainable.


===={{Plural|BotW|Forest Dweller's Sword}}====
==={{Term|BotW|Critical Hit}} Modifier===
{{Plural|BotW|Forest Dweller's Sword|link}} only appear in {{Plural|BotW|Treasure Chest|link}} and as part of {{Term|BotW|The Test of Wood|link}}. As such, if they are all collected and then destroyed, no more {{Plural|BotW|Forest Dweller's Sword}} can be collected permanently. {{Term|BotW|Link|link}} can repeat {{Term|BotW|The Test of Wood}} to rent one for 20 {{Plural|BotW|Rupee|link}} for the duration of the {{Term|BotW|The Test of Wood|display= Test}}.
The {{Term|BotW|Critical Hit|link}} modifier, which causes the last hit in a succession of hits from a {{Term|BotW|Weapon|link}} to deal twice as much damage, can only appear before a certain amount of experience in the game's hidden point system is gained from defeating {{Plural|BotW|Enemy|link}}. After this threshold is met, {{Plural|BotW|Weapon}} can no longer be given this modifier randomly. However, some specific weapons such as the [[Boat Oar]] found just above [[Clarnet Coast]] can still spawn with this modifier even after meeting the threshold.


===={{Plural|BotW|Kite Shield}}====
==={{Term|BotW|Sidon}}'s {{Term|BotW|Electro Elixir}}===
{{Plural|BotW|Kite Shield|link}} only appear in {{Plural|BotW|Treasure Chest|link}} and as the reward for {{Term|BotW|Selmie|link}}'s {{Term|BotW|Shield Surfing|link}} Advanced Course. As such, if they are all collected and then destroyed, no more {{Plural|BotW|Kite Shield}} can be collected.
If Link meets {{Term|BotW|Sidon|link}} at the {{Term|BotW|Inogo Bridge|link}}, Sidon will give Link an {{Term|BotW|Electro Elixir|link}}. However, if Link has a full inventory (100 meals) at this point, or skips meeting {{Term|BotW|Sidon}} here, he will not be able to receive this elixir afterwards. Either way, the item itself isn't missable, since it can be cooked or bought elsewhere.


==== Critical Hit Modifier ====
=={{TotK|-}}==
The critical hit modifier, which causes the last hit in a succession of hits from a weapon to do double damage, only appears before a certain amount of "exp" is gained from defeating enemies. After this threshold, no weapons with this modifier can spawn.
==={{Term|TotK|Critical Hit}} Modifier===
Like {{BotW|-}}, finding weapons with the {{Term|TotK|Critical Hit|link}} modifier becomes impossible after reaching a certain amount of experience within the game's hidden point system. You can now add modifiers to a weapon by feeding them to a {{Term|TotK|Rock Octorok|link}}, but only weapons with low attack power will be able to receive the Critical Hit modifier after passing this threshold.


==Other Games==
=={{HW|-}}==
==={{HW|-}}===
==={{Plural|HWDE|Giant Boss}} {{Term|HWDE|Tutorial}}===
====Giant Bosses Tutorial====
In version 1.6.1 or earlier, during the first playthrough of {{Term|HWDE|The Armies of Ruin|link}} {{Term|HWDE|Scenario|link}} in {{Term|HWDE|Legend Mode|link}}, if {{Term|HWDE|King Dodongo|link}} is defeated before it reaches the West Field {{Term|HWDE|Keep|link}}, the {{Plural|HWDE|Giant Boss|link}} {{Term|HWDE|Tutorial|link}} pop-up message will not appear, resulting in its entry never being unlocked in the {{Term|HWDE|Tutorials|link|display=Tutorial Menu}}, as well as never randomly appearing during loading screens in {{Term|HWDE|Adventure Mode|link}} and {{Term|HWDE|Free Mode|link}}.
In version 1.6.1 or earlier, during the first play-through of the [[Legend Mode]] Scenario, [[Hyrule Field (Stage)|The Armies of Ruin]], if [[King Dodongo]] is defeated before it reaches the West Field Keep, the Giant Bosses tutorial pop-up message will not appear, and will be prevented from ever unlocking the tutorial entry in the tutorial list and from randomly appearing during the loading screens in [[Adventure Mode]] and Free Mode. The Giant Bosses entry, if unlocked, would appear in the tutorial list directly below either the Ghirahim, Demon Lord entry (Version 1.3.0 or earlier), the Twili Midna, Ruler of Twilight entry (Version 1.4.0), or the Tingle, the Reincarnated Fairy? entry (Version 1.5.0 or later) and directly above the Summoners entry.


{{Notes}}
{{Notes}}
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Latest revision as of 17:00, 26 April 2024

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Permanently Missable Items are Items, upgrades, and events that have limited chances to obtain or experience. If certain decisions are made, if such items were located in areas that cannot be revisited after a certain point, specific things are done in the incorrect order, or some changes and events occur in the game, then certain things will no longer be available. This listing is intended for aiding 100% Completion runs.

The Legend of Zelda

Possible time to miss the Heart Container

Four Heart Containers in each quest are missable if Link chooses the Potion instead of the Heart Container. It is ideal never to choose the Potion, as Link can buy Potions at any time. If he passes up a Heart Container, then it can never be obtained again.

In the Second Quest, there are three rooms that offer Link the choice of either paying 50 Rupees or losing a Heart Container; Link can earn the Rupees back at any time, but not the Heart Container. If Link doesn't have enough Rupees, he can leave the room, find more Rupees, then return when he has enough.

The Adventure of Link

Almost nothing is missable in this game, though it should be noted that whenever Link completes a Palace, it turns into stone in the Overworld and he will never be able to enter it again. However, it only turns into stone when he:

  1. Obtains the main Dungeon Item.
  2. Places the Crystal into the Statue after the Boss battle.

Therefore, if the young hero completes step 2, but not 1, he can still return to claim the Item. However, with both steps completed, the Palace becomes inaccessible, rendering Link unable to return to it to gain additional Experience or collect Treasure Bags.

1-Up Dolls

The 1-Up Dolls are also worth noting. It is not possible to miss these permanently, with the exception of the one located in Three-Eye Rock Palace, for the reason written above. Also, when Link does get one, it can no longer be obtained within that save file, even if the player quits and returns to the game. Therefore, it is best to plan wisely when obtaining them all. For instance, it may be more efficient to wait until all of the Palaces have been completed, except the Great Palace, and then go to retrieve them all (Once Link's stats are maxed at level 8 in all three areas — strength, life and magic — the young hero can obtain a 1-Up for every 9000 Experience pointsTriforce piece.png gained).

Treasure Bags

Treasure Bags containing Experience points can only be obtained once each. It is wise to collect them strategically because, once a bag is obtained, the young hero cannot get it another time. Therefore, Game Overs must be avoided at all costs after obtaining any of these set Treasure Bags without leveling up, since either a Game Over cutscene or restarting the game resets Link's Experience amount back down to zero again. With that noted, there are many more Treasure Bags that can be found than Dolls.

A Link to the Past

Hyrule Castle Map and Lamp Chests

Because Hyrule Castle becomes inaccessible after defeating Agahnim in Hyrule Castle Tower, Link will not be able to obtain the Map if he fails to open the Treasure Chest containing it. Not only that, but there are two rooms on the first floor that Link could fail to visit, resulting in the Map being incomplete. Finally, there is a Chest next to Princess Zelda in the Dungeon that contains either the Lamp (or more likely a Blue Rupee if Link already has the Lamp) which will also become inaccessible after defeating Agahnim. The Lamp is available in three Chests, and because Link needs it in order to progress through the secret passageway, it is not missable, however the Chest next to Princess Zelda is. Link would have to purposely avoid all such Chests, as he has to visit all the rooms containing them as he progresses through the Dungeon, and they are all within plain sight. Failing to explore all the rooms on the Map, however, is an easier mistake to make, as there are two paths through the first floor.

Boomerang Chest

If Link does not open the Treasure Chest containing the Boomerang in Hyrule Castle, he will not be able to obtain it from said Chest when the Dungeon becomes inaccessible after defeating Agahnim in Hyrule Castle Tower. However, the Boomerang itself is not permanently missable, as it can be obtained from a Chest in Kakariko Village that would normally hold Arrows. The Chest in Hyrule Castle will then contain Arrows, but will still be missable, although Arrows are freely available elsewhere. If Link does not collect the Boomerang from either Chest, he has the option to get the Magical Boomerang from a Chest in the Village of Outcasts which would normally contain 300 Rupees.

Link's Awakening

The Travels of Link

Four Photographs out of the 12 in The Travels of Link album in Link's Awakening DX are missable. First, to trigger the photography Side Quest, Link must visit the Camera Shop and speak to the Photographer. After that, the Photographer will show up at various points during Link's adventure in order to take Photographs. It is possible to miss four of these moments forever after a certain point, though. The last three, in fact, are all taken while escorting Marin to Animal Village. They are as follows:

LADX The Travels of Link Photo 9.png
LADX The Travels of Link Photo 3.png

1.) The first is the Photograph of Link with Richard in front of the gate to Kanalet Castle. Link must walk to the castle entrance while it is still closed. Richard will then appear and the Photographer will show up to take the Photograph. Link must not step on the switch inside Kanalet Castle to open the front gate until he has obtained this Photograph. (see left)

2.) The second is the Photograph of Link with Marin at the seashore, in the south-westernmost area of Koholint Island. Link must simply go there once Marin starts following him, and the Photographer will appear for the Photograph. (see right)

LADX The Travels of Link Photo 4.png
LADX The Travels of Link Photo 5.png

3.) The third is the Photograph of Marin falling on top of Link at the bottom of a well. With Marin following him, Link must jump into the hole one screen north of the Village Library, then, after landing in the cave below, avoid moving and wait until Marin lands on top of him. (see left)

4.) The fourth is the Photograph in Mabe Village with Link, Marin, and Tarin in front of the Statue of the Flying Rooster. Link must simply go there once Marin starts following him, and Tarin and the Photographer will meet them there. (see right)

For Photographs 2, 3, and 4, Link must not prompt Marin to awaken the Walrus near Animal Village until he has obtained all three. In the case of uncertainty, Link can check the Camera Shop near Tal Tal Heights before parting with Marin.

LADX The Travels of Link Photo 1.png
LADX The Travels of Link Photo 2.png

On a minor note regarding Photographs, the very first one that Link takes is not missable, but rather, variable—and whatever choice the young hero makes will be final. During the first dialogue with the Photographer, if Link agrees to take a Photograph, then the first Photograph will be of Link posing with a peace sign. If he continually rejects the Photographer, however, the Photograph will be of a beat-up Link. As previously mentioned, only one of these Photographs can be kept.

Secret Seashells

LA Secret Seashell Artwork.png

Three of the 26 Secret Seashells are missable. Once Link has exactly five Seashells (no more, no less), he must go to the Seashell Mansion to gain a sixth. Likewise, once he has exactly 10 Seashells (no more, no less), he must return there again to gain an 11th. The third missable Seashell is the one near Kanalet Castle's entrance that must be accessed using the Flying Rooster (meaning Link must not complete Eagle's Tower before doing this). As far as rewards for obtaining Seashells go, this is not concerning, however, as Link only needs 20 out of the 26 Seashells in order to obtain the L-2 Sword. After Link has powered his Sword up, all remaining Seashells in the game turn into Rupees, and the slot for Secret Seashells on the Inventory screen disappears. As a result, if Link wants the transitory satisfaction of having all 26 Secret Seashells shown in his Inventory, he must obtain them all before bringing them to the Seashell Mansion. Once again, however, the Secret Seashell icon and number will vanish once Link gets the L-2 Sword.

None of the 50 Secret Seashells in Link's Awakening for Nintendo Switch are missable.

Minor Note

LADX The Travels of Link Photo 7.png

If Link successfully steals from the Town Tool Shop in Mabe Village, he will lose the original name that was created for himself for the rest of the file, as it gets replaced with "THIEF." It is up to the player whether or not give up Link's assigned name like this, however in Link's Awakening DX, Link's name actually has to become "THIEF" in order to complete the photography Side Quest.

Ocarina of Time

Castle Courtyard Rupees

In the Castle Courtyard, Link can use the Fairy Slingshot in the room with Princess Zelda to fire Deku Seeds into the window on the right side (the one featuring paintings of various Nintendo characters), which awards him with a Red Rupee. This event can only occur once, and the Rupees are missable as Link cannot return to the courtyard after getting all three Spiritual Stones.

Deku Nut Upgrade

A Deku Nut capacity upgrade is permanently missable due to a glitch in the Nintendo 64 version of the game, as well as in the Collector's Edition and Master Quest releases, and in the Virtual Console ports. If Link enters the Lost Woods from the Kokiri Forest, goes to the Forest Stage, and dons particular Masks, the Deku Scrubs in the room will offer various types of responses or rewards. Wearing the Skull Mask results in earning the Deku Stick capacity upgrade (this can be obtained at any time), and wearing the Mask of Truth earns Link the Deku Nut capacity upgrade.

The Deku Nut capacity upgrade will work only if Link has not yet obtained the Poacher's Saw in the Adult Link era. If the saw has already been obtained, wearing the Mask of Truth in front of the Deku Scrubs will get a variety of reactions, but will never result in the desired upgrade. As such, Link must not obtain the Poacher's Saw in the Trading Quest until having obtained this upgrade. Contrary to some fan notions, the Running Man in Hyrule Field (to whom Link sells the Bunny Hood, the last step required before Link can obtain the Mask of Truth) can be found before pulling out the Master Sword if Link looks for him after obtaining the Spiritual Stone of Water.

This happens because all the quests in the game have "finisher flags" that mark them as complete. The Poacher's Saw was mistakenly set to the same flag as the Deku Nut capacity upgrade,[citation needed] likely because Item flags tend to be set by area, and both the Saw and the upgrade are technically in the same position. When the Saw is obtained, the game is falsely notified that the Deku Nut capacity upgrade has already been obtained as well, even if it has not. Only the upgrade suffered from this bug and not the Saw, which may explain why it was missed by the game's beta testers, who perhaps always obtained the upgrade before pulling the Master Sword.

This glitch has been fixed in Ocarina of Time 3D.

Piece of Heart

If the Piece of Heart in the Heart-Pounding Gravedigging Tour is dug up by Dampé but not retrieved before leaving the area, it disappears and cannot be obtained again.

This was fixed in Ocarina of Time 3D, though it resulted in a new glitch that allows the same Piece of Heart to be collected repeatedly.

Dungeon Map

The Dungeon Map for Inside Jabu-Jabu's Belly is located behind a Locked Door that is unlocked by a blue Switch. Normally, Link must place Princess Ruto onto the Switch and leave her behind to enter the room, but after completing the Dungeon, Princess Ruto will no longer appear inside Lord Jabu-Jabu, making the Dungeon Map impossible to obtain through normal means. To get into the room after the Dungeon is completed, Link can perform a simple glitch that keeps the door open for longer after stepping on the blue Switch. This is done by releasing Bugs or a Fish from a Bottle, then catching it again, which will cause Link to hold a filled Bottle in his hand. After that, backflipping onto the Switch while releasing the Bugs/Fish in mid-air will cause the door to open, bypassing the need to fully press the Switch.

This was fixed in Ocarina of Time 3D with a small Wooden Box being added to the room, which if needed, can be used to depress the blue Switch after the completion of the Dungeon.

Minor Note

One Item worth noting is the Giant's Knife that Link can buy from Medigoron in Goron City for the expensive price of 200 Rupees. It is a blade more powerful than the Master Sword, however it breaks after only eight uses. After Link completes the Trading Quest and obtains the Biggoron's Sword, the Giant's Knife is no longer available to the hero, as Medigoron will not sell it.

Majora's Mask

Deku Nut Chest

A Treasure Chest containing Deku Nuts becomes unreachable after Link progresses beyond the very first area in the game. It can be found on a platform in the large room preceding the room where Link encounters the Happy Mask Salesman. Even if the Chest is opened, however, it always reverts back to its unopened state when the Song of Time is played.

Oracle of Seasons & Oracle of Ages

Oracle of Seasons Exclusive

Ring Box Upgrade

The Ring Box L-3 upgrade is permanently missable through a glitch when playing a Linked Game in the Japanese versions of Oracle of Seasons and Oracle of Ages (the European versions fixed this glitch, but it is not currently known if it still affects the North American versions). If a Ring Box L-2 has already been acquired over the normal course of the Linked Game (by receiving it from the Goron at Goron Mountain or by buying it from the Lynna Item Shop), the secret for Farore will not work anymore; it can still be entered on the password screen and a message appears saying that Link has received Ring Box L-3, but Ring Box L-2 will remain in the Item Screen. To avoid this, the Ruul Secret or the Symmetry Secret quest must be completed with Ring Box L-1 still in the Item Screen. Preferably, the secrets are taken back to Holodrum or Labrynna as soon as they become available (upon completing the second Dungeon in the Linked Game). After upgrading the Ring Box in the Non-Linked Game (the glitch will not happen in a Non-Linked Game, so it does not matter if Ring Box L-1 or L-2 is in the Item Screen), a password is received which can then be given to Farore in the Linked Game. This will result in Link receiving the Ring Box L-2 upgrade. From then on, Ring Box L-3 is available over the normal course of the game (receiving or buying, as mentioned above).

Three Gasha Seeds

Although Gasha Seeds are infinitely obtainable through various Shops and Minigames, there are also a certain amount of Gasha Seeds in fixed locations in Oracle of Seasons. Three of these can be found in the upper sections of the Maku Tree and will disappear after a while. The first one can be obtained when the Hall of Secrets opens after the completion of the second Dungeon and will disappear after Link completes the third Dungeon. The second shows up after getting the fifth Essence of Nature and disappears after getting the sixth. The third shows up after getting the seventh Essence and disappears after getting the eighth.[1]

Oracle of Ages Exclusive

Three Gasha Seeds

Although Gasha Seeds are infinitely obtainable through various Shops and Mini-Games, there are also a certain amount of Gasha Seeds in fixed locations in Oracle of Ages. Three of these can be found in the upper sections of the Maku Tree and will disappear after a while. The first one can be obtained after getting the fourth Essence of Time and disappears after getting the fifth. The second shows up after getting the sixth Essence and disappears after getting the seventh. The third shows up after getting the eighth Essence and disappears after defeating Veran.[1]

Choices Spanning Both Games

While these are not missable, some choices must be made throughout the course of the (linked) adventures and will carry over from the first game into the second Linked Game as well.

The first area of decision is the Side Quest involving the growth and development of Bipsom, whom Link gets the honor of naming. Certain decisions that Link makes for Bipsom at one stage of his life will permanently affect the course that later stages of his life will take. The second area of decision is the choice of Animal Companion and their accompanying Flute. Link can choose between three companions — Ricky, Dimitri, or Moosh — and once the choice is made, Link gets that Animal's particular Flute, which means he cannot get a Flute for the other two. The following shows briefly how to choose each particular Animal for Link in each game.

Oracle of Ages:

  • Moosh: Since Moosh is Link's default partner in this game, he simply has to carry on in his quest as normal. Once Link leaves Lynna City (in the present) to the west, he needs to go north once up the steps and use an Ember Seed to burn the bush across the river, activating the Switch that creates a bridge. He then has to go across and north to where Moosh awaits him.
  • Dimitri: To recruit Dimitri instead, Link simply has to buy Dimitri's Flute from the Lynna Item Shop (present) for 150 Rupees. He must not burn the bush and activate the bridge Switch north of Lynna City until he has bought said Flute.
  • Ricky: To recruit Ricky instead, Link needs to keep winning the Shooting Gallery Mini-Game in Lynna Village (past) until the prize given to him is Ricky's Flute. He must not burn the bush and activate the bridge Switch north of Lynna City until he has won said Flute.

Oracle of Seasons:

  • Ricky: Since Ricky is Link's default partner in this game, he simply has to carry on in his quest as normal. When Link reaches the area one screen north and west of the tree stump where he originally met Din (this would be North Horon), he must pick up the rock and go north through the gate to where Ricky awaits him.
  • Dimitri: To recruit Dimitri, Link needs to keep winning the Subrosian Dance (after he has won the Boomerang) until the prize given to him is Dimitri's Flute. He must not enter the area of North Horon where he must lift the stone and pass through the northern gate until he has won said Flute.
  • Moosh: To recruit Moosh instead, Link simply has to buy Moosh's Flute from the Horon Village Shop for 150 Rupees. He must not enter the area of North Horon where he must lift the stone and pass through the northern gate until he has bought said Flute.

The Wind Waker

Nintendo Gallery Figurines

16 Figurines in the Nintendo Gallery Side Quest can be permanently missable during a playthrough of the game. They are as follows:

  • Six Big Octos can be found in different sectors of the Great Sea; if Link defeats them all before taking a Pictograph of one, it will not be possible to obtain their Figurine.
  • A Pictograph of Cyclos must be taken before obtaining the "Ballad of Gales" from him, as he disappears once he teaches the song to Link. Cyclos's Figurine also includes Zephos, his brother.
  • Phantom Ganon is battled once in the Forsaken Fortress and later on in Ganon's Castle. Link must take a Pictograph of it before defeating it using the Light Arrows during its final appearance.
  • A Pictograph of the Helmaroc King must be taken during the battle against it in the Forsaken Fortress before it is permanently defeated.
  • A Pictograph of Kogoli must be taken before awakening Medli as the Sage of Earth, as he vanishes from Dragon Roost Island after this event.
  • A Pictograph of the Wizzrobe Sub-Boss in the Wind Temple must be taken before it is defeated in order for Link to obtain its Figurine.
  • Tetra's Figurine, which also includes those of her Crew, must be obtained by taking her Pictograph while escorting her to the basement of Hyrule Castle.
  • A Pictograph of Puppet Ganon must be taken during the battle against it before it is permanently defeated. This will also require Link to backtrack out of Ganon's Castle to obtain the Figurine.
  • Knuckle's Figurine is not required to complete the Nintendo Gallery in the GameCube version of the game. If Link wishes to obtain his Figurine, he must do so before obtaining every other Figurine, as Carlov disappears once the Gallery is complete.
  • If any of the above Figurines are missed, the Figurine of Link and the King of Red Lions, which is rewarded by fully completing the Nintendo Gallery, will also be rendered unobtainable as a result.

During the Second Quest, all Figurines obtained during the first playthrough will be carried over, giving Link another chance to obtain any he may have missed. The young hero also starts off the Second Quest with the Deluxe Picto Box, allowing earlier Pictographs to be taken of Tetra on Outset Island and the Helmaroc King during the first visit to the Forsaken Fortress.

In The Wind Waker HD, the Tingle Bottle could be used to send and receive Pictographs between players through Miiverse, even those of subjects that had already been missed in the current playthrough. Since the service has been discontinued, however, this is no longer an option.

Blue Potions

Link needs to bring 15 samples of Blue Chu Jelly to Doc Bandam in the Chu Jelly Juice Shop at Windfall Island in order to be able to purchase Blue Potions. There are only 23 Blue Chu Jellies in total which can ever be obtained throughout the Great Sea, so if the young hero sells more than eight of them to Beedle before unlocking the Potion, this objective can never be completed.

The Minish Cap

Light Arrows

If Link arrives at the Home of the Wind Tribe via Veil Falls without having already saved Gregal from the Ghost, Gregal will die, rendering the Light Arrows unobtainable as they are the reward for saving Gregal. To obtain the Light Arrows and the reward of 100 Mysterious Shells, Link must warp to the Tower of Winds and rid Gregal of his Ghost before riding the whirlwind to the Cloud Tops.

Kinstone Fusion

In the PAL version of the game, one Kinstone Fusion becomes impossible to obtain after a certain point, resulting in the loss of one Empty Bottle, an appearance by Biggoron, and the Mirror Shield. The source of this problem lies with Eenie, a farmer in the Eastern Hills region. If Link begins to fuse with him but then quits and leaves the area, a glitch will occur, causing the game to never give the option to perform the Fusion again. This glitch is not present in the Japanese or North American versions of the game.

Chest

A frozen Chest located in the tunnel underneath the Royal Hyrule Library in Hyrule Town can become missable. This Chest is frozen in a block of thick Ice, requiring the Lantern to thaw. Once Link has obtained the Lantern, he can revisit the tunnel by shrinking himself using a Minish Portal on the second floor balcony of the Library and descend the vines to the nearby water canal, where the tunnel's entrance is. Both the tunnel and its Chest, however, are impossible to access once the Library and its Portal become inaccessible later in the game, when Link returns to the Elemental Sanctuary with the fourth Element and fuses his Sword into the Four Sword. As such, the young hero must not obtain the Four Sword until after he has opened this Chest.

Carlov Medal

The Carlov Medal can become permanently unobtainable under certain conditions caused by a glitch. If Link obtains all of the Figurines that he can currently get and attempts to draw the lottery again, the chance that he will get a new Figurine will be 0%. However, it is possible for Link to still get a new Figurine. If this happens, the new Item sound will play and the Figurine will be added to the collection case on the left, but Carlov will act as if though it is a repeat and pay Link five Rupees. The significance of this is that despite being added to the collection case, the Figurine is not considered to be obtained by the game. Once Link obtains all 136 Figurines, Carlov does not award Link with the Carlov Medal, but instead, says that there is still a 1% chance of getting a new Figurine. That 1% chance is the glitched Figurine that Link should not have gotten.

To avoid this glitch, Link must not draw again after Carlov falls onto his back and informs him that there are no more new Figurines to get. Doing so may cause Link to get a glitched Figurine of something he has not encountered yet, resulting in the Carlov Medal becoming unobtainable.

Charms

While they are not missable, some choices must be made throughout the course of the adventure regarding the Charms. The Charms are three Items of which only two at the most can be obtained. They are granted to Link by the three Oracles,[2] provided he first finds Vacant Houses for them. Because there is no third House in the game, one will have to choose which two Charms he prefers to have. The Charms are carried in Empty Bottles.[3]

Twilight Princess

Letters

Letter from Ooccoo

Two out of the 16 Letters from the Postman can be missed:

  • The first is from Ooccoo, and says that she was happy to meet Link and will appear again at a different location. She also adds a P.S. about her Son. Link gets this Letter after completing the Forest Temple as long as he obtains her, but does not use her to warp out.
  • The second Letter is also from Ooccoo, and says that she was happy to meet up with Link and see her Son again, concluding by saying she will be going to another location. Link can get this Letter after completing any Dungeon from the Goron Mines to the Temple of Time by obtaining and using Ooccoo in that Dungeon.

Ordon Shield

The Ordon Shield becomes permanently lost if it is burned by Fire. If this happens, Link can purchase a Wooden Shield that is functionally identical to the Ordon Shield, but has a different name and a different design.

Soups

Simple Soup and Good Soup are rendered unattainable once Yeto cooks up Good Soup and Superb Soup, respectively.

Phantom Hourglass

Eddo's Letter and Ship Part

After the third visit to the Temple of the Ocean King, the Salvage Arm must be purchased. Upon approaching a Mailbox, Link receives a Letter from Eddo notifying him that the Salvage Arm is ready.[4] However, the better course of action is to go directly to Eddo and buy the Salvage Arm before checking the Mailbox. If this is done, the Letter will instead thank Link for his purchase, and a bonus Ship Part will be included.[5]

Heart Container

A Heart Container in a Treasure Chest can become missable under some specific conditions. After defeating the Cubus Sisters on the Ghost Ship, the reward will be the usual Heart Container in a large Treasure Chest. However, because the Ghost Ship is the one Dungeon that can never be revisited, it is possible to bypass this Chest and go on without it. Fortunately, if Link does bypass it, the Postman shows up and attempts to deliver it to him, asking him if he wants it. Choosing "Yes" allows Link to receive the Heart Container, while choosing "No" instead renders it gone permanently.

Treasure Chests on the Ghost Ship

There are some Treasure Chests on the Ghost Ship that can be permanently missed. One contains a random Treasure, one contains ten Rupoors, and a couple of others contain either Potions or Rupees. There are also two Crystals, at least one of which is optional. Once Link has completed the Ghost Ship, it cannot be revisited, rendering all of these Items permanently unobtainable.

Skyward Sword

Isle of the Goddess Treasure Chest

There is a small Treasure Chest containing 20 Rupees along the pathway winding around the Isle of the Goddess. Although it is hard to miss at the beginning of the game because Fi leads Link past it, the Chest disappears once the Sky Keep is revealed.

Cawlin and Peatrice's Gratitude Crystals

While no Gratitude Crystals are permanently missable, the methods for obtaining some of them and the consequences of Link's choices are mutually exclusive. When delivering Cawlin's Letter, Link has the option to either give it to Phoeni or to Karane. If given to the former, Phoeni will appear in Groose's room at night with Cawlin. If given to the latter, Karane and Pipit will begin dating.[citation needed] Once one option has been chosen and the consequences realized, the other cannot occur.

Likewise, during the Side Quest involving Peatrice, Link can either reciprocate Peatrice's feelings or reject her. If he chooses the former, she addresses him as "darling" for the rest of his journey and her father laments that she is in love.[citation needed] If Link chooses the latter option, she will talk to him normally and Peater expresses how happy he is that his daughter is no longer in love.[citation needed]

Sky Keep Goddess Wall

A Goddess Wall is available for activation in the second room of the Sky Keep. Once the Dungeon has been completed, however, Link will lose his chance to activate it, as the Dungeon can no longer be revisited.

A Link Between Worlds

Rosso's Chest

When Link obtains the Power Glove from Rosso, he asks the young hero to clear the area around his House. Once Link destroys all the small rocks on the outside, Rosso will make a Treasure Chest appear in his House containing 50 Rupees. This cannot be done after completing the Tower of Hera.

Tri Force Heroes

While no collectible items are missable in this game, Vol. 6 of the Drablands Diary can no longer be found among the townsfolk after Princess Styla's curse is lifted.

Breath of the Wild

Old Man's Interactions

On the Great Plateau at the beginning of the game, the Old Man can be found at his Cabin, in the Forest of Spirits, and atop Mount Hylia only before obtaining the four Spirit Orbs from the Ancient Shrines on the Plateau. After this, he is no longer at these locations.

Great Plateau Warm Doublet

There are three methods for obtaining a Warm Doublet at the Great Plateau, two of which involve speaking with the Old Man. It can be received either by talking to him atop Mount Hylia or by making a dish of Spicy Meat and Seafood Fry using Spicy Pepper, Raw Meat, and Hyrule Bass, and giving it to him at his Cabin. If Link does not get the Warm Doublet using either of these two methods before obtaining the four Spirit Orbs on the Plateau, a Treasure Chest containing it will appear in the Old Man's Cabin. Regardless, the Warm Doublet itself is not missable, as it can be bought in Hateno Village.

Warm Doublet Treasure Chest

If Link does not get the Warm Doublet by speaking to the King on top of Mount Hylia or by making the Spicy Meat and Seafood Fry dish, the Warm Doublet will appear in a chest inside the Old Man's Cabin. However, even if he does get the Doublet by one of the other methods, the Sheikah Sensor will still detect a treasure chest inside the cabin, despite one not being present. As a result, this chest is now permanently unobtainable on that file.

Divine Beast Treasure Chests

The interiors of the four Divine Beasts cannot be revisited once Link has activated their main Terminals, as they subsequently take aim at Hyrule Castle with their lasers and are deemed too dangerous to approach. As such, the contents of any Treasure Chests still inside them become unobtainable. All of these Chests are optional, however, as they contain items such as Rupees, Weapons, and various Materials, which can be recuperated from elsewhere across Hyrule.

Champion's Tunic

If Link's Armor Inventory is full using all 100 slots when he obtains the Champion's Tunic from Impa, it will not appear in the Inventory, and will not be possible to obtain again from her, rendering it permanently unobtainable. Interestingly, if Link's Armor Inventory is full when receiving the Zora Armor from King Dorephan, this is not the case.

Thunder Helm

Similarly to the Champion's Tunic, if Link receives the Thunder Helm while his Armor Inventory is full, it will not appear in the Inventory nor will it return to its pedestal, rendering it permanently unobtainable.[6]

Lynel Weapons

Aside from the Lynel atop Ploymus Mountain, the Blue-Maned Lynel in the First Gatehouse, and the White-Maned Lynel in the Second Gatehouse, all Lynels permanently scale up based on a hidden point system which is determined by the number of Enemies that are slain. The Lynel in the Coliseum Ruins is an exception, as it scales upon completing each of the Divine Beasts. Consequently, the equipment they wield scales alongside them and can become permanently unobtainable.

After every possible Lynel has scaled to a Blue-Maned Lynel or greater, Lynel Crushers and Lynel Spears can no longer appear. As the Lynel atop Ploymus Mountain remains unscaled, it is still possible to obtain Lynel Swords, Lynel Shields, and Lynel Bows from it. Once every Blue-Maned Lynel has scaled to a White-Maned Lynel or greater, Mighty Lynel Crushers and Mighty Lynel Spears can no longer appear. As it is possible to obtain the equipment from the Blue-Maned Lynel in the First Gatehouse,[note 1] it is still possible to obtain Mighty Lynel Swords, Mighty Lynel Shields, and Mighty Lynel Bows.

To account for the automatic scaling in Master Mode, Blue-Maned Lynels bear basic Lynel equipment and begin scaling from there. Additionally, Enemies other than Lynels that have been introduced in Master Mode can be found wielding Lynel equipment, such as a Blue Bokoblin that wields a Mighty Lynel Bow at Boneyard Bridge and a Blue Lizalfos that wields a Lynel Spear at Sokkala Bridge. Because of these Enemies, it is only possible to miss Lynel Crushers, Mighty Lynel Crushers, and Mighty Lynel Spears in Master Mode.

Forest Dweller's Swords

Forest Dweller's Swords only appear in Treasure Chests and as part of The Test of Wood. As such, if they are all collected and then destroyed or lost, they become permanently unobtainable. Link can repeat The Test of Wood to rent one for 20 Rupees for the duration of the Test, however he will not be able to keep it.

Kite Shields

Kite Shields only appear in Treasure Chests and as one of the rewards from Selmie's Advanced Shield-Surfing Course. As such, if they are all collected and then destroyed or lost, they become permanently unobtainable.

Critical Hit Modifier

The Critical Hit modifier, which causes the last hit in a succession of hits from a Weapon to deal twice as much damage, can only appear before a certain amount of experience in the game's hidden point system is gained from defeating Enemies. After this threshold is met, Weapons can no longer be given this modifier randomly. However, some specific weapons such as the Boat Oar found just above Clarnet Coast can still spawn with this modifier even after meeting the threshold.

Sidon's Electro Elixir

If Link meets Sidon at the Inogo Bridge, Sidon will give Link an Electro Elixir. However, if Link has a full inventory (100 meals) at this point, or skips meeting Sidon here, he will not be able to receive this elixir afterwards. Either way, the item itself isn't missable, since it can be cooked or bought elsewhere.

Tears of the Kingdom

Critical Hit Modifier

Like Breath of the Wild, finding weapons with the Critical Hit modifier becomes impossible after reaching a certain amount of experience within the game's hidden point system. You can now add modifiers to a weapon by feeding them to a Rock Octorok, but only weapons with low attack power will be able to receive the Critical Hit modifier after passing this threshold.

Hyrule Warriors

Giant Bosses Tutorial

In version 1.6.1 or earlier, during the first playthrough of The Armies of Ruin Scenario in Legend Mode, if King Dodongo is defeated before it reaches the West Field Keep, the Giant Bosses Tutorial pop-up message will not appear, resulting in its entry never being unlocked in the Tutorial Menu, as well as never randomly appearing during loading screens in Adventure Mode and Free Mode.

Notes

  1. By saving and reloading inside the First Gatehouse.

References

  1. 1.0 1.1 https://gamefaqs.gamespot.com/boards/198972-the-legend-of-zelda-oracle-of-seasons/67083602
  2. "If you ever need a charm, I'll give you another, so just ask!" — Oracle (The Minish Cap).
  3. "If you have an empty bottle, I can put one of my homemade charms inside! Just ask anytime!" — Oracle (The Minish Cap)
  4. "Hey you, Link! I've got some very big news. Big, big news. See, I've been working on a Salvage Arm for a long time, but now it's ready! This gorgeous piece of machinery lets ships pull up treasure from the sea floor! I'm gonna sell this thing to the first one who gets here. Ready, set...sail! Who's gonna be the lucky customer to claim it?" — Eddo (Phantom Hourglass)
  5. "Hey, Link! Thanks for buying the Salvage Arm! As an added bonus, I'm sending you this gift! Seriously, take it! It's all yours!" — Eddo (Phantom Hourglass)
  6. Nintendo3DSChannel, You Can Permanently Lose the Thunder Helm in Zelda Breath of the Wild! , YouTube (Video), published June 9, 2017, retrieved July 26, 2017.