Knucklemaster: Difference between revisions

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{{Boss
{{Infobox Boss
|name = Knucklemaster
|image= File:ALBW Knucklemaster Model.png
|image = [[File:ArmorHandBossALBW.png|150px]]
|caption=
|title =  
|pronunciation=
|game = {{ALBW}}
|title=
|other =  
|alias=
|dungeon = [[Skull Woods (A Link Between Worlds)|Skull Woods]]
|race=
|weakness = [[Sword]]
|gender=  
|reward = [[Sage]] [[Seres]]<br>[[Heart Container]]
|game= ALBW
|other=  
|dungeon= {{Term|ALBW|Skull Woods|link}}
|habitat=
|health=
|weakness= {{Term|ALBW|Sword|link}}
|reward=  
{{List|
Freeing {{Term|ALBW|Seres|link}},
{{Term|ALBW|Heart Container|link}}
}}
}}
'''Knucklemaster''' is the boss of the [[Skull Woods (A Link Between Worlds)|Skull Woods]] in {{ALBW}}. It appears as an organic hand encased in a metal gauntlet, with an eye in its palm.
|exp=
|theme=
|strategy=
|zu=
|voiceactor=
}}
{{Term/Store|Knucklemaster||Series, ALBW}} is a {{Term|ALBW|Boss|link}} in {{ALBW}}.{{Name Ref|ALBW}} It appears as a hand encased in a metal gauntlet, with an eye in its palm.


==Strategy==
==Characteristics==
Knucklemaster's main attack involves clutching into a fist and ramming Link. This attack can only be avoided by jumping out of the way with the [[Tornado Rod]], or turning into a painting. This causes Knucklemaster to crash into the wall and get stunned, exposing its vulnerable eye. After recovering, it will attempt to squash [[Link]] repeatedly. This is not only dangerous on its own, but it also destroys the fragile parts of the floor, making it harder to maneuver. After sustaining enough damage, Knucklemaster will get faster and attempt to squash Link more often, but the strategy to defeat it remains the same. Upon the monster's defeat, a passageway will be revealed, leading to Seres's painting.
{{Term|ALBW|Knucklemaster}}'s main attack involves clutching into a fist and ramming {{Term|ALBW|Link|link}}. This attack can only be avoided by jumping out of the way with the {{Term|ALBW|Tornado Rod|link}}, or {{Term|ALBW|Wall Merging|link}}. This causes {{Term|ALBW|Knucklemaster}} to crash into the wall and get stunned, exposing its vulnerable eye. After recovering, it will attempt to squash {{Term|ALBW|Link}} repeatedly. This is not only dangerous on its own, but it also destroys the fragile parts of the floor, making it harder to maneuver. After sustaining enough damage, {{Term|ALBW|Knucklemaster}} will change colors, get faster and attempt to squash {{Term|ALBW|Link}} more often, but the strategy to defeat it remains the same. Upon the monster's defeat, a passageway will be revealed, leading to {{Term|ALBW|Seres}}'s {{Term|ALBW|Painting|link}}.


==Nomenclature==
==Nomenclature==
Knucklemaster is a portmanteau of [[Iron Knuckle]] and [[Wallmaster]].
{{Term|ALBW|Knucklemaster}} is a portmanteau of {{Term|ALBW|Iron Knuckle|link}} and {{Term|ALBW|Wallmaster|link}}.
{{Nomenclature}}


{{Names
==Gallery==
|align= left
<gallery>
|ja= {{Romanize|ナックルマスター|Nakkurumasutā}}
File:ALBW Knucklemaster Back Model.png|{{Term|ALBW|Knucklemaster}} seen from behind
|jaM= Knuckle Master
File:ALBW Knucklemaster Angry Model.png|{{Term|ALBW|Knucklemaster}} after getting angry
|esS=
File:ALBW Knucklemaster Fist Model.png|{{Term|ALBW|Knucklemaster}} forming a fist
|esSM=
</gallery>
|esL=
 
|esLM=
==See Also==
|frF=
* {{Term|Series|Floormaster|link}}
|frFM=
* {{Term|Series|Wallmaster|link}}
|frC=
 
|frCM=
{{Ref}}
|de= {{De|Panzerhand}}
|deM= Armor Hand
|it= 
|itM=
|ptP=  
|ptPM=  
|ptB=  
|ptBM=  
|nl=
|nlM=
|ru=
|ruM=
|ko=
|koM=
|chT=
|chTM=
|chS=
|chSM= }}


{{Bosses|ALBW}}
{{Bosses|ALBW}}
{{LivingCorpse}}
{{Categories
{{EyeEnemy}}
|Eye Enemies, Hand Enemies
 
|bosses= ALBW
[[Category:Bosses in A Link Between Worlds]]
}}

Latest revision as of 22:03, 15 April 2024

Knucklemaster is a Boss in A Link Between Worlds.[name references needed] It appears as a hand encased in a metal gauntlet, with an eye in its palm.

Characteristics

Knucklemaster's main attack involves clutching into a fist and ramming Link. This attack can only be avoided by jumping out of the way with the Tornado Rod, or Wall Merging. This causes Knucklemaster to crash into the wall and get stunned, exposing its vulnerable eye. After recovering, it will attempt to squash Link repeatedly. This is not only dangerous on its own, but it also destroys the fragile parts of the floor, making it harder to maneuver. After sustaining enough damage, Knucklemaster will change colors, get faster and attempt to squash Link more often, but the strategy to defeat it remains the same. Upon the monster's defeat, a passageway will be revealed, leading to Seres's Painting.

Nomenclature

Knucklemaster is a portmanteau of Iron Knuckle and Wallmaster.

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNames
The Italian Republic
Italian
Knucklemaster[1]
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. Enciclopedia di Hyrule, Magazzini Salani, pg. 188