Level 9: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
m (MannedTooth moved page Death Mountain (Dungeon) to Level-9)
No edit summary
Line 1: Line 1:
:''Not to be confused with [[Death Mountain]], a recurring location in {{LZS|Series}}, or [[Death Mountain (Four Swords)|Death Mountain]], a stage in {{FS}}.''
{{Dungeon
{{Dungeon
|name = Death Mountain
|name = Level-9
|image = [[File:DeathMountainLabyrinth.png|160px]]
|image = [[File:TLoZ Spectacle Rock.png|200px]]
|caption = The labyrinth's symbol and internal form
|caption = The entrance to the labyrinth in the first quest
|location = [[Spectacle Rock]] {{Exp|First quest}}<br>[[Hyrule]]
|location = [[Spectacle Rock]] {{Exp|First quest}}<br>[[Hyrule]]
|game = {{TLoZ}}
|game = {{TLoZ}}
Line 13: Line 11:
|theme music = [[File:TLoZ Death Mountain.ogg|noicon]]
|theme music = [[File:TLoZ Death Mountain.ogg|noicon]]
}}
}}
'''Death Mountain''', also simply known as '''Level 9''', is the ninth and final labyrinth in {{TLoZ}}.
'''Level-9''', also known as '''Death Mountain''', is the ninth and final labyrinth in {{TLoZ}}.


==Entrance==
==Entrance==
[[File:TLoZ Spectacle Rock.png|thumb|left|The entrance to the dungeon in the First Quest]]
In the First Quest, the labyrinth is found by bombing the western peak of [[Spectacle Rock]].
In the First Quest, the dungeon is found by bombing the western peak of [[Spectacle Rock]].


In the [[Second Quest]], it is located in the northern wall of the very narrow passageway found at the northwesternmost area of the game, requiring a [[bomb]] to access.
In the [[Second Quest]], it is located in the northern wall of the very narrow passageway found at the northwesternmost area of the game, requiring a [[bomb]] to access.
Line 25: Line 22:
===First Quest===
===First Quest===
[[File:TLoZ Level-9 Map.png|right|120px|First Quest map]]
[[File:TLoZ Level-9 Map.png|right|120px|First Quest map]]
Death Mountain in the First Quest is shaped like a skull. Being the final labyrinth, it is the largest (over 50 rooms) and most difficult dungeon in the first quest of the game. Link must fight his way through swarms of enemies, including hordes of dangerous Wizzrobes and groups of deadly [[Lanmola]]s, and mini-bosses in the form of [[Patra]]s. Death Mountain Labyrinth contains the [[Red Ring]], useful to dampen the enemy damage even more than the [[Blue Ring]], and the legendary [[Silver Arrow]]s that Link needs to vanquish [[Ganon]]. An old man waits at the entrance of the dungeon, preventing any who do not possess a complete [[Triforce]] from entering; therefore Link must have obtained all eight pieces in order to challenge Ganon. This extensive dungeon contains many rooms, bombable walls, passages, minibosses, and Wise Men.
Death Mountain in the First Quest is shaped like a skull. Being the final labyrinth, it is the largest (over 50 rooms) and most difficult labyrinth in the first quest of the game. Link must fight his way through swarms of enemies, including hordes of dangerous Wizzrobes and groups of deadly [[Lanmola]]s, and mini-bosses in the form of [[Patra]]s. Death Mountain Labyrinth contains the [[Red Ring]], useful to dampen the enemy damage even more than the [[Blue Ring]], and the legendary [[Silver Arrow]]s that Link needs to vanquish [[Ganon]]. An old man waits at the entrance of the labyrinth, preventing any who do not possess a complete [[Triforce]] from entering; therefore Link must have obtained all eight pieces in order to challenge Ganon. This extensive labyrinth contains many rooms, bombable walls, passages, minibosses, and Wise Men.
{{clear|right}}
{{clear|right}}
===Second Quest===
===Second Quest===
[[File:TLoZ Level-9 Second Quest Map.png|right|120px|Second Quest map]]
[[File:TLoZ Level-9 Second Quest Map.png|right|120px|Second Quest map]]
Unlike most [[Second Quest]] dungeons, it is very similar to its First Quest counterpart. However, the layout is very different, and is one of the most complex and maze-like in the whole game, including numerous one-way passages and a seemingly impassable block wall that prevents Link from reaching Ganon. The dungeon is now shaped like Ganon's head.
Unlike most [[Second Quest]] labyrinths, it is very similar to its First Quest counterpart. However, the layout is very different, and is one of the most complex and maze-like in the whole game, including numerous one-way passages and a seemingly impassable block wall that prevents Link from reaching Ganon. The labyrinth is now shaped like Ganon's head.


The [[Dungeon Item List|main items]] of the dungeon are the [[Red Ring]] and the [[Silver Arrows]], like in the First Quest. The boss is [[Ganon]].
The [[Dungeon Item List|main items]] of the labyrinth are the [[Red Ring]] and the [[Silver Arrows]], like in the First Quest. The boss is [[Ganon]].


==Minor Enemies and Traps==
==Minor Enemies and Traps==
Line 48: Line 45:


==Trivia==
==Trivia==
*Death Mountain has its own unique music, unlike the other dungeons in the game.
*Death Mountain has its own unique music, unlike the other labyrinths in the game.
*It is unclear whether the term "Death Mountain" was intended to describe simply Ganon's dungeon beneath Spectacle Rock or to also encompass the mountain range it appears in. In later games, [[Death Mountain]] is used to describe the mountain region as a whole.
*It is unclear whether the term "Death Mountain" was intended to describe simply Ganon's labyrinth beneath Spectacle Rock or to also encompass the mountain range it appears in. In later games, [[Death Mountain]] is used to describe the mountain region as a whole.
*A remix of Death Mountain's music appears as the theme of the [[Tower of Flames]] in {{FSA}}.
*A remix of Death Mountain's music appears as the theme of the [[Tower of Flames]] in {{FSA}}.
*In {{BotW}}, skull-shaped enemy hideouts were based on Death Mountain's skull shape.<ref>{{Cite web|quote= This was certainly the case for the final dungeon in The Legend of Zelda, which was shaped like a skull. You'll spot a similar blast from the past in this giant skulled-shaped enemy hideout from The Legend of Zelda: Breath of the Wild.|author= Nintendo|published= October 27, 2016|retrieved= October 27, 2016|url= https://www.nintendo.co.uk/News/2016/October/Hyrule-Then-and-Now-1150057.html|title= Hyrule: Then and Now|site= Nintendo UK website|type=}}</ref>
*In {{BotW}}, skull-shaped enemy hideouts were based on Death Mountain's skull shape.<ref>{{Cite web|quote= This was certainly the case for the final dungeon in The Legend of Zelda, which was shaped like a skull. You'll spot a similar blast from the past in this giant skulled-shaped enemy hideout from The Legend of Zelda: Breath of the Wild.|author= Nintendo|published= October 27, 2016|retrieved= October 27, 2016|url= https://www.nintendo.co.uk/News/2016/October/Hyrule-Then-and-Now-1150057.html|title= Hyrule: Then and Now|site= Nintendo UK website|type=}}</ref>
==Gallery==
<gallery>
File:DeathMountainLabyrinth.png|The labyrinth's artwork
</gallery>


==Etymology==
==Etymology==

Revision as of 17:14, 27 March 2017

Template:Dungeon Level-9, also known as Death Mountain, is the ninth and final labyrinth in The Legend of Zelda.

Entrance

In the First Quest, the labyrinth is found by bombing the western peak of Spectacle Rock.

In the Second Quest, it is located in the northern wall of the very narrow passageway found at the northwesternmost area of the game, requiring a bomb to access.

Themes and Navigation

First Quest

First Quest map
First Quest map

Death Mountain in the First Quest is shaped like a skull. Being the final labyrinth, it is the largest (over 50 rooms) and most difficult labyrinth in the first quest of the game. Link must fight his way through swarms of enemies, including hordes of dangerous Wizzrobes and groups of deadly Lanmolas, and mini-bosses in the form of Patras. Death Mountain Labyrinth contains the Red Ring, useful to dampen the enemy damage even more than the Blue Ring, and the legendary Silver Arrows that Link needs to vanquish Ganon. An old man waits at the entrance of the labyrinth, preventing any who do not possess a complete Triforce from entering; therefore Link must have obtained all eight pieces in order to challenge Ganon. This extensive labyrinth contains many rooms, bombable walls, passages, minibosses, and Wise Men.

Second Quest

Second Quest map
Second Quest map

Unlike most Second Quest labyrinths, it is very similar to its First Quest counterpart. However, the layout is very different, and is one of the most complex and maze-like in the whole game, including numerous one-way passages and a seemingly impassable block wall that prevents Link from reaching Ganon. The labyrinth is now shaped like Ganon's head.

The main items of the labyrinth are the Red Ring and the Silver Arrows, like in the First Quest. The boss is Ganon.

Minor Enemies and Traps

Trivia

  • Death Mountain has its own unique music, unlike the other labyrinths in the game.
  • It is unclear whether the term "Death Mountain" was intended to describe simply Ganon's labyrinth beneath Spectacle Rock or to also encompass the mountain range it appears in. In later games, Death Mountain is used to describe the mountain region as a whole.
  • A remix of Death Mountain's music appears as the theme of the Tower of Flames in Four Swords Adventures.
  • In Breath of the Wild, skull-shaped enemy hideouts were based on Death Mountain's skull shape.[1]

Gallery

Etymology

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name
Japan Japanese デスマウンテン (Desumaunten)

Gallery

References