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{{Boss| name = Morpha
''Not to be confused with {{Term|Series|Morpheel|link}}.''
|image = [[Image:Morpha.gif]]
{{Infobox Boss
|title = Giant Aquatic Amoeba
|type=  
|game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''
|image=  
|dungeon = [[Water Temple]]
{{Media
|weakness = Its organic nucleus; Longshot
|Artwork OoT= File:OoT Morpha Artwork.png
|Model OoT= File:OoT Morpha Model.png
|Model OoT3D= File:OoT3D Morpha Model.png
}}
}}
|caption=
|title= Giant Aquatic Amoeba<ref name="E 194">{{Cite Book|quote= |book= E |publisher= |page= 194}}</ref>
|race=
|gender=
|game= OoT
|other=
|dungeon= {{Term|OoT3D|Water Temple|link}}
|habitat=
|weakness= [[Longshot]]
|reward=
{{List|
[[Heart Container]],
[[Water Medallion]],
}}
|exp=
|theme=
|strategy= {{StrategyWiki|The Legend of Zelda: Ocarina of Time/Water Temple#Boss: Morpha|Morpha}}
|voiceactor=
|health= {{HP|OoT|20}}
|attack=
{{List|
Whip {{Small|(1 Heart)}},
Grab {{Small|(1 3/4 Hearts)}},
}}
}}
{{Term/Store|Morpha||Series, OoT, OoT3D}} is the [[Boss]] of the {{Term|OoT3D|Water Temple|link}} in {{OoT}}.<ref name="E 194"/> Created by [[Ganondorf]] after he acquired the [[Triforce of Power]], it has complete control over the water in the room in which it resides, moving swiftly through it and creating long amoeba-like "limbs".<ref>{{Cite|Morpha<br/>Master of the Water Temple. It has absolute control of water. Pull out its nucleus and attack it!|Navi|OoT}}</ref> This monster is responsible for the receded state of [[Lake Hylia]] as well as the frozen condition of [[Zora's Domain]].<ref>{{Cite|This ice is created by an evil curse... The monster in the Water Temple is the source of the curse.|Sheik|OoT}}</ref>


'''Giant Aquatic Amoeba: Morpha''' (水棲核細胞モーファ, ''Aquatic Cell Nucleus: Mōfa'') is the Boss of the [[Water Temple]] in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. Probably created by [[Ganon|Ganondorf]] once he acquired the power of the [[Triforce]], it has complete control over the water in the room in which it resides, moving swiftly through it and creating long water "limbs". This monster is responsible for the state of [[Lake Hylia]] as well as the frozen condition of [[Zora's Domain]].
Morpha itself is not the transparent muscle-like tentacle as its {{OoT|-}} official artwork suggests, but the vulnerable red nucleus often safeguarded under the muck of the thick liquid. This nucleus can manipulate the water in any way it likes, creating one (and eventually two) large water tentacles as the battle progresses.  


==Characteristics==
{{Navi
|quote1= {{Color|OoT White|Morpha}}<br/>Master of the Water Temple. It has absolute control of water. Pull out its nucleus and attack it!
}}


==Strategy==
As Link enters the boss room, [[Princess Ruto]] warns him that the water in the room "isn't normal".<ref>{{Cite|Link! Look out! That isn't normal water over there!|Princess Ruto|OoT}}</ref> As he jumps onto one of the four pillars standing in the pool of water, a cutscene shows the view of a creature lurking in the water. It slowly makes its way to Link and emerges from the water behind him. The hero looks back at one of Morpha's tentacles before it vanishes, and the battle commences.


This creature may seem to be a fearsome tentacle made of water, but in all actually it is only a bouncing red ball. This ball is Morpha itself. The advantage it has is that it can manipulate the water in any way it likes, creating one (and eventually two) large water tentacles. These tentacles try to grab Link, squeeze him, and toss him toward the spikes surrounding the arena. It is the best idea to try to avoid the tentacles when they lunge forward and focus on the core. When a tentacle lunges forward, use the [[Hookshot#Longshot|Longshot]] to grapple the core and pull it towards you. Once it is right in front of you, use the [[Master Sword]] and slash it. (If you can, try to keep the core on dry land and keep slashing it. Or better yet, trap it in a corner and completely ruin its day.)
Morpha's nucleus churns the water below and rises within the center of one of its created tentacles. While the amoebic liquid is impossible to penetrate when in large concentrations in the pool, whenever a single-arm rises and latches upon the land, the liquid becomes thin enough to pierce with the spike of the [[Longshot]]. Link must hook the nucleus, and slash at it while it is on land during its [[Critical Point]], the time in which it is entirely vulnerable and clear of any amoebic fluid. If Link is Morpha's body of water, its nucleus will charge at him. While Link is in the water, its tentacles will not appear.


Keep repeating this process. It will eventually summon a second tentacle, but this is not that much of a big deal as long as you avoid it. Just keep focusing on the tentacle with the core in it. When Morpha is defeated, the core will burst in a spray of water. The tentacle will cling to life as long as it can, using up all the water in the central pool. Once it uses up all the water, it will drop to the floor and splatter.  
Morpha eventually adapts to the battle and grows a second tentacle, using it to distract Link from latching on to itself again. Just like with the single tentacle, the second one can grab Link, swing him about, and then throw him at the spikes at the edge of the arena, causing surplus damage. It is also notable that if Link stays in the corner of the arena between the spike panels, Morpha will be unable to successfully grab him. Though the battle becomes more urgent as the second tentacle grows, the technique used to defeat Morpha remains the same: Link must continue to hook the nucleus and slash it repeatedly while it is bouncing about on land. After injuring Morpha's nucleus several times, the core bursts in a spray of water. The tentacle clings to life as long as it can by using up all of the water in the central pool, and by attempting to drain and escape through the ceiling. Once it absorbs all of the water in the pool, the tentacle culminates in a single water droplet on the ceiling and drops to the floor, splattering in all directions.


Link's rewards for this victory is a [[Heart Container]] and the [[Sage Medallions#Water Medallion|Water Medallion]].
Link's rewards for his victory are a [[Heart Container]] and the [[Water Medallion]] from Ruto.<ref>{{Cite|You received the Water Medallion! Ruto awakens as a Sage and adds her power to yours!|N/A|OoT}}</ref>


==Trivia==
==Trivia==
*[[Din's Fire]] is capable of evaporating Morpha's tentacles.
*Morpha can be defeated very easily by using the Longshot to pull it, and continuing to do so when approaching the corners of the room to avoid it escaping. Link must repeatedly slash at it while trapped in the corner to defeat the boss quickly, and often injury-free.
*After Morpha is defeated, [[Lake Hylia]] is restored to its former water-filled state. However, [[Zora's Domain]] remains frozen.
*Contrary to popular belief, Princess Ruto is the one who warns Link about the strange water in Morpha's room, not [[Navi]]. In the Japanese version, this is more evident as the speech patterns of Ruto and Navi differ, in that Ruto tends to end her sentences with the word ゾラ.<ref>{{Cite|{{Romanize|リンク!気をつけるゾラ!!それは ただの水ではない!|Rinku! Ki o tsukeru zora!! Sore wa tada no mizu de wa nai!|Link! Be careful!! This is not ordinary water!|3}}|Princess Ruto|OoT}}</ref> Also, Navi's text is generally blue, but the text for this dialogue is completely white.
*Prior to the official release of {{OoT|-}}, Morpha was called "Water Spirit" on the official Nintendo website.<ref>{{Cite Web|quote=The Water Spirit shakes Link up. |retrieved=March 29, 2014|url=http://web.archive.org/web/19990203182916/http://www.nintendo.com/n64/zelda64/horseman.html |title=Two New Boss Characters! |site=Nintendo |type=archive}}</ref>
*The appearance of [[Morpheel]], a ''[[Twilight Princess]]'' boss, in the first phase of combat is the same as Morpha’s.


*Bear in mind that this battle CAN be completed with the Hookshot as opposed to the Longshot.
==Nomenclature==
*Din's Fire is capable of evaporating Morpha's tentacles, a useful trick in a bind.
Morpha's name comes from the Ancient Greek word ''morphḗ'', (“form, shape”).
*[[Morpheel]] is a reference to Morpha both in the way its first stage is defeated and in name.
{{Nomenclature}}


{{de|{{PAGENAME}}}}
==Gallery==
[[Category:Bosses]]
<gallery>
File:OoT Morpha Alternate Artwork.jpg|Alternate artwork of {{Term|OoT|Morpha}} from {{OoT|-}}
File:OoT Morpha.jpg|Morpha grabbing Link from {{OoT|-}}
File:OoT3D Morpha Introduction.png|{{Term|OoT3D|Morpha}}'s introduction from {{OoT3D|-}}
File:Morpha Screenshot OoT3D.jpg|Morpha from {{OoT3D|-}}
</gallery>
 
{{Ref}}
{{Bosses|OoT}}
 
{{Categories
|Tentacular Enemies, Water-Related Enemies
|bosses= OoT, OoT3D
}}

Latest revision as of 22:31, 13 April 2024

Not to be confused with Morpheel.

Morpha is the Boss of the Water Temple in Ocarina of Time.[1] Created by Ganondorf after he acquired the Triforce of Power, it has complete control over the water in the room in which it resides, moving swiftly through it and creating long amoeba-like "limbs".[2] This monster is responsible for the receded state of Lake Hylia as well as the frozen condition of Zora's Domain.[3]

Morpha itself is not the transparent muscle-like tentacle as its Ocarina of Time official artwork suggests, but the vulnerable red nucleus often safeguarded under the muck of the thick liquid. This nucleus can manipulate the water in any way it likes, creating one (and eventually two) large water tentacles as the battle progresses.

Characteristics

As Link enters the boss room, Princess Ruto warns him that the water in the room "isn't normal".[4] As he jumps onto one of the four pillars standing in the pool of water, a cutscene shows the view of a creature lurking in the water. It slowly makes its way to Link and emerges from the water behind him. The hero looks back at one of Morpha's tentacles before it vanishes, and the battle commences.

Morpha's nucleus churns the water below and rises within the center of one of its created tentacles. While the amoebic liquid is impossible to penetrate when in large concentrations in the pool, whenever a single-arm rises and latches upon the land, the liquid becomes thin enough to pierce with the spike of the Longshot. Link must hook the nucleus, and slash at it while it is on land during its Critical Point, the time in which it is entirely vulnerable and clear of any amoebic fluid. If Link is Morpha's body of water, its nucleus will charge at him. While Link is in the water, its tentacles will not appear.

Morpha eventually adapts to the battle and grows a second tentacle, using it to distract Link from latching on to itself again. Just like with the single tentacle, the second one can grab Link, swing him about, and then throw him at the spikes at the edge of the arena, causing surplus damage. It is also notable that if Link stays in the corner of the arena between the spike panels, Morpha will be unable to successfully grab him. Though the battle becomes more urgent as the second tentacle grows, the technique used to defeat Morpha remains the same: Link must continue to hook the nucleus and slash it repeatedly while it is bouncing about on land. After injuring Morpha's nucleus several times, the core bursts in a spray of water. The tentacle clings to life as long as it can by using up all of the water in the central pool, and by attempting to drain and escape through the ceiling. Once it absorbs all of the water in the pool, the tentacle culminates in a single water droplet on the ceiling and drops to the floor, splattering in all directions.

Link's rewards for his victory are a Heart Container and the Water Medallion from Ruto.[5]

Trivia

  • Din's Fire is capable of evaporating Morpha's tentacles.
  • Morpha can be defeated very easily by using the Longshot to pull it, and continuing to do so when approaching the corners of the room to avoid it escaping. Link must repeatedly slash at it while trapped in the corner to defeat the boss quickly, and often injury-free.
  • After Morpha is defeated, Lake Hylia is restored to its former water-filled state. However, Zora's Domain remains frozen.
  • Contrary to popular belief, Princess Ruto is the one who warns Link about the strange water in Morpha's room, not Navi. In the Japanese version, this is more evident as the speech patterns of Ruto and Navi differ, in that Ruto tends to end her sentences with the word ゾラ.[6] Also, Navi's text is generally blue, but the text for this dialogue is completely white.
  • Prior to the official release of Ocarina of Time, Morpha was called "Water Spirit" on the official Nintendo website.[7]
  • The appearance of Morpheel, a Twilight Princess boss, in the first phase of combat is the same as Morpha’s.

Nomenclature

Morpha's name comes from the Ancient Greek word morphḗ, (“form, shape”).

Names in Other Regions
LanguageNamesMeanings
Japan
Japanese
  • モーファ (Mōfa) (OoT)[10]
  • 水棲核細胞 (Suisei Kaku Saibō) (OoT)[11]
  • Same as English.
  • Aquatic Nucleated Cell
The People's Republic of China
ChineseSI
魔发 (Mófā) (OoT) 
The Italian Republic
Italian
  • L'Ameba Gigante (OoT)[9]
  • Morpha (OoT | OoT3D)[9][8]
  • Ameba gigante (OoT3D)[8]
  • The Giant Amoeba
  •  
  • Giant amoeba
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

References

  1. 1.0 1.1 Encyclopedia, Dark Horse Books, pg. 194
  2. "Morpha
    Master of the Water Temple. It has absolute control of water. Pull out its nucleus and attack it!
    " — Navi (Ocarina of Time)
  3. "This ice is created by an evil curse... The monster in the Water Temple is the source of the curse." — Sheik (Ocarina of Time)
  4. "Link! Look out! That isn't normal water over there!" — Princess Ruto (Ocarina of Time)
  5. "You received the Water Medallion! Ruto awakens as a Sage and adds her power to yours!" — N/A (Ocarina of Time)
  6. "リンク!気をつけるゾラ!!それは ただの水ではない!" — Princess Ruto (Ocarina of Time)
  7. "The Water Spirit shakes Link up."Two New Boss Characters! , Nintendo (archive), retrieved March 29, 2014.
  8. 8.0 8.1 "Morpha - Ameba gigante" — N/A (Ocarina of Time 3D, Italian localization)
  9. 9.0 9.1 Enciclopedia di Hyrule, Magazzini Salani, pg. 194
  10. Nintendo Official Guidebook—The Legend of Zelda: Ocarina of Time, Shogakukan, pg. 146
  11. Nintendo Official Guidebook—The Legend of Zelda: Ocarina of Time, Shogakukan, pg. 112