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{{spoiler}}
{{Infobox Boss
|image=
{{Media
|Model LANS= File:LANS Shadow Nightmare Model.png
|Sprite LA= File:LA Shadow Nightmare Sprite.png
|Sprite LADX= File:LADX Shadow Nightmare Sprite.png
}}
|caption=
|title=
|game= LA
|dungeon= [[Wind Fish's Egg]]
|weakness= Varies per Shadow
|theme=
|attack=
{{List|
{{Small|(Giant Zol form)}},
{{Damage
|attack1= Contact
|damage1= 0.50
}},
{{Small|(Agahnim's Shadow form)}},
{{Damage
|attack1= Magic Ball
|damage1= 1.00
|attack2= Magic Bolts
|damage2= 1.00
}},
{{Small|(Moldorm form)}},
{{Damage
|attack1= Contact
|damage1= 1.00
}},
{{Small|(Shadow of Ganon form)}},
{{Damage
|attack1= Contact
|damage1= 1.00
|attack2= Summon [[Blazing Bats]]
|damage2= 1.00
|attack3= Trident Charge
|damage3= 1.00
}},
{{Small|(Lanmola form)}},
{{Damage
|attack1= Contact
|damage1= 1.00
}},
{{Small|([[DethI]])}},
{{Damage
|attack1= Contact
|damage1= 1.50
}}
}}
|health=
{{List|
{{HP|LA|16}} {{Small|(Moldorm form)}},
{{HP|LA|12}} {{Small|(Shadow of Ganon form)}},
{{HP|LA|16}} {{Small|(DethI form)}},
}}
}}
{{Term/Store|Shadow Nightmare|Shadow Nightmares|Series, LA, LADX|plural}} is the collective name of the various final {{Plural|LADX|Boss|link}} in {{LA}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 202}}</ref> The final Nightmare, seemingly a collective of multiple Nightmares, takes on six forms, or '''Shadows''', of former bosses [[Link]] has defeated in {{LA|-}}, as well as that of {{ALttP}}. The Nightmares are the primary antagonists in the [[Wind Fish]]'s dream on [[Koholint Island]], and are the force single-handedly responsible for the forced, continued slumber of the Wind Fish.<ref>{{Cite|Hoot! Young lad, I mean... Link , the hero! You have defeated the Nightmares! You have proven your wisdom, courage and power! ... ... ... ... As part of the Wind Fish's spirit, I am the guardian of his dream world... But one day, the Nightmares entered the dream and began wreaking havoc. Then you, Link , came to rescue the island... I have always trusted in your courage to turn back the Nightmares. Thank you, Link ... My work is done... The Wind Fish will wake soon. Good bye...Hoot!|Owl|LADX}}</ref><ref>{{Cite|Hoot!Hoot! So you are the lad who owns the sword... Now I understand why the monsters are starting to act so violently... A courageous lad has come to wake the Wind Fish... It is said that you cannot leave the island unless you wake the Wind Fish... You should now go north, to the Mysterious Forest. I will wait for you there! Hoot!|Owl|LADX}}</ref><ref>{{Cite|We were born of nightmares... To take over this world, we made the Wind Fish sleep endlessly! If the Wind Fish doesn't wake up, this island will never disappear! We would have been the masters of this place... But you had to come here and disrupt our plans! Heh heh! You can never defeat us!!! Let's rumble!|Shadow Nightmare|plural= yes|LADX|329}}</ref> Like many of the bosses Link fights in the game, the Shadow Nightmares are self-aware: at the beginning and end of the battle, it reveals the plans to continue the Wind Fish's slumber, and speaks of how its death will signal the end of "its world", respectively.<ref>{{Cite|This island is going to disappear... Our world is going to disappear... Our world... Our... world...|DethI|LADX}}</ref>


{{Boss| name = Nightmare
==Characteristics==
|image = [[image:windfish.gif]]
===Giant Gel===
|title =  
{{Main|Giant Gel}}
|game = ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''
[[File:LADX Giant Zol Sprite.png|right|48px]]
|dungeon = [[Wind Fish's Egg]]
The {{Term|LANS|Giant Gel|link}} takes the form of a {{Term|TAoL|Bot|link}}, an {{Term|TAoL|Enemy|link}} from {{TAoL}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 202}}</ref> The {{Term|LANS|Giant Gel}} bounces after Link much like a standard {{Term|Series|Bot}}, and occasionally disappears into the ground only to appear elsewhere. While not particularly dangerous, the {{Term|LANS|Giant Gel}} is initially invulnerable, disappearing and reappearing elsewhere when struck. It can be defeated by having {{Term|LANS|Magic Powder|link}} sprinkled on it three times, which will cause {{Term|LANS|Agahnim's Shadow|link}} to appear.
|weakness = Depends on the form
{{clear}}
}}
 
The final boss of ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', takes on six forms of former bosses you have defeated in ''Link's Awakening'', as well as that of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''.
===Agahnim's Shadow===
{{Main|Agahnim's Shadow}}
[[File:LADX Agahnim's Shadow Sprite.png|right|96px]]
After the {{Term|LANS|Giant Gel}} is defeated, {{Term|LANS|Agahnim's Shadow|link}} appears, modeled after {{Term|ALttP|Agahnim|link}}, the evil sorcerer from {{ALttP}}. This form can be defeated in the same manner as the true {{Term|ALttP|Agahnim}}, by playing a grueling game of {{Term|LANS|Dead Man's Volley|link}}. {{Term|LANS|Link}} must parry balls of magic back at {{Term|LANS|Agahnim's Shadow}} to cause damage. Similar to the true {{Term|ALttP|Agahnim}} battle in {{ALttP|-}}, some blasts of magic cannot be reflected, and will instead scatter, sending smaller bolts across the arena. The {{Term|LANS|Agahnim's Shadow|display=Shadow}} will not use its lightning attacks or attempt to create fake copies of itself, nor will {{Term|LANS|Link}} take damage from striking it with his {{Term|LANS|Sword|link}} like he did with {{Term|ALttP|Agahnim}}. After hitting it with its own magic enough times, the {{Term|LANS|Agahnim's Shadow|display=Shadow}} will spin on the spot before breaking apart and moving to the next form.
 
If timed properly, Link can also use the [[Shovel]] to deflect {{Term|LANS|Agahnim's Shadow}}'s blasts in a similar manner to how Link could use the {{Term|ALttP|Bug Net|link}} to do so in {{ALttP|-}}.
 
In {{LANS|-}}, Link can also use an empty {{Term|LANS|Fairy Bottle|link}} to deflect the {{Term|LANS|Agahnim's Shadow|display=Shadow}}'s blasts in a similar manner to how {{Term|OoT3D|Link|link}} could use an {{Term|OoT3D|Empty Bottle|link}} to deflect {{Term|OoT3D|Ganondorf|link}}'s blasts in {{OoT|-}}.
 
===Moldorm's Shadow===
{{Main|Moldorm's Shadow}}
[[File:LADX Moldorm Sprite 2.gif|right]]
{{Term|LANS|Moldorm's Shadow}} appears next, recreating {{LA|-}}'s first {{Term|LANS|Boss}}, {{Term|LANS|Moldorm (Boss)|link}}, in technique and in attack strategy. The only changes are that there are no {{Plural|LANS|Hole|link}} to fall down, and {{Term|LANS|Link}} must strike the tail many more times than the original {{Term|LANS|Nightmare}} he first fought in the {{Term|LANS|Tail Cave|link}}. There is also another, more simple way to defeat the {{Term|LANS|Moldorm (Boss)}}; as the {{Term|LANS|Shadow Nightmare}} is switching forms from {{Term|LANS|Agahnim's Shadow}} to {{Term|LANS|Moldorm's Shadow|display=Moldorm}}, {{Term|LANS|Link}} may quickly and continuously slash the transforming {{Term|LANS|Shadow Nightmare}}, slowing and eventually halting the process. Only the head of the {{Term|LANS|Moldorm}} will successfully form, and after more striking, the {{Term|LANS|Boss}} will simply change into its next shape, or at least sustain enough damage that {{Term|LANS|Link}} will be able to defeat it quickly and painlessly as compared to its full-bodied form.
{{clear}}
 
===Shadow of Ganon===
{{Main|Shadow of Ganon}}
[[File:LADX Shadow of Ganon Sprite.png|right|90px]]
The {{Term|LANS|Shadow of Ganon}} is a {{Term|LANS|Shadow Nightmare}} version of {{TLoZ|-}}'s archvillain, [[Ganon]], taking on his appearance from {{ALttP}}. The {{Term|LANS|Shadow of Ganon}} will summon a flurry of {{Plural|LANS|Blazing Bat|link}} in Link's direction before attacking with its [[Trident]] and moving across the room, much as Ganon did in {{ALttP|-}}. To defeat it, Link must use the [[Spin Attack]]. Alternatively, by using a combination of the [[Pegasus Boots]] and his blade, Link can charge at the shadow in a [[Dash Attack]] in order to defeat it. After about twelve hits with Link's normal sword it is defeated, and it will morph into its Lanmola form.
{{clear}}
 
===Lanmola===
[[File:LADX Lanmola Sprite 2.gif|right]]
Despite being known as [[Lanmola]], this particular form does not have much relation to its namesake; instead it appears to be the collective form of the Shadow Nightmares that Link sees inbetween each form, making a last ditch attempt to defeat Link. It is seemingly invulnerable to Link's sword and will home in on him, leaving trails of itself behind as it chases him around the room. It can be defeated with a powerful strike, preferably from the [[Magic Rod]], but a [[Spin Attack]], [[Hookshot]], [[Bomb]] or the [[Boomerang]] will have the same effect. A single strike is all that is requires to stop its charge and cause it to reveal its final, deadly form.
{{clear}}


==First Form: Giant [[Chuchu]]==
===DethI===
The first form is a Giant ChuChu. Simply sprinkling [[Magic Powder]] on it three times, and it will switch forms.
{{Main|DethI}}
[[File:LADX DethI Sprite.png|104px|right]]
The final form is the only new enemy encountered in this battle, DethI. DethI consists of a large pulsating mass with a single, usually closed eye from which two dark, shadowy arms with huge spiked tips extend outwards.


==Second Form: Agahnim==
==Aftermath==
The second form is the evil priest (or wizard in the U.S.) from [[A Link to the Past]]. [[Agahnim]] will take the second form and if you faced him in ''A Link to the Past'', you know exactly how to defeat him. Send his magic ball back at him with your sword and it will switch forms once again. Watch out though, some blasts of magic cannot be reflected.
[[File:Aftermath.png|thumb|150px|right|Link can confront the Wind Fish after defeating The Shadow Nightmares]]
Once the Nightmare is dealt with, the {{Term|LANS|Owl|link}} will speak to Link and a stairway will appear. Link travels up the stairs to speak to the Owl a final time, before the [[Wind Fish]] appears. He will confirm that [[Koholint Island]] is a dream world,<ref name="Wind Fish">{{Cite|... ... ... ... ... ... ... ... I AM THE WIND FISH... LONG HAS BEEN MY SLUMBER... IN MY DREAMS... AN EGG APPEARED AND WAS SURROUNDED BY AN ISLAND, WITH PEOPLE, ANIMALS, AN ENTIRE WORLD! ... ... ... ... BUT, VERILY, IT BE THE NATURE OF DREAMS TO END! WHEN I DOST AWAKEN, KOHOLINT WILL BE GONE... ONLY THE MEMORY OF THIS DREAM LAND WILL EXIST IN THE WAKING WORLD... SOMEDAY, THOU MAY RECALL THIS ISLAND... THAT MEMORY MUST BE THE REAL DREAM WORLD... ... ... ... ... COME, Link ... LET US AWAKEN... TOGETHER!!|Wind Fish|LADX}}</ref> and that Link ended up in his dream after his ship was struck by lightning while he was sailing home. By using the [[Instrument of the Sirens]] Link gathered on the island to play the [[Ballad of the Wind Fish#Link's Awakening|Ballad of the Wind Fish]], the Wind Fish finally awakens, dispelling his dream world and returning Link to the sea from whence he came.<ref>{{Cite|PLAY THE EIGHT INSTRUMENTS! PLAY THE SONG OF AWAKENING!!|Wind Fish|LADX}}</ref> He awakens on a piece of his former ship and watches as the Wind Fish flies overhead. The dream island of Koholint would only remain in his memories.<ref name="Wind Fish"/>


==Third Form: Moldorm==
==Other Appearances==
The third form will be that of the first boss, [[Moldorm]]. Striking the tail will cause this form to disappear. However, if the Moldorm of the Nightmare form slows down during the battle, the process must be repeated. Once Moldorm is defeated, it will switch forms again.
==={{HWL|-}}===
{{Noncanon|Start}}
{{Stub|HWDE}}
In {{HWL}}, the Shadow Nightmares appear as obstacles in the [[Koholint Island Map]] of the {{LA|-}} [[Downloadable Content]] Pack.
{{Noncanon|End}}


==Fourth Form: Dark King Ganon==
==Trivia==
The fourth form is Link's worst enemy, [[Ganon]]. Ganon will attack with his ax, as well as sending demonic bats to attack Link. Using the [[Pegasus Boots]] and the Sword, Link must charge at the Ganon form in order to defeat it. After it is defeated, it will switch forms again.
*The music played during the battle against {{Term|LADX|DethI|link}} in the original and ''DX'' versions is the {{Term|LADX|Mini-Boss|link}} theme instead of the Shadow Nightmares unique battle theme. This was changed in the ''Switch'' version, which supplied {{Term|LANS|DethI}} with its own boss theme.
*In the original and ''DX'' versions, the {{Plural|LANS|Shadow Nightmare}} appear under {{Term|LANS|Link}}, while in the {{LANS|-}} version, they briefly emerge from {{Term|LANS|Link}} in a cutscene, implying that they in part embody {{Term|LANS|Link}}'s inner nightmares similar to {{Term|LANS|Link's Shadow|link}} from {{TAoL}}.
*In the {{LANS|-}} version, the {{Plural|LANS|Shadow Nightmare}}, or more specifically the {{Term|LANS|Ganon|link}} phase of the battle, reused sound effects from the boss fight against {{Smw|Antasma}} in ''{{Smw|Mario & Luigi: Dream Team}}'' when {{Term|LANS|Ganon}} summons {{Plural|LANS|Blazing Bat|link}} to attack {{Term|LANS|Link}}.


==Fifth Form: Lanmola==
==Nomenclature==
The fifth form will become a [[Lanmolas|Lanmola]] from ''A Link to the Past'', but is defeated in a different fashion. The [[Hookshot]], [[Boomerang]], or [[Magic Rod]] will rid you of this form.  It will change forms one last time.
{{Nomenclature}}


==Final Form: Dethl==
==Gallery==
The final form will be the only newest eneny you will encounter. The Dethl with be in form of a snakelike creature with two arms extending from a center eyeball that looks a lot like Vaati. Using the [[Roc's Feather]], Link must jump over the arms to avoid being hit by them. The center eye will be closed while the arms swing. Occasionally, it will open during the battle. Once it opens, attack with an arrow or the boomerang. This form will take the longest, but once it is over, the Wind Fish will awaken.
<gallery>
File:LADX Shadow Nightmare Sprite.png|The Shadow Nightmare
File:LADX Shadow Nightmare Inbetween.png|The Shadow Nightmare's transitory appearance
File:LADX Shadow Nightmare Giant Zol.png|Link sprinkling Magic Powder on the first form, the Giant Zol
File:LADX Shadow Nightmare Agahnim's Shadow.png|Reflecting magic defeats Agahnim's Shadow
File:LADX Shadow Nightmare Moldorm.png|Link chases the third form, Moldorm, around the arena
File:LADX Shadow Nightmare Shadow of Ganon.png|The Shadow of Ganon prepares to challenge Link
File:LADX Shadow Nightmare Lanmola.png|The fifth form, the Lanmola, pursues and injures Link
File:LADX Shadow Nightmare DethI.png|DethI, the final Nightmare, uses its radial arms to attack Link
File:LA DethI Artwork.png|Artwork of DethI in the Suzana Art Works guide
File:LANS Shadow Nightmare Bot Model.png|The Bot form from {{LANS|-}}
File:LANS Shadow Nightmare Agahnim Model.png|The Agahnim form from {{LANS|-}}
File:LANS Shadow Nightmare Moldorm Model.png|The Moldorm form from {{LANS|-}}
File:LANS Shadow Nightmare Ganon Model.png|The Ganon form from {{LANS|-}}
File:LANS Shadow Nightmare Lanmola Model.png|The Lanmola form from {{LANS|-}}
File:LANS DethI Model.png|DethI from {{LANS|-}}
</gallery>


==The Wind Fish==
{{Ref}}
Once the Nightmare is dealt with, the [[Wind Fish]] will awaken.  He will then tell you that [[Koholint Island]] was all a big dream, and when the raft carrying Link got struck by lightning, he fell into a deep sleep.  Using the Eight Instruments Link gathered and playing the [[Ballad of the Wind Fish]], Link and the Wind Fish finally awaken. Link awakens on a piece of his former raft and watches as the Wind Fish flies from overhead. The dream island of Koholint would only remain in his dreams.


[[Category:Bosses]]
{{Bosses|LA}}
{{Categories
|Koholint Islanders, Nightmares, Shadow Nightmares
|bosses= LA, LADX, LANS
|characters= LA, LADX, LANS
}}

Latest revision as of 03:11, 6 May 2024

Shadow Nightmares is the collective name of the various final Bosses in Link's Awakening.[1] The final Nightmare, seemingly a collective of multiple Nightmares, takes on six forms, or Shadows, of former bosses Link has defeated in Link's Awakening, as well as that of A Link to the Past. The Nightmares are the primary antagonists in the Wind Fish's dream on Koholint Island, and are the force single-handedly responsible for the forced, continued slumber of the Wind Fish.[2][3][4] Like many of the bosses Link fights in the game, the Shadow Nightmares are self-aware: at the beginning and end of the battle, it reveals the plans to continue the Wind Fish's slumber, and speaks of how its death will signal the end of "its world", respectively.[5]

Characteristics

Giant Gel

Main article: Giant Gel

The Giant Gel takes the form of a Bot, an Enemy from The Adventure of Link.[6] The Giant Gel bounces after Link much like a standard Bot, and occasionally disappears into the ground only to appear elsewhere. While not particularly dangerous, the Giant Gel is initially invulnerable, disappearing and reappearing elsewhere when struck. It can be defeated by having Magic Powder sprinkled on it three times, which will cause Agahnim's Shadow to appear.

Agahnim's Shadow

Main article: Agahnim's Shadow

After the Giant Gel is defeated, Agahnim's Shadow appears, modeled after Agahnim, the evil sorcerer from A Link to the Past. This form can be defeated in the same manner as the true Agahnim, by playing a grueling game of Dead Man's Volley. Link must parry balls of magic back at Agahnim's Shadow to cause damage. Similar to the true Agahnim battle in A Link to the Past, some blasts of magic cannot be reflected, and will instead scatter, sending smaller bolts across the arena. The Shadow will not use its lightning attacks or attempt to create fake copies of itself, nor will Link take damage from striking it with his Sword like he did with Agahnim. After hitting it with its own magic enough times, the Shadow will spin on the spot before breaking apart and moving to the next form.

If timed properly, Link can also use the Shovel to deflect Agahnim's Shadow's blasts in a similar manner to how Link could use the Bug Catching Net to do so in A Link to the Past.

In Link's Awakening for Nintendo Switch, Link can also use an empty Fairy Bottle to deflect the Shadow's blasts in a similar manner to how Link could use an Bottle to deflect Ganondorf's blasts in Ocarina of Time.

Moldorm's Shadow

Main article: Moldorm's Shadow

Moldorm's Shadow appears next, recreating Link's Awakening's first Boss, Moldorm, in technique and in attack strategy. The only changes are that there are no Holes to fall down, and Link must strike the tail many more times than the original Nightmare he first fought in the Tail Cave. There is also another, more simple way to defeat the Moldorm; as the Shadow Nightmare is switching forms from Agahnim's Shadow to Moldorm, Link may quickly and continuously slash the transforming Shadow Nightmare, slowing and eventually halting the process. Only the head of the Moldorm will successfully form, and after more striking, the Boss will simply change into its next shape, or at least sustain enough damage that Link will be able to defeat it quickly and painlessly as compared to its full-bodied form.

Shadow of Ganon

Main article: Shadow of Ganon

The Shadow of Ganon is a Shadow Nightmare version of The Legend of Zelda's archvillain, Ganon, taking on his appearance from A Link to the Past. The Shadow of Ganon will summon a flurry of Blazing Bats in Link's direction before attacking with its Trident and moving across the room, much as Ganon did in A Link to the Past. To defeat it, Link must use the Spin Attack. Alternatively, by using a combination of the Pegasus Boots and his blade, Link can charge at the shadow in a Dash Attack in order to defeat it. After about twelve hits with Link's normal sword it is defeated, and it will morph into its Lanmola form.

Lanmola

Despite being known as Lanmola, this particular form does not have much relation to its namesake; instead it appears to be the collective form of the Shadow Nightmares that Link sees inbetween each form, making a last ditch attempt to defeat Link. It is seemingly invulnerable to Link's sword and will home in on him, leaving trails of itself behind as it chases him around the room. It can be defeated with a powerful strike, preferably from the Magic Rod, but a Spin Attack, Hookshot, Bomb or the Boomerang will have the same effect. A single strike is all that is requires to stop its charge and cause it to reveal its final, deadly form.

DethI

Main article: DethI

The final form is the only new enemy encountered in this battle, DethI. DethI consists of a large pulsating mass with a single, usually closed eye from which two dark, shadowy arms with huge spiked tips extend outwards.

Aftermath

Link can confront the Wind Fish after defeating The Shadow Nightmares

Once the Nightmare is dealt with, the Owl will speak to Link and a stairway will appear. Link travels up the stairs to speak to the Owl a final time, before the Wind Fish appears. He will confirm that Koholint Island is a dream world,[7] and that Link ended up in his dream after his ship was struck by lightning while he was sailing home. By using the Instrument of the Sirens Link gathered on the island to play the Ballad of the Wind Fish, the Wind Fish finally awakens, dispelling his dream world and returning Link to the sea from whence he came.[8] He awakens on a piece of his former ship and watches as the Wind Fish flies overhead. The dream island of Koholint would only remain in his memories.[7]

Other Appearances

Hyrule Warriors Legends



In Hyrule Warriors Legends, the Shadow Nightmares appear as obstacles in the Koholint Island Map of the Link's Awakening Downloadable Content Pack.

Trivia

  • The music played during the battle against DethI in the original and DX versions is the Sub-Boss theme instead of the Shadow Nightmares unique battle theme. This was changed in the Switch version, which supplied DethI with its own boss theme.
  • In the original and DX versions, the Shadow Nightmares appear under Link, while in the Link's Awakening for Nintendo Switch version, they briefly emerge from Link in a cutscene, implying that they in part embody Link's inner nightmares similar to Link's Shadow from The Adventure of Link.
  • In the Link's Awakening for Nintendo Switch version, the Shadow Nightmares, or more specifically the Ganon phase of the battle, reused sound effects from the boss fight against Antasma in Mario & Luigi: Dream Team when Ganon summons Blazing Bats to attack Link.

Nomenclature

Names in Other Regions
LanguageNamesMeanings
Japan
Japanese
シャドー (Shadō) (LA)[10]Shadow
The Italian Republic
Italian
Incubi Ombra (LA | LADX)[9]Same as English.
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

References

  1. Encyclopedia, Dark Horse Books, pg. 202
  2. "Hoot! Young lad, I mean... Link , the hero! You have defeated the Nightmares! You have proven your wisdom, courage and power! ... ... ... ... As part of the Wind Fish's spirit, I am the guardian of his dream world... But one day, the Nightmares entered the dream and began wreaking havoc. Then you, Link , came to rescue the island... I have always trusted in your courage to turn back the Nightmares. Thank you, Link ... My work is done... The Wind Fish will wake soon. Good bye...Hoot!" — Owl (Link's Awakening DX)
  3. "Hoot!Hoot! So you are the lad who owns the sword... Now I understand why the monsters are starting to act so violently... A courageous lad has come to wake the Wind Fish... It is said that you cannot leave the island unless you wake the Wind Fish... You should now go north, to the Mysterious Forest. I will wait for you there! Hoot!" — Owl (Link's Awakening DX)
  4. "We were born of nightmares... To take over this world, we made the Wind Fish sleep endlessly! If the Wind Fish doesn't wake up, this island will never disappear! We would have been the masters of this place... But you had to come here and disrupt our plans! Heh heh! You can never defeat us!!! Let's rumble!" — Shadow Nightmares (Link's Awakening DX, 329)
  5. "This island is going to disappear... Our world is going to disappear... Our world... Our... world..." — DethI (Link's Awakening DX)
  6. Encyclopedia, Dark Horse Books, pg. 202
  7. 7.0 7.1 "... ... ... ... ... ... ... ... I AM THE WIND FISH... LONG HAS BEEN MY SLUMBER... IN MY DREAMS... AN EGG APPEARED AND WAS SURROUNDED BY AN ISLAND, WITH PEOPLE, ANIMALS, AN ENTIRE WORLD! ... ... ... ... BUT, VERILY, IT BE THE NATURE OF DREAMS TO END! WHEN I DOST AWAKEN, KOHOLINT WILL BE GONE... ONLY THE MEMORY OF THIS DREAM LAND WILL EXIST IN THE WAKING WORLD... SOMEDAY, THOU MAY RECALL THIS ISLAND... THAT MEMORY MUST BE THE REAL DREAM WORLD... ... ... ... ... COME, Link ... LET US AWAKEN... TOGETHER!!" — Wind Fish (Link's Awakening DX)
  8. "PLAY THE EIGHT INSTRUMENTS! PLAY THE SONG OF AWAKENING!!" — Wind Fish (Link's Awakening DX)
  9. Enciclopedia di Hyrule, Magazzini Salani, pg. 202
  10. The Legend of Zelda: Link's Awakening Certain Victory Strategy Guide (1993), Futabasha, pg. 101